瑪薇卡

瑪薇卡
瑪薇卡Name瑪薇卡
Title焚夜以炎
Occupation維茨特蘭
AssociationNATLAN
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Claymore
ElementElement Pyro
Day of Birth28
Month of Birth8
Vision (Introduced)
Constellation (Introduced)不敗陽焰座
Chinese Seuyu???
Japanese Seuyu???
English Seuyu???
Korean Seuyu???
Vision (Discovered)
Constellation (Discovered)不敗陽焰座
Description测试角色
Character Ascension Materials
燃願瑪瑙碎屑
燃願瑪瑙斷片
燃願瑪瑙塊
燃願瑪瑙
秘刻金紋的源核
枯葉紫英
衛從的木哨
戰士的鐵哨
龍冠武士的金哨
Skill Ascension Materials
「角逐」的教導
「角逐」的指引
「角逐」的哲學
???
智識之冕

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus CritDMG%MaterialsTotal Materials
197727.9361.625.0%50.0%0%
20253572.45159.855.0%50.0%0%
燃願瑪瑙碎屑1
枯葉紫英3
衛從的木哨3
摩拉20000
燃願瑪瑙碎屑1
枯葉紫英3
衛從的木哨3
摩拉20000
20+337396.4212.695.0%50.0%0%
405046144.24318.265.0%50.0%0%
燃願瑪瑙斷片3
秘刻金紋的源核2
枯葉紫英10
衛從的木哨15
摩拉40000
燃願瑪瑙碎屑1
枯葉紫英13
衛從的木哨18
摩拉60000
燃願瑪瑙斷片3
秘刻金紋的源核2
40+5642161.25355.85.0%50.0%9.6%
506491185.53409.355.0%50.0%9.6%
燃願瑪瑙斷片6
秘刻金紋的源核4
枯葉紫英20
戰士的鐵哨12
摩拉60000
燃願瑪瑙碎屑1
枯葉紫英33
衛從的木哨18
摩拉120K
燃願瑪瑙斷片9
秘刻金紋的源核6
戰士的鐵哨12
50+7285208.21459.415.0%50.0%19.2%
608143232.73513.525.0%50.0%19.2%
燃願瑪瑙塊3
秘刻金紋的源核8
枯葉紫英30
戰士的鐵哨18
摩拉80000
燃願瑪瑙碎屑1
枯葉紫英63
衛從的木哨18
摩拉200K
燃願瑪瑙斷片9
秘刻金紋的源核14
戰士的鐵哨30
燃願瑪瑙塊3
60+8738249.75551.065.0%50.0%19.2%
709604274.49605.665.0%50.0%19.2%
燃願瑪瑙塊6
秘刻金紋的源核12
枯葉紫英45
龍冠武士的金哨12
摩拉100K
燃願瑪瑙碎屑1
枯葉紫英108
衛從的木哨18
摩拉300K
燃願瑪瑙斷片9
秘刻金紋的源核26
戰士的鐵哨30
燃願瑪瑙塊9
龍冠武士的金哨12
70+10199291.51643.25.0%50.0%28.8%
8011074316.53698.425.0%50.0%28.8%
燃願瑪瑙6
秘刻金紋的源核20
枯葉紫英60
龍冠武士的金哨24
摩拉120K
燃願瑪瑙碎屑1
枯葉紫英168
衛從的木哨18
摩拉420K
燃願瑪瑙斷片9
秘刻金紋的源核46
戰士的鐵哨30
燃願瑪瑙塊9
龍冠武士的金哨36
燃願瑪瑙6
80+11670333.55735.965.0%50.0%38.4%
9012552358.77791.615.0%50.0%38.4%

