New in 5.1

Table of Content
Character
Weapon
Item
Skill
Achievement
Tutorial
Monster
Stage
Chapter
Quest
Event

Character

IconNameRarityWeaponElementAscension Materials
シロネン
シロネン5
RarstrRarstrRarstrRarstrRarstr
swordgeo
堅牢なトパーズ·塊
金紋が刻まれるの源核JP0E
戦士の鉄笛
シャクギク
「焚燼」の哲学
無心の淵鏡
测试占位4
RarstrRarstrRarstrRarstr
sword
哀切なアイスクリスタル·塊
恒常からくりの芯
影打の鍔
緋櫻毬
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Weapon

IconNameRarityAtkSubValueWeapon AffixAscension Materials
スターディー・ボーンJP0B
スターディー・ボーンJP0B4
RarstrRarstrRarstrRarstr
43.73Atk%6%ダッシュ、またはダッシュを代替する能力のスタミナ消費-15%。さらに、ダッシュ、またはダッシュを代替する能力を使用した後、通常攻撃の与えるダメージが攻撃力の16%分アップする。この効果は18回発動または7秒後にクリアされる。JP0B
灼心を捧げる恐怖
砕けた意志の欠片
従戦士の木笛
岩峰巡礼の歌JP0B
岩峰巡礼の歌JP0B5
RarstrRarstrRarstrRarstrRarstr
44.34Def%18%通常攻撃または落下攻撃が敵に命中した後、「栄華の歌」効果を獲得し、防御力+10%、継続時間6秒、最大2層まで。0.1秒毎に1回のみ発動可能。この効果が2層まで重ねた時、または2層の継続時間がリセットされた時、装備者の防御力1000につき、装備者の通常攻撃と落下攻撃の会心率と会心ダメージがそれぞれ+1%/8%、最大3.2%/25.6%まで、同時に、チーム内にいる他のキャラクターの全元素ダメージ+8%、最大25.6%まで、継続時間15秒。この方法でキャラクターが獲得する元素ダメージアップ効果は重ね掛け不可。JP0B
神秘なる煙の思考
秘源のベアリング
未熟な牙
フルートゥフル・フックJP0B
フルートゥフル・フックJP0B4
RarstrRarstrRarstrRarstr
43.73Atk%6%落下攻撃の会心率+16%。落下攻撃が敵に命中した後、通常攻撃、重撃、落下攻撃ダメージ+16%、継続時間10秒。JP0B
神秘なる煙の思考
秘源のベアリング
未熟な牙
山を鎮めし釘JP0B
山を鎮めし釘JP0B4
RarstrRarstrRarstrRarstr
43.73ER%6.67%登りに消費するスタミナ-15%、元素スキルダメージ+12%。また、付近にいるチーム内他のキャラクターが元素スキルを発動した後、装備者の元素スキルダメージはさらに+12%、継続時間8秒。JP0B
狂乱の聖主の腐敗
燃え盛る石
トリックフラワーの蜜
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Item

IconNameRarityFamilyRecipe
賑わい度JP0E
賑わい度JP0E3
RarstrRarstrRarstr
Currency
シロネン
シロネン5
RarstrRarstrRarstrRarstrRarstr
Char Unlock Item
シロネンの星屑
シロネンの星屑5
RarstrRarstrRarstrRarstrRarstr
微妙な牛心の串焼きJP0E
微妙な牛心の串焼きJP0E2
RarstrRarstr
Crafted Item, Food, Strange Food
獣肉2
+
ジャガイモ2
+
グレインの実1
牛心の串焼きJP0E
牛心の串焼きJP0E2
RarstrRarstr
Crafted Item, Food, Ordinary Food
獣肉2
+
ジャガイモ2
+
グレインの実1
美味しそうな牛心の串焼きJP0E
美味しそうな牛心の串焼きJP0E2
RarstrRarstr
Crafted Item, Food, Delicious Food
獣肉2
+
ジャガイモ2
+
グレインの実1
微妙なショコアトゥル水JP0E
微妙なショコアトゥル水JP0E3
RarstrRarstrRarstr
Crafted Item, Buff Item, Food, Strange Food
ショコアトゥルの種3
+
ミント3
+
牛乳3
+
砂糖1
ショコアトゥル水JP0E
ショコアトゥル水JP0E3
RarstrRarstrRarstr
Crafted Item, Buff Item, Food, Ordinary Food
ショコアトゥルの種3
+
ミント3
+
牛乳3
+
砂糖1
美味しそうなショコアトゥル水JP0E
美味しそうなショコアトゥル水JP0E3
RarstrRarstrRarstr
Crafted Item, Buff Item, Food, Delicious Food
ショコアトゥルの種3
+
ミント3
+
牛乳3
+
砂糖1
フルーツ味キャラメルJP0E
フルーツ味キャラメルJP0E3
RarstrRarstrRarstr
Crafted Item, Special Food, Food
ショコアトゥルの種4
+
牛乳3
+
砂糖1
+
シロネン
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Skill

