玛拉妮

玛拉妮
玛拉妮Name玛拉妮
Title哗啦啦逐浪客
Occupation梅兹特利
AssociationNATLAN
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Catalyst
ElementElement Hydro
Day of Birth3
Month of Birth8
Vision (Introduced)
Constellation (Introduced)浪海豹座
Chinese Seuyu王晓彤
Japanese Seuyu东山奈央
English Seuyu卡桑德拉·李·莫里斯
Korean Seuyu金度希
Description纳塔远近闻名的向导,水上用品商店的经营者,精通各类水上运动的逐浪客。
Character Ascension Materials
涤净青金碎屑
涤净青金断片
涤净青金块
涤净青金
受祝所缚之印
浪沫羽鳃
卫从的木哨
战士的铁哨
龙冠武士的金哨
Skill Ascension Materials
「角逐」的教导
「角逐」的指引
「角逐」的哲学
无光质块
智识之冕

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus CritRate%MaterialsTotal Materials
1118214.1544.395.0%50.0%0%
20306636.71115.165.0%50.0%0%
涤净青金碎屑1
浪沫羽鳃3
卫从的木哨3
摩拉20000
涤净青金碎屑1
浪沫羽鳃3
卫从的木哨3
摩拉20000
20+408048.84153.225.0%50.0%0%
40610573.08229.275.0%50.0%0%
涤净青金断片3
受祝所缚之印2
浪沫羽鳃10
卫从的木哨15
摩拉40000
涤净青金碎屑1
浪沫羽鳃13
卫从的木哨18
摩拉60000
涤净青金断片3
受祝所缚之印2
40+682581.7256.315.0%50.0%4.8%
50785294.0294.895.0%50.0%4.8%
涤净青金断片6
受祝所缚之印4
浪沫羽鳃20
战士的铁哨12
摩拉60000
涤净青金碎屑1
浪沫羽鳃33
卫从的木哨18
摩拉120K
涤净青金断片9
受祝所缚之印6
战士的铁哨12
50+8813105.49330.955.0%50.0%9.6%
609850117.92369.935.0%50.0%9.6%
涤净青金块3
受祝所缚之印8
浪沫羽鳃30
战士的铁哨18
摩拉80000
涤净青金碎屑1
浪沫羽鳃63
卫从的木哨18
摩拉200K
涤净青金断片9
受祝所缚之印14
战士的铁哨30
涤净青金块3
60+10571126.54396.985.0%50.0%9.6%
7011618139.08436.315.0%50.0%9.6%
涤净青金块6
受祝所缚之印12
浪沫羽鳃45
龙冠武士的金哨12
摩拉100K
涤净青金碎屑1
浪沫羽鳃108
卫从的木哨18
摩拉300K
涤净青金断片9
受祝所缚之印26
战士的铁哨30
涤净青金块9
龙冠武士的金哨12
70+12338147.7463.365.0%50.0%14.4%
8013397160.38503.135.0%50.0%14.4%
涤净青金6
受祝所缚之印20
浪沫羽鳃60
龙冠武士的金哨24
摩拉120K
涤净青金碎屑1
浪沫羽鳃168
卫从的木哨18
摩拉420K
涤净青金断片9
受祝所缚之印46
战士的铁哨30
涤净青金块9
龙冠武士的金哨36
涤净青金6
80+14117169.0530.185.0%50.0%19.2%
9015185181.78570.275.0%50.0%19.2%

Skills

Active Skils

普通攻击·降温处理普通攻击·降温处理
普通攻击
进行至多三段攻击,造成水元素伤害。

重击
消耗一定体力,向空中击出坠落时会造成水元素范围伤害的水豚球。

下落攻击
凝聚水元素的力量,从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成水元素范围伤害。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
一段伤害51.4%55.25%59.11%64.25%68.1%71.95%77.09%82.23%87.37%92.51%97.65%102.79%109.22%115.64%122.07%
二段伤害44.63%47.97%51.32%55.78%59.13%62.48%66.94%71.4%75.86%80.33%84.79%89.25%94.83%100.41%105.99%
三段伤害70.03%75.29%80.54%87.54%92.8%98.05%105.05%112.06%119.06%126.06%133.07%140.07%148.82%157.58%166.33%
重击伤害142.88%153.6%164.31%178.6%189.32%200.03%214.32%228.61%242.9%257.18%271.47%285.76%303.62%321.48%339.34%
重击体力消耗50点50点50点50点50点50点50点50点50点50点50点50点50点50点50点
下坠期间伤害56.83%61.45%66.08%72.69%77.31%82.6%89.87%97.14%104.41%112.34%120.27%128.2%136.12%144.05%151.98%
低空/高空坠地冲击伤害113.63% / 141.93%122.88% / 153.49%132.13% / 165.04%145.35% / 181.54%154.59% / 193.1%165.17% / 206.3%179.7% / 224.45%194.23% / 242.61%208.77% / 260.76%224.62% / 280.57%240.48% / 300.37%256.34% / 320.18%272.19% / 339.98%288.05% / 359.79%303.9% / 379.59%
踏鲨破浪踏鲨破浪
以驾驭速度与水潮的心得,随时随地进入冲浪的架势。
施放后,玛拉妮将获得60点夜魂值并进入夜魂加持状态。

夜魂加持·玛拉妮
持续消耗夜魂值。夜魂值耗尽时,或是再次施放时,玛拉妮的夜魂加持将会结束。夜魂加持状态具有如下特性:
·搭乘鲨鲨冲浪板,提升玛拉妮的移动速度与抗打断能力。玛拉妮在这种状态下能在水面与液态燃素上移动,并免疫液态燃素的伤害;
·进行普通攻击时,将转为进行鲨鲨撕咬,基于玛拉妮的生命值上限造成具有夜魂性质的水元素伤害。鲨鲨撕咬能够在空中进行,造成的伤害被视为普通攻击伤害;
·在这种状态下接触敌人时,玛拉妮对敌人施加猎物标记,并获得1层浪势充能,浪势充能至多叠加3层,每0.7秒至多通过同一个敌人获得1层。