Skills

Active Skils

普通攻擊·以火織命普通攻擊·以火織命
普通攻擊
進行至多四段的連續揮砍。

重擊
消耗一定體力,向前方進行一次格外有力的烈曜斬。

下落攻擊
從空中下墜衝擊地面,攻擊下落路徑上的敵人,並在落地時造成範圍傷害。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
一段傷害80.04%86.55%93.06%102.37%108.88%116.33%126.57%136.8%147.04%158.21%169.38%180.54%191.71%202.88%214.05%
二段傷害36.48%*239.45%*242.42%*246.66%*249.63%*253.02%*257.69%*262.36%*267.02%*272.11%*277.2%*282.29%*287.38%*292.47%*297.56%*2
三段傷害33.22%*335.93%*338.63%*342.49%*345.2%*348.29%*352.54%*356.79%*361.04%*365.67%*370.31%*374.95%*379.58%*384.22%*388.85%*3
四段傷害116.19%125.65%135.11%148.62%158.08%168.89%183.75%198.61%213.47%229.68%245.9%262.11%278.32%294.54%310.75%
重擊傷害193.84%209.62%225.4%247.94%263.72%281.75%306.54%331.34%356.13%383.18%410.23%437.28%464.32%491.37%518.42%
重擊體力消耗50點50點50點50點50點50點50點50點50點50點50點50點50點50點50點
下墜期間傷害74.59%80.66%86.73%95.4%101.47%108.41%117.95%127.49%137.03%147.44%157.85%168.26%178.66%189.07%199.48%
低空/高空墜地衝擊傷害149.14% / 186.29%161.28% / 201.45%173.42% / 216.62%190.77% / 238.28%202.91% / 253.44%216.78% / 270.77%235.86% / 294.6%254.93% / 318.42%274.01% / 342.25%294.82% / 368.25%315.63% / 394.24%336.44% / 420.23%357.25% / 446.23%378.06% / 472.22%398.87% / 498.21%
稱名之刻稱名之刻
依憑「爭鬥」的權柄,召喚人神傳承的「諸火武裝」,造成具有夜魂性質的火元素傷害。
施放後,瑪薇卡將恢復夜魂值至上限,並進入夜魂加持狀態。

諸火武裝
依據點按、長按,以不同的形態解放諸火武裝。

點按
「神名解放」:諸火武裝將以焚曜之環的形態顯現。焚曜之環將跟隨目前場上角色,並間歇性攻擊周圍的敵人,造成具有夜魂性質的火元素傷害。

長按
「古名解放」:諸火武裝將以馳輪車的形態顯現。在這種狀態下,瑪薇卡能駕駛馳輪車高速移動,或是打開馳輪車的備用隱藏推進模組,短暫通過各種地形,以及在空中短暫滑翔。同時,瑪薇卡的普通攻擊、重擊與下落攻擊將轉為無法被附魔覆蓋的具有夜魂性質的火元素傷害;進行衝刺時,也會對路徑上的敵人造成具有夜魂性質的火元素傷害。

