Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritRate% | Materials | Total Materials |
1 | 763 | 27.0 | 47.86 | 5.0% | 50.0% | 0% | ||
20 | 1978 | 70.04 | 124.16 | 5.0% | 50.0% | 0% | 1 3 3 20000 | 1 3 3 20000 |
20+ | 2632 | 93.18 | 165.2 | 5.0% | 50.0% | 0% | ||
40 | 3939 | 139.43 | 247.19 | 5.0% | 50.0% | 0% | 3 2 10 15 40000 | 1 13 18 60000 3 2 |
40+ | 4403 | 155.88 | 276.35 | 5.0% | 50.0% | 4.8% | ||
50 | 5066 | 179.34 | 317.94 | 5.0% | 50.0% | 4.8% | 6 4 20 12 60000 | 1 33 18 120K 9 6 12 |
50+ | 5686 | 201.27 | 356.82 | 5.0% | 50.0% | 9.6% | ||
60 | 6355 | 224.98 | 398.85 | 5.0% | 50.0% | 9.6% | 3 8 30 18 80000 | 1 63 18 200K 9 14 30 3 |
60+ | 6820 | 241.42 | 428.01 | 5.0% | 50.0% | 9.6% | ||
70 | 7495 | 265.34 | 470.42 | 5.0% | 50.0% | 9.6% | 6 12 45 12 100K | 1 108 18 300K 9 26 30 9 12 |
70+ | 7960 | 281.79 | 499.58 | 5.0% | 50.0% | 14.4% | ||
80 | 8643 | 305.98 | 542.46 | 5.0% | 50.0% | 14.4% | 6 20 60 24 120K | 1 168 18 420K 9 46 30 9 36 6 |
80+ | 9108 | 322.43 | 571.62 | 5.0% | 50.0% | 19.2% | ||
90 | 9797 | 346.81 | 614.84 | 5.0% | 50.0% | 19.2% |
Skills
Active Skils
普通攻擊·迷羽流擊 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
進行至多四段的連續弓箭射擊。 進行傷害更高、更為精準的 瞄準時,強風會在箭矢上持續積聚。聚滿了強風之力的箭矢會造成 從空中射出箭雨,並迅速下墜衝擊地面,攻擊下落路徑上的敵人,在落地時造成範圍傷害。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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靈韁追影 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
恰斯卡與武器中寄宿的意志共鳴,造成具有夜魂性質的 施放後,恰斯卡將獲得80點夜魂值,並進入夜魂加持狀態。 持續消耗夜魂值。夜魂值耗盡時,或是再次施放時,恰斯卡的夜魂加持將會結束。夜魂加持狀態具有如下特性: ·搭乘「靈槍·儀式杖」,提升恰斯卡的移動速度與抗打斷能力,在這種狀態下,恰斯卡將持續消耗夜魂值或燃素,維持懸浮狀態,進行衝刺或抬升高度時,將額外消耗夜魂值或燃素; ·進行普通攻擊與重擊時,依據點按、長按,將轉為以不同的方式進行「多重瞄準」。 對前方的敵人造成具有夜魂性質的 進入瞄準狀態,裝填彈匣,並選定一定範圍內一定數量的敵人,根據蓄力時間長短,對選定的敵人發射至多6發「追影彈」;長按一段時間後,恰斯卡將完成裝填,並直接對選定的敵人發射X發「追影彈」。 ·造成具有夜魂性質的 ·根據隊伍中其他角色的元素類型,第四枚、第五枚與第六枚裝填入彈匣的「追影彈」將會發生元素轉化;隊伍中每存在一名 ·後裝填入彈匣的「追影彈」會優先發射。 理論上,只要她願意,那韁繩可以牽起任何一樣東西…但是,能有什麼比一把巨大的手炮更帥呢? | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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索魂命襲 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
恰斯卡集註意志,射出一枚「裂風索魂彈」,造成具有夜魂性質的 ·造成具有夜魂性質的 ·隊伍中每存在一名 沒人可以從夜晚的絮語與月光之中逃脫,正如沒有被盯上的敵人可以逃離她專注的眼睛。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
生活天賦 | |
队伍中自己的角色滑翔时移动速度提高15%。 无法与效果完全相同的固有天赋叠加。 |
夜域賜禮·不熄熾心 | |
在夜魂值耗竭後,恰斯卡將會轉而消耗燃素來維持夜魂加持。 在納塔存在燃素機制的區域時,能夠進行夜魂傳遞·恰斯卡。目前場上角色位於一定高度的空中時,切換恰斯卡登場時觸發:恰斯卡將進入夜魂加持狀態,並獲得32點夜魂值。自己的隊伍每10秒可以觸發一次夜魂傳遞。 此外,在夜魂加持狀態下,長按施放元素戰技 |
子彈的戲法 | |
施放元素戰技 |
掩護的心意 | |
隊伍中的附近的角色觸發「夜魂迸發」時,恰斯卡會對附近的敵人發射「流焰追影彈」,造成具有夜魂性質的 通過上述方式造成的傷害視為重擊傷害。 |
Constellations
彈匣,躁動的輪盤 | |
觸發固有天賦「子彈的戲法」中的「附靈轉化」時,會額外使第二枚裝入彈匣的 此外,觸發「附靈轉化」的機率增加:若隊伍中存在1/2/3種 需要解鎖固有天賦「子彈的戲法」。 此外,恰斯卡的夜魂加持狀態消耗的夜魂值與燃素在戰鬥外降低30%。 |
槍口,灼燒的輕煙 | |
施放元素戰技 |
籠繩,縝密的掌控 | |
元素戰技 至多提升至15級。 |
星火,瞬息的擊發 | |
元素爆發 |
帽簷,沙影的輪廓 | |
元素爆發 至多提升至15級。 |
相決,鬥爭的榮光 | |
觸發固有天賦「子彈的戲法」中的「附靈轉化」後,恰斯卡將獲得「命襲」狀態,在接下來的3秒內,恰斯卡下一次施放元素戰技 需要解鎖固有天賦「子彈的戲法」。 |
Skill Ascension
Gallery
Sounds
Quotes
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Stories
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56 responses to “恰斯卡”
so she’s quite literally scaramouche but good
could have had a lazier design but eh
Where are the gameplay animations for both her and Ororon? You gonna add them soon?
