克洛琳德

克洛琳德
克洛琳德Name克洛琳德
Title秉燭獮影
Occupation審判庭
AssociationFONTAINE
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Sword
ElementElement Electro
Day of Birth20
Month of Birth9
Vision (Introduced)
Constellation (Introduced)迅捷劍座
Chinese Seuyu???
Japanese Seuyu???
English Seuyu???
Korean Seuyu???
Description不敗的決鬥代理人。以手中的劍維護著楓丹廷的「公義」。
Character Ascension Materials
最勝紫晶碎屑
最勝紫晶斷片
最勝紫晶塊
最勝紫晶
原海麟角
幽光星星
異海凝珠
異海之塊
異色結晶石
Skill Ascension Materials
「正義」的教導
「正義」的指引
「正義」的哲學
亙古樹海之一瞬
智識之冕

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus CritRate%MaterialsTotal Materials
1100926.2561.035.0%50.0%0%
20261668.1158.35.0%50.0%0%
最勝紫晶碎屑1
幽光星星3
異海凝珠3
摩拉20000
最勝紫晶碎屑1
幽光星星3
異海凝珠3
摩拉20000
20+348190.61210.635.0%50.0%0%
405209135.59315.175.0%50.0%0%
最勝紫晶斷片3
原海麟角2
幽光星星10
異海凝珠15
摩拉40000
最勝紫晶碎屑1
幽光星星13
異海凝珠18
摩拉60000
最勝紫晶斷片3
原海麟角2
40+5823151.58352.355.0%50.0%4.8%
506700174.39405.385.0%50.0%4.8%
最勝紫晶斷片6
原海麟角4
幽光星星20
異海之塊12
摩拉60000
最勝紫晶碎屑1
幽光星星33
異海凝珠18
摩拉120K
最勝紫晶斷片9
原海麟角6
異海之塊12
50+7519195.72454.955.0%50.0%9.6%
608405218.77508.535.0%50.0%9.6%
最勝紫晶塊3
原海麟角8
幽光星星30
異海之塊18
摩拉80000
最勝紫晶碎屑1
幽光星星63
異海凝珠18
摩拉200K
最勝紫晶斷片9
原海麟角14
異海之塊30
最勝紫晶塊3
60+9019234.76545.715.0%50.0%9.6%
709913258.02599.785.0%50.0%9.6%
最勝紫晶塊6
原海麟角12
幽光星星45
異色結晶石12
摩拉100K
最勝紫晶碎屑1
幽光星星108
異海凝珠18
摩拉300K
最勝紫晶斷片9
原海麟角26
異海之塊30
最勝紫晶塊9
異色結晶石12
70+10527274.02636.965.0%50.0%14.4%
8011431297.54691.645.0%50.0%14.4%
最勝紫晶6
原海麟角20
幽光星星60
異色結晶石24
摩拉120K
最勝紫晶碎屑1
幽光星星168
異海凝珠18
摩拉420K
最勝紫晶斷片9
原海麟角46
異海之塊30
最勝紫晶塊9
異色結晶石36
最勝紫晶6
80+12045313.53728.825.0%50.0%19.2%
9012956337.24783.935.0%50.0%19.2%

