Song of Stillness

Song of Stillness
Song of StillnessNameSong of Stillness
FamilyCrafted Item, Weapon, Bow
RarityRaritystrRaritystrRaritystrRaritystr
Conversion Exp50000
Base Attack42.4
Substat TypeAttack %
Base Substat9%
Weapon AffixBenthic Pulse
Affix DescriptionSetelah menerima pemulihan, akan meningkatkan 16% DMG yang diakibatkan selama 8 detik. Tetap dapat terpicu saat Karakter ada di dalam party namun sedang tidak berada di medan pertempuran.
DescriptionSebuah busur panjang aneh yang mirip dengan makhluk laut. Senarnya begitu sunyi dan tidak mengeluarkan suara apa pun.
Weapon Ascension Materials
Fragment of an Ancient Chord
Drop of Tainted Water
Firm Arrowhead
Chapter of an Ancient Chord
Scoop of Tainted Water
Sharp Arrowhead
Movement of an Ancient Chord
Newborn Tainted Hydro Phantasm
Weathered Arrowhead
Echo of Ancient Chord

Table of Content
Weapon Stats
Weapon Affix
Obtained From
Gallery

Weapon Stats

LvAtkBonus Atk%MaterialsTotal Materials
142.49.0%
20108.9315.9%
Fragment of an Ancient Chord3
Drop of Tainted Water3
Firm Arrowhead2
Mora5000
Fragment of an Ancient Chord3
Drop of Tainted Water3
Firm Arrowhead2
Mora5000
20+134.8315.9%
40204.8323.18%
Chapter of an Ancient Chord3
Drop of Tainted Water12
Firm Arrowhead8
Mora15000
Fragment of an Ancient Chord3
Drop of Tainted Water15
Firm Arrowhead10
Mora20000
Chapter of an Ancient Chord3
40+230.8323.18%
50265.8626.81%
Chapter of an Ancient Chord6
Scoop of Tainted Water6
Sharp Arrowhead6
Mora20000
Fragment of an Ancient Chord3
Drop of Tainted Water15
Firm Arrowhead10
Mora40000
Chapter of an Ancient Chord9
Scoop of Tainted Water6
Sharp Arrowhead6
50+291.7626.81%
60326.7830.45%
Movement of an Ancient Chord3
Scoop of Tainted Water12
Sharp Arrowhead9
Mora30000
Fragment of an Ancient Chord3
Drop of Tainted Water15
Firm Arrowhead10
Mora70000
Chapter of an Ancient Chord9
Scoop of Tainted Water18
Sharp Arrowhead15
Movement of an Ancient Chord3
60+352.6830.45%
70387.6634.07%
Movement of an Ancient Chord6
Newborn Tainted Hydro Phantasm9
Weathered Arrowhead6
Mora35000
Fragment of an Ancient Chord3
Drop of Tainted Water15
Firm Arrowhead10
Mora105K
Chapter of an Ancient Chord9
Scoop of Tainted Water18
Sharp Arrowhead15
Movement of an Ancient Chord9
Newborn Tainted Hydro Phantasm9
Weathered Arrowhead6
70+413.6634.07%
80448.6837.71%
Echo of Ancient Chord4
Newborn Tainted Hydro Phantasm18
Weathered Arrowhead12
Mora45000
Fragment of an Ancient Chord3
Drop of Tainted Water15
Firm Arrowhead10
Mora150K
Chapter of an Ancient Chord9
Scoop of Tainted Water18
Sharp Arrowhead15
Movement of an Ancient Chord9
Newborn Tainted Hydro Phantasm27
Weathered Arrowhead18
Echo of Ancient Chord4
80+474.5837.71%
90509.6141.35%

