希格雯

希格雯
希格雯Name希格雯
Title???
Occupation???
AssociationFONTAINE
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Bow
ElementElement Hydro
Day of Birth1
Month of Birth1
Vision (Introduced)
Constellation (Introduced)海兔座
Chinese Seuyu???
Japanese Seuyu???
English Seuyu???
Korean Seuyu???
Description测试角色
Character Ascension Materials
滌淨青金碎屑
滌淨青金斷片
滌淨青金塊
滌淨青金
未能達成超越之水
海露花
異海凝珠
異海之塊
異色結晶石
Skill Ascension Materials
「公平」的教導
「公平」的指引
「公平」的哲學
無光渦眼
智識之冕

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus HP%MaterialsTotal Materials
1103914.9938.895.0%50.0%0%
20269538.88100.885.0%50.0%0%
滌淨青金碎屑1
海露花3
異海凝珠3
摩拉20000
滌淨青金碎屑1
海露花3
異海凝珠3
摩拉20000
20+358651.73134.225.0%50.0%0%
40536677.41200.845.0%50.0%0%
滌淨青金斷片3
未能達成超越之水2
海露花10
異海凝珠15
摩拉40000
滌淨青金碎屑1
海露花13
異海凝珠18
摩拉60000
滌淨青金斷片3
未能達成超越之水2
40+599986.54224.535.0%50.0%7.2%
50690299.57258.335.0%50.0%7.2%
滌淨青金斷片6
未能達成超越之水4
海露花20
異海之塊12
摩拉60000
滌淨青金碎屑1
海露花33
異海凝珠18
摩拉120K
滌淨青金斷片9
未能達成超越之水6
異海之塊12
50+7747111.74289.925.0%50.0%14.4%
608659124.9324.065.0%50.0%14.4%
滌淨青金塊3
未能達成超越之水8
海露花30
異海之塊18
摩拉80000
滌淨青金碎屑1
海露花63
異海凝珠18
摩拉200K
滌淨青金斷片9
未能達成超越之水14
異海之塊30
滌淨青金塊3
60+9292134.03347.765.0%50.0%14.4%
7010213147.31382.215.0%50.0%14.4%
滌淨青金塊6
未能達成超越之水12
海露花45
異色結晶石12
摩拉100K
滌淨青金碎屑1
海露花108
異海凝珠18
摩拉300K
滌淨青金斷片9
未能達成超越之水26
異海之塊30
滌淨青金塊9
異色結晶石12
70+10846156.44405.915.0%50.0%21.6%
8011777169.87440.755.0%50.0%21.6%
滌淨青金6
未能達成超越之水20
海露花60
異色結晶石24
摩拉120K
滌淨青金碎屑1
海露花168
異海凝珠18
摩拉420K
滌淨青金斷片9
未能達成超越之水46
異海之塊30
滌淨青金塊9
異色結晶石36
滌淨青金6
80+12410179.0464.445.0%50.0%28.8%
9013348192.54499.565.0%50.0%28.8%

Skills

Active Skils

普通攻擊·標靶治療普通攻擊·標靶治療
普通攻擊
進行至多三段的連續攻擊。

重擊
進行傷害更高、更為精準的瞄準射擊。
瞄準時,水元素之力會在箭矢上持續積聚。蓄力完成後,每隔一段時間,希格雯會向目標方向發射緩慢移動的「小小關心氣泡」,造成水元素傷害。釋放時,聚滿了激流的箭矢會在命中敵人時造成水元素傷害。