處於夜魂加持狀態下時,點按元素戰技可以切換諸火武裝的形態;諸火武裝將在瑪薇卡的夜魂加持結束時消失。

夜魂加持·瑪薇卡
依據諸火武裝的形態,持續消耗夜魂值。夜魂值耗盡時,瑪薇卡的夜魂加持將會結束。

如果妳(你)告訴瑪薇卡像馳輪車這樣的東西,在其他世界是需要有牌照來標示的,她也會很開心:
「我這可是唯一一臺,黃金號碼不是就隨我選了嗎?」
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
技能傷害74.4%79.98%85.56%93%98.58%104.16%111.6%119.04%126.48%133.92%141.36%148.8%158.1%167.4%176.7%
焚曜之環傷害128%137.6%147.2%160%169.6%179.2%192%204.8%217.6%230.4%243.2%256%272%288%304%
焚曜之環攻擊間隔2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒2秒
馳輪車普通攻擊一段傷害57.26%61.93%66.59%73.25%77.91%83.23%90.56%97.88%105.21%113.2%121.19%129.18%137.17%145.16%153.15%
馳輪車普通攻擊二段傷害59.13%63.95%68.76%75.63%80.45%85.95%93.51%101.08%108.64%116.89%125.14%133.39%141.64%149.89%158.15%
馳輪車普通攻擊三段傷害69.99%75.68%81.38%89.52%95.21%101.73%110.68%119.63%128.58%138.35%148.11%157.88%167.64%177.41%187.17%
馳輪車普通攻擊四段傷害69.7%75.38%81.05%89.16%94.83%101.32%110.23%119.15%128.06%137.79%147.51%157.24%166.97%176.69%186.42%
馳輪車普通攻擊五段傷害91%98.41%105.82%116.4%123.81%132.27%143.91%155.55%167.19%179.89%192.59%205.29%217.99%230.68%243.38%
馳輪車衝刺傷害80.84%87.42%94%103.4%109.98%117.5%127.84%138.18%148.52%159.8%171.08%182.36%193.64%204.92%216.2%
馳輪車重擊循環傷害98.9%106.95%115%126.5%134.55%143.75%156.4%169.05%181.7%195.5%209.3%223.1%236.9%250.7%264.5%
馳輪車重擊終結傷害137.6%148.8%160%176%187.2%200%217.6%235.2%252.8%272%291.2%310.4%329.6%348.8%368%
馳輪車墜地衝擊傷害159.96%172.98%186%204.6%217.62%232.5%252.96%273.42%293.88%316.2%338.52%360.84%383.16%405.48%427.8%
夜魂值上限80點80點80點80點80點80點80點80點80點80點80點80點80點80點80點
冷卻時間15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒
燔天之時燔天之時
讓眾人的心聲,直抵高天的神座。
瑪薇卡的元素爆發不依靠元素能量,而是依靠「戰意」。

戰意
當瑪薇卡擁有至少50%戰意時,瑪薇卡可以消耗所有戰意,施放元素爆發。
瑪薇卡可以透過以下方式獲得戰意:
·處於戰鬥狀態下時,隊伍中的附近的角色消耗的夜魂值將會轉化為瑪薇卡的戰意。
·隊伍中附近的角色的普通攻擊命中敵人時,瑪薇卡將獲得1.5點戰意,該效果每0.1秒至多觸發一次。

施放後,瑪薇卡獲得10點夜魂值,進入夜魂加持狀態,駕駛馳輪車騰躍至空中,並向地面上的敵人進行一次強力的墜日斬,造成具有夜魂性質的火元素範圍傷害,並進入「死生之爐」狀態。

死生之爐
持續期間,瑪薇卡的各種行為將不再消耗夜魂值,並提高瑪薇卡的抗打斷能力。同時,依據施放時的戰意,提升墜日斬、「古名解放」時的普通攻擊與重擊造成的傷害。
死生之爐狀態將在瑪薇卡退場時解除。

「——但這次,我想親手打碎這樣的宿命。」
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
技能傷害444.8%478.16%511.52%556%589.36%622.72%667.2%711.68%756.16%800.64%845.12%889.6%945.2%1000.8%1056.4%
死生之爐持續時間7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒7秒
墜日斬傷害提升每點戰意 / 1.6%攻擊力每點戰意 / 1.72%攻擊力每點戰意 / 1.84%攻擊力每點戰意 / 2%攻擊力每點戰意 / 2.12%攻擊力每點戰意 / 2.24%攻擊力每點戰意 / 2.4%攻擊力每點戰意 / 2.56%攻擊力每點戰意 / 2.72%攻擊力每點戰意 / 2.88%攻擊力每點戰意 / 3.04%攻擊力每點戰意 / 3.2%攻擊力每點戰意 / 3.4%攻擊力每點戰意 / 3.6%攻擊力每點戰意 / 3.8%攻擊力
馳輪車普通攻擊傷害提升每點戰意 / 0.26%攻擊力每點戰意 / 0.28%攻擊力每點戰意 / 0.3%攻擊力每點戰意 / 0.33%攻擊力每點戰意 / 0.35%攻擊力每點戰意 / 0.38%攻擊力每點戰意 / 0.41%攻擊力每點戰意 / 0.44%攻擊力每點戰意 / 0.47%攻擊力每點戰意 / 0.51%攻擊力每點戰意 / 0.55%攻擊力每點戰意 / 0.58%攻擊力每點戰意 / 0.62%攻擊力每點戰意 / 0.65%攻擊力每點戰意 / 0.69%攻擊力
馳輪車重擊傷害提升每點戰意 / 0.52%攻擊力每點戰意 / 0.56%攻擊力每點戰意 / 0.6%攻擊力每點戰意 / 0.66%攻擊力每點戰意 / 0.7%攻擊力每點戰意 / 0.75%攻擊力每點戰意 / 0.82%攻擊力每點戰意 / 0.88%攻擊力每點戰意 / 0.95%攻擊力每點戰意 / 1.02%攻擊力每點戰意 / 1.09%攻擊力每點戰意 / 1.16%攻擊力每點戰意 / 1.24%攻擊力每點戰意 / 1.31%攻擊力每點戰意 / 1.38%攻擊力
冷卻時間18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒
戰意上限200200200200200200200200200200200200200200200
鬥神能量200200200200200200200200200200200200200200200