IconName
通常攻撃・エエカトル・ロアー
通常攻撃・エエカトル・ロアー
ヨワル・スクラッチ
ヨワル・スクラッチ
希诺宁-占位
希诺宁-占位
オセロット・リズム!
オセロット・リズム!
希诺宁-元素战技-退夜魂态
希诺宁-夜魂接力技
捕獲!
捕獲!
希诺宁空中攻击
惰眠を捧げるホリデーJP0B
惰眠を捧げるホリデーJP0B
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Achievement

IconNameDescriptionShownReward
月亮还没有出来在秘源机兵·构型械准备「球状雷炮」时,破坏「汲聚械」打断它的蓄能。
原石5
???
??????
原石5
???
??????
原石5
???
??????
原石10
???
??????
原石5
???
??????
原石5
???
??????
原石10
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Tutorial

IconNameDescription
秘源机兵·构型械強力な破壊力を持つ機械。キャラクターが「夜魂の加護」状態に入ったり、維持したりすると、秘源機兵・構造デバイスは「応戦対策」の進捗度を蓄積します。進捗度がMAXになると、「球状雷砲」の準備に入ります。準備期間中、秘源機兵・構造デバイスは「吸収機械」を起動し、固体燃素を掘り出して燃素を吸収します。「吸収機械」は重力場を生成するため、「吸収機械」を破壊して「球状雷砲」のチャージを中断したい場合、固体燃素に登って重力場に入らなければなりません。JP0B
深邃拟覆叶深邃暗晦の歪んだ異界からこの世に降臨し、様々なモノを模倣できるアビスの魔物。戦闘中、深邃なるミミックフローラは自身に虚界力バリアを付与します。深邃なるミミックフローラの一部の攻撃は、重ね掛け可能な「蝕破」状態を付与させ、一定時間後、チーム内にいる自身のフィールド上キャラクターはHPを失います。元素攻撃を一定回数与えるとバリアを破壊できます。また、夜魂性質の元素攻撃はより効率的に敵の防御を突破できます。JP0B
交映现实与梦「交差せし現実と夢」では、患者の特殊な夢に入り、夢の中の歪んだ異常を見つけ、それを正して、患者の心理的問題を改善する必要があります。JP0B
骑士的剑影「騎士の剣影」では、制限時間内になるべく多くの敵を倒し、高ポイントを獲得しましょう。
該当ステージで記録した最高記録に応じて報酬を獲得することができます。JP0B
攻逐飨会制限時間内に全ての敵を倒し、挑戦をクリアしましょう。挑戦ごとに独自の「争逐の加護」が存在し、その効果を上手く利用すると、挑戦を有利に進められます。戦闘中、燃素を獲得したり、燃素を使った戦闘スタイルを使用したりすることはできません。JP0B
TEST合成台·自动选择进度育成方向を選択すると、バッグ内の育成素材を基に、到達可能な最高ランクまたはレベルを計算し、自動的に選択します。
必要な合成材料を選択すると、育成方向とバッグ内の育成材料を総合的に踏まえ、最適な合成回数を計算し、自動的に選択します。JP0B
寻溯蜜虫之宝アビスの力を0まで削ると捕獲完了となります。ただし、アビスに侵蝕された燃素ミツムシは特殊なバリアに守られており、バリアが破壊される前、攻撃でアビスの力を削ることはできません。
バリアが破壊された後、ミツムシはスタン状態に入ります。この時、攻撃を行うたびに、一定量のアビスの力を削れます。夜魂性質の攻撃を行うと、より多くのアビスの力を削れます。
バリアが破壊された間、ミツムシを侵蝕するアビスの力を削減できる総量には一定の上限が存在します。JP0B
花车摇曳フロート車が移動する際、進行ルートを変えることで障害物を避けられます。できるだけ多くの花を集めて、挑戦をクリアしましょう。JP0B
花车摇曳フロート車が移動する際、進行ルートを変えることで障害物を避けられます。できるだけ多くの花を集めて、挑戦をクリアしましょう。JP0B
花车摇曳フロート車が移動する際、進行ルートを変えることで障害物を避けられます。できるだけ多くの花を集めて、挑戦をクリアしましょう。JP0B
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Monster

