Émilie

Émilie
ÉmilieNameÉmilie
TitleScie di mille profumi
Occupation???
AssociationFONTAINE
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Polearm
ElementElement Dendro
Day of Birth1
Month of Birth1
Vision (Introduced)Dendro
Constellation (Introduced)Pomum de Ambra
Chinese Seuyu???
Japanese Seuyu???
English Seuyu???
Korean Seuyu???
Description测试角色
Character Ascension Materials
Scheggia di smeraldo Nagadus
Frammento di Smeraldo Nagadus
Pezzo di smeraldo Nagadus
Gemma di smeraldo Nagadus
Frammento di Melodia dorata
Giglio Lagoluce
Ingranaggio dentato
Ingranaggio cilindrico
Ingranaggio dinamico artificiato
Skill Ascension Materials
Insegnamenti dell'ordine
Guida all'ordine
Filosofie dell'ordine
Piuma setosa
Corona della saggezza

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus CritDMG%MaterialsTotal Materials
1105626.0756.845.0%50.0%0%
20274067.62147.445.0%50.0%0%
Scheggia di smeraldo Nagadus1
Giglio Lagoluce3
Ingranaggio dentato3
Mora20000
Scheggia di smeraldo Nagadus1
Giglio Lagoluce3
Ingranaggio dentato3
Mora20000
20+364689.97196.175.0%50.0%0%
405455134.62293.545.0%50.0%0%
Frammento di Smeraldo Nagadus3
Frammento di Melodia dorata2
Giglio Lagoluce10
Ingranaggio dentato15
Mora40000
Scheggia di smeraldo Nagadus1
Giglio Lagoluce13
Ingranaggio dentato18
Mora60000
Frammento di Smeraldo Nagadus3
Frammento di Melodia dorata2
40+6099150.5328.175.0%50.0%9.6%
507016173.16377.565.0%50.0%9.6%
Frammento di Smeraldo Nagadus6
Frammento di Melodia dorata4
Giglio Lagoluce20
Ingranaggio cilindrico12
Mora60000
Scheggia di smeraldo Nagadus1
Giglio Lagoluce33
Ingranaggio dentato18
Mora120K
Frammento di Smeraldo Nagadus9
Frammento di Melodia dorata6
Ingranaggio cilindrico12
50+7874194.33423.735.0%50.0%19.2%
608802217.22473.635.0%50.0%19.2%
Pezzo di smeraldo Nagadus3
Frammento di Melodia dorata8
Giglio Lagoluce30
Ingranaggio cilindrico18
Mora80000
Scheggia di smeraldo Nagadus1
Giglio Lagoluce63
Ingranaggio dentato18
Mora200K
Frammento di Smeraldo Nagadus9
Frammento di Melodia dorata14
Ingranaggio cilindrico30
Pezzo di smeraldo Nagadus3
60+9445233.1508.265.0%50.0%19.2%
7010381256.19558.625.0%50.0%19.2%
Pezzo di smeraldo Nagadus6
Frammento di Melodia dorata12
Giglio Lagoluce45
Ingranaggio dinamico artificiato12
Mora100K
Scheggia di smeraldo Nagadus1
Giglio Lagoluce108
Ingranaggio dentato18
Mora300K
Frammento di Smeraldo Nagadus9
Frammento di Melodia dorata26
Ingranaggio cilindrico30
Pezzo di smeraldo Nagadus9
Ingranaggio dinamico artificiato12
70+11025272.07593.255.0%50.0%28.8%
8011971295.43644.175.0%50.0%28.8%
Gemma di smeraldo Nagadus6
Frammento di Melodia dorata20
Giglio Lagoluce60
Ingranaggio dinamico artificiato24
Mora120K
Scheggia di smeraldo Nagadus1
Giglio Lagoluce168
Ingranaggio dentato18
Mora420K
Frammento di Smeraldo Nagadus9
Frammento di Melodia dorata46
Ingranaggio cilindrico30
Pezzo di smeraldo Nagadus9
Ingranaggio dinamico artificiato36
Gemma di smeraldo Nagadus6
80+12615311.31678.85.0%50.0%38.4%
9013568334.85730.135.0%50.0%38.4%

Skills

Active Skils

Attacco normale: Lancia scacciaombre (modificata)Attacco normale: Lancia scacciaombre (modificata)
Attacco normale
Sferra fino a 4 colpi di lancia consecutivi.