浪势充能与猎物标记
进行鲨鲨撕咬时,玛拉妮将依据浪势充能的层数,提高造成的伤害,拥有3层浪势充能时,玛拉妮的鲨鲨撕咬将转为巨浪鲨鲨撕咬,造成的伤害进一步提升,并在命中敌人时清除浪势充能。
鲨鲨撕咬命中敌人时,将移除其猎物标记,并向附近至多5名处于猎物标记标记状态下的敌人发射鲨鲨飞弹,造成相当于此次鲨鲨撕咬的伤害,并清除这些敌人的猎物标记;此次鲨鲨撕咬与鲨鲨飞弹的目标敌人超过1名时,造成的伤害将会降低,至多在达到3名敌人时造成原本72%的伤害。

首先鲨鲨不只是一个冲浪板,它还是淡水鲨。其次,它也不是真的要吃,只是真的会咬。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
鲨鲨撕咬基础伤害8.68%生命值上限9.33%生命值上限9.98%生命值上限10.85%生命值上限11.5%生命值上限12.15%生命值上限13.02%生命值上限13.89%生命值上限14.76%生命值上限15.62%生命值上限16.49%生命值上限17.36%生命值上限18.45%生命值上限19.53%生命值上限20.62%生命值上限
浪势充能伤害提升4.34%生命值上限 / 层4.67%生命值上限 / 层4.99%生命值上限 / 层5.43%生命值上限 / 层5.75%生命值上限 / 层6.08%生命值上限 / 层6.51%生命值上限 / 层6.94%生命值上限 / 层7.38%生命值上限 / 层7.81%生命值上限 / 层8.25%生命值上限 / 层8.68%生命值上限 / 层9.22%生命值上限 / 层9.77%生命值上限 / 层10.31%生命值上限 / 层
巨浪鲨鲨撕咬伤害额外提升21.7%生命值上限23.33%生命值上限24.96%生命值上限27.13%生命值上限28.75%生命值上限30.38%生命值上限32.55%生命值上限34.72%生命值上限36.89%生命值上限39.06%生命值上限41.23%生命值上限43.4%生命值上限46.11%生命值上限48.83%生命值上限51.54%生命值上限
鲨鲨撕咬冷却时间1.8秒1.8秒1.8秒1.8秒1.8秒1.8秒1.8秒1.8秒1.8秒1.8秒1.8秒1.8秒1.8秒1.8秒1.8秒
夜魂值上限60点60点60点60点60点60点60点60点60点60点60点60点60点60点60点
冷却时间6秒6秒6秒6秒6秒6秒6秒6秒6秒6秒6秒6秒6秒6秒6秒
爆瀑飞弹爆瀑飞弹
发射能追踪敌人的特大号鲨鲨导弹,基于玛拉妮的生命值上限造成具有夜魂性质的水元素范围伤害。

玛拉妮之所以把鲨鲨导弹叫这个名字,是因为里面有水有火,听起来很温泉。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
技能伤害58.44%生命值上限62.82%生命值上限67.21%生命值上限73.05%生命值上限77.43%生命值上限81.81%生命值上限87.66%生命值上限93.5%生命值上限99.35%生命值上限105.19%生命值上限111.03%生命值上限116.88%生命值上限124.18%生命值上限131.49%生命值上限138.79%生命值上限
冷却时间15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒
元素能量606060606060606060606060606060

Passive Skills

要诀是保持笑容!要诀是保持笑容!
在纳塔存在燃素机制的区域时,与部分采集物交互能够恢复15点燃素。此外,在小地图上显示周围的纳塔区域特产的位置。
夜域赐礼·波涛顶底夜域赐礼·波涛顶底
在夜魂值耗竭后,玛拉妮将会转而消耗燃素来维持夜魂加持。
在纳塔存在燃素机制的区域时,能够进行夜魂传递·玛拉妮。当前场上角色处于冲刺、游泳或是特定天赋赋予的移动状态下,或是位于一定高度的空中时,切换玛拉妮登场时触发:玛拉妮将进入夜魂加持状态,并获得40点夜魂值。自己的队伍每10秒能触发一次夜魂传递。

此外,玛拉妮在夜魂加持状态下在水面与液态燃素上移动时:在纳塔地区时消耗的夜魂值或燃素降低75%,在纳塔地区外消耗的夜魂值降低35%。
耐热型淡水豚豚耐热型淡水豚豚
巨浪鲨鲨撕咬命中敌人时,将在附近产生一个豚豚球。获得豚豚球时,玛拉妮自己将恢复20点夜魂值。一次夜魂加持期间,至多通过这种方式产生2个豚豚球。
纳塔最好的向导纳塔最好的向导
队伍中的附近的角色触发「夜魂迸发」后,玛拉妮将获得一层持续20秒、至多叠加3层的逐浪心得。施放爆瀑飞弹时,玛拉妮将清除所有逐浪心得,并基于清除的层数,基于生命值上限的15%/30%/45%提高本次爆瀑飞弹造成的伤害。

Constellations

悠闲的「梅兹特利」…悠闲的「梅兹特利」…
进入夜魂加持状态后的第一次巨浪鲨鲨撕咬及它所触发的鲨鲨飞弹造成的伤害提升,提升值相当于玛拉妮生命值上限的66%。此次伤害提升遵循踏鲨破浪的伤害衰减规则。
此外,不处于战斗状态下时,玛拉妮的夜魂加持状态消耗的夜魂值与燃素降低30%。
全力以赴玛拉妮!全力以赴玛拉妮!
进入夜魂加持状态时,玛拉妮获得2层踏鲨破浪的浪势充能;玛拉妮获得豚豚球时,获得1层浪势充能。
此外,玛拉妮在一次夜魂加持期间获得2个豚豚球的2秒内,额外恢复12点夜魂值。该效果需要解锁固有天赋「耐热型淡水豚豚」。
在欢乐海上冲浪在欢乐海上冲浪
踏鲨破浪的技能等级提高3级。
至多提升至15级。
鲨鲨主食是豚豚。鲨鲨主食是豚豚。
获得豚豚球时,玛拉妮恢复8点元素能量;该效果需要解锁固有天赋「耐热型淡水豚豚」。
此外,爆瀑飞弹造成的伤害提升75%。
同款冲浪板有售!同款冲浪板有售!
爆瀑飞弹的技能等级提高3级。
至多提升至15级。
「流泉之众」的精神「流泉之众」的精神
对命之座「悠闲的「梅兹特利」…」的伤害提升效果,移除原本每次夜魂加持只能触发一次的限制。

