Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritRate% | Materials | Total Materials |
1 | 1009 | 26.25 | 61.03 | 5.0% | 50.0% | 0% | ||
20 | 2616 | 68.1 | 158.3 | 5.0% | 50.0% | 0% | 1 3 3 20000 | 1 3 3 20000 |
20+ | 3481 | 90.61 | 210.63 | 5.0% | 50.0% | 0% | ||
40 | 5209 | 135.59 | 315.17 | 5.0% | 50.0% | 0% | 3 2 10 15 40000 | 1 13 18 60000 3 2 |
40+ | 5823 | 151.58 | 352.35 | 5.0% | 50.0% | 4.8% | ||
50 | 6700 | 174.39 | 405.38 | 5.0% | 50.0% | 4.8% | 6 4 20 12 60000 | 1 33 18 120K 9 6 12 |
50+ | 7519 | 195.72 | 454.95 | 5.0% | 50.0% | 9.6% | ||
60 | 8405 | 218.77 | 508.53 | 5.0% | 50.0% | 9.6% | 3 8 30 18 80000 | 1 63 18 200K 9 14 30 3 |
60+ | 9019 | 234.76 | 545.71 | 5.0% | 50.0% | 9.6% | ||
70 | 9913 | 258.02 | 599.78 | 5.0% | 50.0% | 9.6% | 6 12 45 12 100K | 1 108 18 300K 9 26 30 9 12 |
70+ | 10527 | 274.02 | 636.96 | 5.0% | 50.0% | 14.4% | ||
80 | 11431 | 297.54 | 691.64 | 5.0% | 50.0% | 14.4% | 6 20 60 24 120K | 1 168 18 420K 9 46 30 9 36 6 |
80+ | 12045 | 313.53 | 728.82 | 5.0% | 50.0% | 19.2% | ||
90 | 12956 | 337.24 | 783.93 | 5.0% | 50.0% | 19.2% |
Skills
Active Skils
Attacco normale: Patto delle Ombre Cacciatrici | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sferra fino a 5 colpi rapidi. Consuma una determinata quantità di vigore per sventagliare una Raffica di soppressione con la sua pistola. Attacca scagliandosi contro il suolo da mezz'aria, infliggendo DAN agli avversari lungo la traiettoria e DAN ad area all'impatto. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Veglia della cacciatrice | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Clorinde impugna la pistola ed entra nello stato di Vigilante della notte, attaccando al contempo con la lama e coi proiettili. Quando è in questo stato, gli attacchi normali di Clorinde si trasformano in colpi di pistola Caccia serrata, i DAN inflitti vengono convertiti in · Quando il Legame vitale è uguale o superiore al 100% dei propri PS max, Clorinde spara un colpo di pistola. · Quando il Legame vitale è inferiore al 100%, sparare conferisce a Clorinde un Legame vitale, il cui valore si basa sui suoi PS max. I colpi sparati possono trapassare gli avversari sulla loro traiettoria e infliggere DAN aumentati. La percentuale attuale del Legame vitale di Clorinde ne determina l'effetto. · Quando il valore del Legame vitale è pari allo 0%, Clorinde esegue un affondo normale. · Quando il valore del Legame vitale è inferiore al 100% dei PS max di Clorinde, i suoi PS si ripristinano in base al valore del Legame vitale, mentre l'area d'effetto dell'affondo e i relativi DAN inflitti aumentano. · Quando il valore del Legame vitale è uguale o superiore al 100% dei PS max di Clorinde, quest'ultima esegue Impalatrice della notte: Patto, aumentando ulteriormente il moltiplicatore di ripristino dei PS, l'area d'effetto dell'attacco e i relativi DAN inflitti. In più, quando Clorinde è nello stato di Vigilante della notte, gli effetti di guarigione apportati da Impalatrice della notte sono gli unici ad avere efficacia, e vengono convertiti in un Legame vitale pari a una percentuale dell'ipotetica guarigione. Lo stato di Vigilante della notte termina se Clorinde esce dal campo. Quando Clorinde colpisce usando Caccia serrata, genera a intervalli regolari una Lama nascente nella posizione dell'avversario colpito, infliggendo Il male che si annida tra le ombre della notte viene purificato fin dai tempi più remoti; ciononostante, il cuore degli uomini è stato ottenebrato da un'ombra che la luce non è mai riuscita a raggiungere. Il monito del Cacciatore dorato riecheggia tuttora nella sua mente: i Guardiani della notte, che illuminano le tenebre tenendo alte le loro candele, hanno più che mai il dovere di restare vigili. Non lasciate che la gelida oscurità vi corrompa. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Fulgore finale | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Clorinde ottiene un Legame vitale in base ai suoi PS max, per poi schivare e colpire gli avversari con spada e pistola all'unisono, infliggendo Si dice che l'antica arte che permette di contrastare gli esseri inumani a chi possiede un mero fragile corpo mortale risalga all'epoca dei cavalieri di Loch, nella loro lotta contro l'Impero di Remuria. Cionondimeno, finché si è in grado di controllare la propria forza, nulla vieta di farne uso per affrontare gli avversari comuni. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