IconNameGradeDrop
深邃なるミミックフローラJP0B
深邃なるミミックフローラJP0BRegular
秘源機兵・構造デバイスJP0B
秘源機兵・構造デバイスJP0BBoss
冒険経験
モラ
好感度経験値
金紋が刻まれるの源核JP0E
最勝のアメシスト·砕屑
最勝のアメシスト·欠片
最勝のアメシスト·塊
最勝のアメシスト
教官
亡命者
雷祭りの人
医者
剣闘士のフィナーレ
大地を流浪する楽団
教官
亡命者
雷祭りの人
剣闘士のフィナーレ
大地を流浪する楽団
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Stage

IconNameMonstersReward
4.4月度主题因子测试2(test)
???
???
???
???
岩スライム
ファデュイ先遣隊·前鋒軍·風拳
ファデュイ先遣隊·重衛士·氷銃
ファデュイ先遣隊·遊撃兵·炎銃
ファデュイ·デットエージェント·炎
秘源機兵·ハンターシーカー
???
???
???
???
???
???
n/a
n/a
n/a
n/a
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Chapter

IconNameTitleSecondary TitleRewards
n/an/an/a
冒険経験2825
モラ124K
大英雄の経験11
仕上げ用魔鉱23
原石30
n/an/an/a
冒険経験5325
モラ234K
大英雄の経験23
仕上げ用魔鉱43
原石60
星と炎の礎石1
n/an/an/a
冒険経験1650
モラ143K
大英雄の経験14
仕上げ用魔鉱32
星と炎の礎石1
原石60
「焚燼」の導き5
冒険家の経験8
n/an/an/a
原石40
賑わい度JP0E80
モラ40000
大英雄の経験4
n/an/an/a
原石40
賑わい度JP0E80
モラ40000
大英雄の経験4
n/an/an/a
原石40
賑わい度JP0E80
モラ40000
大英雄の経験4
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Quest

IconNameDescriptionObjectivesShownRewards
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冒険経験875
モラ38100
大英雄の経験4
仕上げ用魔鉱7
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冒険経験625
モラ27825
大英雄の経験3
仕上げ用魔鉱5
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冒険経験1125
原石30
モラ49200
大英雄の経験5
仕上げ用魔鉱9
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冒険経験1225
モラ53900
大英雄の経験5
仕上げ用魔鉱10
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冒険経験775
モラ34075
大英雄の経験3
仕上げ用魔鉱6
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冒険経験700
原石30
モラ31125
星と炎の礎石1
大英雄の経験3
仕上げ用魔鉱6
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冒険経験600
モラ26025
大英雄の経験2
仕上げ用魔鉱5
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冒険経験1000
モラ44000
大英雄の経験4
仕上げ用魔鉱8
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冒険経験1225
原石30
モラ53900
大英雄の経験5
仕上げ用魔鉱10
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Event