Skill Ascension

Sounds

TitleENCNJPKR
Party Switch
Opening Chest
Normal Attack
Medium Attack
Heavy Attack
Taking Damage (Low)
Taking Damage (High)
Battle Skill #1
Battle Skill #3
loc_combat_sound_1000500
Sprinting Starts
Jumping
Climbing
Heavy Breathing (Climbing)
Open World Gliding (Start)
Open World Idle
Fainting
Idle Performance

Quotes

Audio Language:
TitleVoiceOver
初次见面…
闲聊·出来玩
闲聊·逐浪
闲聊·团结
下雨的时候…
打雷的时候…
下雪的时候…
阳光很好…
刮大风了…
在沙漠的时候…
早上好…
中午好…
晚上好…
晚安…
关于玛拉妮自己·镇店之宝
关于玛拉妮自己·舞蹈
* 好感等级达到4后开启
关于我们·招呼
关于我们·互相托付
* 好感等级达到6后开启
关于「神之眼」…
* 好感等级达到4后开启
有什么想要分享…
感兴趣的见闻…
关于玛薇卡…
* 好感等级达到4后开启
关于卡齐娜…
* 好感等级达到4后开启
关于基尼奇…
* 好感等级达到4后开启
关于恰斯卡…
* 好感等级达到4后开启
关于茜特菈莉…
* 好感等级达到4后开启
关于伊安珊…
* 好感等级达到4后开启
关于希诺宁…
* 好感等级达到4后开启
关于伊法…
* 好感等级达到4后开启
想要了解玛拉妮·其一
想要了解玛拉妮·其二
* 好感等级达到3后开启
想要了解玛拉妮·其三
* 好感等级达到4后开启
想要了解玛拉妮·其四
* 好感等级达到5后开启
想要了解玛拉妮·其五
* 好感等级达到6后开启
玛拉妮的爱好…
玛拉妮的烦恼…
喜欢的食物…
讨厌的食物…
* 完成「黑石湮落白石下」剧情
收到赠礼·其一
收到赠礼·其二
收到赠礼·其三
生日…
突破的感受·起
* 突破等级「1」阶后开启
突破的感受·承
* 突破等级「2」阶后开启
突破的感受·转
* 突破等级「4」阶后开启
突破的感受·合
* 突破等级「6」阶后开启
元素战技·其一
元素战技·其二
元素战技·其三
元素战技·其四
元素战技·其五
元素战技·其六
元素爆发·其一
元素爆发·其二
元素爆发·其三
冲刺开始·其一
冲刺开始·其二
打开宝箱·其一
打开宝箱·其二
打开宝箱·其三
生命值低·其一
生命值低·其二
生命值低·其三
同伴生命值低·其一
同伴生命值低·其二
倒下·其一
倒下·其二
倒下·其三
普通受击·其一
重受击·其一
重受击·其二
加入队伍·其一
加入队伍·其二
加入队伍·其三