Attacco caricato
Consuma una determinata quantità di vigore per eseguire un fendente verso l'alto.

Attacco in picchiata
Attacca scagliandosi contro il suolo da mezz'aria, infliggendo DAN agli avversari lungo la traiettoria e DAN ad area all'impatto.
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
DAN da 1º colpo48.56%52.51%56.47%62.11%66.07%70.58%76.79%83.01%89.22%95.99%102.77%109.54%116.32%123.1%129.87%
DAN da 2º colpo44.9%48.55%52.2%57.42%61.08%65.26%71%76.74%82.48%88.75%95.01%101.28%107.54%113.8%120.07%
DAN da 3º colpo59.3%64.13%68.95%75.85%80.68%86.19%93.78%101.36%108.95%117.22%125.5%133.77%142.05%150.32%158.59%
DAN da 4º colpo75.1%81.22%87.33%96.06%102.17%109.16%118.77%128.37%137.98%148.46%158.94%169.42%179.9%190.38%200.86%
DAN da ATT caricato91.33%98.77%106.2%116.82%124.25%132.75%144.43%156.11%167.8%180.54%193.28%206.03%218.77%231.52%244.26%
Costo vigore attacco caricato252525252525252525252525252525
DAN da ATT in picchiata63.93%69.14%74.34%81.77%86.98%92.93%101.1%109.28%117.46%126.38%135.3%144.22%153.14%162.06%170.98%
DAN da ATT in picchiata basso/alto127.84% / 159.68%138.24% / 172.67%148.65% / 185.67%163.51% / 204.24%173.92% / 217.23%185.81% / 232.09%202.16% / 252.51%218.51% / 272.93%234.86% / 293.36%252.7% / 315.64%270.54% / 337.92%288.38% / 360.2%306.22% / 382.48%324.05% / 404.76%341.89% / 427.04%
Estratto fragranteEstratto fragrante
Crea una Teca di Lumidouce che infligge DAN da Dendro ad area.

Teca di Lumidouce
· Attacca spargendo Sbuffi di Limpirugiada a intervalli regolari contro gli avversari circostanti, infliggendo DAN da Dendro.
· Quando gli avversari nelle vicinanze sono affetti da Ustione, questi emanano fino a 1 Aroma ogni 2 s a intervalli regolari. La Teca di Lumidouce accumula tutti gli Aromi circostanti e, dopo averne accumulati 2, il suo livello sale. L'aumento di livello permette alla Teca di spargere 1 Sbuffo di Limpirugiada in più ogni volta che attacca, aumentando al contempo i DAN inflitti e l'area d'effetto del suddetto attacco.
· La Teca di Lumidouce inizia dal livello 1 e può salire fino al livello 2, e non può essercene più di 1 in campo. Se non accumula alcun Aroma per più di 8 s, la Teca torna al livello 1.

Archè: Pneuma
A intervalli regolari, quando Émilie crea una Teca di Lumidouce in questo modo, evoca un Aculeo spettrale di fronte a lei che trafigge il suo avversario, infliggendo DAN da Dendro di polarità Pneuma.

