瑪薇卡

瑪薇卡
瑪薇卡Name瑪薇卡
Title???
Occupation???
AssociationNATLAN
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Claymore
ElementElement Pyro
Day of Birth1
Month of Birth1
Vision (Introduced)
Constellation (Introduced)不敗陽焰座
Chinese Seuyu???
Japanese Seuyu???
English Seuyu???
Korean Seuyu???
Vision (Discovered)
Constellation (Discovered)不敗陽焰座
Description测试角色
Character Ascension Materials
燃願瑪瑙碎屑
燃願瑪瑙斷片
燃願瑪瑙塊
燃願瑪瑙
秘刻金紋的源核
枯葉紫英
衛從的木哨
戰士的鐵哨
龍冠武士的金哨
Skill Ascension Materials
「角逐」的教導
「角逐」的指引
「角逐」的哲學
???
智識之冕

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus CritDMG%MaterialsTotal Materials
197727.9361.625.0%50.0%0%
20253572.45159.855.0%50.0%0%
燃願瑪瑙碎屑1
枯葉紫英3
衛從的木哨3
摩拉20000
燃願瑪瑙碎屑1
枯葉紫英3
衛從的木哨3
摩拉20000
20+337396.4212.695.0%50.0%0%
405046144.24318.265.0%50.0%0%
燃願瑪瑙斷片3
秘刻金紋的源核2
枯葉紫英10
衛從的木哨15
摩拉40000
燃願瑪瑙碎屑1
枯葉紫英13
衛從的木哨18
摩拉60000
燃願瑪瑙斷片3
秘刻金紋的源核2
40+5642161.25355.85.0%50.0%9.6%
506491185.53409.355.0%50.0%9.6%
燃願瑪瑙斷片6
秘刻金紋的源核4
枯葉紫英20
戰士的鐵哨12
摩拉60000
燃願瑪瑙碎屑1
枯葉紫英33
衛從的木哨18
摩拉120K
燃願瑪瑙斷片9
秘刻金紋的源核6
戰士的鐵哨12
50+7285208.21459.415.0%50.0%19.2%
608143232.73513.525.0%50.0%19.2%
燃願瑪瑙塊3
秘刻金紋的源核8
枯葉紫英30
戰士的鐵哨18
摩拉80000
燃願瑪瑙碎屑1
枯葉紫英63
衛從的木哨18
摩拉200K
燃願瑪瑙斷片9
秘刻金紋的源核14
戰士的鐵哨30
燃願瑪瑙塊3
60+8738249.75551.065.0%50.0%19.2%
709604274.49605.665.0%50.0%19.2%
燃願瑪瑙塊6
秘刻金紋的源核12
枯葉紫英45
龍冠武士的金哨12
摩拉100K
燃願瑪瑙碎屑1
枯葉紫英108
衛從的木哨18
摩拉300K
燃願瑪瑙斷片9
秘刻金紋的源核26
戰士的鐵哨30
燃願瑪瑙塊9
龍冠武士的金哨12
70+10199291.51643.25.0%50.0%28.8%
8011074316.53698.425.0%50.0%28.8%
燃願瑪瑙6
秘刻金紋的源核20
枯葉紫英60
龍冠武士的金哨24
摩拉120K
燃願瑪瑙碎屑1
枯葉紫英168
衛從的木哨18
摩拉420K
燃願瑪瑙斷片9
秘刻金紋的源核46
戰士的鐵哨30
燃願瑪瑙塊9
龍冠武士的金哨36
燃願瑪瑙6
80+11670333.55735.965.0%50.0%38.4%
9012552358.77791.615.0%50.0%38.4%