Stories

TitleText
角色详细初到「流泉之众」的旅人,如果想要体验这里流行的水上运动,诸如游泳,冲浪,潜水,水球…大家准会推荐他去找玛拉妮聊聊。
玛拉妮所经营的水上用品商店「悠游豚豚」,商品设计考究,质量过硬,而她本人作为向导的知识储备也十分丰富。她不仅会热心地为顾客挑选「能带来好运」的款式和颜色,还会推荐适宜的温泉,或是舒适的海滨浴场和洁净的沙滩,准能让顾客们度过一段愉快的休闲观光之旅。
至于那些热衷于户外探险,秘境寻宝的冒险者,如果愿意花上一笔费用,还能邀请玛拉妮为他们亲自带路。作为新生代向导中的佼佼者,玛拉妮拥有丰富的野外知识和向导经验,无论游客们是想安全稳妥地抵达目的地,还是收获一段充满乐趣与惊喜的旅途,玛拉妮都能满足他们的愿望。
「旅途最重要的是,在前往目的地的过程中享受快乐,其次是,要挑一个幸运时刻出发!」
角色故事1只要在「流泉之众」待过一段时间的人,无论是居民,还是游客,几乎都会对某位少女产生印象。
比如说,你正在海边安静地享受日光浴,突然听到一声由远而近的「哟呼——!」,一位踩在冲浪板上的少女自海中高速冲到岸边,猛地跳到沙滩上,细沙高高扬起。
又比如说,你旁观着一场沙滩排球比赛,某位身材灵巧的姑娘,大声鼓励着其他队友,下一秒又纵身跃起,将球用力打向对面,兴奋的喊声随海浪一同回荡。
还有一次,你受邀参加了一场聚会,初次相见的宾客们正在小声交谈,气氛有些局促。这时候,她如大明星一般盛大登场,大声宣布:
「怎么回事,大家太安静了!音乐动起来,要准备跳舞了!」
随即,她应和着音乐的节奏,跳到场地中间扭动起了身体。旁人被这份热情感染,也纷纷加入其中…
你尝试跟其他人打听她是谁,然后毫不费力地得到了一个名字:玛拉妮。
后来当你去采购水上用品,你又一次在店里看到那张笑容灿烂的面孔。
你本来只想买一个冲浪板,结果还从她口中得知了「流泉之众」各处温泉的位置和体验区别,冲浪需要注意的事项,以及去什么地方可以遇到她的鳍游龙小伙伴。当然,她还推荐你买蓝色的款式,据说能带来好运。
「其实,我之前就见过你…」你尝试提起那些打过照面的场合。
「哎呀,原来是老朋友了!那这次就算你六折,想学冲浪的话下次找我!」
你本来只想简单放松几天,最后却待了好几个月。一来二去,你们确实成为了关系很好的朋友。你终于好奇地问她,为什么对每个朋友,甚至是第一次见面的人,都能如此热心呢?
「嗯,我觉得嘛…世界上分成两种人,一种是已经认识的朋友,另一种是还没相遇的朋友。」
玛拉妮略加思索,露出一个大大的笑容。
* 好感等级达到2后开启
角色故事2玛拉妮的父母是颇有成就的贸易商人,他们不仅在纳塔各地搭建了贸易网络,与国外的商人也建立了合作关系。
小时候,玛拉妮的父母总是忙于应酬,有时候十天半月都在外奔波。玛拉妮就和家里的小狗走街串巷,或是和部族里其他的小孩挑战各类水上运动。
唯独到了假日,一家人一定会好好地布置家里,再做一顿大餐来庆祝。
在一次家庭聚餐中,玛拉妮提出,想要替忙碌的父母分担一些工作。这样的话,温馨的家庭时间也会增加吧。
「好多大人都说我的性格适合做生意呢!」玛拉妮说。
母亲认为,玛拉妮应该多尝试不同的事情,体验不同的风景,再决定自己真正想做的事。
父亲也说,到时候如果她真的打算经商,再接手家里的生意不迟;如果她找到了更感兴趣的事,他们也会全力支持。
后来玛拉妮确实去了很多地方,她像一只飞鸟,轻轻地掠过纳塔的每一座山峰,每一个峡谷。远方的风景很迷人,可是来自海边的鸟儿飞得久了,常常思念起海风的咸腥。
她又回到了家,玩各种水上运动,研究起装备。她不满足于成品,学着自己动手改装性能,再涂上能带来好运气的颜色,足够有个性的纹样。
流行趋势因她而起,玛拉妮每换一种装备,大家都争相向她打听同款。玛拉妮有求必应,一来二去,成了「装备商人」,赚了不少摩拉。
「悠游豚豚」开业以来,更是成了水上运动爱好者的聚集地。当然,这里面有人更喜欢运动,有人则更喜欢装备。
无论如何,玛拉妮逐渐体会到了经商的乐趣——人们在得到心爱之物时如获至宝的笑容,比亮闪闪的摩拉更为闪耀。
但这是玛拉妮最想做的事情吗?若是这么问她,她定会挠挠头:
「哎呀,人生还长呢,也没必要一下子就决定终点啦。只要旅途不结束,就能一直看到不同的风景,这样才有意思嘛!」
* 好感等级达到3后开启
角色故事3曾经,玛拉妮旅游的时候从不提前规划。到了一个地方,她就四处闲逛,跟当地人谈天说地,打听当地有什么好吃好玩的,又有什么独特习俗,再临时决定当天要去什么地方。
若是聊得热络,玛拉妮还会兴高采烈地邀请他们同行,最后往往会发展成一场热闹的聚会或者郊游。
只要玛拉妮待的时间稍微长一些,她就会对「本地人才知道的景点」了如指掌。
偶尔有同样来观光的游客找玛拉妮问路,一见玛拉妮如数家珍的样子,都容易以为她是位向导,就提出花钱请她带路。
玛拉妮连连摆手:「向导是要保证游客安全的,我干不了这事。何况我也刚来这里没多久啦!」
每当有远方的朋友来到流泉之众,那更是玛拉妮大展身手的场合。
朋友里有人说她简直是天生的向导。又有人撺掇:
「等你当上向导了,带我们到没人去过的龙遗迹里转转吧。说不定能找到值钱的好宝贝呢。」
玛拉妮觉得这事可行,第二天就找到知名向导努乌先生,请求当他的学生。
玛拉妮问他,想要带人探险,应该掌握什么技能呢?
努乌先生思索片刻:「首先是野外求生知识,比如野生动物习性,常见植物用途和烹饪方式,选取露营地的方法。然后是山川自然知识,比如判断潮汐走向和岩浆的喷发周期。还要实际走访地形,把峡谷,洞穴,火山走一圈,嗯,花上三年时间就能入门了。」
玛拉妮几乎转身要走,但转念一想,还是想看看平时去不了的地方,就付了一大笔钱作为学费。
虽然努乌先生一直强调,安全抵达目的地是最重要的,但玛拉妮总是忍不住看看另一条岔路有什么。万一有什么了不得的宝藏呢?于是难免出现种种意外,比如误闯了鳍游龙的巢穴,或是掉进了被杂草掩盖的坑洞里。
对于这些状况,玛拉妮不以为意,在她看来,踩过了错误的道路也就等于记住了正确的道路,况且有时候还能收获一些意外惊喜,比如坑洞底下埋了一块年代未知的矿石。
后来她当上了向导,她记着老师说过的话,尽量给游客们规划稳妥安全的路线。但是,少了惊喜的旅途就像是苹果卷卷不放苹果,玛拉妮可不能接受。
有一回,玛拉妮带着游客来到一处视野开阔的高地,她提出要给大家拍合影。游客们摆好姿势,做好表情,就在玛拉妮举起相机的同时,远方的火山突然喷发。
玛拉妮在那瞬间按下快门,又在看到画片后拍手大笑:「取景完美!不愧是我测算出来的最佳观测地点。」
方才巨大的震动令游客们大为吃惊,面面相觑。玛拉妮解释道:
「放心,这里是绝对安全的距离啦。接下来还会有几波小爆发,大家可以坐下来好好观赏了。这可是会让人终生难忘的胜景哦!」
玛拉妮就是这么一位能让你在惊心动魄中安全到达目的地的,非常可靠的向导。
可惜,能卖出好价钱的龙遗物,至今还是没有找到。
* 好感等级达到4后开启
角色故事4「拜托你了,请务必帮我算算这次出行的运势!」玛拉妮全身抵着门喊道:「我给钱!」
「你另寻他人吧!」茜特菈莉——「烟谜主」部族离群索居的大祭司也同样在家内一侧抵着门:「出门带路而已,小丫头别瞎想,哪有这么多危险!」
两人隔着茜特菈莉的家门展开了角力,最后玛拉妮听到茜特菈莉威胁说,门坏了要全价赔偿才停下来。
玛拉妮当然不会灰心,第二次就提着满满当当的食盒登门拜访。
炸虾豆球、火焰炖肉、龙龙饼干…茜特菈莉虽然不想见客——主要是懒得收拾屋子——可看在食物的面子上还是开门把她放了进来。
待到茜特拉莉酒足饭饱后,心情舒畅之时,玛拉妮又是趁机一番请求,再加上一招必杀技:
「奶奶您知道吗,《蜃楼战记》要出新一卷了哦!」
茜特菈莉不动声色:「作为活字典级别的忠实读者,我当然知道了。」
「下回找我当向导的是来纳塔采风的八重堂编辑、作者,哎呀,说不定能提前弄到书呢。」
「咳咳,纳塔的土地充满了未知和神秘,我们都需要敬畏夜与火。我就破例帮你算一次吧。」
……
