瑪薇卡

瑪薇卡
瑪薇卡Name瑪薇卡
Title???
Occupation???
AssociationNATLAN
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Claymore
ElementElement Pyro
Day of Birth1
Month of Birth1
Vision (Introduced)
Constellation (Introduced)不敗陽焰座
Chinese Seuyu???
Japanese Seuyu???
English Seuyu???
Korean Seuyu???
Vision (Discovered)
Constellation (Discovered)不敗陽焰座
Description测试角色
Character Ascension Materials
燃願瑪瑙碎屑
燃願瑪瑙斷片
燃願瑪瑙塊
燃願瑪瑙
秘刻金紋的源核
枯葉紫英
衛從的木哨
戰士的鐵哨
龍冠武士的金哨
Skill Ascension Materials
「角逐」的教導
「角逐」的指引
「角逐」的哲學
???
智識之冕

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus CritDMG%MaterialsTotal Materials
197727.9361.625.0%50.0%0%
20253572.45159.855.0%50.0%0%
燃願瑪瑙碎屑1
枯葉紫英3
衛從的木哨3
摩拉20000
燃願瑪瑙碎屑1
枯葉紫英3
衛從的木哨3
摩拉20000
20+337396.4212.695.0%50.0%0%
405046144.24318.265.0%50.0%0%
燃願瑪瑙斷片3
秘刻金紋的源核2
枯葉紫英10
衛從的木哨15
摩拉40000
燃願瑪瑙碎屑1
枯葉紫英13
衛從的木哨18
摩拉60000
燃願瑪瑙斷片3
秘刻金紋的源核2
40+5642161.25355.85.0%50.0%9.6%
506491185.53409.355.0%50.0%9.6%
燃願瑪瑙斷片6
秘刻金紋的源核4
枯葉紫英20
戰士的鐵哨12
摩拉60000
燃願瑪瑙碎屑1
枯葉紫英33
衛從的木哨18
摩拉120K
燃願瑪瑙斷片9
秘刻金紋的源核6
戰士的鐵哨12
50+7285208.21459.415.0%50.0%19.2%
608143232.73513.525.0%50.0%19.2%
燃願瑪瑙塊3
秘刻金紋的源核8
枯葉紫英30
戰士的鐵哨18
摩拉80000
燃願瑪瑙碎屑1
枯葉紫英63
衛從的木哨18
摩拉200K
燃願瑪瑙斷片9
秘刻金紋的源核14
戰士的鐵哨30
燃願瑪瑙塊3
60+8738249.75551.065.0%50.0%19.2%
709604274.49605.665.0%50.0%19.2%
燃願瑪瑙塊6
秘刻金紋的源核12
枯葉紫英45
龍冠武士的金哨12
摩拉100K
燃願瑪瑙碎屑1
枯葉紫英108
衛從的木哨18
摩拉300K
燃願瑪瑙斷片9
秘刻金紋的源核26
戰士的鐵哨30
燃願瑪瑙塊9
龍冠武士的金哨12
70+10199291.51643.25.0%50.0%28.8%
8011074316.53698.425.0%50.0%28.8%
燃願瑪瑙6
秘刻金紋的源核20
枯葉紫英60
龍冠武士的金哨24
摩拉120K
燃願瑪瑙碎屑1
枯葉紫英168
衛從的木哨18
摩拉420K
燃願瑪瑙斷片9
秘刻金紋的源核46
戰士的鐵哨30
燃願瑪瑙塊9
龍冠武士的金哨36
燃願瑪瑙6
80+11670333.55735.965.0%50.0%38.4%
9012552358.77791.615.0%50.0%38.4%

