에밀리

에밀리
에밀리Name에밀리
Title천 갈래 향기의 자취
Occupation???
AssociationFONTAINE
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Polearm
ElementElement Dendro
Day of Birth1
Month of Birth1
Vision (Introduced)
Constellation (Introduced)향료병자리
Chinese Seuyu???
Japanese Seuyu???
English Seuyu???
Korean Seuyu???
Description测试角色
Character Ascension Materials
자라나는 비취 가루
자라나는 비취 조각
자라나는 비취 덩이
자라나는 비취
금빛 선율의 단편
호숫빛 은방울꽃
맞물림 톱니바퀴
평톱니바퀴
오토마톤 코어 톱니바퀴
Skill Ascension Materials
「질서」의 가르침
「질서」의 인도
「질서」의 철학
거미 비단깃
지식의 왕관

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus CritDMG%MaterialsTotal Materials
1105626.0756.845.0%50.0%0%
20274067.62147.445.0%50.0%0%
자라나는 비취 가루1
호숫빛 은방울꽃3
맞물림 톱니바퀴3
모라20000
자라나는 비취 가루1
호숫빛 은방울꽃3
맞물림 톱니바퀴3
모라20000
20+364689.97196.175.0%50.0%0%
405455134.62293.545.0%50.0%0%
자라나는 비취 조각3
금빛 선율의 단편2
호숫빛 은방울꽃10
맞물림 톱니바퀴15
모라40000
자라나는 비취 가루1
호숫빛 은방울꽃13
맞물림 톱니바퀴18
모라60000
자라나는 비취 조각3
금빛 선율의 단편2
40+6099150.5328.175.0%50.0%9.6%
507016173.16377.565.0%50.0%9.6%
자라나는 비취 조각6
금빛 선율의 단편4
호숫빛 은방울꽃20
평톱니바퀴12
모라60000
자라나는 비취 가루1
호숫빛 은방울꽃33
맞물림 톱니바퀴18
모라120K
자라나는 비취 조각9
금빛 선율의 단편6
평톱니바퀴12
50+7874194.33423.735.0%50.0%19.2%
608802217.22473.635.0%50.0%19.2%
자라나는 비취 덩이3
금빛 선율의 단편8
호숫빛 은방울꽃30
평톱니바퀴18
모라80000
자라나는 비취 가루1
호숫빛 은방울꽃63
맞물림 톱니바퀴18
모라200K
자라나는 비취 조각9
금빛 선율의 단편14
평톱니바퀴30
자라나는 비취 덩이3
60+9445233.1508.265.0%50.0%19.2%
7010381256.19558.625.0%50.0%19.2%
자라나는 비취 덩이6
금빛 선율의 단편12
호숫빛 은방울꽃45
오토마톤 코어 톱니바퀴12
모라100K
자라나는 비취 가루1
호숫빛 은방울꽃108
맞물림 톱니바퀴18
모라300K
자라나는 비취 조각9
금빛 선율의 단편26
평톱니바퀴30
자라나는 비취 덩이9
오토마톤 코어 톱니바퀴12
70+11025272.07593.255.0%50.0%28.8%
8011971295.43644.175.0%50.0%28.8%
자라나는 비취6
금빛 선율의 단편20
호숫빛 은방울꽃60
오토마톤 코어 톱니바퀴24
모라120K
자라나는 비취 가루1
호숫빛 은방울꽃168
맞물림 톱니바퀴18
모라420K
자라나는 비취 조각9
금빛 선율의 단편46
평톱니바퀴30
자라나는 비취 덩이9
오토마톤 코어 톱니바퀴36
자라나는 비취6
80+12615311.31678.85.0%50.0%38.4%
9013568334.85730.135.0%50.0%38.4%

Skills

Active Skils

일반 공격·그림자 사냥 창술·개량일반 공격·그림자 사냥 창술·개량
일반 공격
창으로 최대 4번 공격한다.

강공격
일정 스태미나를 소모해 올려베기 공격을 한다.