「如果遇到岔路口一定要朝右手边走。」这是茜特菈莉在冥想中吹开未来的迷烟,得到的启示,「还好小丫头你信得过我,这件事要是没预知到,怕是会出大事。」
出行之前,玛拉妮确认了地图,这次的目的地应该只有一条主道。可玛拉妮一行人走到火山内部时,前方却出现了地图上未曾标注的岔路。看起来,活跃的火山活动已经改变了附近的地形。
她按照茜特菈莉的说法,果真顺利地带领众人走到了原定的目的地。
自此,玛拉妮尊敬地称茜特菈莉为「大前辈」,常常带着各类礼物找她寻求一些「人生建议」。玛拉妮嘴里关于「幸运」「厄运」的说辞,从那时候开始也与日俱增。
时至今日,她们两个人仍在以茜特菈莉家的门板为界进行角力。如果茜特拉莉不慎落于下风,玛拉妮就要再一次从门缝里挤进她家了。
* 好感等级达到5后开启
角色故事5纳塔和深渊的战争持续了数百年,玛拉妮像其他纳塔人那样,从小听着英雄故事长大。可她目之所及的生活,并不像织物里所记载的故事那样充满危险,激动人心。
在玛拉妮的记忆中,「流泉之众」的氛围一直都悠哉游哉,不紧不慢。大人们相约洽谈正事,往往先泡一个舒服的温泉,然后一边吃着点心,喝着牛奶,才缓缓进入正题。
就连部族里流行的音乐,也都是慢悠悠的风格。
小时候的玛拉妮听了那些发生在遥远战场的故事,曾不解地问过担任守卫的长辈:
「深渊是很危险的敌人吗?为什么大家平时看起来一点也不紧张呢?」
长辈哈哈大笑,她摸着玛拉妮的头,说:「其实没那么可怕。等玛拉妮长大了也能顺利打倒的。」
玛拉妮仍有些不解,可是这个问题并不急迫,她便暂时抛诸脑后,继续无忧无虑地成长着。
直到某个夜晚,深渊突然袭击部族,玛拉妮亲眼看到守卫们是怎么样和魔物奋力作战,她才明白一直以来的悠闲生活,并不是一件理所当然的事情。
她跟着部族里的前辈,一点点地学习战斗的技巧。习惯于各类水上运动的她有着很好的身体素质,战斗时像一条迅疾的鲨鱼。
之后,她顺利地组建了队伍,参加「归火圣夜巡礼」,但这个基本都是新人的队伍在团体战中早早落败。
队友们有些沮丧,只有玛拉妮依旧乐呵呵的:「我们能跟那些老手打得有来有回的,已经很了不起了。而且,我们也积累了实战经验,下次一定能打得更好!」
果然如她所说,每次参赛都比上次的成绩更好,最终她摘得桂冠,得到了参加「巡夜者战争」的资格。
她记忆中的深渊敌人,依然是年少时那个夜晚的印象,如此的强大,势不可挡。可是当她和伙伴们遇敌之时,她惊讶地发现,她竟然可以打倒一只又一只的魔物。
「看来这次运气很好嘛,遇到的都是不太强的敌人。」
这样的「好运」一直跟随着玛拉妮,她三次参加「巡夜者战争」,又三次取得胜利,连复活的经历都未曾有过。
每当她得胜归来,部族里都会举行盛大的温泉聚会。有小孩听说她的经历,跑来请求她教授自己战斗的技巧。
「我也想成为像你这么厉害的战士!」
玛拉妮看着他们天真的脸庞,回想起了小时候,她向长辈提出的问题。她笑着摆摆手:
「深渊其实没那么可怕啦。你们现在就该好好玩,战斗的事情等长大再说嘛。」
「对了,下次我来教你们冲浪吧!」
* 好感等级达到6后开启
「鲨鲨冲浪板」玛拉妮冲浪的时候曾经遇到过一只淡水鲨。它从远处无声无息又非常迅速地靠近玛拉妮,一下子跳出水面,朝着玛拉妮露出锋利的牙齿,在太阳底下反射出一道寒光。
「哈哈,你也是来冲浪的吗?」玛拉妮灵活地调转方向,避开它的冲锋,脚下加速拉开距离:「那就和我比比速度吧!」
接受了挑战的淡水鲨猛追不舍,玛拉妮全力冲刺,浪花也自觉地为它们铺开一条长长的白色赛道。
临近岸边,淡水鲨追猎无果,悻悻掉头离去,玛拉妮在不远处挥手:「下次再一起玩呀!」
之后,玛拉妮好几次在相似的水域遇到了相同的挑战者。玛拉妮将它称为鲨鲨,一人一鲨多番比试。前几回玛拉妮速度更快,但鲨鲨也不甘示弱,一点点缩短距离,终于追上了玛拉妮。这回它没有张着牙咬过去,而是优雅地摆动胖胖的身躯,宣告它才是比赛的胜利者。
「这回是你赢了!来,说好的奖励。」玛拉妮给它投喂带来的小鱼干,顺便摸了摸它的鳍。
他们真的成了一起冲浪的伙伴。直到有一天,鲨鲨游玩结束,围着玛拉妮转了几圈,然后就摆摆尾巴,朝着夕阳的方向游远。
玛拉妮像往常一样朝它挥挥手。后来,玛拉妮再去老地方冲浪时,却再也没见到那只圆润又迅猛的身影。
玛拉妮知道,相遇本身即是一段旅途,大家总会有新的目的地,可是一起度过的时光却不会消失。
想到这里,玛拉妮翻出一张图纸,在上面写写画画。半个月后,她将「鲨鲨冲浪板」的设计图交给了熟悉的工匠。鲨鲨的鳍是硬硬的,但是尾巴很有弹性。为此,她精心挑选材料,还原她记忆中鲨鲨的触感,甚至连内部的牙齿和咬合关节都进行了复刻。
至于配色,自然要足够吸引眼球,要让见过鲨鲨的人都能记住它的样子。
玛拉妮踩着新装备出场,再次聚集了众人的目光。在大家的呼声中,「鲨鲨冲浪板」最终得以量产并上架售卖——当然,公开出售的版本并不能咬人。
玛拉妮冲浪的时候,偶尔会想到,什么时候能再和鲨鲨比试一回呢?「鲨鲨冲浪板」和鲨鲨到底哪边更快,她真的很想知道答案。
* 好感等级达到4后开启
神之眼后来的玛拉妮无比清晰「沃摩延」这个古名所具备的意义,而对此的切身感知,其实是始于多年以前那一个原本风平浪静的夜晚。
那天晚上,当玛拉妮和她的朋友们结束了热闹的温泉聚会,已经是午夜时分。众人沉浸在欢乐的余韵中,直到远处一声不合时宜的巨响,在安静的夜晚格外清晰。
人们面面相觑,没有人知道发生了什么。正在巡查的阿伽娅着急地跑来:「你们所有人,快去避难!深渊来袭了!」
现场开始骚动,众人准备往外撤离,而玛拉妮则高举手臂:「阿加娅阿姨,我想留下来帮忙!」
玛拉妮开了个头之后,其他人也陆陆续续地站出来,希望能出一份力。
「不行,你们没有实战经验,留在这里太危险了。战斗可不是开玩笑的事。」
但玛拉妮的决心也不是开玩笑的。作为部族的一份子,玛拉妮并不认为自己应该置身事外。
「除了战斗之外,应该还有我们能做的事。」
玛拉妮说着,回头看向那些同样选择留下来的熟悉的伙伴们——
伊拉帕脚下带风,跑得飞快,正好去通知附近的居民。奥兰塔体格壮硕,眼神又好,帮忙巡逻正合适。还有雅娜,她曾经担任过救生员,懂不少急救技术,能够担任后援…
「至于我嘛」,玛拉妮踏上她引以为傲的冲浪板,「我的速度是数一数二的。哪里需要我就去哪里!」
伙伴们都认可玛拉妮的说法,阿加娅也不便阻拦,就嘱咐大家一定要互相照应,安全第一。
「既然如此,玛拉妮,你跟我一起去找『深渊界门』吧。」
……
玛拉妮顺着游隙灵道快速地侦察部族周边的情况,确认「深渊界门」的位置。每找到一处,就和正在作战的守卫们同步信息。
其中一处界门涌出的魔物尤其多,众人陷入了苦战。等玛拉妮好不容易找来救援,战场已经遍布焦土与黑火。
阿加娅挥出一剑,利刃深深地嵌进了魔物的躯体,而她身后的另一只魔兽正在蓄势,准备发动袭击。
「小心!」玛拉妮高喊着,踩着冲浪板加速冲向魔兽,将它从空中撞翻,而她自己也不慎露出破绽。
受到挑衅的魔物转而对着玛拉妮举起利爪,她缩起身体,攻击却并未到来,温热的血液溅到了脸上,魔兽的心脏已被阿加娅的利刃击穿。
……
艰难的战斗持续到了天明。当他们确认完所有的「深渊界门」都被封锁,玛拉妮跟在阿加娅和守卫们的身后,浑身疲惫地回到部族。
玛拉妮注意到大家身上都有或大或小的伤痕,有人做了紧急处理,伤口缠着绷带。相比之下,被众人保护着的她,身上只有浅浅的擦伤。
玛拉妮心中萌生出了从未有过的,混合了不甘与后悔的感情。「如果我能够更快、更有效地提供支援就好了。」
玛拉妮握紧拳头,暗下决心,要找部族里的战士训练战斗技巧。
阿加娅将玛拉妮送回了家,焦急已久的家人这才知道玛拉妮刚从战场回来。
「她真是个非常勇敢的孩子。」临别之前,阿加娅拍了拍她的脑袋。
……
那天,玛拉妮做了一个很长的梦。如果不是她在翻身的时候,脸压到了一块硬物,她或许还能睡得更久。
她睁开眼,将硬物拿到手里,竟然是一颗晶莹剔透的神之眼。
顺着窗外照进来的阳光,她来回摩挲,反复观察,确认这并不是家里人买来的玩具。
「这算是初战告捷的战利品吗?还挺吉利的嘛。」
* 好感等级达到6后开启