Ricompensa della Vigilante della notte | |
Mostra sulla minimappa la posizione delle |
Fiamma frangitenebre | |
Quando un membro vicino del gruppo innesca una |
Compenso legittimo | |
Se il Legame vitale di Clorinde è uguale o superiore a un 100% dei suoi PS max, il suo tasso di CRIT aumenta di un 10% per 15 s ogni volta che il suo Legame vitale aumenta o diminuisce. Massimo 2 accumuli, e ciascun accumulo viene conteggiato in modo indipendente. In più, lo stato Vigilante della notte di |
Constellations
"Da oggi, il velo d'ombra della candela non mi appartiene più" | |
Mentre lo stato Vigilante della notte di Quest'effetto può attivarsi una volta ogni 1,2 s. I DAN inflitti in questo modo sono considerati DAN da attacco normale. |
"Ora, nel fronteggiare i pericoli della lunga notte" | |
Il talento passivo Fiamma frangitenebre riceve un potenziamento: quando un membro vicino del gruppo innesca una Richiede il talento passivo Fiamma frangitenebre. |
"M'impegno a non dimenticare mai il giuramento dell'alba" | |
Aumenta di 3 il livello di Il livello di potenziamento massimo è 15. |
"Di custodire le lacrime, la vita e l'amore" | |
Quando |
"Affidandomi alla venuta dell'aurora" | |
Aumenta di 3 il livello di Il livello di potenziamento massimo è 15. |
"Non soccomberò mai alla disperazione" | |
Per 12 s dopo aver usato Inoltre, mentre lo stato di Vigilante della notte è attivo, e in specifiche circostanze, appare un Barlume umbratile che attacca gli avversari infliggendo Il Barlume umbratile appare nelle seguenti situazioni: · quando Clorinde sta per essere attaccata da un avversario; · quando Clorinde usa Impalatrice della notte: Patto. È possibile evocare 1 Barlume umbratile nei modi sopra descritti ogni 1 s. In ciascuna iterazione di Vigilante della notte, possono essere evocati fino a 6 Barlumi umbratili. In più, mentre Vigilante della notte è attivo, i DAN subiti da Clorinde si riducono di un 80% e la sua resistenza all'interruzione aumenta. Questo effetto si annulla quando lo stato di Vigilante della notte termina o 1 s dopo aver evocato 6 Barlumi umbratili. |
Skill Ascension
Gallery
360 Spin
Idle #1
Idle #2
loc_gallery_vid_combat
Sounds
Quotes
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Stories
Title | Text |
??? | ??? |
??? | ??? * Si sblocca al liv. amicizia 2 |
??? | ??? * Si sblocca al liv. amicizia 3 |
??? | ??? * Si sblocca al liv. amicizia 4 |
??? | ??? * Si sblocca al liv. amicizia 5 |
??? | ??? * Si sblocca al liv. amicizia 6 |
??? | ??? * Si sblocca al liv. amicizia 4 |
??? | ??? * Si sblocca al liv. amicizia 6 |
555 responses to “Clorinde”
Uhm… Apep guardian weekly materials for Talents…? Are those correct? Feels strange…
They are correct. Sometimes, the developers allocate the remaining weekly boss materials to new characters, ensuring that each boss material is assigned to at least 3 or 4 characters. Yelan and Dori are known examples of this, as they both use Azhdaha’s materials. We’ll probably have to wait until Natlan to see characters that use Arlecchino’s weekly materials.
Fun fact: she uses the same materials as Neuvillette, except for amethyst gemstones and talent books.
Wait… Does this mean she and Neuvy has something more than a boss/subordinate relationship? *GASP*
would 4p gladiator be good on her or is it a significant dps loss compared the 4p fragment set?
The loss is about 9%.
Since their quicken teams are pretty similar do you think Clorinde or Al-Haitham is the better quicken DPS?
