Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritRate% | Materials | Total Materials |
1 | 1009 | 26.25 | 61.03 | 5.0% | 50.0% | 0% | ||
20 | 2616 | 68.1 | 158.3 | 5.0% | 50.0% | 0% | 1 3 3 20000 | 1 3 3 20000 |
20+ | 3481 | 90.61 | 210.63 | 5.0% | 50.0% | 0% | ||
40 | 5209 | 135.59 | 315.17 | 5.0% | 50.0% | 0% | 3 2 10 15 40000 | 1 13 18 60000 3 2 |
40+ | 5823 | 151.58 | 352.35 | 5.0% | 50.0% | 4.8% | ||
50 | 6700 | 174.39 | 405.38 | 5.0% | 50.0% | 4.8% | 6 4 20 12 60000 | 1 33 18 120K 9 6 12 |
50+ | 7519 | 195.72 | 454.95 | 5.0% | 50.0% | 9.6% | ||
60 | 8405 | 218.77 | 508.53 | 5.0% | 50.0% | 9.6% | 3 8 30 18 80000 | 1 63 18 200K 9 14 30 3 |
60+ | 9019 | 234.76 | 545.71 | 5.0% | 50.0% | 9.6% | ||
70 | 9913 | 258.02 | 599.78 | 5.0% | 50.0% | 9.6% | 6 12 45 12 100K | 1 108 18 300K 9 26 30 9 12 |
70+ | 10527 | 274.02 | 636.96 | 5.0% | 50.0% | 14.4% | ||
80 | 11431 | 297.54 | 691.64 | 5.0% | 50.0% | 14.4% | 6 20 60 24 120K | 1 168 18 420K 9 46 30 9 36 6 |
80+ | 12045 | 313.53 | 728.82 | 5.0% | 50.0% | 19.2% | ||
90 | 12956 | 337.24 | 783.93 | 5.0% | 50.0% | 19.2% |
Skills
Active Skils
普通攻擊·逐影之誓 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
進行至多五段的連續劍擊。 消耗一定體力,以銃槍打出扇面壓制射擊。 從空中下墜衝擊地面,攻擊下落路徑上的敵人,並在落地時造成範圍傷害。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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狩夜之巡 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
預裝銃槍,進入劍槍結合作戰的「夜巡」狀態。在此狀態下,克洛琳德的普通攻擊將轉為進行銃槍射擊「馳獵」,造成的傷害將轉為無法被附魔覆蓋的 ·生命之契大於或等於生命值上限的100%時:進行銃槍射擊; ·生命之契小於生命值上限的100%時:發射銃槍時基於克洛琳德的生命值上限賦予她一定的生命之契,打出能穿透敵人的彈藥,對路徑上的敵人造成更高的傷害。 根據克洛琳德目前生命之契的百分比,決定此次貫夜的效果: ·生命之契為0%時,將進行突進劍擊; ·生命之契小於生命值上限的100%時,將為克洛琳德恢復生命值,回復量基於她的生命之契數值,並提升此次貫夜的範圍與造成的傷害; ·生命之契大於或等於生命值上限的100%時,將進行貫夜·契令,為克洛琳德恢復更高比例的生命值,並進一步提升此次貫夜的範圍與造成的傷害。 此外,克洛琳德處於夜巡狀態下時,貫夜以外的治療效果將不會生效,並轉為為她賦予相當於生命值回復量一定比例的生命之契。 「夜巡」狀態將在克洛琳德退場時解除。 每隔一段時間,克洛琳德的馳獵命中時,將在敵人的位置降下流湧之刃,造成具有荒性的 夜影中潛伏的邪祟之物早已在千年間被誅討殆盡,然而人心中亦有光明難及的陰影。 時至今日,她依然銘記著「黃金獵人」留下的告誡:點燃燭火的巡夜之人更應時刻保持警惕,莫要被冰冷的黑暗浸染。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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殘光將終 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
基於生命值上限為自己賦予生命之契,隨後以劍槍齊奏的技藝閃身截擊,造成 以凡人之軀對抗非人之物的古老技藝,據說其傳承最早可以追溯到反抗雷穆利亞帝國的純水騎士。 話雖如此,只要能想辦法控制住力道,也不是完全不能在決鬥中對普通的敵人使用。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
夜巡之穫 | |
在小地圖上顯示周圍的 |
破夜的明焰 | |
隊伍中附近的角色對敵人觸發 |
契令的酬償 | |
如果克洛琳德的生命之契大於或等於生命值上限的100%,生命之契的數值提升或降低時,克洛琳德的暴擊率提升10%,此效果持續15秒,至多疊加2層,每層獨立計時。 此外, |