"Il mondo è un'armonia di aromi, colori e canzoni senza fine."
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
DAN da abilità47.08%50.61%54.14%58.85%62.38%65.91%70.62%75.33%80.04%84.74%89.45%94.16%100.05%105.93%111.82%
DAN da ATT Teca di Lumidouce livello 139.6%42.57%45.54%49.5%52.47%55.44%59.4%63.36%67.32%71.28%75.24%79.2%84.15%89.1%94.05%
DAN da ATT Teca di Lumidouce livello 284%×290.3%×296.6%×2105%×2111.3%×2117.6%×2126%×2134.4%×2142.8%×2151.2%×2159.6%×2168%×2178.5%×2189%×2199.5%×2
Durata Teca di Lumidouce22 s22 s22 s22 s22 s22 s22 s22 s22 s22 s22 s22 s22 s22 s22 s
DAN da Aculeo spettrale38.52%41.41%44.3%48.15%51.04%53.93%57.78%61.63%65.48%69.34%73.19%77.04%81.86%86.67%91.49%
Intervallo Aculeo spettrale10 s10 s10 s10 s10 s10 s10 s10 s10 s10 s10 s10 s10 s10 s10 s
TdR abilità14 s14 s14 s14 s14 s14 s14 s14 s14 s14 s14 s14 s14 s14 s14 s
Rappresentazione aromaticaRappresentazione aromatica
Émilie converte le fragranze accumulate nella Teca in pura energia di Dendro, creando una Teca di Lumidouce di livello 3 e riponendo tutte le altre Teche già esistenti.
Mentre è presente, la Teca di Lumidouce di livello 3 non accumula Aromi, ma crea delle gocce di Rugiada odorosa che precipitano e attaccano gli avversari nel proprio raggio d'azione, infliggendo DAN da Dendro. 1 goccia di Rugiada odorosa precipita ogni 0,3 s, e ciascun avversario può essere designato come bersaglio ogni 0,7 s.
Quando la durata si esaurisce, viene ricreata una Teca di Lumidouce di livello 1. Se una Teca di Lumidouce era stata riposta al momento dell'utilizzo di Rappresentazione aromatica, la stessa Teca viene schierata di nuovo, e la sua durata originale viene ripristinata.
Mentre Rappresentazione aromatica è attiva, l'abilità elementale Estratto fragrante non crea altre Teche di Lumidouce.

Al diretto contatto con l'aria, ogni profumo inizia a cambiare, per poi dissiparsi nel vento, tra gli alberi e tra i fili d'erba. Ciò significa che nessuno avvertirà mai la medesima fragranza.
Lo stesso vale per il cammino che ognuno di noi sceglie di vivere. In questo senso, potremmo considerare i profumi come un'interpretazione della vita umana.
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
DAN da ATT Teca di Lumidouce livello 3217.2%233.49%249.78%271.5%287.79%304.08%325.8%347.52%369.24%390.96%412.68%434.4%461.55%488.7%515.85%
Durata Teca di Lumidouce livello 32.8 s2.8 s2.8 s2.8 s2.8 s2.8 s2.8 s2.8 s2.8 s2.8 s2.8 s2.8 s2.8 s2.8 s2.8 s
TdR13.5 s13.5 s13.5 s13.5 s13.5 s13.5 s13.5 s13.5 s13.5 s13.5 s13.5 s13.5 s13.5 s13.5 s13.5 s
Costo energia505050505050505050505050505050

Passive Skills

Spazio di testaSpazio di testa
Quando la Teca di Lumidouce creata da Émilie è in campo, tutti i membri del gruppo ottengono un 85% di RES a Pyro contro i DAN da Ustione.
Aroma persistenteAroma persistente
Quando accumula 2 Aromi, la Teca di Lumidouce di livello 2 li consuma per effondere della Colonia di Chiarugiada che infligge DAN da Dendro ad area agli avversari pari a un 600% dell'ATT di Émilie. Questi DAN non sono considerati DAN da abilità elementale.
RettificaRettifica
Émilie infligge DAN bonus agli avversari sotto l'effetto di Ustione in base al suo ATT, aumentando di un 15% i DAN inflitti per ogni 1.000 di ATT. È possibile ottenere in questo modo fino a un 36% di bonus DAN massimo.