IconNameRewardReward (Total)
キャンディとローズの歌JP0B
キャンディとローズの歌JP0B
原石
知恵の冠
キャンディス
???
「忠言」の哲学
大英雄の経験
炎願のアゲート·欠片
祈聖のオイル
仕上げ用魔鉱
モラ
原石970
モラ520K
「忠言」の哲学3
「創意」の哲学3
「篤行」の哲学3
???1
知恵の冠1
賑わい度JP0E1190
「忠言」の導き5
大英雄の経験57
祈聖のオイル48
「創意」の導き5
「篤行」の導き5
炎願のアゲート·欠片3
成長のエメラルド·欠片3
澄明なラピスラズリ·欠片3
最勝のアメシスト·欠片3
哀切なアイスクリスタル·欠片3
自由のターコイズ·欠片3
堅牢なトパーズ·欠片3
静謐な森のしずくの銀符3
静謐な森のしずくの鉄符5
仕上げ用魔鉱50
静謐な森のしずくの銅符5
オアシスガーデンの哀思3
オアシスガーデンの恩恵5
オアシスガーデンの追憶5
烈日権威の夢想3
烈日権威の残光5
烈日権威の残響5
???1
???1
冒険家の経験6
流浪者の経験12
争逐の宴JP0B
争逐の宴JP0B
原石
大英雄の経験
「角逐」の導き
「焚燼」の導き
「紛争」の導き
仕上げ用魔鉱
祈聖のオイル
モラ
原石420
大英雄の経験18
「角逐」の導き6
モラ240K
仕上げ用魔鉱12
祈聖のオイル12
「焚燼」の導き6
「紛争」の導き6
追憶練行・スリル編JP0B
追憶練行・スリル編JP0B
原石
大英雄の経験
「角逐」の導き
祈聖のオイル
モラ
トレース!ミツムシの宝JP0B
トレース!ミツムシの宝JP0B
原石
灼心を捧げる躊躇
狂乱の聖主の哀れ
神秘なる煙の予感
祈聖のオイル
冒険家の経験
仕上げ用魔鉱
モラ
原石420
モラ220K
灼心を捧げる躊躇6
仕上げ用魔鉱15
狂乱の聖主の哀れ6
神秘なる煙の予感6
祈聖のオイル12
冒険家の経験8
???1
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115 responses to “New in 5.1”

  1. hey sauce, it’s back, i’ll pretend i forgot it’s name 😉 it’s so scared of me it’ll never agro me again though 😉

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  2. Hey, older player here. I’ll take your complaints at face value. Yes, I’ve definitely desired some characters but building them is a drag, and it has definitely demotivated me from getting the character. However, I have two answers to this problem which enable me to minimize the issues and continue enjoy the game daily.

    First, I give appropriately small focus to the small rewards from endgame combat rewards and a greater focus to non-combat activities like exploring the world and enjoying story/lore. If you skip Floor 12 for a year, you’ll miss out on 2,400 Primogems equaling 15 wishes.If you get 6 stars on floor 12, you’re only missing out on half of that. 15 wishes is not insignificant, but it’s not much either. To put in perspective, F2P players can usually collect a maximum of ~675 wishes per year/nation/major patch (see tinyurl.com/patchpripub).

    Second, I get fewer characters overall but get more constellations and signature weapons.

    Genshin has taken a turn for making strong early constellations and non-generic, strong signature weapons. The days of generic, reusable weapons like PJC and weak constellations like Ganyu’s C1 are over; the game is now in the era of broken early constellations (and broken C6 for 4-stars like Faruzan and Chevreuse).

    So my strategy to maximize enjoyment and minimize arti grind suffering is to skip most characters and go for C1-2 (and sometimes R1) of new characters. This reduces my grind in multiple ways:
    1) I have fewer characters to build.
    2) The characters I build can have weaker artifacts because their constellations are strong enough to overcome the disadvantage.

    Depending on which 4-stars are featured, the extra wishes for C1+ sometimes gives me a greater chance to get a broken C6 4-star, which yes is another character to build, but again it’s easier to skip the artifact grind if their constellations raise the character’s baseline utility. Not every banner gives me such “bonus” 4-stars, as the game also seems to be doing the HSR thing and mostly releasing 5-stars.

    One other related thing you didn’t mention is how Phlogiston mechanics lower the utility of Natlan characters outside of Natlan. (You could make an argument that their utility is RAISED in Natlan, but after a year of enjoying the “benefit” it’ll feel like a nerf when we inevitably take those characters to Snezhnaya). This makes me even less inclined to get Natlan characters and makes me want to just save my Primogems for Snezhnaya.

