希格雯

希格雯
希格雯Name希格雯
Title???
Occupation???
AssociationFONTAINE
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Bow
ElementElement Hydro
Day of Birth1
Month of Birth1
Vision (Introduced)
Constellation (Introduced)海兔座
Chinese Seuyu???
Japanese Seuyu???
English Seuyu???
Korean Seuyu???
Description测试角色
Character Ascension Materials
滌淨青金碎屑
滌淨青金斷片
滌淨青金塊
滌淨青金
未能達成超越之水
海露花
異海凝珠
異海之塊
異色結晶石
Skill Ascension Materials
「公平」的教導
「公平」的指引
「公平」的哲學
無光渦眼
智識之冕

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus HP%MaterialsTotal Materials
1103914.9938.895.0%50.0%0%
20269538.88100.885.0%50.0%0%
滌淨青金碎屑1
海露花3
異海凝珠3
摩拉20000
滌淨青金碎屑1
海露花3
異海凝珠3
摩拉20000
20+358651.73134.225.0%50.0%0%
40536677.41200.845.0%50.0%0%
滌淨青金斷片3
未能達成超越之水2
海露花10
異海凝珠15
摩拉40000
滌淨青金碎屑1
海露花13
異海凝珠18
摩拉60000
滌淨青金斷片3
未能達成超越之水2
40+599986.54224.535.0%50.0%7.2%
50690299.57258.335.0%50.0%7.2%
滌淨青金斷片6
未能達成超越之水4
海露花20
異海之塊12
摩拉60000
滌淨青金碎屑1
海露花33
異海凝珠18
摩拉120K
滌淨青金斷片9
未能達成超越之水6
異海之塊12
50+7747111.74289.925.0%50.0%14.4%
608659124.9324.065.0%50.0%14.4%
滌淨青金塊3
未能達成超越之水8
海露花30
異海之塊18
摩拉80000
滌淨青金碎屑1
海露花63
異海凝珠18
摩拉200K
滌淨青金斷片9
未能達成超越之水14
異海之塊30
滌淨青金塊3
60+9292134.03347.765.0%50.0%14.4%
7010213147.31382.215.0%50.0%14.4%
滌淨青金塊6
未能達成超越之水12
海露花45
異色結晶石12
摩拉100K
滌淨青金碎屑1
海露花108
異海凝珠18
摩拉300K
滌淨青金斷片9
未能達成超越之水26
異海之塊30
滌淨青金塊9
異色結晶石12
70+10846156.44405.915.0%50.0%21.6%
8011777169.87440.755.0%50.0%21.6%
滌淨青金6
未能達成超越之水20
海露花60
異色結晶石24
摩拉120K
滌淨青金碎屑1
海露花168
異海凝珠18
摩拉420K
滌淨青金斷片9
未能達成超越之水46
異海之塊30
滌淨青金塊9
異色結晶石36
滌淨青金6
80+12410179.0464.445.0%50.0%28.8%
9013348192.54499.565.0%50.0%28.8%

Skills

Active Skils

普通攻擊·標靶治療普通攻擊·標靶治療
普通攻擊
進行至多三段的連續攻擊。

重擊
進行傷害更高、更為精準的瞄準射擊。
瞄準時,水元素之力會在箭矢上持續積聚。蓄力完成後,每隔一段時間,希格雯會向目標方向發射緩慢移動的「小小關心氣泡」,造成水元素傷害。釋放時,聚滿了激流的箭矢會在命中敵人時造成水元素傷害。