Constellations

Estrazione di pallida fragranzaEstrazione di pallida fragranza
Aumenta di un 20% i DAN inflitti da Estratto fragrante e dalla Colonia di Chiarugiada del talento passivo Aroma persistente, se già sbloccato.
In più, quando i membri del gruppo vicini innescano una reazione di Ustione sugli avversari o infliggono DAN da Dendro ad avversari affetti da Ustione, viene generato 1 Aroma aggiuntivo. Quest'effetto può attivarsi una volta ogni 2,9 s.
Nota di testa del LagoluceNota di testa del Lagoluce
Quando Estratto fragrante, Rappresentazione aromatica o la Colonia di Chiarugiada del talento passivo Aroma persistente (se già sbloccato) colpiscono gli avversari, la RES a Dendro di questi ultimi si riduce di un 30% per 10 s.
Essenza sopraffinaEssenza sopraffina
Aumenta di 3 il livello di Estratto fragrante.
Il livello di potenziamento massimo è 15.
Nota di cuore di LumidouceNota di cuore di Lumidouce
La durata di Rappresentazione aromatica aumenta di 2 s. L'intervallo di selezione del bersaglio della Rugiada odorosa si riduce di 0,3 s.
Aroma della LimpirugiadaAroma della Limpirugiada
Aumenta di 3 il livello di Rappresentazione aromatica.
Il livello di potenziamento massimo è 15.
Sillage di MarcotteSillage di Marcotte
Usando Estratto fragrante o Rappresentazione aromatica, Émilie ottiene l'effetto Fragranza persistente per 5 s.
Quando Fragranza persistente è attivo, ogni attacco normale o caricato di Émilie genera 1 Aroma. Inoltre, i DAN inflitti da questi tipi di attacchi vengono convertiti in DAN da Dendro non influenzabili da altre infusioni elementali, e aumentano di un 300% dell'ATT di Émilie.

Fragranza persistente viene rimosso dopo aver generato 4 Aromi nei modi sopra descritti o al termine della sua durata effettiva. È possibile ottenere Fragranza persistente una volta ogni 12 s.

Skill Ascension

Sounds

Quotes

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Stories

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245 responses to “Émilie”

  1. What a joke they removed the 30s cooldown on her second passive if she react with electro but kept the -90% damage if she hit targets that are affected by quicken (so as soon as electro+dendro react its over) so that absolutely doesn’t change anything, having any electro will result to her no longer dealing any dmg, that’s disgustingly limiting

      
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  2. v3 changes

    Elemental Skill:
    * Level 2 Lumidouce Case Attack DMG buffed from 135.0%x2 to 151.2%x2
    * Level 2 Lumidouce Cases no longer revert to Level 1 if it hasn’t collected any Scent for 8s.

    Elemental Burst:
    * Level 3 Lumidouce Case Attack DMG buffed from 252.54% to 390.96%

    Passive 1:
    Dendro DMG Dealt buffed from 500% to 600%

    Passive 2:
    Her old P2 has been moved to P3. The new passive is:
    * “For every 1000 ATK Emilie has, she deals 15% increased DMG towards Burning enemies, for a maximum of 36% DMG.”

    Passive 3 (new):
    * When the Lumidouce Case created by Emilie is on the field, all party members gain 85% Pyro RES against Burning DMG. (this was her P2)

    C1:
    * DMG dealt from P1 buffed from 10% to 20%

    C2 (new):
    * OLD: When the Lumidouce Case created by Emilie collects Scents, Emilie will gain 1 Special Blend stack, increasing her ATK by 18% for 10s. Max 2 stacks, each stack is counted independently.
    * NEW: When Fragrance Extraction, Aromatic Explication or her Passive Talent Lingering Fragrance’s Cleardew Cologne hits an enemy, the enemy’s Dendro RES is decreased by 30% for 10s.

