歐洛倫

歐洛倫
歐洛倫Name歐洛倫
Title???
Occupation???
AssociationNATLAN
RarityRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Bow
ElementElement Electro
Day of Birth1
Month of Birth1
Vision (Introduced)
Constellation (Introduced)夜蝠座
Chinese Seuyu???
Japanese Seuyu???
English Seuyu???
Korean Seuyu???
Description测试角色
Character Ascension Materials
最勝紫晶碎屑
最勝紫晶斷片
最勝紫晶塊
最勝紫晶
受祝所縛之印
微光角菌
稚嫩的尖齒
老練的堅齒
橫行霸者的利齒
Skill Ascension Materials
「焚燔」的教導
「焚燔」的指引
「焚燔」的哲學
無光絲線
智識之冕

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus Atk%MaterialsTotal Materials
177520.4849.215.0%50.0%0%
20199152.61126.435.0%50.0%0%
最勝紫晶碎屑1
微光角菌3
稚嫩的尖齒3
摩拉20000
最勝紫晶碎屑1
微光角菌3
稚嫩的尖齒3
摩拉20000
20+257067.91163.195.0%50.0%0%
403850101.72244.455.0%50.0%0%
最勝紫晶斷片3
受祝所縛之印2
微光角菌10
稚嫩的尖齒15
摩拉40000
最勝紫晶碎屑1
微光角菌13
稚嫩的尖齒18
摩拉60000
最勝紫晶斷片3
受祝所縛之印2
40+4261112.59270.575.0%50.0%6.0%
504901129.51311.225.0%50.0%6.0%
最勝紫晶斷片6
受祝所縛之印4
微光角菌20
老練的堅齒12
摩拉60000
最勝紫晶碎屑1
微光角菌33
稚嫩的尖齒18
摩拉120K
最勝紫晶斷片9
受祝所縛之印6
老練的堅齒12
50+5450144.0346.055.0%50.0%12.0%
606090160.92386.75.0%50.0%12.0%
最勝紫晶塊3
受祝所縛之印8
微光角菌30
老練的堅齒18
摩拉80000
最勝紫晶碎屑1
微光角菌63
稚嫩的尖齒18
摩拉200K
最勝紫晶斷片9
受祝所縛之印14
老練的堅齒30
最勝紫晶塊3
60+6501171.79412.825.0%50.0%12.0%
707141188.68453.425.0%50.0%12.0%
最勝紫晶塊6
受祝所縛之印12
微光角菌45
橫行霸者的利齒12
摩拉100K
最勝紫晶碎屑1
微光角菌108
稚嫩的尖齒18
摩拉300K
最勝紫晶斷片9
受祝所縛之印26
老練的堅齒30
最勝紫晶塊9
橫行霸者的利齒12
70+7552199.55479.555.0%50.0%18.0%
808192216.47520.25.0%50.0%18.0%
最勝紫晶6
受祝所縛之印20
微光角菌60
橫行霸者的利齒24
摩拉120K
最勝紫晶碎屑1
微光角菌168
稚嫩的尖齒18
摩拉420K
最勝紫晶斷片9
受祝所縛之印46
老練的堅齒30
最勝紫晶塊9
橫行霸者的利齒36
最勝紫晶6
80+8604227.34546.325.0%50.0%24.0%
909244244.26586.975.0%50.0%24.0%

Skills

Active Skils

普通攻擊普通攻擊
普通攻擊
進行至多三段的連續弓箭射擊。

重擊
進行傷害更高、更為精準的瞄準射擊。
瞄準時,雷霆的力量會匯聚到他的箭矢上。聚滿了雷霆之力的箭矢在命中敵人時造成雷元素傷害。

特別地,能夠掃描納塔地區的符文與塗鴉,依據掃描到的物品產生不同的效果。

下落攻擊
從空中射出箭雨,並迅速下墜衝擊地面,在落地時造成範圍傷害。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
一段傷害50.64%54.76%58.89%64.77%68.9%73.61%80.09%86.56%93.04%100.11%107.17%114.24%121.31%128.37%135.44%
二段傷害44.37%47.99%51.6%56.76%60.37%64.5%70.17%75.85%81.52%87.71%93.91%100.1%106.29%112.48%118.67%
三段傷害69.82%75.5%81.19%89.31%94.99%101.48%110.41%119.34%128.28%138.02%147.76%157.5%167.25%176.99%186.73%
瞄準射擊43.86%47.43%51%56.1%59.67%63.75%69.36%74.97%80.58%86.7%92.82%98.94%105.06%111.18%117.3%
滿蓄力瞄準射擊124%133.3%142.6%155%164.3%173.6%186%198.4%210.8%223.2%235.6%248%263.5%279%294.5%
下墜期間傷害56.83%61.45%66.08%72.69%77.31%82.6%89.87%97.14%104.41%112.34%120.27%128.2%136.12%144.05%151.98%
低空/高空墜地衝擊傷害113.63% / 141.93%122.88% / 153.49%132.13% / 165.04%145.35% / 181.54%154.59% / 193.1%165.17% / 206.3%179.7% / 224.45%194.23% / 242.61%208.77% / 260.76%224.62% / 280.57%240.48% / 300.37%256.34% / 320.18%272.19% / 339.98%288.05% / 359.79%303.9% / 379.59%
元素戰技元素戰技
扔出一枚「塗鴉彈」,使它在附近的敵人間彈射攻擊攻擊,造成雷元素傷害。
在進行至多3次攻擊後,或是在附近不存在敵人的情況下結束攻擊,每個怪物至多被彈射一次。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
技能傷害197.6%212.42%227.24%247%261.82%276.64%296.4%316.16%335.92%355.68%375.44%395.2%419.9%444.6%469.3%
冷卻時間15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒
特殊跳躍特殊跳躍
如果角色在納塔地區,長按後可以消耗燃素進行二段火箭跳,當燃素耗盡時將轉為消耗體力進行二段跳躍。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
元素爆發元素爆發
歐洛倫召喚「靈能之眼」造成雷元素範圍傷害。