下落攻擊
從空中射出箭雨,並迅速下墜衝擊地面,在落地時造成範圍傷害。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
一段傷害52.61%56.9%61.18%67.3%71.58%76.47%83.2%89.93%96.66%104%111.35%118.69%126.03%133.37%140.71%
二段傷害51.07%55.23%59.39%65.32%69.48%74.23%80.76%87.3%93.83%100.95%108.08%115.21%122.33%129.46%136.59%
三段傷害78.29%84.66%91.04%100.14%106.51%113.8%123.81%133.82%143.84%154.76%165.69%176.61%187.53%198.46%209.38%
瞄準射擊43.86%47.43%51%56.1%59.67%63.75%69.36%74.97%80.58%86.7%92.82%98.94%105.06%111.18%117.3%
滿蓄力瞄準射擊114.08%122.64%142.6%155%151.16%159.71%171.12%182.53%193.94%205.34%216.75%228.16%242.42%256.68%270.94%
瞄準射擊43.86%47.43%51%56.1%59.67%63.75%69.36%74.97%80.58%86.7%92.82%98.94%105.06%111.18%117.3%
小小關心氣泡傷害22.82%24.53%28.52%31%30.23%31.94%34.22%36.51%38.79%41.07%43.35%45.63%48.48%51.34%54.19%
下墜期間傷害56.83%61.45%66.08%72.69%77.31%82.6%89.87%97.14%104.41%112.34%120.27%128.2%136.12%144.05%151.98%
彈跳水療法彈跳水療法
使用梅洛彼得堡特製的泡泡槍,吹出既可以刺激血液循環、也可以讓病人安心入睡的激癒水球。
激癒水球將在附近的敵人間彈跳,命中敵人時基於希格雯的生命值上限,造成水元素傷害;命中時,為隊伍中附近除希格雯自己外的所有角色恢復生命值,回復量受益於希格雯自己的生命值上限,進行5次彈跳後,激癒水球將消失;激癒水球消失時,將為希格雯自己恢復生命值,回復量受益於希格雯自己的生命值上限。
沒有敵人時,激癒水球將在附近進行彈跳。至多同時存在一個希格雯自己創造的激癒水球。
長按時,將以不同的方式施放。

長按
進行瞄準,吹出更大更厲害的激癒水球!激癒水球將隨長按時間變大,至多變大兩級。激癒水球每變大一個等級,命中敵人時造成的傷害提升5%,恢復隊伍中附近角色生命值的治療量提升5%。
較弱的敵人被較大的激癒水球命中後會被禁錮,無法行動。較大的激癒水球彈跳後將變小一個等級,直到恢復為正常的激癒水球。

此外,施放彈跳水療法時,將在希格雯附近產生2枚源水之滴。每吸收一枚源水之滴,都會為希格雯自己賦予生命值上限10%的生命之契。
希格雯的生命之契被清除時,每清除2000點生命之契將為她恢復1點元素能量,至多依此方式為希格雯自己恢復5點元素能量。

始基力:荒性
每隔一段時間,激癒水球將在命中的位置降下流湧之刃,基於希格雯的生命值上限,造成具有荒性的水元素傷害。

「怎麼樣,用這樣的水療法,既能刺激循環,又能讓復健的病人感受到樂趣,而且,也會讓應該睡著的病人好好睡一會呢…」
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
激愈水球傷害2.28%生命值上限2.45%生命值上限2.62%生命值上限2.85%生命值上限3.02%生命值上限3.19%生命值上限3.42%生命值上限3.65%生命值上限3.88%生命值上限4.1%生命值上限4.33%生命值上限4.56%生命值上限4.85%生命值上限5.13%生命值上限5.42%生命值上限
激愈水球治療量2.8%最大生命值 + 269.633.01%最大生命值 + 296.63.22%最大生命值 + 325.813.5%最大生命值 + 357.273.71%最大生命值 + 390.983.92%最大生命值 + 426.944.2%最大生命值 + 465.144.48%最大生命值 + 505.594.76%最大生命值 + 548.295.04%最大生命值 + 593.235.32%最大生命值 + 640.435.6%最大生命值 + 689.875.95%最大生命值 + 741.556.3%最大生命值 + 795.496.65%最大生命值 + 851.67
彈跳結束治療量50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值
流湧之刃傷害0.68%生命值上限0.74%生命值上限0.79%生命值上限0.86%生命值上限0.91%生命值上限0.96%生命值上限1.03%生命值上限1.09%生命值上限1.16%生命值上限1.23%生命值上限1.3%生命值上限1.37%生命值上限1.45%生命值上限1.54%生命值上限1.62%生命值上限
流湧之刃間隔10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒
冷卻時間18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒
過飽和心意注射過飽和心意注射
取出梅洛彼得堡特製的注射器,以滿滿的心意與藥劑衝擊前方區域,持續造成水元素範圍傷害。
此外,施放時,希格雯將拾取附近一定範圍內至多2枚源水之滴。