Personally I have a quicken team set up and whichever one I pull will be getting jade cutter (If I choose Al-Haitham I’ll eventually upgrade him to quickbloom) rn I’m leaning towards Clorinde
At the time of the release, Al-Haitham did not interest me, after I got Bai Zhu and the double dendro teams became available to me (I ignore Nahida, I do not play a Collei, Dendro mc was the only active character) I tried to manage hyperbloom for Bai Zhu+Dendro mc, and I generally like it, but I want something more dynamic, and just Al-Haitham is what I need. (Especially since I have an signature weapon xd). I do not know when Al-Haitham will be in the banner, I assume that it will not be in the next two patches, so I will try to pick up Clorinda. (And also a very big desire to take away from c2 Bai Zhu, since I love him very much, but I’m afraid that then I’ll lose 50/50 on Clorinda …)
Regarding the preferred dps in quicken, information about this can be found on the Internet, Clorinda’s commands have already been calculated and just compare them with Al-Haitham.
no offense, but you typed all that and only the last sentence had anything to do with the question asked, lol
It’s true. I am a Hydro Archon
Spread is having a greater DMG Bonus (for Spread, 1.25×Level Multiplier \ for Aggravate, 1.15×Level Multiplier) for quicken reactions,
so if other conditions are equal, then the Dendro DPS character will always have an advantage over Electro one.
However, Electro characters have a tendency to have higher speed\frequency in their attacks, which is compensating for said difference.
Between Clorinde and Alhaitham, most people will find Clorinde easier to play,
and while Alhaitham can output higher damage, he is more dependent on the player’s personal skill.
alhaitham easily, being dendro and having em scaling are insane advantages no calcs needed to know that
Alhaitham’s EM scaling is a double-edged sword;
on the one hand, you naturally want to build EM on a Dendro character anyway;
on the other hand, he is a DPS and wants CR and CD, a reasonable amount of ER, and ATK for his normals and planges,
which all leads to a harder time building him for optimal results.
Whereas with Clorinde and Keqing, you have an easier time building a good crit ratio and the option to ignore ER completely and rely on EM buffs from team members.
Delusional ahh monkey
Please enlighten me. What sort of delusion do I have?
What exactly do you disagree with?
And please, don’t throw random words like that; it’s pathetic.
Alhaitham is a character who you could ignore giving atk and er. Reason being, his normal atk’s multipliers ain’t bad but isn’t great either; making them a small portion of his damage. His ult can be funneled by another teammate with the favonius series and is used to generate chisel-light mirrors and is not used for damage. Hence er and atk doesn’t massively contribute to his overall dps. I’m aware that his sig weapon buff his normal atk but that would be like saying the same thing with Wriothesley c1 where he became more of a charge dps rather than normal atk dps even though his base kit only buff is normal. And that is why I can call you a delusion monkey since you don’t truly understand what my MAN needs even though you have him as your profile.
Get Arlecchino and pair her with (Homa R1 or White Tassel R5?) or Get Clorinde and pair her with mistsplitter?
For me, I will personally go for Clorinde since aggravate is one of my favorite playstyles.
At the end of the day, each to their own opinion since both of them are good in different situation.
Personally, I will choose Clorinde. I see it this way:
1. I don’t really like both Clorinde and Arlecchino visually, but I like Arlecchino visually more.
2. I like the gameplay and kit of both equally.
3. I like the Q animations in both versions, but Clorinde’s Q is a bit bigger.
4. I don’t like the Arlecchino animations at all, as well as the scythe theme. Arlecchino’s E is unremarkable. I am not interested in NA outside the counter at Clorinde, I really like E visually, but the sounds are terrible (I hope they will be corrected, look for animations with sounds on the Internet and see for yourself).
5. I do not like the pyro element.
6. I like the electro element.
Clorinde’s WHAT is a bit bigger?
Definitely not boobs. xd
are you something like a god fearer to be scared of scythe? lol
I just don’t like the animations with Arlecchino scythe and in my personal opinion I think that this theme doesn’t go well with it, you don’t need to convince me, if you like it, it’s cool.
You are on Clorinde’s page so I’ll say get Clorinde lol.
Jk aside, I still prefer Clorinde than Arle because:
– I prefer Clorinde aesthetically.
– She is voiced by Yui Ishikawa (Mikasa – AoT, 2B – Nier, Violet – Violet Evergarden).
– I like guns.
– I already have fully build Hu Tao and Yoimiya. I don’t need another pyro dps anytime soon.
– I really like guns.