Skills

Active Skils

普通攻擊·以火織命普通攻擊·以火織命
普通攻擊
進行至多四段的連續揮砍。

重擊
消耗一定體力,向前方進行一次格外有力的烈曜斬。

下落攻擊
從空中下墜衝擊地面,攻擊下落路徑上的敵人,並在落地時造成範圍傷害。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
一段傷害80.04%86.55%93.06%102.37%108.88%116.33%126.57%136.8%147.04%158.21%169.38%180.54%191.71%202.88%214.05%
二段傷害36.48%*239.45%*242.42%*246.66%*249.63%*253.02%*257.69%*262.36%*267.02%*272.11%*277.2%*282.29%*287.38%*292.47%*297.56%*2
三段傷害33.22%*335.93%*338.63%*342.49%*345.2%*348.29%*352.54%*356.79%*361.04%*365.67%*370.31%*374.95%*379.58%*384.22%*388.85%*3
四段傷害116.19%125.65%135.11%148.62%158.08%168.89%183.75%198.61%213.47%229.68%245.9%262.11%278.32%294.54%310.75%
重擊終結傷害193.84%209.62%225.4%247.94%263.72%281.75%306.54%331.34%356.13%383.18%410.23%437.28%464.32%491.37%518.42%
重擊體力消耗50點50點50點50點50點50點50點50點50點50點50點50點50點50點50點
下墜期間傷害74.59%80.66%86.73%95.4%101.47%108.41%117.95%127.49%137.03%147.44%157.85%168.26%178.66%189.07%199.48%
低空/高空墜地衝擊傷害149.14% / 186.29%161.28% / 201.45%173.42% / 216.62%190.77% / 238.28%202.91% / 253.44%216.78% / 270.77%235.86% / 294.6%254.93% / 318.42%274.01% / 342.25%294.82% / 368.25%315.63% / 394.24%336.44% / 420.23%357.25% / 446.23%378.06% / 472.22%398.87% / 498.21%
稱名之刻稱名之刻
依憑「爭鬥」的權柄,召喚人神傳承的「諸火武裝」,造成具有夜魂性質的火元素傷害。
施放後,瑪薇卡將恢復夜魂值至上限,並進入夜魂加持狀態。

諸火武裝
依據點按、長按,以不同的形態解放諸火武裝。

點按
「神名解放」:諸火武裝將以焚曜之環的形態顯現。焚曜之環將跟隨目前場上角色,並間歇性攻擊周圍的敵人,造成具有夜魂性質的火元素傷害。

長按
「古名解放」:諸火武裝將以馳輪車的形態顯現。在這種狀態下,瑪薇卡能駕駛馳輪車高速移動,或是打開馳輪車的後備隱藏推進模組,短暫通過各種地形,以及在空中短暫滑翔。同時,瑪薇卡的普通攻擊、重擊與下落攻擊將轉為無法被附魔覆蓋的具有夜魂性質的火元素傷害;進行衝刺時,也會對路徑上的敵人造成具有夜魂性質的火元素傷害。

處於夜魂加持狀態下時,點按元素戰技可以切換諸火武裝的形態;諸火武裝將在瑪薇卡的夜魂加持結束時消失。

夜魂加持·瑪薇卡
依據諸火武裝的形態,持續消耗夜魂值。夜魂值耗盡時,瑪薇卡的夜魂加持將會結束。

如果你告訴瑪薇卡,馳輪車類似的東西在別的世界需要上標識作用的牌照,她也會很開心:
「我這可是唯一一臺,靚號不是隨我選了嗎?」
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
啟動傷害74.4%79.98%85.56%93%98.58%104.16%111.6%119.04%126.48%133.92%141.36%148.8%158.1%167.4%176.7%
脫手武器間隔傷害128%137.6%147.2%160%169.6%179.2%192%204.8%217.6%230.4%243.2%256%272%288%304%
脫手武器觸發間隔2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒
摩托普攻一段傷害57.26%61.93%66.59%73.25%77.91%83.23%90.56%97.88%105.21%113.2%121.19%129.18%137.17%145.16%153.15%
摩托普攻二段傷害59.13%63.95%68.76%75.63%80.45%85.95%93.51%101.08%108.64%116.89%125.14%133.39%141.64%149.89%158.15%
摩托普攻三段傷害69.99%75.68%81.38%89.52%95.21%101.73%110.68%119.63%128.58%138.35%148.11%157.88%167.64%177.41%187.17%
摩托普攻四段傷害69.7%75.38%81.05%89.16%94.83%101.32%110.23%119.15%128.06%137.79%147.51%157.24%166.97%176.69%186.42%
摩托普攻五段傷害91%98.41%105.82%116.4%123.81%132.27%143.91%155.55%167.19%179.89%192.59%205.29%217.99%230.68%243.38%
摩托衝刺傷害80.84%87.42%94%103.4%109.98%117.5%127.84%138.18%148.52%159.8%171.08%182.36%193.64%204.92%216.2%
摩托重擊循環傷害110.08%119.04%128%140.8%149.76%160%174.08%188.16%202.24%217.6%232.96%248.32%263.68%279.04%294.4%
摩托重擊終結傷害151.36%163.68%176%193.6%205.92%220%239.36%258.72%278.08%299.2%320.32%341.44%362.56%383.68%404.8%
摩托下落墜擊傷害159.96%172.98%186%204.6%217.62%232.5%252.96%273.42%293.88%316.2%338.52%360.84%383.16%405.48%427.8%
夜魂槽值80點80點80點80點80點80點80點80點80點80點80點80點80點80點80點
冷卻時間15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒
燔天之時燔天之時
讓眾人的心聲,直抵高天的神座。
瑪薇卡的元素爆發不依靠元素能量,而是依靠「戰意」。