낙하 공격
공중에서 땅을 내려찍어 경로상의 적을 공격하고 착지 시 범위 피해를 준다
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
1단 공격 피해48.56%52.51%56.47%62.11%66.07%70.58%76.79%83.01%89.22%95.99%102.77%109.54%116.32%123.1%129.87%
2단 공격 피해44.9%48.55%52.2%57.42%61.08%65.26%71%76.74%82.48%88.75%95.01%101.28%107.54%113.8%120.07%
3단 공격 피해59.3%64.13%68.95%75.85%80.68%86.19%93.78%101.36%108.95%117.22%125.5%133.77%142.05%150.32%158.59%
4단 공격 피해75.1%81.22%87.33%96.06%102.17%109.16%118.77%128.37%137.98%148.46%158.94%169.42%179.9%190.38%200.86%
강공격 피해91.33%98.77%106.2%116.82%124.25%132.75%144.43%156.11%167.8%180.54%193.28%206.03%218.77%231.52%244.26%
강공격 스태미나 소모25pt25pt25pt25pt25pt25pt25pt25pt25pt25pt25pt25pt25pt25pt25pt
낙하 기간 피해63.93%69.14%74.34%81.77%86.98%92.93%101.1%109.28%117.46%126.38%135.3%144.22%153.14%162.06%170.98%
저공/고공 추락 충격 피해127.84% / 159.68%138.24% / 172.67%148.65% / 185.67%163.51% / 204.24%173.92% / 217.23%185.81% / 232.09%202.16% / 252.51%218.51% / 272.93%234.86% / 293.36%252.7% / 315.64%270.54% / 337.92%288.38% / 360.2%306.22% / 382.48%324.05% / 404.76%341.89% / 427.04%
조향조향
등방울병을 창조해 풀 원소 범위 피해를 준다.

등방울병
·간헐적으로 주변의 적에게 「이슬 숨결」을 발사해 풀 원소 피해를 준다.
·주변에 있는 적이 연소 상태 시, 간헐적으로 「향조」가 생성된다. 해당 방식으로 2초마다 향조가 최대 1개 생성된다. 등방울병은 주변의 향조를 흡수한다. 향조 2개 흡수 후, 병의 단계가 증가한다. 또한 이슬 숨결 발사 시 추가로 이슬 숨결이 하나 더 발사되고, 상술한 공격의 공격 범위와 주는 피해가 증가한다.
·에밀리 자신이 창조한 등방울병은 동시에 하나만 존재할 수 있다. 등방울병 창조 시, 시작 단계는 1단계이며 최대 2단계까지 증가한다. 필드 위에 있을 시, 8초 내에 향조를 흡수하지 않으면 등방울병의 단계는 1단계로 되돌아간다.

아르케의 힘: 프뉴마
일정 시간마다 에밀리가 해당 방식으로 등방울병을 창조한 후, 전방에 적을 꿰뚫는 영혼의 쐐기를 내려 프뉴마 성질의 풀 원소 피해를 준다.

「세상의 경치는 수많은 향기와 색채 그리고 노랫소리의 조화로 이루어져 있다」
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
스킬 피해47.08%50.61%54.14%58.85%62.38%65.91%70.62%75.33%80.04%84.74%89.45%94.16%100.05%105.93%111.82%
등방울병·1단계 공격 피해39.6%42.57%45.54%49.5%52.47%55.44%59.4%63.36%67.32%71.28%75.24%79.2%84.15%89.1%94.05%
등방울병·2단계 공격 피해84%x290.3%x296.6%x2105%x2111.3%x2117.6%x2126%x2134.4%x2142.8%x2151.2%x2159.6%x2168%x2178.5%x2189%x2199.5%x2
등방울병 지속 시간22초22초22초22초22초22초22초22초22초22초22초22초22초22초22초
영혼의 쐐기 피해38.52%41.41%44.3%48.15%51.04%53.93%57.78%61.63%65.48%69.34%73.19%77.04%81.86%86.67%91.49%
영혼의 쐐기 재사용 대기시간 간격10초10초10초10초10초10초10초10초10초10초10초10초10초10초10초
스킬 재사용 대기시간14초14초14초14초14초14초14초14초14초14초14초14초14초14초14초
향의 궤적향의 궤적
병이 흡수한 항료를 순수한 풀 원소의 힘으로 전환해, 등방울병·3단계를 창조하고 기존에 있던 등방울병을 회수한다.
등방울병·3단계 존재 기간 동안 병은 주변의 향조를 흡수하는 대신, 지속적으로 이슬 향기를 내려 범위 내의 적을 공격해 풀 원소 피해를 준다. 지속 시간 동안, 0.3초마다 이슬 향기가 1개 내리고, 0.7초 내에 각 적들은 1번만 이슬 향기의 목표가 된다.
지속 시간 종료 시, 다시 등방울병·1단계를 창조한다. 만약 향의 궤적 발동 시 회수한 등방울병이 있을 경우, 회수한 등방울병을 배치하고 지속 시간을 초기화하는 것으로 변경된다.
향의 궤적 지속 시간 동안 원소전투 스킬 「조향」은 등방울병을 창조하지 않는다.