Constellations
「自此,行過燭影之帷」 | |
此效果每1.2秒至多觸發一次,依此方式造成的傷害視為普通攻擊傷害。 |
「自此,直面長夜之危」 | |
固有天賦「破夜的明焰」的效果獲得強化:隊伍中附近的角色對敵人觸發 需要解鎖固有天賦「破夜的明焰」。 |
「我將銘記白晝的誓言」 | |
至多提升至15級。 |
「銘記淚、生命與仁愛」 | |
「也銘記黎明終將到來」 | |
至多提升至15級。 |
「為此,勿將希望揚棄」 | |
施放 此外,夜巡狀態持續期間,明燭之影會在特定條件下出現,追擊敵人,造成克洛琳德200%攻擊力的 明燭之影會在如下情況下出現: ·克洛琳德即將被敵人的攻擊命中時; ·克洛琳德進行貫夜·契令時。 每1秒至多透過上述方式喚出1次明燭之影,一次夜巡狀態持續期間,至多喚出6次明燭之影。 此外,夜巡狀態持續期間,克洛琳德受到的傷害降低80%,抗打斷能力提高,該效果將在夜巡狀態結束或喚出6次明燭之影的1秒後移除。 |
Skill Ascension
Gallery
360 Spin
Idle #1
Idle #2
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Sounds
Quotes
Audio Language:
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Stories
Title | Text |
??? | ??? |
??? | ??? * 好感等級達到2後開啟 |
??? | ??? * 好感等級達到3後開啟 |
??? | ??? * 好感等級達到4後開啟 |
??? | ??? * 好感等級達到5後開啟 |
??? | ??? * 好感等級達到6後開啟 |
??? | ??? * 好感等級達到4後開啟 |
??? | ??? * 好感等級達到6後開啟 |
491 responses to “克洛琳德”
While I think she’s fine as is I hope she gets a DMG increase for the final beta to make her similar to last week (just in a shorter span of time so Sara can go off)
Guess not
Alas. When I read the changes this week, I realized that I was tired of watching the beta and the stupidity of the developers, I gave up the idea of getting Clorinde, whatever it might become in the future. The appearance of new characters makes me nervous. I’m just going to collect constellations on existing ones that I already like, I’ve been trying to stick to this plan for the last two years, but sometimes the company of entrepreneurs inclined me to expect a new hero. And I finally made sure for myself that if I don’t like at least one of the fundamental things about a character, then he’s not worth my attention, as in the case of Clorinde, yes, I like the subject of firearms + dynamic electro and the voice actor Mikasa from AT, but that’s the advantages of Clorinde they’re running out for me. I sincerely wish you enjoy the game. Peace.
I just got Bai Zhu c2 and I’m calm.
Did y’all know Clorinde is getting an enemy grouping mechanic in V3
Also her Piercing shot MV is getting increased to 781% and her Night Pierce will be removed
Also she’ll become a pyro polearm user
Y’all might give me flame for this but you’ll see
Is Primordial Jade Cutter good choice for her? I know that she rise CR with level, but I haven’t got any other good options… (the only one 5* btw)
It works but it can be very rough to get enough crit DMG
ok hear me out
dendro dps with bond of life mechanic will be busted