下落攻擊
從空中射出箭雨,並迅速下墜衝擊地面,在落地時造成範圍傷害。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
一段傷害52.61%56.9%61.18%67.3%71.58%76.47%83.2%89.93%96.66%104%111.35%118.69%126.03%133.37%140.71%
二段傷害51.07%55.23%59.39%65.32%69.48%74.23%80.76%87.3%93.83%100.95%108.08%115.21%122.33%129.46%136.59%
三段傷害78.29%84.66%91.04%100.14%106.51%113.8%123.81%133.82%143.84%154.76%165.69%176.61%187.53%198.46%209.38%
瞄準射擊43.86%47.43%51%56.1%59.67%63.75%69.36%74.97%80.58%86.7%92.82%98.94%105.06%111.18%117.3%
滿蓄力瞄準射擊114.08%122.64%142.6%155%151.16%159.71%171.12%182.53%193.94%205.34%216.75%228.16%242.42%256.68%270.94%
瞄準射擊43.86%47.43%51%56.1%59.67%63.75%69.36%74.97%80.58%86.7%92.82%98.94%105.06%111.18%117.3%
小小關心氣泡傷害22.82%24.53%28.52%31%30.23%31.94%34.22%36.51%38.79%41.07%43.35%45.63%48.48%51.34%54.19%
下墜期間傷害56.83%61.45%66.08%72.69%77.31%82.6%89.87%97.14%104.41%112.34%120.27%128.2%136.12%144.05%151.98%
彈跳水療法彈跳水療法
使用梅洛彼得堡特製的泡泡槍,吹出既可以刺激血液循環、也可以讓病人安心入睡的激癒水球。
激癒水球將在附近的敵人間彈跳,命中敵人時基於希格雯的生命值上限,造成水元素傷害;命中時,為隊伍中附近除希格雯自己外的所有角色恢復生命值,回復量受益於希格雯自己的生命值上限,進行5次彈跳後,激癒水球將消失;激癒水球消失時,將為希格雯自己恢復生命值,回復量受益於希格雯自己的生命值上限。
沒有敵人時,激癒水球將在附近進行彈跳。至多同時存在一個希格雯自己創造的激癒水球。
長按時,將以不同的方式施放。

長按
進行瞄準,吹出更大更厲害的激癒水球!激癒水球將隨長按時間變大,至多變大兩級。激癒水球每變大一個等級,命中敵人時造成的傷害提升5%,恢復隊伍中附近角色生命值的治療量提升5%。
較弱的敵人被較大的激癒水球命中後會被禁錮,無法行動。較大的激癒水球彈跳後將變小一個等級,直到恢復為正常的激癒水球。

此外,施放彈跳水療法時,將在希格雯附近產生2枚源水之滴。每吸收一枚源水之滴,都會為希格雯自己賦予生命值上限10%的生命之契。
希格雯的生命之契被清除時,每清除2000點生命之契將為她恢復1點元素能量,至多依此方式為希格雯自己恢復5點元素能量。

始基力:荒性
每隔一段時間,激癒水球將在命中的位置降下流湧之刃,基於希格雯的生命值上限,造成具有荒性的水元素傷害。

「怎麼樣,用這樣的水療法,既能刺激循環,又能讓復健的病人感受到樂趣,而且,也會讓應該睡著的病人好好睡一會呢…」
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
激愈水球傷害2.28%生命值上限2.45%生命值上限2.62%生命值上限2.85%生命值上限3.02%生命值上限3.19%生命值上限3.42%生命值上限3.65%生命值上限3.88%生命值上限4.1%生命值上限4.33%生命值上限4.56%生命值上限4.85%生命值上限5.13%生命值上限5.42%生命值上限
激愈水球治療量2.8%最大生命值 + 269.633.01%最大生命值 + 296.63.22%最大生命值 + 325.813.5%最大生命值 + 357.273.71%最大生命值 + 390.983.92%最大生命值 + 426.944.2%最大生命值 + 465.144.48%最大生命值 + 505.594.76%最大生命值 + 548.295.04%最大生命值 + 593.235.32%最大生命值 + 640.435.6%最大生命值 + 689.875.95%最大生命值 + 741.556.3%最大生命值 + 795.496.65%最大生命值 + 851.67
彈跳結束治療量50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值
流湧之刃傷害0.68%生命值上限0.74%生命值上限0.79%生命值上限0.86%生命值上限0.91%生命值上限0.96%生命值上限1.03%生命值上限1.09%生命值上限1.16%生命值上限1.23%生命值上限1.3%生命值上限1.37%生命值上限1.45%生命值上限1.54%生命值上限1.62%生命值上限
流湧之刃間隔10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒
冷卻時間18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒
過飽和心意注射過飽和心意注射
取出梅洛彼得堡特製的注射器,以滿滿的心意與藥劑衝擊前方區域,持續造成水元素範圍傷害。
此外,施放時,希格雯將拾取附近一定範圍內至多2枚源水之滴。