어떤 향수든 공기를 접촉하는 순간부터 시간에 따라 향기가 변하고, 최후에는 바람과 초목의 속삭임에 녹아든다. 이런 측면에서 보면 사람은 같은 향수의 향기를 다시는 느낄 수 없다.
인간의 궤적 또한 그러하니, 향기는 곧 인생의 궤적이라고 할 수 있다
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
등방울병·3단계 공격 피해217.2%233.49%249.78%271.5%287.79%304.08%325.8%347.52%369.24%390.96%412.68%434.4%461.55%488.7%515.85%
등방울병·3단계 지속 시간2.8초2.8초2.8초2.8초2.8초2.8초2.8초2.8초2.8초2.8초2.8초2.8초2.8초2.8초2.8초
재사용 대기시간13.5초13.5초13.5초13.5초13.5초13.5초13.5초13.5초13.5초13.5초13.5초13.5초13.5초13.5초13.5초
원소 에너지505050505050505050505050505050

Passive Skills

헤드스페이스 추출법헤드스페이스 추출법
필드 위에 에밀리 자신이 창조한 등방울병이 존재할 시, 주변에 있는 파티 내 모든 캐릭터의 연소 피해에 대한 불 원소 내성이 85% 증가한다
잔향잔향
향조를 2개 흡수할 때마다, 등방울병·2단계가 향조를 소모해 「이슬 향료」를 침출하고 적에게 에밀리 공격력의 600%에 해당하는 풀 원소 범위 피해를 준다. 해당 피해는 원소전투 스킬로 간주하지 않는다
정류정류
에밀리가 연소 상태의 적에게 주는 피해가, 에밀리의 공격에 기반해 증가한다: 1000pt 공격력마다 피해가 15% 증가한다. 해당 방식으로 피해가 최대 36% 증가한다

Constellations

향기 침출향기 침출
조향과 고유 특성 「잔향」의 이슬 향료가 주는 피해가 20% 증가한다. 후자는 고유 특성 「잔향」을 해금해야 한다.
또한 주변에 있는 파티 내 캐릭터가 적에게 연소 반응 발동 또는 연소 상태의 적에게 풀 원소 피해를 줄 시, 추가로 향조를 1개 생성한다. 해당 효과는 2.9초마다 최대 1회 발동한다
호숫빛 탑 노트호숫빛 탑 노트
조향, 향의 궤적 또는 고유 특성 「잔향」의 이슬 향료(해당 고유 특성 해금 필요)가 적에게 명중 시, 해당 적의 풀 원소 내성이 30% 감소한다. 지속 시간: 10초
그윽한 에센스그윽한 에센스
조향의 스킬 레벨+3
최대 Lv.15까지 상승
등방울 하트 노트등방울 하트 노트
향의 궤적의 지속 시간이 2초 연장되고, 적마다 이슬 향기의 목표가 되는 간격이 0.3초 감소한다
이슬 아로마이슬 아로마
향의 궤적의 스킬 레벨+3
최대 Lv.15까지 상승
마코트 베이스 노트마코트 베이스 노트
조향 또는 향의 궤적 발동 시, 에밀리가 「머문 향기」를 획득한다. 지속 시간: 5초.
지속 시간 동안 에밀리가 일반 공격 또는 강공격 진행 후, 향조가 1개 생성된다. 또한 에밀리의 일반 공격과 강공격이 다른 원소 부여 효과로 대체할 수 없는 풀 원소 피해로 전환되고 주는 피해가 증가한다. 증가량은 에밀리 공격력의 300%에 해당한다.

「머문 향기」 효과는 해당 방식으로 향조 4개 생성 또는 지속 시간 종료 시 사라진다. 12초마다 「머문 향기」 효과를 최대 1회 획득한다

Skill Ascension

Sounds

Quotes

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Stories

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247 responses to “에밀리”

  1. What a joke they removed the 30s cooldown on her second passive if she react with electro but kept the -90% damage if she hit targets that are affected by quicken (so as soon as electro+dendro react its over) so that absolutely doesn’t change anything, having any electro will result to her no longer dealing any dmg, that’s disgustingly limiting

      
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  2. v3 changes

    Elemental Skill:
    * Level 2 Lumidouce Case Attack DMG buffed from 135.0%x2 to 151.2%x2
    * Level 2 Lumidouce Cases no longer revert to Level 1 if it hasn’t collected any Scent for 8s.