Passive Skills

破夜的焰光破夜的焰光
隊伍觸發夜魂傳遞的冷卻時間減少20%。
夜域賜禮·耗竭模式夜域賜禮·耗竭模式
在夜魂值耗竭後,瑪薇卡將會轉而消耗燃素來維持諸火武裝·馳輪車。
在納塔存在燃素機制的區域時,能夠進行夜魂傳遞·瑪薇卡。目前場上角色處於衝刺、攀爬、游泳或是特定天賦賦予的移動狀態下,或是位於一定高度的空中時,切換瑪薇卡登場時觸發:瑪薇卡將進入夜魂加持狀態,並獲得相當於瑪薇卡夜魂值上限50%的夜魂值。自己的隊伍每10秒可以觸發一次夜魂傳遞。
炎花獻禮炎花獻禮
隊伍中的附近的角色觸發「夜魂迸發」時,瑪薇卡的攻擊力提升30%,持續10秒。
「基揚戈茲」「基揚戈茲」
施放元素爆發燔天之時後,依據施放時的戰意,每點戰意都將使目前場上角色造成的傷害提升0.2%,依此方式至多使隊伍中的目前場上角色造成的傷害提升40%,該效果持續20秒,並會在持續時間內逐漸降低為0。

Constellations

夜主的授記夜主的授記
瑪薇卡的夜魂值上限提升為120點,且獲得戰意的效率提升25%。
此外,獲得戰意後,瑪薇卡的攻擊力提升40%,持續8秒。
灰燼的代價灰燼的代價
處於夜魂加持狀態下時,瑪薇卡的基礎攻擊力提升200點,並根據諸火武裝的形態,獲得對應效果:
·焚曜之環:附近的敵人的防禦力降低20%。
·馳輪車:瑪薇卡的普通攻擊、重擊、元素爆發燔天之時中的墜日斬造成的傷害提升,提升值相當於瑪薇卡攻擊力的60%/90%/120%。
燃燒的太陽燃燒的太陽
元素爆發燔天之時的技能等級提高3級。
至多提升至15級。
「領袖」的覺悟「領袖」的覺悟
固有天賦「基揚戈茲」的效果獲得提升:
施放元素爆發燔天之時後的傷害提升效果不再隨時間降低,並額外獲得10%傷害加成。
需要解鎖固有天賦「基揚戈茲」。
真實的含義真實的含義
元素戰技稱名之刻的技能等級提高3級。
至多提升至15級。
「人之名」解放「人之名」解放
元素戰技稱名之刻中的諸火武裝獲得完全強化:
·焚曜之環:焚曜之環的攻擊命中敵人時,將會有一輛馳輪車撞向被命中的敵人,造成200%攻擊力的具有夜魂性質的火元素範圍傷害。
·馳輪車:瑪薇卡駕駛馳輪車時,還會召喚出持續跟隨瑪薇卡的「焚曜之環·灼象」,使附近的敵人的防禦力降低20%,並且每3秒對周圍的敵人造成一次400%攻擊力的具有夜魂性質的火元素範圍傷害,且瑪薇卡通過各種地形的能力也會進一步提升。

此外,瑪薇卡駕駛馳輪車且不處於戰鬥狀態下時,當瑪薇卡的夜魂值降低至5點時,將獲得80點夜魂值,該效果每15秒至多觸發一次。

Skill Ascension

Sounds

Quotes

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Stories

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412 responses to “瑪薇卡”

  1. Mavuika looks to be pretty solid for off-field if you are restricted for her on-field dps teams. I believe the Hoyo devs handled her off-field kit fairly well. No, she is not a direct one-for-one Xiangling replacement and that is fine. People want her to be one but that poses a threat to her validity in using Cinder City.