WAIT A MINUTE, ARE YOU SAYING I’M SHIPPING MIKASA AND ERWIN ALL OF THIS TIME??? 😭😭😭
Neuvilette is voiced by Levi so if you ship him and Wriothesley instead…
To me Neuvilette was immediately Araragi
LMAO 😂
I know what you feel though. It felt strange when those two had a buddy buddy talk at Meropide. 😭
Yeah i’ll try both pages
Sir, you forgot to include Stelle from Star Rail is also voiced by Ishikawa-san 🙂
Arlecchino is really good and can easily solo content. She’s also badass and more relevant to the overall story. I’d go with her since you know 100% that you’re getting someone useful in all situations.
uhm, no shield situation?
What is her best team? Currently i have no furina
I feel insulted with this question…. BENNETT GET ‘EM!
The go to Aggravate team would be along the lines of
Clorinde Nahida Kazuha Fischl
If you don’t have Nahida then the usual replacements of Collei/ DMC/ Yaoyao/ Kirara exist, since quicken doesn’t require much dendro to maintain I’d prefer Collei if she has a couple cons
Kazuha can be reasonably replaced by Sucrose if you don’t have him
Can raiden work instead of fischl? why fischl and not raiden specifically?
Fischl is a better off-field unit than Raiden (and I personally have elegy so bonus points) but Raiden can function
Fischl and Yae are the better off-field choices
Also Fischl is a 1.0 4* who has been free in the past so most people have her
fish+elegy is very bazado
I have all of them
Would absolutely get her but for the weapon, after I hit 210 pity for Arlec’s weapon, so NO.
Haran, Mistspilt, Jade. I got all those universal weapon for her so hard pass for weapon.
I really don’t like the sounds in the Wild Hunt state, the shots sound like lashes, the jerk feels like a squeak, there are not enough electric sounds familiar to the electro characters of the game.
There is no animation with these sounds on this site, search the Internet.
i think the sounds are placeholders, the normal attack sounds for example are Jeans, do not worry, she will 100% not sound like that
worry not brother im sure they’ll do quite the work for sounds the next month till her demo drops
I hope.
Man I just saw the old green Clorinde design and I miss it
nah Green that’s mean Anemo, and Anemo DPS is boring because for max potential you will stack with Faruzan forever in your party building, with Electro make her have more variety to building team, plus at least the end of the day Clorinde still can get new skins in future although you need waiting way longer
Green doesn’t 100% mean anemo but she was most likely
But in terms of the design I just miss the various elements like hanging coat
Also the potential albedo ties since “Captain R” was supposedly a mondstadt char
Also she could’ve been an anemo support, perhaps smth for normal/charged attackers since those are so abundant in fontaine
Let’s say a character who increases NA/CA dmg. can consistently swirl and increases movement spd. instead of just letting Kazuha rule anemo forever
Captain R
The devs when they scrapped the green Clorinde design:
What if it was PURPLE?
If you’re talking abt the green “Clorinde” “Leak” with a floating apple above her right hand, that was generated by AI. It wasn’t real LOL.
AI enhancement and AI generation are 2 different things
This one in particular idk but there were lots of AI enhanced concept arts leaked
That’s the most well known but there was a sheet of concept arts iirc
I still have all of them saved, that leak was massive with cool FK refs and designs, with alot of design variants. She was cooler i agree. The version with torn clothes plus bags under eyes and dead stare.
Her finalazed hat is straight up ass though, it looks good only from a front view. Otherwise you quckly realised its proportions is of a fucking iron on her forhead.
I liked the design that had pale pink hair, the coat on that one was great
I was wrong, (looked up the folder) the torn one was already blue. I somehow always end up liking discarded elements of consepts more than finished. Green had cooler sillouette, dead eyes and torn clothes of the blue, wih the attire and gold nuances of a pink one. It has to be a psychology thing. LOL
I kinda end up hating some of the designs vibes when they get TOO clean and kinda stale this way. Like with the Chlorinde “factory new” look instead of “battle scarred one.” And Skirk…
Skirk was absolutely massacres
I’ve heard a bit about the recent beta changes, including a mention to her A1 and C2 being buffed, but it doesn’t look like anything here has changed even though the rest has?
Check the Chinese descriptions. English usually lags behind.
Is she a stronger aggravate dis unit than Cyno? If so is there any situations where Cyno would be a superior option?
I think yes Clori will be better on Aggravate scenario, but Cyno has never been designed for be an aggravate imo at max quickbloom but he is an Hyperbloom character. But I suggest you Cyno King of hell.
will she be okay with ayatos weapon? She ascends crit rate and gets like 30 more from talents. I feel like itd overcap easily.
You’d need a lot of crit dmg subs to get a good ratio but it’s very good