    Elemental Burst:
    * Level 3 Lumidouce Case Attack DMG buffed from 252.54% to 390.96%

    Passive 1:
    Dendro DMG Dealt buffed from 500% to 600%

    Passive 2:
    Her old P2 has been moved to P3. The new passive is:
    * “For every 1000 ATK Emilie has, she deals 15% increased DMG towards Burning enemies, for a maximum of 36% DMG.”

    Passive 3 (new):
    * When the Lumidouce Case created by Emilie is on the field, all party members gain 85% Pyro RES against Burning DMG. (this was her P2)

    C1:
    * DMG dealt from P1 buffed from 10% to 20%

    C2 (new):
    * OLD: When the Lumidouce Case created by Emilie collects Scents, Emilie will gain 1 Special Blend stack, increasing her ATK by 18% for 10s. Max 2 stacks, each stack is counted independently.
    * NEW: When Fragrance Extraction, Aromatic Explication or her Passive Talent Lingering Fragrance’s Cleardew Cologne hits an enemy, the enemy’s Dendro RES is decreased by 30% for 10s.

    C6:
    * DMG increase from Abiding Fragrance buffed from 250% to 300%.

      
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  3. Imagine if in natlan hoyo guys become intelligent, and they start to create new resonances, reactions. Now dendro and geo can create a new one! During the years people theorized these things, and actually isn’t that difficult.
    Maybe it is for hoyo.
    What a pity, and what a waste.
    Emilie as burning niche but also burning with geo can create something we don’t have yet.
    Too much fantasy for them!

      
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  4. Emilie got a massive W guys. As far as latest beta changes have been made, whats happened is that they removed the 90% reduced damage against quickened opponents and the disabling of her A1 for 30 seconds when triggering spread or quicken, but now her skill will drop down a tier if no burning enemies are present for 8 seconds.

    So this is actually a huge dub for Cyno mains. Finally someone to somewhat replace Nahida in multi-wave. We can also start seeing overburn, burningload, and many mix-and-match of burning teams. Chaos Cyno might actually have a strong legit team.

    Im curious what teams will be made around her. Perhaps a Furina forward vape team or a Dehya overburning team sounds good.

      
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    • Yes but no. I hate her design. She looks like a bad fanfic character. I stick with dendro Lumine.

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        • Rip the purple tall woman design. Even the dog girl design looked better. I’d pull her instead of this hybrid Lisa-Kaveh OC character. Also boob flaps on Fontaine? LOL. Someone please call Chiori to kill Emilie’s designer.

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    • Eliminate that burning aura and she immediately lose that 36% dmg bonus from her A1 passive. If you want simply dendro applier, there are other better options.

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    • As someone who fully abhors Nahida as a character (which also got indirectly heightened by a certain fanbase of her’s), fervent hope is held out for Emilie to act as a decent substitute with somewhat consistent Dendro application that isn’t locked behind a burst—at least enough for Cyno to do Cyno things. So far her E has 100% uptime. If they nuke it in the coming weeks, that’ll be yet another skip for me since 4.3.
      Most Electro comps keep using Nahida, and whenever a new Dendro character is showcased, it’s still Nahida right there taking up most of the screentime. And then they’ll just straight-up nonchalantly turn it into Nahida Showcase #83.

      Also, Emilie design appreciator here. Never cared about the “pretending to be sad and depressed ‘ara-ara mommy’ thicc etc” lavender lady-whatever design. Kind reminder that Rosaria already exists.

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      • Eyy same. I refuse to use her. But I always asked myself with Emilie: I will only be using her as a dendro applier since I usually just do quickbloom. Is it worth getting a 5 star just for that since her damage will be non-existent anyway?

        If they remove that restriction, 100% grabbing her. If not, maybe on a rerun when we get more burn friendly units.

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        • Totally. Plus I’ve been playing since launch and can clear everything in the game by now without issues, so “wasting wishes pulling for trash like Emilie instead of Nahida” really is a moot point. I don’t like Nahida and I don’t need her. It won’t change. I like Emilie, so I’m pulling for Emilie. It’s that simple. Not my fault if that makes people become lethargic. Nahida is portrayed as a little helpless baby, and I’m just not into that. Nor “el-oh-el-eye” characters in general.

          I’ll use Emilie as just a fun new toy to mess around with, assuming no nuclear nerfs occur.