Skills

Active Skils

普通攻擊·以火織命普通攻擊·以火織命
普通攻擊
進行至多四段的連續揮砍。

重擊
消耗一定體力,向前方進行一次格外有力的烈曜斬。

下落攻擊
從空中下墜衝擊地面,攻擊下落路徑上的敵人,並在落地時造成範圍傷害。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
一段傷害80.04%86.55%93.06%102.37%108.88%116.33%126.57%136.8%147.04%158.21%169.38%180.54%191.71%202.88%214.05%
二段傷害36.48%*239.45%*242.42%*246.66%*249.63%*253.02%*257.69%*262.36%*267.02%*272.11%*277.2%*282.29%*287.38%*292.47%*297.56%*2
三段傷害33.22%*335.93%*338.63%*342.49%*345.2%*348.29%*352.54%*356.79%*361.04%*365.67%*370.31%*374.95%*379.58%*384.22%*388.85%*3
四段傷害116.19%125.65%135.11%148.62%158.08%168.89%183.75%198.61%213.47%229.68%245.9%262.11%278.32%294.54%310.75%
重擊終結傷害193.84%209.62%225.4%247.94%263.72%281.75%306.54%331.34%356.13%383.18%410.23%437.28%464.32%491.37%518.42%
重擊體力消耗50點50點50點50點50點50點50點50點50點50點50點50點50點50點50點
下墜期間傷害74.59%80.66%86.73%95.4%101.47%108.41%117.95%127.49%137.03%147.44%157.85%168.26%178.66%189.07%199.48%
低空/高空墜地衝擊傷害149.14% / 186.29%161.28% / 201.45%173.42% / 216.62%190.77% / 238.28%202.91% / 253.44%216.78% / 270.77%235.86% / 294.6%254.93% / 318.42%274.01% / 342.25%294.82% / 368.25%315.63% / 394.24%336.44% / 420.23%357.25% / 446.23%378.06% / 472.22%398.87% / 498.21%
稱名之刻稱名之刻
依憑「爭鬥」的權柄,召喚人神傳承的「諸火武裝」,造成具有夜魂性質的火元素傷害。
施放後,瑪薇卡將恢復夜魂值至上限,並進入夜魂加持狀態。

諸火武裝
依據點按、長按,以不同的形態解放諸火武裝。

點按
「神名解放」:諸火武裝將以焚曜之環的形態顯現。焚曜之環將跟隨目前場上角色,並間歇性攻擊周圍的敵人,造成具有夜魂性質的火元素傷害。

長按
「古名解放」:諸火武裝將以馳輪車的形態顯現。在這種狀態下,瑪薇卡能駕駛馳輪車高速移動,或是打開馳輪車的後備隱藏推進模組,短暫通過各種地形,以及在空中短暫滑翔。同時,瑪薇卡的普通攻擊、重擊與下落攻擊將轉為無法被附魔覆蓋的具有夜魂性質的火元素傷害;進行衝刺時,也會對路徑上的敵人造成具有夜魂性質的火元素傷害。