168 responses to “玛拉妮”

  1. How strong is her sig over the new craftable catalyst? And what’s currently theorized to be her best teams with the available characters released thus far?

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  2. If there’s any old player, instead of talking about damage, let’s talk about farming.
    I personally decided I won’t do anything before the archon, and I’ll farm for her only in this region.
    I’ve grown very tired of it, and like many other old players, who farmed for many units, it’s time to stop. I can’t think to farm every domain every time, with this super shit of rng.
    I know that most of the community won’t care about, and that’s why without drama things never change. That’s the only possibility to be heard, especially from a company who doesnt give a shit of his community – and the ultimate proof is, just see how many trivial things they change, everything but important things. They change resin cap, and they don’t change how slow replenishes; they change artifact inventory, but they don’t change drops, etc. Just to pretend they’re doign something, and idiots maybe will sersiously take it as they fake to do, because the average user is a teen and doesn’t even realize this horrible manipulation.

    To me this will always remains the game with the highest potential I’ve ever seen, totally ruined by this disgusting rules, which do everything to make players tired. I don’t want to farm again, and I won’t pull either. Most of people “should” do it, if we want that those assholes change this rng shit. Keep pulling, keep loving, and things will never change

      
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      • we could assume there’s a reason for that, idk something like maybe the sentiment is felt by a significant vocal portion of the community? who could know

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      • And I agree every time
        Hoyo will change nothing and instead make things worse in each new game they release because it gets spenders refreshing resin

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    • I dont understand what’s the point of your complaints and your demand.
      I play since day 1
      I never farm min max artifact
      yet, I can do all contents, finish them all.