戰意
當瑪薇卡擁有至少50%戰意時,瑪薇卡可以消耗所有戰意,施放元素爆發。
瑪薇卡可以通過以下方式獲得戰意:
·處於戰鬥狀態下時,隊伍中的附近的角色消耗的夜魂值將會轉化為瑪薇卡的戰意;
·隊伍中附近的角色的普通攻擊命中敵人時,瑪薇卡將獲得1.5點戰意,該效果每0.1秒至多觸發一次。

施放後,瑪薇卡獲得10點夜魂值,進入夜魂加持狀態,駕駛馳輪車騰躍至空中,並向地面上的敵人進行一次強力的墜日斬,造成具有夜魂性質的火元素範圍傷害,並進入「死生之爐」狀態。

死生之爐
持續期間,瑪薇卡的各種行為將不再消耗夜魂值,並提高瑪薇卡的抗打斷能力。同時,依據施放時的戰意,提升墜日斬、馳輪車模式下的普通攻擊與重擊造成的傷害。
死生之爐狀態將在瑪薇卡退場時解除。

「——但這次,我想親手打碎這樣的宿命。」
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
爆發傷害444.8%478.16%511.52%556%589.36%622.72%667.2%711.68%756.16%800.64%845.12%889.6%945.2%1000.8%1056.4%
鬥神模式持續時間7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒
爆發傷害加成每點鬥神能量 / 1.6%攻擊力每點鬥神能量 / 1.72%攻擊力每點鬥神能量 / 1.84%攻擊力每點鬥神能量 / 2%攻擊力每點鬥神能量 / 2.12%攻擊力每點鬥神能量 / 2.24%攻擊力每點鬥神能量 / 2.4%攻擊力每點鬥神能量 / 2.56%攻擊力每點鬥神能量 / 2.72%攻擊力每點鬥神能量 / 2.88%攻擊力每點鬥神能量 / 3.04%攻擊力每點鬥神能量 / 3.2%攻擊力每點鬥神能量 / 3.4%攻擊力每點鬥神能量 / 3.6%攻擊力每點鬥神能量 / 3.8%攻擊力
摩托普攻加成值每點鬥神能量 / 0.4%攻擊力每點鬥神能量 / 0.43%攻擊力每點鬥神能量 / 0.46%攻擊力每點鬥神能量 / 0.5%攻擊力每點鬥神能量 / 0.53%攻擊力每點鬥神能量 / 0.56%攻擊力每點鬥神能量 / 0.6%攻擊力每點鬥神能量 / 0.64%攻擊力每點鬥神能量 / 0.68%攻擊力每點鬥神能量 / 0.72%攻擊力每點鬥神能量 / 0.76%攻擊力每點鬥神能量 / 0.8%攻擊力每點鬥神能量 / 0.85%攻擊力每點鬥神能量 / 0.9%攻擊力每點鬥神能量 / 0.95%攻擊力
摩托重擊加成值每點鬥神能量 / 0.8%攻擊力每點鬥神能量 / 0.86%攻擊力每點鬥神能量 / 0.92%攻擊力每點鬥神能量 / 1%攻擊力每點鬥神能量 / 1.06%攻擊力每點鬥神能量 / 1.12%攻擊力每點鬥神能量 / 1.2%攻擊力每點鬥神能量 / 1.28%攻擊力每點鬥神能量 / 1.36%攻擊力每點鬥神能量 / 1.44%攻擊力每點鬥神能量 / 1.52%攻擊力每點鬥神能量 / 1.6%攻擊力每點鬥神能量 / 1.7%攻擊力每點鬥神能量 / 1.8%攻擊力每點鬥神能量 / 1.9%攻擊力
普攻鬥神能量增加值1.51.51.51.51.51.51.51.51.51.51.51.51.51.51.5
冷卻時間18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒
鬥神能量200200200200200200200200200200200200200200200