處於夜魂加持狀態下時,點按元素戰技可以切換諸火武裝的形態;諸火武裝將在瑪薇卡的夜魂加持結束時消失。

夜魂加持·瑪薇卡
依據諸火武裝的形態,持續消耗夜魂值。夜魂值耗盡時,瑪薇卡的夜魂加持將會結束。

如果你告訴瑪薇卡,馳輪車類似的東西在別的世界需要上標識作用的牌照,她也會很開心:
「我這可是唯一一臺,靚號不是隨我選了嗎?」
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
啟動傷害74.4%79.98%85.56%93%98.58%104.16%111.6%119.04%126.48%133.92%141.36%148.8%158.1%167.4%176.7%
脫手武器間隔傷害128%137.6%147.2%160%169.6%179.2%192%204.8%217.6%230.4%243.2%256%272%288%304%
脫手武器觸發間隔2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒
摩托普攻一段傷害57.26%61.93%66.59%73.25%77.91%83.23%90.56%97.88%105.21%113.2%121.19%129.18%137.17%145.16%153.15%
摩托普攻二段傷害59.13%63.95%68.76%75.63%80.45%85.95%93.51%101.08%108.64%116.89%125.14%133.39%141.64%149.89%158.15%
摩托普攻三段傷害69.99%75.68%81.38%89.52%95.21%101.73%110.68%119.63%128.58%138.35%148.11%157.88%167.64%177.41%187.17%
摩托普攻四段傷害69.7%75.38%81.05%89.16%94.83%101.32%110.23%119.15%128.06%137.79%147.51%157.24%166.97%176.69%186.42%
摩托普攻五段傷害91%98.41%105.82%116.4%123.81%132.27%143.91%155.55%167.19%179.89%192.59%205.29%217.99%230.68%243.38%
摩托衝刺傷害80.84%87.42%94%103.4%109.98%117.5%127.84%138.18%148.52%159.8%171.08%182.36%193.64%204.92%216.2%
摩托重擊循環傷害110.08%119.04%128%140.8%149.76%160%174.08%188.16%202.24%217.6%232.96%248.32%263.68%279.04%294.4%
摩托重擊終結傷害151.36%163.68%176%193.6%205.92%220%239.36%258.72%278.08%299.2%320.32%341.44%362.56%383.68%404.8%
摩托下落墜擊傷害159.96%172.98%186%204.6%217.62%232.5%252.96%273.42%293.88%316.2%338.52%360.84%383.16%405.48%427.8%
夜魂槽值80點80點80點80點80點80點80點80點80點80點80點80點80點80點80點
冷卻時間15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒
燔天之時燔天之時
讓眾人的心聲,直抵高天的神座。
瑪薇卡的元素爆發不依靠元素能量,而是依靠「戰意」。

戰意
當瑪薇卡擁有至少50%戰意時,瑪薇卡可以消耗所有戰意,施放元素爆發。
瑪薇卡可以通過以下方式獲得戰意:
·處於戰鬥狀態下時,隊伍中的附近的角色消耗的夜魂值將會轉化為瑪薇卡的戰意;
·隊伍中附近的角色的普通攻擊命中敵人時,瑪薇卡將獲得1.5點戰意,該效果每0.1秒至多觸發一次。

施放後,瑪薇卡獲得10點夜魂值,進入夜魂加持狀態,駕駛馳輪車騰躍至空中,並向地面上的敵人進行一次強力的墜日斬,造成具有夜魂性質的火元素範圍傷害,並進入「死生之爐」狀態。

死生之爐
持續期間,瑪薇卡的各種行為將不再消耗夜魂值,並提高瑪薇卡的抗打斷能力。同時,依據施放時的戰意,提升墜日斬、馳輪車模式下的普通攻擊與重擊造成的傷害。
死生之爐狀態將在瑪薇卡退場時解除。