    I’ve tried using Cinder City on Xiangling, and yes, she is inconsistent in being a trigger for pyro reactions. Her pyro app is so strong the other element usually follows suit. Only 1.0 characters or having two characters of the reacting element is capable of keeping the more dominant aura. Cinder City giving pyro and dendro dmg bonuses would only happen via burgeon, not so much with burning with a pyro Cinder City set holder. It’s also not gonna happen in melt either unless you trigger forward melt at beginning of setup or reverse vape.

    Cinder City is another breed of VV double swirl setup clunkiness. It’s a set best rendered to characters of geo, anemo, dendro or electro since geo and anemo are always the triggers for their respective reactions, electro can coexist with other elements on equal grounds (electro-charged’s equal aura consumption for both electro and hydro), and dendro with dendro coexisting aura in quicken, being weaker element in burning, and having weaker application in bloom.

    This is pretty much the Raiden-Beidou scenario again. The prior on-field dps archon sacrifficed synergy with a character to have better synergy with an artifact set, and same here, the pyro on-field dps archon sacrifices synergy with other characters to have better synergy with an artifact set.

    I also think Mavuika is gonna have good synergy and more flexibility with Ororon and Pyro Traveler. Pyro Traveler’s standard ICD and rate of pyro application makes them more likely the trigger of a pyro reaction than that of another element. A longer duration and more pyro app on Mavuika renders the chances of triggering a pyro related reactions to be more difficult and you’d basically have to have it occur by chance post-setup. Idea is to not end a rotation with pyro as a remaining aura, so that the next rotation can begin with the other elemental aura for Mavuika to apply pyro on and retrigger Cinder City again.

    If Furina could use Cinder City full ability, whats the chances that she can trigger it from second rotation onward since hydro remains on the enemy with her really long uptime? What happens is in that case, Cinder City 4pc set effect would need to be re-triggered during the rotation post-setup which is a negative for characters that snapshot.

    So while Mavuika’s on-field role is restrictive and glued to Xilonen, her off-field role isn’t as bad as people suggest. It seems people want to lose consistency of the value of Cinder City to replace Xiangling, which I understand if people were clear about it. Having No ICD for a character that would use Cinder City makes Cinder City clunky. Being a trigger of an elemental reaction is much easier with standard ICD.

      
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    • A reasonable take, I must say. I’ll admit I leaned towards the doomposting side of things near the start/middle of beta, but I’ve come around to her Off-field capability as I analyzed the position of Pyro units and Cinder City viability. Archon Betas are a hell of a drug, I gotta try to stay strong next time 🙁

      I think she has just enough to offer to keep herself strong without sacrificing her kit to replace XL entirely. It’s just like Furina, the “lesser” application is not only acceptable (having a mobile trio of Hydro turrets is god tier even with slightly slower application speed), but actually helps out with specific team setups (Furina is great for Quickbloom since she doesn’t mess up Quicken auras as much).

      I will say that the Cinder City 2pc being useless on her burst will always mess with me, but thats just me being a perfectionist ;3

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    • Oh brother, just say she can use Cinder City instead of writing a 500 words paragraph. You forget to mention her off-field skill is not guaranteed 100% uptime, gonna left some info to advertise your waifu I guess. Also, my boi Ororon won’t work well with her as he only use his nightsoul point when enemies are wet and spicy (Electrocharged) which Mavuika will destory with overload. Moreover, Ororon usually carry CC, so yeah, Mavuika just an awkward side grade in his teams cuz CC buff don’t stack.

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  2. So er stat is useless and they made her broken in natlan patch but easily powercrept after natlan… this is Fontaine’s awful arche mechanic x 10…

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