Passive Skills

生活天賦生活天賦
觸發夜魂迸發時,隊伍的燃素恢復20點。該效果在秘境、征討領域、深境螺旋中無效。
納塔天賦納塔天賦
在夜魂值耗竭後,瑪薇卡將會轉而消耗燃素來維持摩托狀態。
在納塔存在燃素機制的區域時,能夠進行夜魂傳遞·瑪薇卡。目前場上角色處於衝刺、攀爬、游泳、高空或是特定天賦賦予的移動狀態下時,切換瑪薇卡登場時觸發:瑪薇卡將進入夜魂加持狀態,騎乘摩托出場並獲得一半的夜魂值。自己的隊伍每10秒能觸發一次夜魂傳遞。
突破1突破1
队伍中的附近的角色触发「夜魂迸发」时,玛薇卡的攻击力提升35%,持续10秒。
突破2突破2
施放元素爆发燔天之时后,依据施放时的战意,每点战意都将使当前场上角色造成的伤害提升0.25%,通过这种方式至多使当前场上角色造成的伤害提升50%,该效果持续20秒,并会在持续时间内逐渐降低为0。

Constellations

夜主的授記夜主的授記
瑪薇卡的夜魂值上限提升為120點,且戰意的獲得效率提升25%。
此外,獲得戰意後,瑪薇卡的攻擊力提升40%,持續8秒。
灰燼的代價灰燼的代價
處於夜魂加持狀態下時,瑪薇卡的基礎攻擊力提升300點,並根據諸火武裝的形態,獲得對應效果:
·焚曜之環:附近的敵人的防禦力降低20%;
·馳輪車:基於瑪薇卡的攻擊力,提升瑪薇卡的普通攻擊與重擊造成的傷害:每點攻擊力都將使瑪薇卡的普通攻擊造成的傷害提升1點,重擊造成的傷害提升1.5點。
燃燒的太陽燃燒的太陽
元素爆發燔天之時的技能等級提高3級。
至多提升至15級。
「領袖」的覺悟「領袖」的覺悟
固有天賦「基揚戈茲」的效果獲得提升:
施放元素爆發燔天之時後的傷害提升效果不再隨時間降低。
需要解鎖固有天賦「基揚戈茲」。
真實的含義真實的含義
元素戰技稱名之刻的技能等級提高3級。
至多提升至15級。
「人之名」解放「人之名」解放
元素戰技稱名之刻中的諸火武裝獲得完全強化:
·焚曜之環:焚曜之環的攻擊命中敵人時,將會有一輛馳輪車撞向被命中的敵人,造成200%攻擊力的具有夜魂性質的火元素範圍傷害;
·馳輪車:瑪薇卡駕駛馳輪車時,焚曜之環也會持續跟隨瑪薇卡,每3秒對周圍的敵人造成一次400%攻擊力的具有夜魂性質的火元素範圍傷害。/n/n此外,馳輪車模式下通過各種地形的能力進一步提升,並在非戰鬥狀態下時,當瑪薇卡的夜魂值降低至5點時,自身將額外獲得80點夜魂值,該效果每15秒至多觸發一次。

Skill Ascension

Sounds

Quotes

Audio Language:
TitleVoiceOver
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110 responses to “瑪薇卡”

  1. look, Im not into doomposting but holy sheet thats BORING! are you fucking kidding me? pyro raiden with a motorbike? dmg bonus buff again? as if Furina wasnt enough already? what about some flat dmg bonuses? do devs even know their own dmg formula? like my god this does nothing for the current characters. How did you manage to fumble this hard with so many good pyro characters out there already and good supports too? this cant even be called a better dehya ffs, its a bunch of “sound looking” stuff that when you actually think about it for 2s you realise its really… not that great.

    hey at least she will be a decent burgeon triggerer amirite?