「——但這次,我想親手打碎這樣的宿命。」
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
爆發傷害444.8%478.16%511.52%556%589.36%622.72%667.2%711.68%756.16%800.64%845.12%889.6%945.2%1000.8%1056.4%
鬥神模式持續時間7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒
爆發傷害加成每點鬥神能量 / 1.6%攻擊力每點鬥神能量 / 1.72%攻擊力每點鬥神能量 / 1.84%攻擊力每點鬥神能量 / 2%攻擊力每點鬥神能量 / 2.12%攻擊力每點鬥神能量 / 2.24%攻擊力每點鬥神能量 / 2.4%攻擊力每點鬥神能量 / 2.56%攻擊力每點鬥神能量 / 2.72%攻擊力每點鬥神能量 / 2.88%攻擊力每點鬥神能量 / 3.04%攻擊力每點鬥神能量 / 3.2%攻擊力每點鬥神能量 / 3.4%攻擊力每點鬥神能量 / 3.6%攻擊力每點鬥神能量 / 3.8%攻擊力
摩托普攻加成值每點鬥神能量 / 0.4%攻擊力每點鬥神能量 / 0.43%攻擊力每點鬥神能量 / 0.46%攻擊力每點鬥神能量 / 0.5%攻擊力每點鬥神能量 / 0.53%攻擊力每點鬥神能量 / 0.56%攻擊力每點鬥神能量 / 0.6%攻擊力每點鬥神能量 / 0.64%攻擊力每點鬥神能量 / 0.68%攻擊力每點鬥神能量 / 0.72%攻擊力每點鬥神能量 / 0.76%攻擊力每點鬥神能量 / 0.8%攻擊力每點鬥神能量 / 0.85%攻擊力每點鬥神能量 / 0.9%攻擊力每點鬥神能量 / 0.95%攻擊力
摩托重擊加成值每點鬥神能量 / 0.8%攻擊力每點鬥神能量 / 0.86%攻擊力每點鬥神能量 / 0.92%攻擊力每點鬥神能量 / 1%攻擊力每點鬥神能量 / 1.06%攻擊力每點鬥神能量 / 1.12%攻擊力每點鬥神能量 / 1.2%攻擊力每點鬥神能量 / 1.28%攻擊力每點鬥神能量 / 1.36%攻擊力每點鬥神能量 / 1.44%攻擊力每點鬥神能量 / 1.52%攻擊力每點鬥神能量 / 1.6%攻擊力每點鬥神能量 / 1.7%攻擊力每點鬥神能量 / 1.8%攻擊力每點鬥神能量 / 1.9%攻擊力
普攻鬥神能量增加值1.51.51.51.51.51.51.51.51.51.51.51.51.51.51.5
冷卻時間18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒
鬥神能量200200200200200200200200200200200200200200200

Passive Skills

生活天賦生活天賦
觸發夜魂迸發時,隊伍的燃素恢復20點。該效果在秘境、征討領域、深境螺旋中無效。
納塔天賦納塔天賦
在夜魂值耗竭後,瑪薇卡將會轉而消耗燃素來維持摩托狀態。
在納塔存在燃素機制的區域時,能夠進行夜魂傳遞·瑪薇卡。目前場上角色處於衝刺、攀爬、游泳、高空或是特定天賦賦予的移動狀態下時,切換瑪薇卡登場時觸發:瑪薇卡將進入夜魂加持狀態,騎乘摩托出場並獲得一半的夜魂值。自己的隊伍每10秒能觸發一次夜魂傳遞。
突破1突破1
队伍中的附近的角色触发「夜魂迸发」时,玛薇卡的攻击力提升35%,持续10秒。
突破2突破2
施放元素爆发燔天之时后,依据施放时的战意,每点战意都将使当前场上角色造成的伤害提升0.25%,通过这种方式至多使当前场上角色造成的伤害提升50%,该效果持续20秒,并会在持续时间内逐渐降低为0。

Constellations

夜主的授記夜主的授記
瑪薇卡的夜魂值上限提升為120點,且戰意的獲得效率提升25%。
此外,獲得戰意後,瑪薇卡的攻擊力提升40%,持續8秒。
灰燼的代價灰燼的代價
處於夜魂加持狀態下時,瑪薇卡的基礎攻擊力提升300點,並根據諸火武裝的形態,獲得對應效果:
·焚曜之環:附近的敵人的防禦力降低20%;
·馳輪車:基於瑪薇卡的攻擊力,提升瑪薇卡的普通攻擊與重擊造成的傷害:每點攻擊力都將使瑪薇卡的普通攻擊造成的傷害提升1點,重擊造成的傷害提升1.5點。
燃燒的太陽燃燒的太陽
元素爆發燔天之時的技能等級提高3級。
至多提升至15級。
「領袖」的覺悟「領袖」的覺悟
固有天賦「基揚戈茲」的效果獲得提升:
施放元素爆發燔天之時後的傷害提升效果不再隨時間降低。
需要解鎖固有天賦「基揚戈茲」。
真實的含義真實的含義
元素戰技稱名之刻的技能等級提高3級。
至多提升至15級。
「人之名」解放「人之名」解放
元素戰技稱名之刻中的諸火武裝獲得完全強化:
·焚曜之環:焚曜之環的攻擊命中敵人時,將會有一輛馳輪車撞向被命中的敵人,造成200%攻擊力的具有夜魂性質的火元素範圍傷害;
·馳輪車:瑪薇卡駕駛馳輪車時,焚曜之環也會持續跟隨瑪薇卡,每3秒對周圍的敵人造成一次400%攻擊力的具有夜魂性質的火元素範圍傷害。/n/n此外,馳輪車模式下通過各種地形的能力進一步提升,並在非戰鬥狀態下時,當瑪薇卡的夜魂值降低至5點時,自身將額外獲得80點夜魂值,該效果每15秒至多觸發一次。