「唉呀,超過劑量的藥與毒無異,是很危險的,但是病人需要的關心與愛護,不管超過多少也不為過哦。」
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
技能傷害11.77%生命值上限12.65%生命值上限13.54%生命值上限14.71%生命值上限15.6%生命值上限16.48%生命值上限17.66%生命值上限18.83%生命值上限20.01%生命值上限21.19%生命值上限22.36%生命值上限23.54%生命值上限25.01%生命值上限26.48%生命值上限27.96%生命值上限
持續時間2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒
冷卻時間18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒
元素能量707070707070707070707070707070

Passive Skills

急性劑量急性劑量
在水下时,当前场上自己的角色的生命值降低至50%以下时,将在2.5秒内为其持续恢复生命值,总回复量相当于其生命值上限的50%,并在10秒内使该角色的所有元素抗性和物理抗性下降10%。该效果每20秒最多触发一次。
應有適當的休憩應有適當的休憩
施放彈跳水療法時,希格雯將為自己施加持續18秒的「半強制靜養」效果:持續期間,希格雯獲得8%水元素傷害加成與10層靜養計數,除希格雯外處於隊伍後臺的自己的角色的元素戰技造成傷害時,將消耗1層靜養計數,提升此次元素戰技造成的傷害值:希格雯的生命值上限超過30000的部分,每1000點生命值上限將提升65點傷害,依此方式,至多使本次元素戰技造成的傷害提升1800點。
細緻入微的診療細緻入微的診療
基於隊伍中所有角色目前生命之契的總和,希格雯獲得治療加成:每1000點生命之契都將使希格雯獲得3%治療加成,至多依此方式獲得30%治療加成。

Constellations

「最快樂的精靈,可否懂得焦慮」「最快樂的精靈,可否懂得焦慮」
彈跳水療法的激癒水球的前3次彈跳不會使較大的激癒水球變小,且能額外彈跳3次。
此外,激癒水球彈跳時,都將為希格雯賦予1層靜養計數,此效果需要解鎖固有天賦「應有適當的休憩」。
「最仁慈的精靈,可否化解仇敵」「最仁慈的精靈,可否化解仇敵」
施放彈跳水療法與過飽和心意注射時,將生成一個傷害吸收量等同於生命值上限30%的水球護盾,對水元素傷害有250%的吸收效果,持續直到施放完成。
此外,彈跳水療法拋出的激癒水球或過飽和心意注射命中敵人時,該敵人的水元素抗性降低35%,持續8秒。
「最健康的精靈,可否療癒熱症」「最健康的精靈,可否療癒熱症」
彈跳水療法的技能等級提高3級。
至多提升至15級。
「最美麗的精靈,可否拒絕衰朽」「最美麗的精靈,可否拒絕衰朽」
過飽和心意注射的持續時間延長3秒。
「最幸福的精靈,可否消卻折磨」「最幸福的精靈,可否消卻折磨」
過飽和心意注射的技能等級提高3級。
至多提升至15級。
「最光輝的精靈,可否為我禱告」「最光輝的精靈,可否為我禱告」
希格雯進行治療時,將基於生命值上限,提升自己的過飽和心意注射的暴擊率和暴擊傷害:每1000點生命值上限都將提升0.7%暴擊率與1.6%暴擊傷害,持續15秒。至多依此方式提升20%暴擊率與110%暴擊傷害。

Skill Ascension

Sounds

Quotes

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Stories

TitleText
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* 好感等級達到2後開啟
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* 好感等級達到3後開啟
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* 好感等級達到4後開啟
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* 好感等級達到5後開啟
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* 好感等級達到6後開啟
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* 好感等級達到4後開啟
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* 好感等級達到6後開啟

157 responses to “希格雯”

  1. She seems a really skippable character. When I saw that there were 2 five stars in this patch I was scare because I was a little curious about her, but seeing her kit… 💀

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  2. Has there been an official translation for her Adventure/Open world Passive? I hope it has something to do with giving the team BoL because it’s really weird her A2 gives her bonus’ for the teams BoL when only two characters – not including weapons that probably aren’t worth using solely for giving Sigewinne that buff – can give themselves BoL. It’d also be nice to have a BoL version of Furina so more characters can make use of the new artifact set.