Skills

Active Skils

普通攻擊·逐影之誓普通攻擊·逐影之誓
普通攻擊
進行至多五段的連續劍擊。

重擊
消耗一定體力,以銃槍打出扇面壓制射擊。

下落攻擊
從空中下墜衝擊地面,攻擊下落路徑上的敵人,並在落地時造成範圍傷害。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
一段傷害54.06%58.46%62.86%69.15%73.55%78.58%85.49%92.4%99.32%106.86%114.41%121.95%129.49%137.03%144.58%
二段傷害51.63%55.83%60.03%66.04%70.24%75.04%81.64%88.25%94.85%102.06%109.26%116.46%123.67%130.87%138.08%
三段傷害34.19% + 34.19%36.97% + 36.97%39.75% + 39.75%43.73% + 43.73%46.51% + 46.51%49.69% + 49.69%54.06% + 54.06%58.43% + 58.43%62.81% + 62.81%67.58% + 67.58%72.35% + 72.35%77.12% + 77.12%81.89% + 81.89%86.66% + 86.66%91.43% + 91.43%
四段傷害23.13% + 23.13% + 23.13%25.02% + 25.02% + 25.02%26.9% + 26.9% + 26.9%29.59% + 29.59% + 29.59%31.47% + 31.47% + 31.47%33.63% + 33.63% + 33.63%36.58% + 36.58% + 36.58%39.54% + 39.54% + 39.54%42.5% + 42.5% + 42.5%45.73% + 45.73% + 45.73%48.96% + 48.96% + 48.96%52.19% + 52.19% + 52.19%55.41% + 55.41% + 55.41%58.64% + 58.64% + 58.64%61.87% + 61.87% + 61.87%
五段傷害90.01%97.34%104.66%115.13%122.46%130.83%142.34%153.85%165.37%177.93%190.49%203.05%215.61%228.17%240.72%
重擊傷害128.14%138.57%149%163.9%174.33%186.25%202.64%219.03%235.42%253.3%271.18%289.06%306.94%324.82%342.7%
重擊體力消耗20點20點20點20點20點20點20點20點20點20點20點20點20點20點20點
下墜期間傷害63.93%69.14%74.34%81.77%86.98%92.93%101.1%109.28%117.46%126.38%135.3%144.22%153.14%162.06%170.98%
低空/高空墜地衝擊傷害127.84% / 159.68%138.24% / 172.67%148.65% / 185.67%163.51% / 204.24%173.92% / 217.23%185.81% / 232.09%202.16% / 252.51%218.51% / 272.93%234.86% / 293.36%252.7% / 315.64%270.54% / 337.92%288.38% / 360.2%306.22% / 382.48%324.05% / 404.76%341.89% / 427.04%
狩夜之巡狩夜之巡
預裝銃槍,進入劍槍結合作戰的「夜巡」狀態。在此狀態下,克洛琳德的普通攻擊將轉為進行銃槍射擊「馳獵」,造成的傷害將轉為無法被附魔覆蓋的雷元素傷害,並且無法進行重擊;施放元素戰技將轉為進行「貫夜」:進行突進劍擊,造成雷元素傷害。上述方式造成的傷害視為普通攻擊造成的傷害。

馳獵
·生命之契大於或等於生命值上限的100%時:進行銃槍射擊。
·生命之契小於生命值上限的100%時:發射銃槍時基於克洛琳德的生命值上限賦予她一定的生命之契,打出能穿透敵人的彈藥,對路徑上的敵人造成更高的傷害。

貫夜
根據克洛琳德目前生命之契的百分比,決定此次貫夜的效果:
·生命之契為0%時,將進行突進劍擊。
·生命之契小於生命值上限的100%時,將為克洛琳德恢復生命值,回復量基於她的生命之契數值,並提升此次貫夜的範圍與造成的傷害。
·生命之契大於或等於生命值上限的100%時,將進行貫夜·契令,為克洛琳德恢復更高比例的生命值,並進一步提升此次貫夜的範圍與造成的傷害。