Skill Ascension

Sounds

Quotes

Audio Language:
TitleVoiceOver
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132 responses to “瑪薇卡”

  1. arlecchino powercreep lol
    at c0 to c6

    -Burst does almost the same dmg, if not, stronger (saw a c0 with a c0 team doing 1.2m initial burst hit) at c6, she does 390k raw pyro dmg initial burst hit while arlecchino c6 does around 170k-280k raw pyro (depends on BoL but mine does about 280k full BoL)/

    -pyro infusion dmg on par with c6 arlecchino, and the dmg number is consistent unlike arlecchino BoL dmg lowers every hit .

    -NO trade-offs can be healed while in combat.

    -cooler ananimations (debatable),but for me I don’t like the motor bike it’s too futuristic. I mean chasca’s revolver is ok, not too futuristic, mf just infused anemo to a giant revolver in order to make it fly, makes sense with her element.

    -does pyro off field

    -has some supporting passive

    -exploration skill

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  2. The animations are a HUGE disappointment for me. I thought at least the archon of Natlan would be impressive but looks like not. I already dislike the motorcycle but it would have been palatable if it was just for exploration. The god of war using a motorcycle for her combat is so underwhelming.

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  3. I get some people are disappointed with her animations/playstyle, but how is she not power creeping Xianling? Her skill procs aren’t glued to the character making her better for ranged/squishy carries, she does more damage due to not needing 300% ER for good uptime, she has a nuke to add extra damage each rotation, and she can actually buff the on field character with her A4 and Cinder City set. The only way she is inferior to XL is raw pyro application, but most teams don’t even need that much and Mavuika provides enough pyro. Unless I’m missing something here, as of right now she looks like a massive XL upgrade to me.

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  4. I’m sure she’ll be amazing, but i’m disappointed with her as another pyro main dps.
    And she always needs Xilonen as well to gain the nightsoul points for her burst.

      
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    • Hoyo just locked-in the roles with the elemnts as your pattern recognition can see. The pyro to be the msot DPS-ish the hydro to be the sub DPSish etc. At first i thought the will do flex and make more archetypes for every element, and playing since 1.0… Around 2.0 you start to realise they quite enjoying the limits and borders, to not turn the horseshoe shaped balance of the agame into a 3D sphere, to make a concious gap for build restriction. Is why we may NEVER have a Hydro claymore DPS user, and jsut an iffy 4* sup with a little heal or a shield, cus that role is rented out to Pyro elment.

      Itiswhatitis, its not bad, but somehow i want the game to not put a limit on my teams.

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  5. so she has same problem like furina back then. she only works well if her team consist of fellow natlan character. and guess what? even her cons not translated yet, i bet her c2 make her easier to obtain fighting spirit. so it either you get her c2 or pull many natlan character to use her comfortably.
    hoyo looks became more generous after 5.0, but in reality it become more predatory!

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  6. she moves like a Pyro version of Eula, and her kit feels like a little bit of multiple other characters; kinda Raiden-ish, kinda Bennet-ish. Regardless if she’s OP or a dumpster fire, I’m going for her C2R1.

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