      
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    • “When exploring underwater, if your active character’s hp is below 50%, Sigewinne will heal this character within 2.5s. The total healing amount will be 50% of your active character and Sigewinne will also decrease your active character’s physical RES and elemental RES to all the elements by 10%. This effect and [sic] be triggered once every 20s”

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    • “when exploring underwater, if your active character’s hp is below 50%, Sigewinne will heal this character within 2.5s. The total healing amount will be 50% of your active character and Sigewinne will also decrase your active charater’s physical RES and elemental RES to all the elements by 10%. This effect and be triggered once every 20s” [sic]

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    • While underwater, if you drop below half health, after 2.5 seconds you will gain a regen for 10 seconds at the cost of losing 10% of all resistances during it.

      20 second cooldown.

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  3. Each time I see Sygewine I have the weird feeling that it’s Klee cosplaying. I just can’t help it. Their animations and facial expressions are just way way too similar.

      
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    • neuv but with team healing, should be 4 star as support for bond of life team but they turn her into on-field dps instead lol.

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    • Lame? I call It cringe as fuck.
      Throwing pills and syringing your ass is definitely not what I want from a unit, but that’s quite good after getting c1r1 arle
      Some weeks to farm primos

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      • Technically Chevreuse heals, but I agree. A Pyro Charlotte or Kokomi would be sooo amazing. Party healers rock. Don’t even get me started on Geo needing a new healer… No offense Noelle but honey where’s the rest of your kind? Dead??

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          • yes thank i know c4 gorou can heal
            but
            1) it’s extremely low
            2) it heals onfield
            3) he’s a buffer not a healer

            = you can’t call him a healer, and healing like 500-800 hp per a bunch of seconds it’s not what you want from a healer

          • c4 gorou is a joke and shouldn’t be treated as real healing lmao, not even a Def/Def/HB build makes it good

  4. I actually have some DPS oriented SODP artis laying about with some shockingly good rolls. Plus some weapon banner pity leftover, if her signature that winds up being more valuable than C1. Hopefully she doesnt get any nerfs during the beta so people can attempt a Heal/DPS hybrid setup without breaking their wallets completely. With her kit giving Healing Bonus + her signature granting HP and Burst C.Rate, it shouldn’t be too much to balance out, statwise.

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  5. What nice animations, I hope it has good constant healing but it would also be great if it applied the hydro well. but as I see that may not be the case. It can also work with clorinde to give a vital pact or even harlequin but those would be my theories.

      
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    • Currently she’s got the same application rate as pre-buff Kokomi, but without the AoE. And isn’t a catalyst, so no NA spam for extra hydro. Her burst is also like Dori’s where it loses the 3-hit rule, so it applies once every 3s, and without C4 it doesn’t even last 3s…

      Pretty easy numbers to change throughout the beta, though.

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  6. So the BOL of the elemental skill will only work on her or it will work on any allies on the battlefield?

      
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    • Only her. The BoL is provided by the skills Sourcewater Droplets, and those are character locked. Neuvillette can’t pick up Hydro Traveler’s Droplets, for example.

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      • Well, I’m wrong. Anyone who can use Droplets can pick them up, but the effects of the Droplets is determined by the character picking them up, not who made them.

        idk why I thought they couldn’t.

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    • It’s only for her. Neuvillette or Hydro MC can pick them up, but they’d treat them as their own balls and not gain any BoL. Conversely, Sigewinne could take their balls and gain more BoL herself, but I’m not sure why you’d want that.

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    • Her gameplay will probably be the same as zhongli but a healer.
      Build HP. Ult will deal decent damage but skill will do little to no damage because it’s for supporting.
      Unless you’re pulling for cons

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