dodogama pls
*combat gameplay animations
Ororon’s are broken rn I think so there’ll be a delay
Unless it’s been fixed since I last checked
Her kit seems particular but an anemo doing elemental dmg is what I wanted for so long =D
Animations are cool, design is cool, gameplay seems cool.
For me it’s a win win =)
whats bro yapping about? anemo doing elemental damage? thats kinda obvious isnt it?
I’m not talking about EM anemo char (with elemental absorption and swirls) but DPS anemo char. Wanderer and Xiao only do green dmg.
Crazy she outflies Wanderer even outside Natlan.
And C1 again extends that duration.
Ended that fraud
I’m not that good in reading stats and understanding strength. To me seems a bit mid, what’s your thoughts?
Or at least compared to kinch and mualani
the 1st idle? just no. the hair doesn’t even move in the front. it’s still stuck in yer eye!
it would be unfinished lol
So by using Cinder City set she would be able to buff all her damage (both anemo and converted bullet) and her teamates as well right? Or would it be better to just use Obsidian Codex?
And is Faruzan C6 buffs and CC worth losing one PECH slot in party? Or maybe Zhongli since it would shred all elements resistances… so many questions ô_Ô
Given her damage numbers I think losing the infused shots for Faruzan buff/Zhong shred would be a DPS loss, since infused do 3x damage on skill (where you’d lose 1 shot and turn another into a 67% chance rather than a guarantee) and 2x damage on burst (where you’d lose 2 shots). I think rather than doing the whole rainbow thing it would probably be stronger to use her in a mono element setup. For example Shenhe, Rosaria, and Layla, then just play Chasca as a Cryo DPS. Or Sara, Fisch, and… Lisa? then Chasca as Electro DPS. Furina, Mona, Koko/Barb for Hydro.
Crazy as it might sound, since this method will give a lot of dmg buffs from the team and since res shred is much rarer, it might actually be worth going VV if you can make up the crit elsewhere.
Which all sounds boring as hell to be honest. From what I’ve seen her infused shots all practically hit at the same time so I don’t know if there’s a reliable way to control vapes/melts which would be a more interesting playstyle. Maybe she’ll be nice for people who wanna do different elements but don’t have a hypercarry for all of them. I was hoping to have someone to pair with Faruzan who wasn’t a chuuni twink (don’t be mad if that’s your thing, that’s cool, it just ain’t mine) but alas.
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She fine tho. 🔥🔥🔥 (The gun)
Give me, i’ll shoot le gun at le pepol.
Venti in-game being the worst archon patch after patch.
The fuck is this multi element dogshit gimmick? Did the autist who designed Hydro Traveler’s kit got their hands on her design? Da Wei is an absolute imbecile for allowing this, lmao.
Cope and seethe, Chasca fans. Your pixels on a screen will be shit on by the community. But hey, at least Dehya will accompany her in the list of F- tier characters, lol.
Im a starving child starving to death and this is the very last thing I have ever read. Gootbye.
TheIncorrectOpinion when he sees anemo do what it should’ve done 4 years ago
bro chill she literally just got added to beta tests
You could be hateful without being ableist, but you fail even in this. Please, don’t write ever more.
Can she cast her E while in mid-air? If not easy skip.
idk, more variety of gameplay i guess? Genshin is more boring than ever. i mean FUCK META and FUCK “do it Fast as shit as humanly possible, Big PP Damage per Screenshot” bullshit, i want more Variety of gameplay.
What kinda low effort bait is this?
Its anemo bro its whole point is to swirl elements, in what way is that comparable to the bs of hydro traveler
Blud seethin he didnt get the 364th infusion on E/Q NA spam character
kazuha literally does this w/ his burst, just less gimmicky and not a main dps. and no need to be ableist as well . lol
this is still beta and she could turn out to be ultra busted in practice
This is the kind of comment that makes this community so funny to me. Thanks for your contribution, sir.