    C6:
    * DMG increase from Abiding Fragrance buffed from 250% to 300%.

      
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  3. Imagine if in natlan hoyo guys become intelligent, and they start to create new resonances, reactions. Now dendro and geo can create a new one! During the years people theorized these things, and actually isn’t that difficult.
    Maybe it is for hoyo.
    What a pity, and what a waste.
    Emilie as burning niche but also burning with geo can create something we don’t have yet.
    Too much fantasy for them!

      
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  4. Emilie got a massive W guys. As far as latest beta changes have been made, whats happened is that they removed the 90% reduced damage against quickened opponents and the disabling of her A1 for 30 seconds when triggering spread or quicken, but now her skill will drop down a tier if no burning enemies are present for 8 seconds.

    So this is actually a huge dub for Cyno mains. Finally someone to somewhat replace Nahida in multi-wave. We can also start seeing overburn, burningload, and many mix-and-match of burning teams. Chaos Cyno might actually have a strong legit team.

    Im curious what teams will be made around her. Perhaps a Furina forward vape team or a Dehya overburning team sounds good.

      
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    • Yes but no. I hate her design. She looks like a bad fanfic character. I stick with dendro Lumine.

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        • Rip the purple tall woman design. Even the dog girl design looked better. I’d pull her instead of this hybrid Lisa-Kaveh OC character. Also boob flaps on Fontaine? LOL. Someone please call Chiori to kill Emilie’s designer.

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    • Eliminate that burning aura and she immediately lose that 36% dmg bonus from her A1 passive. If you want simply dendro applier, there are other better options.

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    • As someone who fully abhors Nahida as a character (which also got indirectly heightened by a certain fanbase of her’s), fervent hope is held out for Emilie to act as a decent substitute with somewhat consistent Dendro application that isn’t locked behind a burst—at least enough for Cyno to do Cyno things. So far her E has 100% uptime. If they nuke it in the coming weeks, that’ll be yet another skip for me since 4.3.
      Most Electro comps keep using Nahida, and whenever a new Dendro character is showcased, it’s still Nahida right there taking up most of the screentime. And then they’ll just straight-up nonchalantly turn it into Nahida Showcase #83.

      Also, Emilie design appreciator here. Never cared about the “pretending to be sad and depressed ‘ara-ara mommy’ thicc etc” lavender lady-whatever design. Kind reminder that Rosaria already exists.

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      • Eyy same. I refuse to use her. But I always asked myself with Emilie: I will only be using her as a dendro applier since I usually just do quickbloom. Is it worth getting a 5 star just for that since her damage will be non-existent anyway?

        If they remove that restriction, 100% grabbing her. If not, maybe on a rerun when we get more burn friendly units.

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        • Totally. Plus I’ve been playing since launch and can clear everything in the game by now without issues, so “wasting wishes pulling for trash like Emilie instead of Nahida” really is a moot point. I don’t like Nahida and I don’t need her. It won’t change. I like Emilie, so I’m pulling for Emilie. It’s that simple. Not my fault if that makes people become lethargic. Nahida is portrayed as a little helpless baby, and I’m just not into that. Nor “el-oh-el-eye” characters in general.

          I’ll use Emilie as just a fun new toy to mess around with, assuming no nuclear nerfs occur.

          Hopefully you obtain and enjoy your Emilie!!!111ONE

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          • Ah that makes sense. I’ve been playing for less than a year and still have to prioritize pulls. But I am closer to that stage of pulling for whoever I want seeing how after Furina’s rerun, I’ll only be missing two characters.

            May your Emilie pulls go as you want them to and your dendro teams remain Nahida-less :3

          • Nahida is portrayed as a helpless little baby lol. She contributes more toward the Traveler’s journey than all other Archons combined. People like her because she is an actual badass character even though she is short.

      • In other words, you’re coping because of your hatred towards Nahida. It’s just a game bro. You only see her for 2 seconds per rotation, but you’re ok to waste 180 wishes for a weaker character. Nahida haters are fascinating people, I tell you.