「唉呀,超過劑量的藥與毒無異,是很危險的,但是病人需要的關心與愛護,不管超過多少也不為過哦。」
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
技能傷害11.77%生命值上限12.65%生命值上限13.54%生命值上限14.71%生命值上限15.6%生命值上限16.48%生命值上限17.66%生命值上限18.83%生命值上限20.01%生命值上限21.19%生命值上限22.36%生命值上限23.54%生命值上限25.01%生命值上限26.48%生命值上限27.96%生命值上限
持續時間2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒
冷卻時間18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒
元素能量707070707070707070707070707070

Passive Skills

急性劑量急性劑量
在水下时,当前场上自己的角色的生命值降低至50%以下时,将在2.5秒内为其持续恢复生命值,总回复量相当于其生命值上限的50%,并在10秒内使该角色的所有元素抗性和物理抗性下降10%。该效果每20秒最多触发一次。
應有適當的休憩應有適當的休憩
施放彈跳水療法時,希格雯將為自己施加持續18秒的「半強制靜養」效果:持續期間,希格雯獲得8%水元素傷害加成與10層靜養計數,除希格雯外處於隊伍後臺的自己的角色的元素戰技造成傷害時,將消耗1層靜養計數,提升此次元素戰技造成的傷害值:希格雯的生命值上限超過30000的部分,每1000點生命值上限將提升65點傷害,依此方式,至多使本次元素戰技造成的傷害提升1800點。
細緻入微的診療細緻入微的診療
基於隊伍中所有角色目前生命之契的總和,希格雯獲得治療加成:每1000點生命之契都將使希格雯獲得3%治療加成,至多依此方式獲得30%治療加成。

Constellations

「最快樂的精靈,可否懂得焦慮」「最快樂的精靈,可否懂得焦慮」
彈跳水療法的激癒水球的前3次彈跳不會使較大的激癒水球變小,且能額外彈跳3次。
此外,激癒水球彈跳時,都將為希格雯賦予1層靜養計數,此效果需要解鎖固有天賦「應有適當的休憩」。
「最仁慈的精靈,可否化解仇敵」「最仁慈的精靈,可否化解仇敵」
施放彈跳水療法與過飽和心意注射時,將生成一個傷害吸收量等同於生命值上限30%的水球護盾,對水元素傷害有250%的吸收效果,持續直到施放完成。
此外,彈跳水療法拋出的激癒水球或過飽和心意注射命中敵人時,該敵人的水元素抗性降低35%,持續8秒。
「最健康的精靈,可否療癒熱症」「最健康的精靈,可否療癒熱症」
彈跳水療法的技能等級提高3級。
至多提升至15級。
「最美麗的精靈,可否拒絕衰朽」「最美麗的精靈,可否拒絕衰朽」
過飽和心意注射的持續時間延長3秒。
「最幸福的精靈,可否消卻折磨」「最幸福的精靈,可否消卻折磨」
過飽和心意注射的技能等級提高3級。
至多提升至15級。
「最光輝的精靈,可否為我禱告」「最光輝的精靈,可否為我禱告」
希格雯進行治療時,將基於生命值上限,提升自己的過飽和心意注射的暴擊率和暴擊傷害:每1000點生命值上限都將提升0.7%暴擊率與1.6%暴擊傷害,持續15秒。至多依此方式提升20%暴擊率與110%暴擊傷害。

Skill Ascension

Sounds

Quotes

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Stories

TitleText
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* 好感等級達到2後開啟
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* 好感等級達到3後開啟
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* 好感等級達到4後開啟
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* 好感等級達到5後開啟
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* 好感等級達到6後開啟
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* 好感等級達到4後開啟
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* 好感等級達到6後開啟

154 responses to “希格雯”

  1. I like her kit in concept, but her numbers definitely need some tweaking. Only 10 buff stacks is far too few for consistent off-field like Furina, Fischl, Yae, and Nahida and far too many for big single hit skills like Yelan, Navia and Heizou. Not in a good spot atm but beta just started so maybe they’ll change things up. Also the buff value is way too low but I assume that’s just due to placeholder values. Hopefully HYV aren’t super scummy and give her some inherent IR while doing burst/skill-hold, otherwise her C2 is going to feel almost mandatory without a shielder or IR buffer.