此外,克洛琳德處於夜巡狀態下時,貫夜以外的治療效果將不會生效,並轉為為她賦予相當於生命值回復量一定比例的生命之契。

「夜巡」狀態將在克洛琳德退場時解除。

始基力:荒性
每隔一段時間,克洛琳德的馳獵命中時,將在敵人的位置降下流湧之刃,造成具有荒性的雷元素傷害。

夜影中潛伏的邪祟之物早已在千年間被誅討殆盡,然而人心中亦有光明難及的陰影。
時至今日,她依然銘記著「黃金獵人」留下的告誡——點燃燭火的巡夜之人更應時刻保持警惕,莫要被冰冷的黑暗浸染。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
馳獵傷害26.76% / 38.79%28.94% / 41.94%31.12% / 45.1%34.23% / 49.61%36.41% / 52.77%38.9% / 56.38%42.32% / 61.34%45.75% / 66.3%49.17% / 71.26%52.9% / 76.67%56.64% / 82.08%60.37% / 87.49%64.11% / 92.91%67.84% / 98.32%71.58% / 103.73%
馳獵賦予生命之契35%生命值上限35%生命值上限35%生命值上限35%生命值上限35%生命值上限35%生命值上限35%生命值上限35%生命值上限35%生命值上限35%生命值上限35%生命值上限35%生命值上限35%生命值上限35%生命值上限35%生命值上限
貫夜傷害32.97% / 43.96% / 25.11%*335.66% / 47.54% / 27.16%*338.34% / 51.12% / 29.2%*342.17% / 56.23% / 32.12%*344.86% / 59.81% / 34.16%*347.93% / 63.9% / 36.5%*352.14% / 69.52% / 39.71%*356.36% / 75.15% / 42.92%*360.58% / 80.77% / 46.14%*365.18% / 86.9% / 49.64%*369.78% / 93.04% / 53.14%*374.38% / 99.17% / 56.65%*378.98% / 105.31% / 60.15%*383.58% / 111.44% / 63.66%*388.18% / 117.58% / 67.16%*3
貫夜治療量0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契
生命之契轉化80%治療量80%治療量80%治療量80%治療量80%治療量80%治療量80%治療量80%治療量80%治療量80%治療量80%治療量80%治療量80%治療量80%治療量80%治療量
流湧之刃傷害43.2%46.44%49.68%54%57.24%60.48%64.8%69.12%73.44%77.76%82.08%86.4%91.8%97.2%102.6%
流湧之刃間隔10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒
夜巡狀態持續時間7.5秒7.5秒7.5秒7.5秒7.5秒7.5秒7.5秒7.5秒7.5秒7.5秒7.5秒7.5秒7.5秒7.5秒7.5秒
冷卻時間16秒16秒16秒16秒16秒16秒16秒16秒16秒16秒16秒16秒16秒16秒16秒
殘光將終殘光將終
基於生命值上限為自己賦予生命之契,隨後以劍槍齊奏的技藝閃身截擊,造成雷元素範圍傷害。

以凡人之軀對抗非人之物的古老技藝,據說其傳承最早可以追溯到反抗雷穆利亞帝國的純水騎士。
話雖如此,只要能想辦法控制住力道,也不是完全不能在決鬥中對普通的敵人使用。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
技能傷害126.88%*5136.4%*5145.91%*5158.6%*5168.12%*5177.63%*5190.32%*5203.01%*5215.7%*5228.38%*5241.07%*5253.76%*5269.62%*5285.48%*5301.34%*5
賦予生命之契66%生命值上限72%生命值上限78%生命值上限84%生命值上限90%生命值上限96%生命值上限102%生命值上限108%生命值上限114%生命值上限120%生命值上限126%生命值上限132%生命值上限138%生命值上限144%生命值上限150%生命值上限
冷卻時間15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒
元素能量606060606060606060606060606060

Passive Skills

夜巡之穫夜巡之穫
在小地圖上顯示周圍的楓丹區域特產的位置。
破夜的明焰破夜的明焰
隊伍中附近的角色對敵人觸發雷元素相關反應後,將基於克洛琳德攻擊力的20%,提升克洛琳德的普通攻擊與殘光將終造成的雷元素傷害。此效果持續15秒,至多疊加3層,每層獨立計時。依此方式至多使克洛琳德的上述攻擊造成的傷害提升1800。
契令的酬償契令的酬償
如果克洛琳德的生命之契大於或等於生命值上限的100%,生命之契的數值提升或降低時,克洛琳德的暴擊率提升10%,此效果持續15秒,至多疊加2層,每層獨立計時。
此外,狩夜之巡的夜巡狀態獲得強化:持續期間,治療回復量轉化為生命之契的比例提升至100%。

