Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritDMG% | Materials | Total Materials |
1 | 977 | 27.93 | 61.62 | 5.0% | 50.0% | 0% | ||
20 | 2535 | 72.45 | 159.85 | 5.0% | 50.0% | 0% | 1 3 3 20000 | 1 3 3 20000 |
20+ | 3373 | 96.4 | 212.69 | 5.0% | 50.0% | 0% | ||
40 | 5046 | 144.24 | 318.26 | 5.0% | 50.0% | 0% | 3 2 10 15 40000 | 1 13 18 60000 3 2 |
40+ | 5642 | 161.25 | 355.8 | 5.0% | 50.0% | 9.6% | ||
50 | 6491 | 185.53 | 409.35 | 5.0% | 50.0% | 9.6% | 6 4 20 12 60000 | 1 33 18 120K 9 6 12 |
50+ | 7285 | 208.21 | 459.41 | 5.0% | 50.0% | 19.2% | ||
60 | 8143 | 232.73 | 513.52 | 5.0% | 50.0% | 19.2% | 3 8 30 18 80000 | 1 63 18 200K 9 14 30 3 |
60+ | 8738 | 249.75 | 551.06 | 5.0% | 50.0% | 19.2% | ||
70 | 9604 | 274.49 | 605.66 | 5.0% | 50.0% | 19.2% | 6 12 45 12 100K | 1 108 18 300K 9 26 30 9 12 |
70+ | 10199 | 291.51 | 643.2 | 5.0% | 50.0% | 28.8% | ||
80 | 11074 | 316.53 | 698.42 | 5.0% | 50.0% | 28.8% | 6 20 60 24 120K | 1 168 18 420K 9 46 30 9 36 6 |
80+ | 11670 | 333.55 | 735.96 | 5.0% | 50.0% | 38.4% | ||
90 | 12552 | 358.77 | 791.61 | 5.0% | 50.0% | 38.4% |
Skills
Active Skils
普通攻擊·以火織命 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
進行至多四段的連續揮砍。 消耗一定體力,向前方進行一次格外有力的烈曜斬。 從空中下墜衝擊地面,攻擊下落路徑上的敵人,並在落地時造成範圍傷害。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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稱名之刻 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
依憑「爭鬥」的權柄,召喚人神傳承的「諸火武裝」,造成具有夜魂性質的 施放後,瑪薇卡將恢復夜魂值至上限,並進入夜魂加持狀態。 依據點按、長按,以不同的形態解放諸火武裝。 「神名解放」:諸火武裝將以焚曜之環的形態顯現。焚曜之環將跟隨目前場上角色,並間歇性攻擊周圍的敵人,造成具有夜魂性質的 「古名解放」:諸火武裝將以馳輪車的形態顯現。在這種狀態下,瑪薇卡能駕駛馳輪車高速移動,或是打開馳輪車的後備隱藏推進模組,短暫通過各種地形,以及在空中短暫滑翔。同時,瑪薇卡的普通攻擊、重擊與下落攻擊將轉為無法被附魔覆蓋的具有夜魂性質的 處於夜魂加持狀態下時,點按元素戰技可以切換諸火武裝的形態;諸火武裝將在瑪薇卡的夜魂加持結束時消失。 依據諸火武裝的形態,持續消耗夜魂值。夜魂值耗盡時,瑪薇卡的夜魂加持將會結束。 如果你告訴瑪薇卡,馳輪車類似的東西在別的世界需要上標識作用的牌照,她也會很開心: 「我這可是唯一一臺,靚號不是隨我選了嗎?」 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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燔天之時 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
讓眾人的心聲,直抵高天的神座。 當瑪薇卡擁有至少50%戰意時,瑪薇卡可以消耗所有戰意,施放元素爆發。 瑪薇卡可以通過以下方式獲得戰意: ·處於戰鬥狀態下時,隊伍中的附近的角色消耗的夜魂值將會轉化為瑪薇卡的戰意; ·隊伍中附近的角色的普通攻擊命中敵人時,瑪薇卡將獲得1.5點戰意,該效果每0.1秒至多觸發一次。 施放後,瑪薇卡獲得10點夜魂值,進入夜魂加持狀態,駕駛馳輪車騰躍至空中,並向地面上的敵人進行一次強力的墜日斬,造成具有夜魂性質的 持續期間,瑪薇卡的各種行為將不再消耗夜魂值,並提高瑪薇卡的抗打斷能力。同時,依據施放時的戰意,提升墜日斬、「古名解放」時的普通攻擊與重擊造成的傷害。 死生之爐狀態將在瑪薇卡退場時解除。 「——但這次,我想親手打碎這樣的宿命。」 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