      You don’t have to min max build every character

      You don’t need to min max everything in the game to do any contents in the game. If you really want to min max, then bear the difficulty.

      Think better.

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      • you may be day 1 but you definitely can’t read
        nobody is talking about minmax
        farming is just boring and bad in this game
        you simp and “think” all you want for hoyo
        it’s the truth
        deal with it

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        • OP can do your comment: deal with it.

          The reason that he got tired or artifact is boring is most likely because he has been doing farming minmax artifact for so long time that he got burnout, where I never farming that much, just until I get decent artifact, this doesn’t make me burnout even after playing for almost 4 years.

          You are probably doing the same thing with him. It’s okay.

          Deal with it or you can simply uninstall the game.

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          • nah, you should deal with it, and stop doing dumbass assumptions
            I have the most cope ass builds, farming is ass
            my hu tao literally has 20 cr because no artifact rolled cr on any of their upgrade and i didn’t get a cr piece, i havent bothered farming since she can already clear with that, i just wait for good abyss cards and reset if needed
            again, the farming in this game is ass, that’s why i dont even bother to upgrade my hu tao or many of my other characters, deal with it or simply stop replying with such stupid takes

          • also, the reason why my tao can clear is because team building does matter in this game, and she’s one of the few characters that also has some skill expression in terms of her combo to maximise damage
            that is something i like from this game
            i like the combat and especially the reaction system
            i also like the style and animations
            the story is alright, may not be good enough for me to love it, but also not bad enough for me to hate it
            there’s a lot of things i like and/or tolerate from this game, things aren’t simply black and white, deal with it, i aint uninstalling simply because of one thing that sucks, one that could be better and people like you are the reason devs dont make it better
            stop simping for everything, if it’s bad it’s bad, deal with it

      • You don’t understand the point of the OP’s complaints, yet you don’t ask for it to be explained. And in the true spirit of ignorance, you respond to the post anyway, without even understanding because you can’t be fast enough to carry on with your white-knighting defense of what has become a boring and outdated routine in the game.

        You are over here telling other people how they should play and enjoy the game on their own but I don’t suspect that you’re the type of person who will take kindly to that same type of advice if someone was giving it to you. Why should anyone listen to you telling them how you think they should play the game? Why should anyone silence their own legitimate informed concerns about the game, just because you ask them to?

        Just like how you’re saying that players don’t need to min-max everything (which, in case you didn’t realise was not the point of the OP), you don’t need to come here and tell people how to play the game. It’s that simple.

        I’d tell you to follow your own advice and think better next time, but clearly you’re incapable of that, as is the majority of the sheep that play genshin and suck the teats of the game’s major social media channels like starving imbeciles. Can’t think for themselves so they just go with the flow.

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        • I am not telling people how to play.
          I am simply telling what makes him feels like that toward the game.
          Clearly you simply just hate the game and won’t understand how simple my comment is (about the game).
          No surprise though, this is the reason why Genshin players are infamous for being so toxic. They demand for themselves too much cause they think they are alone is the developer who knows what is the best for Genshin.
          I won’t be surprise too if he ask the game to simply just give him feature to exactly craft artifact with mainstats and substats that he wants, including max stats. And obviously he doesn’t understand wholefully what is the whole purpose and context of resin concept in this game.

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          • You’re quite literally telling people how to play and spend their playtime.
            You’re also literally assuming how they feel about THE ENTIRE GAME only because of artifact farming??
            Your comments are simple alright, and everyone with three working braincells can understand how stupid you are, since you literally start your first comment saying you can’t even understand the simplicity that is OPs comment.
            He didn’t make any demand, and the people OP was talking about is you, and everyone that acts like you.
            Just shut up and go simp hoyo somewhere else, people are toxic because they’re tired of imbeciles like you being so annoying about any of the valid criticisms of the game, to people like you hoyo can do no wrong and everything is perfect and everyone should be happy being drip-fed breadcrumbs.
            Unfortunately, things don’t work like that in the real world.

            Oh and by the way, that possibility of the artifact crafting feature you crying about? yeah something like that is coming next patch, who would’ve thunked? I wonder, what could possibly be the reason? The devs know better after all, and endless grind for little to no reward surely is better than that, right? This totally wouldn’t make the game better in any way shape or form (that was sarcasm, clarifying if your dumbass head couldn’t pick it).

            You’re the one who should think before simping mindlessly.
            Going on a domain for 2-3 months for no EM mainstat piece is so cool!! what a good concept the devs have of fun with this system!! <– you, probably.
            The game doesn't suck, the artifact farming does, not really that difficult to understand unless it had to be someone as braindead as you.
            Stop conflating criticism with hate, people don't "Clearly hate the game" because of one aspect, we want the game to be better because we like it, otherwise we wouldn't even care to be on this leaks site reading and making comments and would instead go on and play some other things like WuWa or ToF (which are both way worse than Genshin) and if you can't understand something as simple as that then it's your issue, but maybe I'd respect you a little if you made at least some effort to understand instead of complaining about any criticism, and even more if you stopped telling people to "think better"/"bear the difficulty"/"uninstall", because those ones are just outright stupid and solve nothing.

        • People go out of their way to play this game in such a way to make it feel like a tedious chore, then complain about it at every chance they get. If you don’t like farming the same domain over and over again for weeks or months on end, then the obvious solution is simply not to do that. There’s a variety of things you can be using your resin for each day, and there’s no reason to focus on rushing to “finish” a single character, often while leaving numerous others neglected. The game becomes a lot more enjoyable if you go around doing different things, and changing up your party in-between runs, and I honestly think they nerf your drop rates for good artifacts and such when you repeatedly do the same thing using the same characters over and over again, to encourage people to play the game in a less monotonous way.

          And these are likely the same people who use guides and maps to “efficiently” burn through the game’s new content within the first days of it getting released, then complain that there’s nothing to do most of the time, instead of taking their time with the content, so that there’s always the option of having something interesting to do in between their usual daily activities.