    What do you think?

      
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    • But Mihoyo always hit the spot where it hurts for the players who are agree to your statement. The answer is Imaginarium Theatre. In which we are forced to build more characters and having them in the first place.
      I get your point, you can enjoy exploring, limited time event contents, spiral abyss, or even TCG. But missing that one experience from Imaginarium Theatre is a missing experience nontheless. At the end of the day, building more character has its own value.
      We got to decide our own standard in grinding artifacts. Top 20% or 15% in akasha.cv is considerably strong, and you can stop grinding for good. Anything more than that is a waste of time and resin i guess.

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    • As non-argumentative as your post is, expect to receive smart-aleck replies/insults over this for no substantial reason, like what usually happens on here.

      That aside—
      Constellations hardly really matter. The game is easy as is. Cons are just an extra slice of cake. Pulling and farming for characters can get exhausting only if you let it. At the end of the day, there are other things to do and other games to play during burn-out phases. Just play however makes things stay fresh to you.

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    • 100% agree, although as a recently started player I just accept that I missed years of stuff and don’t even grind artifacts/gear or even do endgame. Probably will just grab archons and skip everyone else which means much less gem income is needed.

      I think you made interesting observations about dupes and weapons. Maybe they crunched the sales data from their newer games and realized that having more smaller whales is more profitable than having a lower number of huge whales. Hence the reduction from 2 fate points to 1 point and shifted focus to early copies bait.

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    • Future rerun and banner info:
      * From what I’ve gathered from recent Imaginarium Theater and Spiral Abyss leaks, Wriothesley might be getting a rerun. (This is speculative info)
      * 5.3 will have a Chronicled Wish banner. It might be Liyue-themed due to the patch taking place during Lantern Rite.

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  3. i’m an old player, and i tell you my experience: don’t skip, a single combo reaction of 2 unique characters can outdone any c6r1 anytime if Hoyo feels like it, like if they make a sudden patch to glaze a character
    the safest bet should be always throw 45 (=1/2*90 pro math right here) on any new banner to get the body of a potential op reaction

      
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  4. Is there any old player skipping Natlan characters because they’re tired of farming?
    I started playing three years ago, and I have tons of builds and hundreds of artifacts, so I rarely have to switch things up… and finally, I feel relief in saying I’m giving up.
    This situation is beyond absurd; it’s detrimental to the gaming experience and the game itself. I know that most people simply don’t care, which is why this system is still in place instead of being met with a huge backlash against this vomiting business.
    People are really too enslaved by this game…
    No, seriously, we can’t tolerate this shit, especially us old players. I just refuse to farm endlessly; I want to use my old builds and play without feeling like it’s a job that I’m not even getting paid for. This situation is making me lose interest in the game entirely.

      
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      • nah, don’t just take a break, that’s a half-assed advice given by conformists that assume you’d come back just to suffer again because they won’t ever bother to change it.
        straight up take the opportunity and quit, I did it and never been happier, only come back here to laugh at dumb comments lmao
        but for real though, given the fact that they’ve added every single tiny little qol people have been begging for ages, but also doubled down and only made it worse to farm on every new game they release, should tell you anything how much hoyo cares about this issue, especially when said qol barely ever gets into genshin itself

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        • If you quit the game why are you in the comments section of a niche database website? Looking at dumb comments isn’t an excuse. This game is living rent-free in your head

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          • “why are you here” :>attempts to invalidate the reason
            that’s exactly what I meant lmao, you guys are too funny to pass out on

        • The first para was cringe AF and straight up pathetic to read. How can someone type all that with a straight face is beyond me lmfao. Do yourself a favour and stop visiting this site, It’s clearly taking a toll on your mental health.

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          • bold of you to assume i wrote that with a straight face
            but yeah sure the one with mental health issues is me and not y’all being toxic because you can’t accept facts 😉😉

        • lol the way people told op to quit but now suddenly this guy in particular is the bad guy because of the reasons given and actual criticism of hoyo
          actual hoyoshill moment

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    • Hey, older player here. I’ll take your complaints at face value. Yes, I’ve definitely desired some characters but building them is a drag, and it has definitely demotivated me from getting the character. However, I have two answers to this problem which enable me to minimize the issues and continue enjoy the game daily.