破夜的焰光 | |
隊伍觸發夜魂傳遞的冷卻時間減少20%。 |
夜域賜禮·耗竭模式 | |
在夜魂值耗竭後,瑪薇卡將會轉而消耗燃素來維持諸火武裝·馳輪車。 在納塔存在燃素機制的區域時,能夠進行夜魂傳遞·瑪薇卡。目前場上角色處於衝刺、攀爬、游泳或是特定天賦賦予的移動狀態下,或是位於一定高度的空中時,切換瑪薇卡登場時觸發:瑪薇卡將進入夜魂加持狀態,並獲得相當於瑪薇卡夜魂值上限50%的夜魂值。自己的隊伍每10秒可以觸發一次夜魂傳遞。 |
炎花獻禮 | |
隊伍中的附近的角色觸發「夜魂迸發」時,瑪薇卡的攻擊力提升35%,持續10秒。 |
「基揚戈茲」 | |
施放元素爆發 |
Constellations
夜主的授記 | |
瑪薇卡的夜魂值上限提升為120點,且戰意的獲得效率提升25%。 此外,獲得戰意後,瑪薇卡的攻擊力提升40%,持續8秒。 |
灰燼的代價 | |
處於夜魂加持狀態下時,瑪薇卡的基礎攻擊力提升300點,並根據諸火武裝的形態,獲得對應效果: ·焚曜之環:附近的敵人的防禦力降低20%; ·馳輪車:瑪薇卡的普通攻擊、重擊、元素爆發 |
燃燒的太陽 | |
元素爆發 至多提升至15級。 |
「領袖」的覺悟 | |
固有天賦「基揚戈茲」的效果獲得提升: 施放元素爆發 需要解鎖固有天賦「基揚戈茲」。 |
真實的含義 | |
元素戰技 至多提升至15級。 |
「人之名」解放 | |
元素戰技 ·焚曜之環:焚曜之環的攻擊命中敵人時,將會有一輛馳輪車撞向被命中的敵人,造成200%攻擊力的具有夜魂性質的 ·馳輪車:瑪薇卡駕駛馳輪車時,焚曜之環也會持續跟隨瑪薇卡,每3秒對周圍的敵人造成一次400%攻擊力的具有夜魂性質的 此外,瑪薇卡駕駛馳輪車且不處於戰鬥狀態下時,當瑪薇卡的夜魂值降低至5點時,將獲得80點夜魂值,該效果每15秒至多觸發一次。 |
Skill Ascension
Gallery
Sounds
Quotes
Audio Language:
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Stories
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336 responses to “瑪薇卡”
make her hand her bike over to someone else when she leaves the field lol.
let someone else have a ride.
Prepare for Dehya treatment from devs.
Cry babies will say “She broken”
Old ones will say “She will powercrept after 2 patches”.
Bennet and Xiangling will stay “True Pyro Archons”.
what if they aktually do it, nerf her ult stack generation with na and buff it with night soul. then reduce e up time at e0 and add all of it back for e1. let it all burn
she outdamages arlecchino?
hoyo IQ nerfed to 2.75% from 4.19%
you are HORRIBLE. you guys doompost after doompost EVERY. SINGLE. CHARACTER. that has come out for YEARS here. It happened with neuvillette, it happened with furina, it happened with arlechinno, it happened with clorinde, it happened with mualani, it happened with xilonen, it happened with chasca. Then immediately when the character drops you all forget about the shit you were saying the entire time before their release. Just shut the fuck up, get the character, or don’t get the character good god. The doomposting on this site is the worse ive seen ANYWHERE. and its a damn shame too because i think this is a good site for character/weapon anaylsis/planning/archive.
Chill dude, you seem so enrage about people just wanting her to bring something new to the game
Actually doomposting is more fun than playing the game.