      
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    • Yeah ig they decided to hold this kind of buff for a some second pyro in region. Like Xbalanque. We can see some pairs of chars of the same element who works good together since Inazuma. And we still don’t know anything about the pyro sovereing as I remember

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    • if you find it boring then thats fine cuz if the kit is gud enuff since only 3 gud pyro supports we had which is not really enuff especially on xiangling cuz it is so fkin hard to build her cuz of her energy issues, bennet is being held back on its area were i find not getting his buff cuz half of the time im not on his field and thoma who is…… mediocre at c6 if you want gud supports youre looking at hydro dendro and maybe electro(even though electro is basically the king of sub dips rn)

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    • She is (allegedly) a better Deyha, and she is (allegedly) a solid dps. She also synergizes very well with the Natlan roster. Her travel form is every travel form, so no need to roll for extra Natlan characters if you got Xino and [insert favorite Natlan dps here].

      You aren’t wrong, though, that she is boring. Driving around and hitting people with illegal driving doesn’t sound that bad to me though.

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    • Mavuika is fine as is. She is a stronger Xiangling. May not have the same if not higher pyro application, but she will deal more damage, since she has 60% more base atk, crit dmg ascension stat, a better artifact set to use, and can run offensive stats since she doesn’t need ER.

      She is really strong. Her main purpose will be for off field pyro application. It is confirmed to be AoE and no ICD. It is still 1U of pyro though. It is also very consistent unlike Raiden’s which is a coordinated attack, but you’re easier able to stagger your elemental reactions. And unlike Furina, Mavuika’s dmg bonus will be frontloaded from the time its full effect is up, so reverse Yelan. You’d get 50% dmg bonus that depreciates over time, plus 40% from the cinder city set.

      So she already covers the grounds that Xiangling has covered for 4 years. We still don’t have another generalist pyro healer, but hope it comes some day, maybe Xblanque if he revives/reincarnates. Additionally, she has a 0 ER requirement. That is huge against enemies that suck away energy like Wayob manifestations, vishap herd, etc.

      Would be weird for a war archon to not have an offensive-focused kit. Really, the only disinteresting part is too much of her burst-enhanced attack state is with motorcycle. Would have wanted to seen 80% claymore to 20% motorbike ratio in animation.

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  2. I wonder how ER is gonna work with her, if at all
    would be so funny if it’s a dead stat, hope it’s not because having MORE dead stats is not fun

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  3. 2s interval for her off-field hits
    and gotta wait for her icd if she has one, but she’s gonna be kinda meh when applying pyro for some characters
    ganyu (without burst or with nahida) and mualani are kinda safe i guess, not sure about neuv

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  4. OK, Obsidian Codex gives 40% crit rate for 6 sec when nightsoul consume and it refresh every second so 100% uptime for natlan character but when she is on her burst state for 7 sec she does not consume nightsoul anymore. can see keep the full buff during burst state? Her main dmg source so crit rate is needed

      
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    • she won’t keep the full buff but it isn’t that big of a downtime, 1s downtime on paper and 1.5s – 1.75s in practice ( depend on how long her burst animation is but I don’t think it would be too long) isn’t a deal breaker given that it would only be 2 – 3 attack and she will still want crit rate substat anyway for that sweet 80 – 100 crit rate during the majority of the time as a dps.

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    • So that means that she would have ike 90% uptime on the crit buff from Codex. That is a significant inference that she might have a dedicated set in v5.4 if not in v5.3. I guess Cinder City would be her most flexible set. Will an atk% goblet work for her?

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    • probably can but its not gonna be good as dehya, i mean its gonna hurt her really bad if the actual pyro archon can do that

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    • Dude me too! I was planning to pull her C2R1 but after saw her fighting with a goddamn motorcycle, it immediately turned me off 😔 Gonna take her home C0 just for the Archon collection ig

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    • well it’s pretty much hoyo bring battle rider mechanic (whatever it’s called) from honkai impact. So not surprising at one point they want to make Genshin animation as cool as honkai.

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    • Oh thank goodness it’s not just me. Every Natlan 5* feels like they just come in with a new way to use a meme weapon, they look so absurd and silly.