          They are not “playing and enjoying the game on their own” as it clearly doesn’t sound as if they are actually enjoying it, or at least not enjoying that part of the game. So it makes perfect sense for people to offer advice on how to make the game more enjoyable for them. One shouldn’t expect the developers to be responsible for changing the game to suit the playstyle of a subset of players who obsess over playing it in the most monotonous way possible. That’s not to say the game’s design is perfect by any means, but many of these issues are largely self-inflicted.

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          • why is it that you people always like to assume that every person discontent with farming is a tryhard? like is no one ever allowed to criticize or complain?
            whenever i go to hoyolab to do check ins, i see some post of someone posting about their artifact luck, and everyone there tends to agree that it sucks most of the time
            sure, they dont “complain” in the same way that people do here, just make funny posts on the forum site, but a lot of them are very casual players, and they can also notice how bad it is
            you won’t find many casuals here since it’s a leaks and database site, so of course people really invested with the game tends to gravitate towards places like this, but man, that doesn’t mean everyone is
            i havent 100% a zone ever since enkanomiya, and even i can tell how bad farming is, especially if doing what you said, ive tried to farm different things different days and all i get is literally 0 reward, because there’s no such thing as nerfed rates, or rather, they always are bad
            y’all just like to be blind to the real issue and love to blame shift

          • That part about nerfed drop rates is the most stupid thing I’ve ever read in a long time
            If they did that they 100% would tell you and have an indicator of how lower it is, because that’d help them sell different characters lol, but that would also fuck over newer players with no characters so that’s probably why they don’t do it.
            You just saying shit without thinking of any of the side effects that such actions would have

            And then you topped it off saying one shouldn’t expect devs to be responsible for changing the game, like bro that’s literally their job lmfao, is there a lore reason for your brain damage??

  3. mualani getting nerf because they want to protect their neuvilette is just so tiring and immature.

      
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    • its almost as if they dont want powerful characters in the game (then why release neuvi in his current state???)

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    • Mualani got better stats: OMG POWERCREEP!! IN MY GENSHIN IMPACT!!?? SHIT GAME!!

      Mualani got nerfs: OMG THEY WANT TO PROTECT NEUV!! FAVORITISM!!! SHIT GAME!!

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      • theres second to none powercreep in genshin and there are no signs it will change, the issue is that instead of making mualani a strong option if you dont have neuvilette its possible that they make her into a complete garbage unit like cyno

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    • Assuming similar uptimes, originally Mualani’s scaling/second (SPS) is around 1.2x Neuv, on top of having higher base HP and being able to vape 100% of her damage (Neuv can vape at most 50% if you are lucky with timer shenanigans). Now their SPS is about the same.

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  4. v2 changes

    E – Surfshark Wavebreaker:
    * Nerfed.
    * Sharky’s Bite DMG decreased to 22.6% from 52.0%.
    * Wave Momentum DMG Bonus decreased to 11.3% from 13.0%.
    * Sharky’s Surging Bite Additional DMG Bonus increased to 56.5% from 39.0%

    P1 – Heat-Resistant Freshwater Floater
    * Nightsoul Point gain from picking up a Floater decreased to 22 from 25.

    P4 – The Key Is To Keep Smiling! (NEW; translated from CN title)
    * While in an area with Phlogiston Device(s) within Natlan, interacting with certain harvestables will regenerate 15 Phlogiston. In certain areas in Natlan Displays the location of nearby resources unique to Natlan on the mini-map.

    C2 – Mualani, Going All Out!
    * Effect changed
    * NEW: Mualani gains 2 of Surfshark Wavebreaker’s Wave Momentum stacks when she enters Nightsoul’s Blessing. She will gain 1 stack when obtaining a Floater. [Additionally, aside from pre-existing Nightsoul point regeneration, Mualani will also restore 20 Nightsoul points in the 4s after she obtains a Floater.] Must first unlock the Passive Talent “Heat-Resistant Freshwater Floater.”
    * OLD: Mualani gains 2 of Surfshark Wavebreaker’s Wave Momentum stacks when she enters Nightsoul’s Blessing. She will gain 1 stack when obtaining a Floater. [Additionally, the maximum number of Floaters she can generate through Sharky’s Surging Bites in a single use of Nightsoul’s Blessing is increased to 2.] Must first unlock the Passive Talent “Heat-Resistant Freshwater Floater.”

      
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  5. Save for her or pull Emilie? I don’t like her design, unlike Emilie, but she seems strong x-x

      
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    • if you dont like her dont pull lol I have been able to easily manage my abyss full stars nilouless neuviletteless arlecchinoless alhtaithamless ayakaless navialess childeless

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    • Do you have Neuvilette? If yes, she is not needed: they hold similar position as hydro catalyst which you should avoid in new abyss. If no, and strength is your priority consideration, she might outweigh Emilie (questionable prior release). Basically you only pull a card at its first release for strength, cuz depreciation takes place as soon as a card is released, not when you pull it out from the banner.

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    • Emilie is extremely strong, she’s just niche and needs a specific team. If you don’t like the character, simply don’t pull them. If you want Mualani for damage, just use Neuv instead if you already have him, if you want Emilie more, just build a burn team for her.

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  6. so from what i understand, a ‘nightsoul burst’ is an additional bit of damage similar to pneumousia that triggers whenever a char in nightsoul’s blessing deals elemental dmg? and cd is affected by no. of natlanians in the party?

    also, i wish they gave details as to what actions consume nightsoul points and how much they consume, like how they did with kinich

      
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    • Nightsoul burst does no damage, it just triggers certain effects, otherwise you’re correct. Cooldown is still unkown afaik.

      For Mualani she drains nightsoul while on her shark. It last 6s so must be 10 drain per second.

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  7. BABY SHARK DODO DODODODO, BABY SHARK DODO DODODODO, BABY SHARK DODO DODODODO, BABY SHARK.
    MOMY SHARK DODO DODODODO, MOMY SHARK DODO DODODODO, MOMY SHARK DODO DODODODO, MOMY SHARK. DADDY SHARK DODO DODODODO, DADDY SHARK DODO DODODODO, DADDY SHARK DODO DODODODO, DADDY SHARK.

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  8. Her calc’d dmg per na is pretty much what ganyu kazuha burnmelt does per ca when everything goes right
    She does seem easier to use tho, but with a bit less attacks than what ganyu can do

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