      First, I give appropriately small focus to the small rewards from endgame combat rewards and a greater focus to non-combat activities like exploring the world and enjoying story/lore. If you skip Floor 12 for a year, you’ll miss out on 2,400 Primogems equaling 15 wishes.If you get 6 stars on floor 12, you’re only missing out on half of that. 15 wishes is not insignificant, but it’s not much either. To put in perspective, F2P players can usually collect a maximum of ~675 wishes per year/nation/major patch (see tinyurl.com/patchpripub).

      Second, I get fewer characters overall but get more constellations and signature weapons.

      Genshin has taken a turn for making strong early constellations and non-generic, strong signature weapons. The days of generic, reusable weapons like PJC and weak constellations like Ganyu’s C1 are over; the game is now in the era of broken early constellations (and broken C6 for 4-stars like Faruzan and Chevreuse).

      So my strategy to maximize enjoyment and minimize arti grind suffering is to skip most characters and go for C1-2 (and sometimes R1) of new characters. This reduces my grind in multiple ways:
      1) I have fewer characters to build.
      2) The characters I build can have weaker artifacts because their constellations are strong enough to overcome the disadvantage.

      Depending on which 4-stars are featured, the extra wishes for C1+ sometimes gives me a greater chance to get a broken C6 4-star, which yes is another character to build, but again it’s easier to skip the artifact grind if their constellations raise the character’s baseline utility. Not every banner gives me such “bonus” 4-stars, as the game also seems to be doing the HSR thing and mostly releasing 5-stars.

      One other related thing you didn’t mention is how Phlogiston mechanics lower the utility of Natlan characters outside of Natlan. (You could make an argument that their utility is RAISED in Natlan, but after a year of enjoying the “benefit” it’ll feel like a nerf when we inevitably take those characters to Snezhnaya). This makes me even less inclined to get Natlan characters and makes me want to just save my Primogems for Snezhnaya.

      What do you think?

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      • hey i like this guys’s broken c1 pulling strategy, seems he really know how to play this game :v
        my only debate is you should skip 4 star entirely because it is a gacha game low rarity jackpot would be a total bait :v

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    • this is a strong law and a long-kept law which is not going to be change forever of these gacha games, face it pls. Would you know nobody will give their pulls for new characters when the new ones are no better than old ones, for most of players pull one character according to their strength, not likes

      Few games can hold their volume, that’s the way them live. Think about it, what will happen if you decide to “PLAY GAMES” instead of choosing to be “PLAYED BY GAMES”

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    • a lot of conformists/shills in these comments jeez
      I started on day 1, ‘enjoyed’ it all one more year than you 😉
      other than maybe SOME support units you won’t miss anything by skipping
      I skipped almost all of fontaine except for chevvy and furina and could do all abysses easily, and the reason for skipping is pretty much is what you said
      didnt even went for cons of them, it’s not necessary
      I was only interested in their utility, and the builds were kinda easy to obtain, so good for me
      but yeah farming sucks ass, as much as people want to dismiss your valid complaints in here, and theyre exactly why hoyo doesnt even care, it is what it is

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    • that would be so uncreative, annoying, and would make mualani teams be incomplete until they decide to push out real supports for her
      but hoyo being hoyo, I wouldnt put it past them either

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    • honestly that means we would have a dps archon, finally.

      considering how she is called God of war, it fits.

      either Dps or support it fits her…… for me the only way they could go wrong with this is to make her…

      A DEF SUPPORT LIKE GORO.

      now THAT would fuck up the character and make her useless. like 3% of roster want a def support.

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    • Even better if she is a support we can play as a DPS (even if average results) like I do with Nilou, Xianyun, Dehya and will do with Xilonen =D

      But honestly, another random fire DPS will be boring, even more when we are lacking so much off field pyro DPS. We have Xiangling and …. noone else.

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  5. What would you pick in this situation?