靈能之眼:
·能夠持續嘲諷周圍的敵人,吸引敵人攻擊;
·會發射音波並持續旋轉,對碰撞到的敵人造成雷元素傷害。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
施放傷害174.38%187.46%200.54%217.98%231.06%244.14%261.58%279.01%296.45%313.89%331.33%348.77%370.57%392.36%414.16%
音波碰撞傷害33.2%35.69%38.18%41.5%43.99%46.48%49.8%53.12%56.44%59.76%63.08%66.4%70.55%74.7%78.85%
持續時間9秒9秒9秒9秒9秒9秒9秒9秒9秒9秒9秒9秒9秒9秒9秒
冷卻時間15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒
元素能量606060606060606060606060606060

Passive Skills

生活天賦生活天賦
n/a
納塔天賦納塔天賦
在納塔存在燃素機制的區域時,能夠進行夜魂傳遞·歐洛倫。目前場上角色處於衝刺、特定天賦賦予的移動狀態下,或是位於一定高度的空中時,切換歐洛倫登場時觸發:歐洛倫將高高跳起。每10秒能觸發一次夜魂傳遞。
突破天賦1突破天賦1

·隊伍內角色觸發夜魂迸發時,歐洛倫自身會恢復40點夜魂值。
在施放戰技後的15秒內,除自己以外角色的水元素或雷元素傷害的攻擊命中敵人後,為歐洛倫自身恢復5點夜魂值,該效果在持續時間內至多觸發10次,以這種方式每0.3秒至多恢復1次。
夜魂值能夠通過以下方式消耗:
周圍的怪物受到感電傷害的攻擊或者帶有夜魂性質的攻擊(除自己以外)後,如果自身夜魂值不低於10點,歐洛倫將進入夜魂加持狀態6秒並觸發【感應之雷】效果:對周圍至多4名敵人造成130%攻擊力的雷元素傷害並消耗10點夜魂值,該效果每1.8秒至多觸發一次。
突破天賦2突破天賦2
元素戰技命中後的15秒內,隊伍內的目前場上角色造成水元素或雷元素的攻擊後為自己恢復3點能量,如果此時歐洛倫處於後臺,還會為歐洛倫恢復3點元素能量,該效果1秒內至多觸發1次,持續時間內至多觸發3次。

Constellations

命之座1命之座1
塗鴉彈的攻擊次數+2,並且被命中的敵人受到「感應之雷」的傷害提升60%,持續12秒。
需要解鎖突破天賦1。
命之座2命之座2
當元素爆發命中過的敵人數量為1/2/3/4名以及以上時,歐洛倫自身造成的雷元素傷害提升24%/36%/48%/60%,持續9秒。
命之座3命之座3
元素爆發的技能等級提高3級。
至多提升至15級。
命之座4命之座4
元素爆發中音波的旋轉速度提升25%。
命之座5命之座5
元素戰技的技能等級提高3級。
至多提升至15級。
命之座6命之座6
觸發突破天賦1中消耗夜魂的效果後,隊伍內目前場上角色的攻擊力提升10%,持續9秒,至多疊加3層,該效果獨立計時。
此外施放元素爆發時還會觸發一次不消耗夜魂值,視為「感應之雷」的攻擊,造成300%攻擊力的雷元素傷害。

Skill Ascension

Sounds

Quotes

Audio Language:
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Stories

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30 responses to “歐洛倫”

  1. Well the text is now only electro dmg to himself on c2 and not to every hydro and electro on tem what a shame, forget about new best slot on Neuvi c0 teams

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  2. Looks like another C0 Neuvi buff
    Neuvi C0, Ororon C2 with petra, Kazuha and Xilonen against 2 enemies has higher neuvi personal dmg than Furina c0 on Ororon’s slot while Ororon also has a taunt on Q, ik Furina brings her dmg but the difference seens negligible while our king numbers go higher and that’s only against 2 enemies imagine against 4!
    Also there’s the new catalyst that solves Neuvi’s possible ER problem on this team while giving a max hp increase and being higher dmg than Prototype Amber and with Ororon refunding energy also this team will be great!

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  3. At these Beta 1 values, Ororon’s constellations are looking like the most balanced of any recent character. I really appreciate that. Hopefully players will feel less anxiety about getting a particular constellation, like it so often happens with Chevreuse and Faruzan.

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  4. sounds like he will be a pretty competent alternative to Fischl as a battery to Beidou. combined efforts of electro resonance and Ororon’s ER refund, Beidou should have a battery via Ororon and buffed from his C6 and Scroll of the Hero. could even be useful for quickbloom.

    so Ororon, Xingqiu, Cyno, and Nahida.

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  5. wow
    what an… underwhelming kit and amount of text
    like, this here has to be one of the characters with the fewer words possible in the entire kit
    feels very low effort-y

      
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  6. That’s another “Fischl”-like character, hopefully without clunkiness of Yae and with good elemental application.

    Worse uptime, Less single-target damage, more AoE (if only AoE mattered much).

    Seems like good, but far from a “must have” subdps, given that there’s already 4 good(ish) options of Fischl, Yae, Beidou and (EM builds exclusively) Raiden.

      
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