Constellations

「自此,行過燭影之帷」「自此,行過燭影之帷」
狩夜之巡的夜巡狀態持續期間,克洛琳德的普通攻擊造成的雷元素傷害命中敵人時,將在敵人附近喚出夜巡之影進行兩次協同攻擊,各自造成克洛琳德30%攻擊力的雷元素傷害。
此效果每1.2秒至多觸發一次,依此方式造成的傷害視為普通攻擊傷害。
「自此,直面長夜之危」「自此,直面長夜之危」
固有天賦「破夜的明焰」的效果獲得強化:隊伍中附近的角色對敵人觸發雷元素相關反應後,將基於克洛琳德攻擊力的30%,提升克洛琳德的普通攻擊與殘光將終造成的雷元素傷害。此效果持續15秒,至多疊加3層,每層獨立計時。處於3層狀態下時,克洛琳德的抗打斷能力提升。依此方式至多使克洛琳德的上述攻擊造成的傷害提升2700。
需要解鎖固有天賦「破夜的明焰」。
「我將銘記白晝的誓言」「我將銘記白晝的誓言」
狩夜之巡的技能等級提高3級。
至多提升至15級。
「銘記淚、生命與仁愛」「銘記淚、生命與仁愛」
殘光將終對敵人造成傷害時,將根據克洛琳德的目前生命之契百分比提升此次傷害,每1%生命之契都將使此次殘光將終造成的傷害提升2%;依此方式,至多使殘光將終造成的傷害提升200%。
「也銘記黎明終將到來」「也銘記黎明終將到來」
殘光將終的技能等級提高3級。
至多提升至15級。
「為此,勿將希望揚棄」「為此,勿將希望揚棄」
施放狩夜之巡後的12秒內,克洛琳德的暴擊率提升10%,暴擊傷害提升70%。
此外,夜巡狀態持續期間,明燭之影會在特定條件下出現,追擊敵人,造成克洛琳德200%攻擊力的雷元素傷害,依此方式造成的傷害視為普通攻擊傷害。
明燭之影會在如下情況下出現:
·克洛琳德即將被敵人的攻擊命中時。
·克洛琳德進行貫夜·契令時。
每1秒至多透過上述方式喚出1次明燭之影,一次夜巡狀態持續期間,至多喚出6次明燭之影。
此外,夜巡狀態持續期間,克洛琳德受到的傷害降低80%,抗打斷能力提高,該效果將在夜巡狀態結束或喚出6次明燭之影的1秒後移除。

Skill Ascension

Sounds

Quotes

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Stories

TitleText
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* 好感等級達到2後開啟
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* 好感等級達到3後開啟
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* 好感等級達到4後開啟
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* 好感等級達到5後開啟
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* 好感等級達到6後開啟
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* 好感等級達到4後開啟
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* 好感等級達到6後開啟

509 responses to “克洛琳德”

  1. Problem with clorinde’s electro related passive, is honestly there’s only one that’ll be really worth it, and that’s aggravate. So basically she’d be a cyno with options 😂. Having her and alhaithem run at same time is perfect considering could get his signature weapon for her as a side option for that style

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  2. Clorinde has two big advantages as a DPS character: 

    The first is range. 
    It’s not Ganyu’s sniping or Neuvillette’s “water cannon” level, 
    but medium range, where you don’t need to actively chase the enemies, which opens more opportunity to dishout damage. 

    The second is self-healing. 
    The ability to self-sustain is allowing for more offensive team structures, resulting in high team DPS.

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  3. Does anyone know which weapon would be her best option between skyward blade (R1), lion’s roar (R5) and finale of the deep (R5)?
    Simply according to estimated calculations, its not necessary to specify to much, because I do not know whether to craft finale of the deep, or just use one of the others that I have already lv90. If you know of other weapons better than these and f2p, please let me know.