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    • Several are. Its super Inferno Rider-coded. Does the whole back-wheel slamming a lot like Inferno Rider boss does. She has Dante’s spinning Cavaliere attack on her Charged Attack. I think we need a better ratio of one-handing claymore animations than motorbike animations. May feel too clunky in practice. It’s very bouncy and almost too lightweight the way she jumps and backflips with the motorbike. It moves very lifelike like it is an animal. We need Professor Goo’s insight on it. It’s more like the way she controls it is so unnatural to how a motorcycle would be used in combat.

      Like the problem for me is that the motorcycle acts like a horse. It also doesn’t look very Xilonen-crafted like it doesn’t seem to appear to be made with Natlan’s natural resources. I can see some hint of phlogiston in it, but the shiny sleek red metal is daunting. Perhaps if it had that ceramic color of dragon magitech, it would be more natural looking. Super unnatural movements to me. wished to see her swinging the motorcycle around like a claymore at some point like Dante.

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      • or just a rapid NA spammer. ayato can hit 14 times within his skill duration. clorinde around 11 to 12 NAs.

        also, Xilonen is also gonna be incredible as she already consumes 45 nightsoul points within 2 seconds. So will Mualani shark bites. other NA spammers that work is Yoimiya and Wanderer.

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          • Mavuika works too. Nearby party members doesn’t exclude herself. Mavuika should honestly be one o the best characters for building that Fighting Spirit considering how fast she attacks + multi hits.

      • Citlali and Pyro MC will be her bis. Pyro MC gives big atk boost, Citlali for shield and shred. The last slot can be Yelan/Xingque/Furina or Xilonen for more shred and dmg with cinder set

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      • So pretty much just XIlonen or even Ororon. In fact, Ororon and Mavuika can workreally well together. As long as there is a hydro or electro character in the party, Ororon will easily fit into her teams. In 3.6 seconds, Mavuika’s burst will have enough Fighting Spirit to use be used when the nightsoul points from her skill are consumed.

        Also, you can just do like 12 to 13 Normal attacks to get enough fighting spirit and Mavuika covers the rest with her skill’s nightsoul consumption. Ayato’s full skill duration can land 14 Normal Attacks. Within Wriothesley’s 10 seconds,he can get 10 to 12 normal attacks off. Within Navia’s 8 to 9-ish seconds of uptime, she can land 11 Normal attack hits, squeeze a 12th in with quick timing. She’ll be playing like the likes of Yinlin in WuWa, where you still gotta weave in Normal attacks to build concerto.

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    • So.. Uh. Pyro Raiden, isn’t she? I’m not sure why are they think that another Pyro DPS instead of Bennet+Xiangling combination, will be an amazing idea, but ok. At least she has an off-field damage, but I’m still wondering, is her off-field has 100% uptime or not? How fast are her Nightsoul points consumes? If it’s not 100% uptime, then she’s skip for me (no doomposting or shitting on her, I just don’t need another Pyro DPS, the only thing I need from a character is a good off-field, I won’t utilize any of her on-field abilities). And the other question is her ICD. If it’s standart, but with 2s CD, so it’s just a disaster, but I doubt they’ll make her a worse Dehya in this role. Still waiting for a simple C0 showcase of her tap E OMG is this that hard to do instead of full random team with C6R5 5-stars… Who even cares about this -_-

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      • I think it’s like with other regions since Inazuma: archon and his best familiar have a nice synergy. Like Raiden + Yae, Nahida and Alhaitham, Furina and Neuvillette. And yeah they are all have the same element, but we don’t know any other Natlan pyro chars, instead of mc tho.

        So maybe there will be some pyro support. Like Xbalanque. I have some hopes that he can be this off field char who gives atk and pyro dmg. If it won’t be him then it is the win of Benling+Xiannet

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    • Childe’s new international team- Childe, Kazuha, Mavuika, and Xilonen. So much dmg bonus with zero circle impact that you can just brawl anywhere plus an atk% goblet would end up being better.

      Also, Mavuika can run an overload team with Ororon. Ororon on Cinder City, Mavuika on Obsidian Codex, Noblesse on Chevreuse, and an electro character like Cyno (yes Cyno overload), Fischl, Yae Miko, or maybe Beidou. Ororon’s A4 can be triggered from nightsoul aligned attacks which Mavuika can do from off-field. Electro characters can generate energy for him.

      Also, Navia-Xilonen-Mavuika-Furina would be pretty nuts.

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