Name | Dialoge der Weisen der Wüste | |
Family | Weapon, Polearm | |
Rarity | ||
Conversion Exp | 50000 | |
Base Attack | 42.4 | |
Substat Type | Health % | |
Base Substat | 9% | |
Weapon Affix | Prinzip des Gleichgewichts | |
Affix Description | Stellt bei aktiver Heilung durch den Träger | |
Description | Ein Caduceus, der den Ruhm der Alchimie symbolisiert und aus einer besonderen Legierung hergestellt wurde, um seinem besonderen Status gerecht zu werden. Er ist äußerst fest und schwer, sodass er wahrscheinlich ziemlich wehtun würde, wenn man ihn als Knüppel verwenden würde. | |
Weapon Ascension Materials |
Table of Content |
Weapon Stats |
Weapon Affix |
Obtained From |
Gallery |
Weapon Stats
Lv | Atk | Bonus HP% | Materials | Total Materials |
1 | 42.4 | 9.0% | ||
20 | 108.93 | 15.9% | 3 3 2 5000 | 3 3 2 5000 |
20+ | 134.83 | 15.9% | ||
40 | 204.83 | 23.18% | 3 12 8 15000 | 3 15 10 20000 3 |
40+ | 230.83 | 23.18% | ||
50 | 265.86 | 26.81% | 6 6 6 20000 | 3 15 10 40000 9 6 6 |
50+ | 291.76 | 26.81% | ||
60 | 326.78 | 30.45% | 3 12 9 30000 | 3 15 10 70000 9 18 15 3 |
60+ | 352.68 | 30.45% | ||
70 | 387.66 | 34.07% | 6 9 6 35000 | 3 15 10 105K 9 18 15 9 9 6 |
70+ | 413.66 | 34.07% | ||
80 | 448.68 | 37.71% | 4 18 12 45000 | 3 15 10 150K 9 18 15 9 27 18 4 |
80+ | 474.58 | 37.71% | ||
90 | 509.61 | 41.35% |
Weapon Affix
Lv | Affix Progression | Materials |
1 | Stellt bei aktiver Heilung durch den Träger | |
2 | Stellt bei aktiver Heilung durch den Träger | 1000 |
3 | Stellt bei aktiver Heilung durch den Träger | 2000 |
4 | Stellt bei aktiver Heilung durch den Träger | 4000 |
5 | Stellt bei aktiver Heilung durch den Träger | 8000 |
94 responses to “Dialoge der Weisen der Wüste”
lmao what a weapon weapon, we get it on mondstadt event and it uses mats from liyue, inazuma and sumeru lol
yaoyao love it
this weapon has same stats and passive like THE RIGHTFUL REWARD craftable polearm
Not exactly, the rightful reward has 565 ATK and 27.6% HP, while this one has 510 ATK and 41.35% HP. The rightful reward gives energy when the character using it gets healed, while this one gives energy when the character using it heals someone else
So with the rightful reward, Chevreuse only gets the energy if she stays on field and heals herself (or C6), while this one lets her get energy if she heals anyone on your team
more hp, less base atk
and the passive only works when the user causes healing, not receives it
Probably the f2p weapon for Arlecchino if she has an HP drain/gain mechanic, is HP scaling and Burst reliant. One can dream.
Nah this weapon is supposed to be put on a healer
As a Yun Jin fan, I really wish we’d finally get a Def% polearm. I mean come on, they’re a defensive weapon to start with.
This will be great for Chevreuse and Yaoyao. Chevreuse’s skill lasts for 12 seconds allowing her 2 procs per E, Yaoyao only lasts 10 sec but her passive extends with small heals up to a total of 15 seconds allowing her to also get 2 procs. 32 flat energy per E and HP% mainstat, perfect! Fav is always a strong teamwide option ofc, but not everyone has a cabinet full of extra fav lances.
the thing is those two don’t really care much about er, also with the way these kind of passives work, if you have like 100+ ping it’s probably only gonna trigger once on chevvy, and maybe on yaoyao too due to the inconsistencies on how the radishes work.
is this a good F2P option for YaoYao? Sure the hp is less than black tassel, but the ER makes up for it i guess.