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        • Yep. It’s just a game, and we’re allowed to dislike fictional characters in games. Sorry if me not being part of the can-do-no-wrong Nahida Gang makes you sore. It’s just an opinion bro. Play how you play, and we’ll play how we play.

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          • nah he’s right, hating something as inoffensive as a genshin character so much you don’t want to roll them is pretty sad. but i guess people that somehow hate kazuha furina and neuvillette exist and they’re top meta at all times. they make for funny entertainment though

          • Yes it’s just an opinion but we are allowed to respond to their shit opinion. People thrown insults to our favorite character, called us names “oH yOu LiKe Nahida YoU mUsT bE a loLiCon”, but you expect us to be the one to chill? lol. lmao even.

        • Those people are moralists. They really believe that they are saving the world by refusing to play fictional child characters.

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  5. I wonder if she’s worth pulling for my plunge Barbara team (currently using Nahida, XL, Cloud)

      
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    • emilie is better dmg upgrade for burn related team.

      tho If you are already wreck abyss with current teams then emilie wouldn’t give you anything extra over nahida.
      but good pull if you plan to use nahida on the other team.

      you can also use both emilie and nahida on the same team and nahida use deepwood to buf emilie’s dmg in a pure burn team.

      honestly a decent unit you can both skip and pull without any problem.

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    • Less Barbara vape damage (no Nahida EM buff) but higher Emilie personal damage compared to Nahida’s.
      Barbara isn’t a particularly great plunge character in the first place so losing a bit of plunge damage by replacing Nahida with Emilie will likely improve that team’s damage. Maintaining the burning aura on enemies with Emilie and Xiangling shouldn’t be a problem.
      If you want to improve the team, Emilie could be worth it, but if your goal is just to deal big damage numbers with Barbara specifically, it’s best to keep the team as it is.

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  6. Initial thoughts on Emilie,

    I feel that Emilie is going to a great Sub-DPS character. May not top tier, but definitely high tier (around the level of Yae Miko).

    She has great uptime on her elemental skill, and does good damage, both in terms of single target and for AOE. From what I’ve seen of burst, it seems similar to Ganyu and Ayato’s burst, except it last for a much shorter duration but does more damage in that short window.

    I think that upon release there are going to be two main team templates Emilie will be used on:

    “Pure” burning:

    Teams that rely heavily on boosting her raw dendro damage, with burning damage secondary. Would likely consist of Emilie, another dendro character holding Deep Wood memories for Dendro Resist and additional Dendro application, a pyro character, and either a anemo character that can infuse Pyro or a another Pyro character.

    These teams can help underutilized units get some usage, such as Klee, Dehya, Sayu, Kiara, and Collei.

    Burn Melt:

    Teams that rely on the Pyro aura to allow Cyro units to reliably cause the reverse melt reaction. This team template is already usable with Nahida, but Emilie has the advantage of higher personal damage and burn resistance, in exchange for less AOE and Dendro application. With Emilie this would require a Pyro unit to inflect Pyro status, a Cryo unit to trigger the melt reaction (Wriothesley, Ganyu, Rosaria, or Chongyun are the main candidates for this in my opinion) and a flex slot. The flex could be an Anemo unit with VV to shred cyro resistances, Zhong Li (who gives a shield and shreds all resistances) or Shenhe to directly boost the reverse melter’s damage.

    Emilie could be used for Burn Vaporize, but the only hydro unit who could reliably use this reaction is Neuvillette and he has other teams that are probably easier to use.

    Additional characters from Natlan could make Emilie even better but she looks to have a pretty solid foundation at launch.

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    • Emilie is only good in Burn comps, but because of her Passive Talent and the way her Elemental Skill only procs with Burning opponents, this prevents her from building Aggravate/Spread comps with her. So basically, not a good pairing.

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