      
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    • I think the most stable option is skyward blade, because Clorinde can use weapons passive fully and it has big base ATK. But she don’t need that amount of Recharge, her cup I think is 140%. But it’s not that bad, just yours Clorinde will always have energy for the Ult.
      Finale of the deep is very very Solid ATK option(It all depends on yours build and team, maybe you won’t need so much)
      Lion’s roar is one more ATK option, but there is DMG bonus instead of more ATK in passive. (As with the previous weapon, if you don’t have enough DMG bonus from team or build, then this option is better than the previous ones)
      Yea, that’s not calculations, just my thoughts, sorry 🙂

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    • I’ve seen the early stats on weapons, it was before Clorinde’s buff. So, it may not be relevant right now.
      There, Finale of the Deep (r5) lagged behind signature weapons by only 16%.
      Skyward Blade was 9% worse than Finale of the Deep.
      Lion’s Roar, unfortunately, lags behind Finale of the Deep by 3%, even if its passive will work 100% of the time. (It never came in handy in 3 years of playing, but it’s a pity)
      In my opinion, Finale of the Deep is the best f2p option. The table was presented based on the presence of Kazuha and Kirara c6 in the team with Clorinde…
      I think more calculations will appear soon.

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  4. “FONTAINE POWERCREEPs”. No saying that’s been this true in the history of Genshin.
    And once again Fontaine will deliver. cybadno, raiden midgun and trashqin were never built to contest with a Fontaine character. so FONTAINE POWERCREEP is unstoppable.

      
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    • I don’t know, man, my Raiden is stronger than ever, thanks to Furina and Chevreuse buffs. 
      Even though I agree that Fontaine brought a lot of strong characters, it also brought lots of good supports.
      And we have yet to see Sigewinne and Emilie in action.

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      • your brain is lazy for sure if you put chevreuse and furina in a team
        and if you didnt mean that, so either one or the other, she still remains behind fontaine charas
        I have her c2r1 and a pretty good build; she works very very well, but… she’s c2
        while other charas are c0
        to compete she needs that constellation, otherwise she’s not considered a pure dps, and unfortunately she falls behind
        not to mention how fontaine charas constellation have huge powercreep, where c1-c2-c6 make a huge gap from c0, while raiden’s “huge” step is at c2 only

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        • So what exactly is your point? 
          Do you think new characters shouldn’t have a strong constellation? 
          You want characters to be equal on any constellation level? 
          You don’t want to pay for more power? 
          You don’t want the new characters?
          If my Raiden’s team clears content as fast as my Neuvillette’s team, what exactly are we arguing about?

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          • If your Raiden team clears content as fast as your Neuvillette’s, then there’s something incredibly wrong with your Neuvillette team.

  5. She is kinda busty with covered skin.
    Good stroking material
    I wonder if we can buy her body pillow

      
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  6. How strong she currently now? Diluc level? Wanderer, itto, xiao level? Ayaka, Ganyu, Hu tao level? or Neuvilette, Alhaitham level?

    I remember neuvilette can deal over 1 million dpr, whereas most tc on clorinde usually 600-700 dpr. But since i didnt know the rest’s dpr this is why im asking.

      
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    • You’d need to specify more about the rotations there since 600k DPR in a 20s rotation is about as good as 1m DPR in a 34s rotation
      But no she’s not beating the personal DPS of the top 3 as she is. that said she’s very strong in her current state
      If the top 3 are S+ tier then I’d put Clorinde in high S rn

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    • 3k attack is where it caps. Realistically, most builds won’t have that amount unless it’s a bennett+chevreuse team, so you’re effectively just getting +51% motion value on like everything she does. It’s more of a ‘diminishing returns after 3k attack’ than something you need to hit 3k atk on.

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  7. I wonder if Jean’s C2 work with her? That would be a fun team alongside C6 Fischl and Nahida.

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  8. So if the banner leaks are real, should I pull for her or for my 3. Haitham con?

      
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    • As C6 AlHaitham main who knows the value of his cons I’d say go for his constellations and wait for Clorinde’s rerun.

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        • agreed
          the one who gives extra EM is fair, but overall he still take place on “old charas” who had very mid constellation set, apart from some excepetions here and there
          imagine him with neuvi-alre const. level… he would be top1 for sure
          dealing the same amount of dendro dmg they deal with hydro and pyro without mentioning aggravate.. it would be too broken, and that’s why they didnt do it

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  9. I have not seen a single leak where she dashes sideways during her E atks, can she only dash forward?

    anybody seen her ” sidestep dash” during a volley of atks? it would look so cool

      
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