YaoYao barely needs either hp or er, and if you do need er, just give her a sands and a better weapon that can do something else for the team like fav or moonpiercer.
Fav is not precisely f2p even if somewhat easily available, but moonpiercer is.
If you do not want to spend any billets or don’t have them, then yeah she can use this, but it’s far from her best option for team contribution.
don’t listen to this idiot
this new weapon is her bis the thing since she has 80 cost ult people doesn’t know how hard it is to get her ult back especially
“don’t listen to this idiot”
>proceeds to leave an unfinished comment
lmao dude, the thing with yaoyao’s burst, even if it costs 80, is that it’s not really needed every rotation bruh, unless you have skill issue that is
not him but not everybody is you, some people might prefer something different than what you want or think
even if it’s not needed every rotation, it helps with her E downtine and also enables her as a driver, also her burst heals the full team and a lot.
Imagine her potential in teams like bloom or hyperbloom is she was the driver, imagine her with Furina if she has 100% burst uptime
yes, it is her BiS, specially for newbies and/or people who are having a hard time getting refinement for fav spear or billets for moonpiercer
And by using this weapon, you have no need for an ER sands, meaning that triple HP% (Weapon/Sands/Goblet) + Healing Bonus Circlet will result in even more massive healing
Not everything has to be measured by metacrap, dumbass.
Yaoyao’s E downtime is almost non-existent, 15 second rotation is what most people do anyways thanks to burst CD of other characters.
It also doesn’t entirely fix her ER “issues” if you want to burst every rot, it performs just as well as a fav, without having fav’s benefit of lower ER on the rest of the team. If she is the driver, this ER “issues” are, again, non-existent, because she’ll catching a lot more particles.
And again, she already heals a massive amount even with an er/dmg%/crit build, it’s really not needed to have her on hp/hp/hb even on nilou bloom teams.
I don’t even know why y’all keep arguing this, no one said the weapon was like useless or something, I already said it’s good if you don’t have fav or billets for moonpiercer.
Talk about being a dumbass, you both being toxic to non-toxic comments for no reason lol. OP asked something, we gave answers, it’s not “metacrap”
Yaoyao’s E downtime is almost non-existent, 15 second rotation is what most people do anyways thanks to burst CD of other characters and A4 already improves her healing uptime.
It also doesn’t entirely fix her ER “issues” if you want to burst every rot, it performs just as well as a fav, without having fav’s benefit of lower ER on the rest of the team. If she is the driver, this ER “issues” are, again, almost non-existent, because she’ll catching a lot more particles.
And again, she already heals a massive amount even with an er/dmg%/crit build, it’s really not needed to have her on hp/hp/hb even on nilou bloom teams.
I don’t even know why y’all keep arguing this, no one said the weapon was like useless or something, I already said it’s good if you don’t have fav or billets for moonpiercer.
Talk about being a dumbass, you both being toxic to non-toxic comments for no reason lol. OP asked something, we gave answers, it’s not “metacrap”
this will probably be a really good option for Chevreuse as she needs a lot of hp but it may be good for YaoYao
Nadie se dio cuenta que es la lanza de la forja de fontaine con skin?
literalmente hay gente de sobre que lo ha mencionado multiples veces
Hm, two F2P HP% spears released in version 4.x with worse scaling than Black Tassel, and we still don’t have an F2P HP% sword, even though at least four sword-users scale with it as their primary stat, but we *do* have a DEF% sword…for just Albedo (and maybe now Chiori). Thanks, MHY, real classy, real thoughtful, real generous.
Well, if you dont know, they even fix something that actually NOT an issue and do nothing to the REAL issue, such another endgame content, resin capacity, or boring event. And forget about the worst rng artifact.
It takes 2 years for me just to get 1 set Emblem Artifact.
2 years to get 1 set…. Jesus christ dude just quit the game LOL nobodys luck is as bad as yours