    Pretty happy that party wide heal on skill cast isn’t exclusive to Baizhu anymore, and Sigewinne being hydro bow is perfect for overworld utility in something like Dehya burgeon with Furina and Nahida.

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  2. My dudes, imagine being a criminal in Fontaine. As punishment for your heinous crimes, you get sentenced to 10+ years in the Fortress of Meropide where you can receive 1-on-1 therapy sessions and medical treatments from the beautiful Sigewinne on daily basis. All of this fully-funded by the governmental body of the Court of Fontaine. Even if you get roughed up occasionally by belligerent inmates, every single time Sigewinne would be there to comfort you and to patch you up.

    I’d be faking illness constantly, fam. I bet she gives amazing cuddles……………. and maybe even more intimate services on slow days <3

      
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  3. her elemental skill buff is the weirdest thing ever, like who is it for? the two BoL characters are normal attackers and the few elemental skill characters don’t really have good elements or team compositions in which they’d want her instead of a furina or similar. idk, just feels like she has that because they thought she needed to buff something to compete with other hydros.

      
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      • Fischl would consume all stacks in like 3 seconds, which isn’t bad, but also there’s better options for her in terms of teammates elements, generally just aggravate teams. Idk, just a really weird buff all around IMO

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        • It works like Shenhe, Yunjin, etc., so it doesn’t really matter if they consume stacks in 3 seconds or 18 seconds, as the total amount of bonus damage is the same; what matters is that you buff (e.g., DMG%, Crit) the stack-consuming attacks as much as possible, so Furina’s (and the Golden set’s) massive DMG% will pair well with this. Also aggravate stacks additively with this type of bonus (boni).

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    • works super well with Furina. Gets her fanfare stacks, boost her already high off field damage with passive, and hydro resonance increasing both Furina’s damage and Sigewinne’s healing.

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      • Problem with that is
        Who cares about double hydro other than Hu Tao?
        And Hu Tao doesn’t even want healers to begin with. As much as they’re hyped because of recency and/or easier AoE, Furina teams for Hu Tao are just sidegrades in terms of damage (yes even plunge), and if you have Homa then their value lowers even further thanks to it’s passive.
        So idk, viable for sure, but doesn’t really change anything I’d say.

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        • Thinking about it more maybe Navia teams with Chiori/Albedo could use that double hydro core. Still somewhat niche and a very premium team tho and might just be a sidegrade.
          Hope we get more skill damage characters in the future to use it further.

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  4. i really don’t understand what kind of news happened in hoyo
    unless i’m missing something, it’s the first time they release two 5star in one patch.. or not?

      
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    • It’s not at all the 1st time
      Early patches had it happen often, the most recent time was 4.1 with Neuvilette and Wriothesley
      It doesn’t often happen so late in a patch cycle

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    • Venti / Klee
      Childe / ZhongLi
      Albedo / Ganyu
      Xiao / Keqing / HuTao
      Ayaka / Yoimiya
      Raiden Shogun / Kokomi
      Cyno / Nilou
      Neuvillette / Wriothesley

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    • This character could easily be given out for free, who is honestly going to pull for her? I feel like only whales / content creators are going to.
      Give one copy to everyone and some idiots might end up pulling for her weapon…

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  5. She is interesting, dps/ elemental turrets buffer, kinda weird but xianyun is also weird, I prefer this an random team be born than a full dps that does not bring anything new to the game.

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  6. is there a reason for her to suck balls im missing or? like she sucks the balls with the burst but gets no extra nothing and i dont see anything on her passives or cons about the sucked balls having any extra effects she just sucks them because she can

      
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    • Each Sourcewater Droplets grants her 10% BoundOfLife(BoL). BoL grants her energy if she heals herself up to 5 energy max (10000 BoL healed) + grants herself healing% up to 30% A2 passive “Detailed Diagnosis, Thorough Treatment”.

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    • She gains BoL from them and if she has BoL she has healing bonus until she heals it off herself (which is why she only heals herself after everyone else)

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