          Hopefully you obtain and enjoy your Emilie!!!111ONE

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          • Ah that makes sense. I’ve been playing for less than a year and still have to prioritize pulls. But I am closer to that stage of pulling for whoever I want seeing how after Furina’s rerun, I’ll only be missing two characters.

            May your Emilie pulls go as you want them to and your dendro teams remain Nahida-less :3

          • Nahida is portrayed as a helpless little baby lol. She contributes more toward the Traveler’s journey than all other Archons combined. People like her because she is an actual badass character even though she is short.

      • In other words, you’re coping because of your hatred towards Nahida. It’s just a game bro. You only see her for 2 seconds per rotation, but you’re ok to waste 180 wishes for a weaker character. Nahida haters are fascinating people, I tell you.

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        • Yep. It’s just a game, and we’re allowed to dislike fictional characters in games. Sorry if me not being part of the can-do-no-wrong Nahida Gang makes you sore. It’s just an opinion bro. Play how you play, and we’ll play how we play.

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          • nah he’s right, hating something as inoffensive as a genshin character so much you don’t want to roll them is pretty sad. but i guess people that somehow hate kazuha furina and neuvillette exist and they’re top meta at all times. they make for funny entertainment though

          • Yes it’s just an opinion but we are allowed to respond to their shit opinion. People thrown insults to our favorite character, called us names “oH yOu LiKe Nahida YoU mUsT bE a loLiCon”, but you expect us to be the one to chill? lol. lmao even.

        • Those people are moralists. They really believe that they are saving the world by refusing to play fictional child characters.

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  5. I wonder if she’s worth pulling for my plunge Barbara team (currently using Nahida, XL, Cloud)

      
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    • emilie is better dmg upgrade for burn related team.

      tho If you are already wreck abyss with current teams then emilie wouldn’t give you anything extra over nahida.
      but good pull if you plan to use nahida on the other team.

      you can also use both emilie and nahida on the same team and nahida use deepwood to buf emilie’s dmg in a pure burn team.

      honestly a decent unit you can both skip and pull without any problem.

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    • Less Barbara vape damage (no Nahida EM buff) but higher Emilie personal damage compared to Nahida’s.
      Barbara isn’t a particularly great plunge character in the first place so losing a bit of plunge damage by replacing Nahida with Emilie will likely improve that team’s damage. Maintaining the burning aura on enemies with Emilie and Xiangling shouldn’t be a problem.
      If you want to improve the team, Emilie could be worth it, but if your goal is just to deal big damage numbers with Barbara specifically, it’s best to keep the team as it is.

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  6. Initial thoughts on Emilie,

    I feel that Emilie is going to a great Sub-DPS character. May not top tier, but definitely high tier (around the level of Yae Miko).

    She has great uptime on her elemental skill, and does good damage, both in terms of single target and for AOE. From what I’ve seen of burst, it seems similar to Ganyu and Ayato’s burst, except it last for a much shorter duration but does more damage in that short window.

    I think that upon release there are going to be two main team templates Emilie will be used on:

    “Pure” burning:

    Teams that rely heavily on boosting her raw dendro damage, with burning damage secondary. Would likely consist of Emilie, another dendro character holding Deep Wood memories for Dendro Resist and additional Dendro application, a pyro character, and either a anemo character that can infuse Pyro or a another Pyro character.

    These teams can help underutilized units get some usage, such as Klee, Dehya, Sayu, Kiara, and Collei.

    Burn Melt:

    Teams that rely on the Pyro aura to allow Cyro units to reliably cause the reverse melt reaction. This team template is already usable with Nahida, but Emilie has the advantage of higher personal damage and burn resistance, in exchange for less AOE and Dendro application. With Emilie this would require a Pyro unit to inflect Pyro status, a Cryo unit to trigger the melt reaction (Wriothesley, Ganyu, Rosaria, or Chongyun are the main candidates for this in my opinion) and a flex slot. The flex could be an Anemo unit with VV to shred cyro resistances, Zhong Li (who gives a shield and shreds all resistances) or Shenhe to directly boost the reverse melter’s damage.

    Emilie could be used for Burn Vaporize, but the only hydro unit who could reliably use this reaction is Neuvillette and he has other teams that are probably easier to use.

    Additional characters from Natlan could make Emilie even better but she looks to have a pretty solid foundation at launch.

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    • Emilie is only good in Burn comps, but because of her Passive Talent and the way her Elemental Skill only procs with Burning opponents, this prevents her from building Aggravate/Spread comps with her. So basically, not a good pairing.

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