    These new units mixed with old reruns are making me super duper ice scream scooper indecisive. My personal take is kinda different from what I usually see (I’m curious if others feel the same way). I generally prefer to grab constellations for older or less powerful units to make them more competitive and to create more team combos. On the flip side, I don’t go for units that feel incomplete, like Wriothesley—I don’t think I ever will. A unit should be solid at C0 without needing anything extra; if their C1 is good, I might consider it.

    1) Zhongli: He’s totally fine at C0 and doesn’t need C2.
    BUT, I’ve wanted his C2 forever!
    He’s been in my teams since day one, and I always run him with Favonius. I don’t care about the DPS loss because I love his gameplay and petrifying enemies. Plus, his Geo pillars can be tricky to place if there’s already one on the field… so I just want to make things easier. His C2 is super convenient for me; it really changes how I play him—just place pillars and drop meteors!
    2) I could snag Nahida’s constellation too. I really like her and her teams, but she’s already super strong, so that would just make them even better than they already are. I think I’ll pass on her again until those teams start to feel weaker.
    3) Xilonen: She’s solid at C0, but her C2 makes her even more versatile. She’s like my second Zhongli, not in strength but as a constant presence in my teams. (She’ll be meta for years guys, no need to say at c2…)
    4) Chiori: Her C2 makes her WAY better. Geo is pretty rough and we all know it, and yeah, with Xilonen and others, no need to elaborate. Still, her C2 will make her way more flexible instead of just being a bonus character in some teams here and there. Plus, she’s got one of my best builds, so it’ll boost her value a lot. Plus I like afk damage, and that like an universal addition to any weird team if I pick a sub dps.
    5 Of course, Mauvika is coming, and I guess she’ll be a super tough—let’s say impossible—skip. I doubt Hoyoverse will make her easy to ignore, so…

    I skipped the surfing girl and I’ll be skipping the dendro pixels watermelon bomber too. I have every 5-star except for Wriothesley, pyro-bombs loli, and electro pussy-sword from Fontaine.

    If those crap gems cost less… those greedy assholes! we just have to use private servers, they can’t leave those horrifying prices.

      
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    • don’t pull like that, it wont improve your account
      aim for c6s1 zhongli first, because that is a *complete* unit that the end game is balanced around, they doesn’t balance thing around your math

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      • why should he/she aim for c6r1 zhongli, it does not improve his/her account a single bit?! constellations from old units are just not good and apart from that you can also have c0 units and still do the hardest content.
        since you mention s1 you are probably from star rail what has better sub dps eidolons for supporter since you don’t have to play them as main dps unlike genshin but even there you don’t need eidolons or superimpositions so saying the end game is balanced behind c6 is not true.
        (end game = beating spiral abyss and theater for the highest rewards.)
        so how to pull chars: go for the dps char you like the most/consider to be the best dps and build a team arount it and don’t go for too much other 5* stuff and more like for chars/weapons who you think improve your team the most. probably get the constellation you want or/and the weapon for that dps char.

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        • you probably don’t like my strategy but the way i play this game would be: pulling a single c6r1 top tier to solo endgame, then pull whatever support that keep them alive then put amber or somthing on the remaning slots
          repeat that for 2 team, then do that for the bis support slots, repeat sp 1,2,3
          mihoyo is not a god of f2p, they can suddenly rise up a paywall because they are already the richest chinese, what do they need f2p for bruh
          😀

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    • I would pick xilonen and mavuika. Not a fan of zhongli, got him years ago and practically didn’t use him. Same opinion with nahida as urs. And cant say anything about chiori cuz i dont like geo characters. Chiori is good in a sense that i like afk damage dealers too and she is very pretty, plus I have a lot of good swords, but I just don’t like her element.
      So in my case i will pick Xilonen (Geo kitty waifu 10/10) And Mavuika (Yeah, who would skip pyro archont?)

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      • >Doesn’t like Geo.
        >Has a lot of good swords.
        >Encourages pulling for Xilonen, who is also Geo Sword.

        judgemental_kangaroo.gif

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    • Are you noob? Definitely. That is what constellation is for. To make the character better or stronger.
      Do I need more than C1 to finish all combat mode in the game? No. I do full stars everything.
      Do you need it? I think yes, cause you noob, you think characters are viable when they are at least at c1 or c2. Why not say c6 already hahaha

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