I ain’t reading all that. STFU
Doomposting is my favourite hobby
Bro is fuming because people want an archon that is good, not just slightly better than another dps.
Oh god.. Changes of all time.
She’s still broken on-fielder, but her optimal gameplay is even worse than Neuvillett… Literally spin to win. At least nerf her CA more and buff NA’s oh my god, she’s not even fun DPS, just broken… Yeah, u can use her NA’s no one is forcing you, blah blah. It’s not the point. The point is that her CA spam is her best “combo” and it’s a fact.
Also not buffing off-field but a bit nerfing it is definitely a choice… Just make her reverse Furina at this point if you want to force players to use her as on-fielder, remove her whole off-field ability from her base kit. DPS at C0-C5 and can unlock off-field with her C6.
If they didn’t buff her off-field in V3, don’t even expect them buff her off-field in V4 and preload.
At least they reduced PMC CD. They’re not much worse than Mavuika as off-fielder.
What are you even talking about? She was weakened too much. She had only one single constellation that made her stronger than Arle – c2. Now we have a staff that is just a good DD. That’s it. She has minimal potential c3-c6, when the same Arle gets an atomic bomb on c6. And what does Mavu get on c6? Nothing
So… Which artifact set? And does Wgs work on her?
WGS is a great option for her. Buffs ally ATK and works good as a personal weapon too.
Onfield DPS wants Codex. Currently she can benefit from the sets effect for most of her uptime, and her damage is more frontloaded anyways, so don’t let the lack of 100% set uptime scare you. Try to get close to 60% Crit Rate without the set bonus though, for consistency’s sake.
Off-field wants either Cinder City or Golden Troupe. Cinder City is best when you can actually trigger reactions to buff allies (i.e. Kinich Burning can lose some Cinder uptime since adding Pyro doesn’t refresh Burning auras, but Burgeon Kinich works perfectly).
Golden Troupe is the set you use when you don’t trigger reactions or if you have another Cinder user on the team like Ororon or Xilonen.
V3
E:
Flamestrider Charged Attack Cyclic DMG 217.6% -> 195.5%
Flamestrider Charged Attack Final DMG 299.2% -> 272.0%
Q:
NA dmg bonus 0.72% -> 0.51%
GA dmg bonus 1.44% -> 1.02 %
P1:
Mavuika’s ATK increases by 35% -> 30%
P2:
0.25% -> 0.2%
50% -> 40%
C2:
300 -> 200
80%/130%/180% -> 60%/90%/120%
C0 :- 5% ATK nerf, 10% DMG bonus nerf, 200 Fighting spirit burst Charge ATK 505% —> 399%. 106% Multiplier Nerf…
Off field same 2 sec interval no buff to that part
Her burst still dont trigger codex. It wont have full uptime which is little bit concerning. So atleast build 50%-60% Crit Rate base.
what’s the reason behind these nerfs? I mean, literally: what is the reason?
are they afraid to sell too much? they’re humble and ascetic, they want as less as possibile and they avoid to be too rich? (see for example sigewinne)
or it’s not money, are they afraid to overshadow old units and make them bad compared, because they don’t want eula or albedo out of meta?
yup was coming to type this, its officially mauvOver xDDD
v3 changes
* A1 Passive ATK increase nerfed to 30% from 35%
* A2 Passive “Kiongozi” buff nerfed to 40% from 50%
* C4 now gains an additional 10% buff to “Kiongozi”
LMAOOOOOOO
why they suddenly change the offfield buff? like Yelan do that scale and THEYBKEPT LMAOOO
She got nerfed with no off-field buff lol. She gonna be least popular archon in her first banner and I pretend to act surprised.
nah, she will sell like hotcakes, avarage genshin player doesn’t look at leaks and hardly care for pp size
But still she will sale REALLY good. At least at her release, but I can’t say the same about her rerun, cuz she doesn’t even have really good and universal constellation unlike Furina, whos reruns also sells great just because she’s overall great from base kit to all(!) cons.
I’m afraid there’s too much simps who likes only appearance and high dmg numbers. So hoyo will get their money, but not from minmax players actually.
outdamage arlecchino?
She is tied to another natlan char for her damage bonus activates, so it’s a big letdown for me who hasn’t pull any of natlan 5 star.
“Nation of war”
more like “Nation of restrictions” lmao