Weapon Affix

LvAffix ProgressionMaterials
1Setelah menerima pemulihan, akan meningkatkan 16% DMG yang diakibatkan selama 8 detik. Tetap dapat terpicu saat Karakter ada di dalam party namun sedang tidak berada di medan pertempuran.
2Setelah menerima pemulihan, akan meningkatkan 20% DMG yang diakibatkan selama 8 detik. Tetap dapat terpicu saat Karakter ada di dalam party namun sedang tidak berada di medan pertempuran.
Song of Stillness
Mora1000
3Setelah menerima pemulihan, akan meningkatkan 24% DMG yang diakibatkan selama 8 detik. Tetap dapat terpicu saat Karakter ada di dalam party namun sedang tidak berada di medan pertempuran.
Song of Stillness
Mora2000
4Setelah menerima pemulihan, akan meningkatkan 28% DMG yang diakibatkan selama 8 detik. Tetap dapat terpicu saat Karakter ada di dalam party namun sedang tidak berada di medan pertempuran.
Song of Stillness
Mora4000
5Setelah menerima pemulihan, akan meningkatkan 32% DMG yang diakibatkan selama 8 detik. Tetap dapat terpicu saat Karakter ada di dalam party namun sedang tidak berada di medan pertempuran.
Song of Stillness
Mora8000

Obtained From

Recipe

IconNameRecipe
Song of Stillness
Song of Stillness
Midlander Bow Billet1
+
Condessence Crystal50
+
White Iron Chunk50
+
Mora500
+
10s
items per Page
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Unlocked By

IconNameFamilyRecipe
Diagram: Song of Stillness
Diagram: Song of StillnessForging Recipe, Recipe
items per Page
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14 responses to “Song of Stillness”

  1. this is kinda meh just because stringless, rust and slingshot exist and give better bonus, but if you dont have any available then it may be a decent option, the only character that actually gets buff from this weap is maybe ganyu freeze, but i run that team with no healer so not really

      
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    • It is most likely going to be good on Lyney if you do not have his signature or other 5* waiting for him.
      Since he looses HP from CAs and regenerate from Skill.

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    • It’s a pretty good bow for Childe because it full utilizes his entire kit. Rust only buffs NA and Stringless only focuses on his burst. This bow will be beneficial to both including his CA/Charged shots.
      Similarly any other archer played on field with good Atk scaling skill/burst damage can use this over Stringless which uses EM.

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      • but still slingshot exist, crit rate and buffing his normals and charged attacks might amount to more dmg, but yeah, he may be one of the few options to use this bow better than most of the alternatives

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  2. Fischls burst heals her right? so this works great on her. consistent general dmg up and potentially a boost to off field Oz if you do a party wide heal while he’s out.
    huh this thing actually makes Mikas burst slightly relevant for yoimiya or other NA bow users.

      
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      • do we actually know this? like, what is the priority of actions here, does she heal herself first or does she summon oz first? is there no consistent priority and would it be random if oz gets buffed? does overhealing even count? idk, i think there might be more factors to consider and test until we can get a proper answer on how useful this weapon/set of weapons could be

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        • Fischl at C4 heals 20% of her HP once her burst duration ends. So to proc this effect, Fischl needs to use her burst, then after it expires (10s) she receives healing and weapon effect activates, now if you use her skill immediately after, Oz will be receive the buff.

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          • you’re incorrect on something, fischl’s burst duration isn’t 10 secs, that’s oz’s, if you read her burst it says that after it ends oz will “remain on the field” a.k.a. oz is summoned, but still is elemental skill damage and duration, not burst, if you use a c4 fischl you’ll see it heals her the moment the burst summons oz, that’s why the priority of effects/actions would be something nice and important to know, if oz is summoned first then a recast is needed, if fischl is healed first then it’s not

        • To me the big questions with these “heal then buff” weapons are:
          – Does the effect activate when eating food? Like if you use the NRE to heal?
          – Also, no cooldown is mentioned, so could healers like Kuki or QiQi who can consistently keep heals going mean that the buff could be kept up indefinitely? If so, that could be very interesting.

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          • As for NRE it probably activates but it ain’t that useful really, only maybe if you doing like co-op or some kind of solo/healerless showcase in the overworld, but with its low duration your character will probably become full and not able to eat anymore before the fight ends
            As for the healers it probably works like that but since we don’t know if overhealing counts then characters like QiQi who heal too much might not benefit if it doesn’t since you’d need to also take constant damage to heal to keep the passive active

        • just in case anyone else comes here and reads this, fischl needs to recast oz for the buff to work after burst.
          or you can just have a healer do it’s thing before her, and yes, overhealing counts to activate it.

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