Clorinde

Clorinde
ClorindeNameClorinde
Title???
OccupationTrial Court
AssociationFONTAINE
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Sword
ElementElement Electro
Day of Birth20
Month of Birth9
Vision (Introduced)Electro
Constellation (Introduced)Rapperia
Chinese Seuyu???
Japanese Seuyu???
English Seuyu???
Korean Seuyu???
DescriptionPetarung Juara tak terkalahkan. Dengan pedang di tangannya, dia mempertahankan keadilan di Court of Fontaine.
Character Ascension Materials
Vajrada Amethyst Sliver
Vajrada Amethyst Fragment
Vajrada Amethyst Chunk
Vajrada Amethyst Gemstone
Fontemer Unihorn
Lumitoile
Transoceanic Pearl
Transoceanic Chunk
Xenochromatic Crystal
Skill Ascension Materials
Teachings of Justice
Guide to Justice
Philosophies of Justice
Everamber
Crown of Insight

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus CritRate%MaterialsTotal Materials
1100926.2561.035.0%50.0%0%
20261668.1158.35.0%50.0%0%
Vajrada Amethyst Sliver1
Lumitoile3
Transoceanic Pearl3
Mora20000
Vajrada Amethyst Sliver1
Lumitoile3
Transoceanic Pearl3
Mora20000
20+348190.61210.635.0%50.0%0%
405209135.59315.175.0%50.0%0%
Vajrada Amethyst Fragment3
Fontemer Unihorn2
Lumitoile10
Transoceanic Pearl15
Mora40000
Vajrada Amethyst Sliver1
Lumitoile13
Transoceanic Pearl18
Mora60000
Vajrada Amethyst Fragment3
Fontemer Unihorn2
40+5823151.58352.355.0%50.0%4.8%
506700174.39405.385.0%50.0%4.8%
Vajrada Amethyst Fragment6
Fontemer Unihorn4
Lumitoile20
Transoceanic Chunk12
Mora60000
Vajrada Amethyst Sliver1
Lumitoile33
Transoceanic Pearl18
Mora120K
Vajrada Amethyst Fragment9
Fontemer Unihorn6
Transoceanic Chunk12
50+7519195.72454.955.0%50.0%9.6%
608405218.77508.535.0%50.0%9.6%
Vajrada Amethyst Chunk3
Fontemer Unihorn8
Lumitoile30
Transoceanic Chunk18
Mora80000
Vajrada Amethyst Sliver1
Lumitoile63
Transoceanic Pearl18
Mora200K
Vajrada Amethyst Fragment9
Fontemer Unihorn14
Transoceanic Chunk30
Vajrada Amethyst Chunk3
60+9019234.76545.715.0%50.0%9.6%
709913258.02599.785.0%50.0%9.6%
Vajrada Amethyst Chunk6
Fontemer Unihorn12
Lumitoile45
Xenochromatic Crystal12
Mora100K
Vajrada Amethyst Sliver1
Lumitoile108
Transoceanic Pearl18
Mora300K
Vajrada Amethyst Fragment9
Fontemer Unihorn26
Transoceanic Chunk30
Vajrada Amethyst Chunk9
Xenochromatic Crystal12
70+10527274.02636.965.0%50.0%14.4%
8011431297.54691.645.0%50.0%14.4%
Vajrada Amethyst Gemstone6
Fontemer Unihorn20
Lumitoile60
Xenochromatic Crystal24
Mora120K
Vajrada Amethyst Sliver1
Lumitoile168
Transoceanic Pearl18
Mora420K
Vajrada Amethyst Fragment9
Fontemer Unihorn46
Transoceanic Chunk30
Vajrada Amethyst Chunk9
Xenochromatic Crystal36
Vajrada Amethyst Gemstone6
80+12045313.53728.825.0%50.0%19.2%
9012956337.24783.935.0%50.0%19.2%

Skills

Active Skils

Normal Attack: Marechaussee CreedNormal Attack: Marechaussee Creed
Normal Attack
Melancarkan hingga 5 serangan pedang berturut-turut.

Charged Attack
Mengonsumsi sejumlah Stamina untuk menerjang ke depan dengan gesit, menebas dan menggunakan pistolet__ untuk menembakkan Suppresing Shot dengan radius berbentuk kipas__.

Plunging Attack
Menerjang dari udara untuk menghantam tanah di bawahnya, menyerang musuh di jalurnya dan mengakibatkan DMG Area saat mendarat.
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
DMG Tahap 154.06%58.46%62.86%69.15%73.55%78.58%85.49%92.4%99.32%106.86%114.41%121.95%129.49%137.03%144.58%
DMG Tahap 251.63%55.83%60.03%66.04%70.24%75.04%81.64%88.25%94.85%102.06%109.26%116.46%123.67%130.87%138.08%
DMG Tahap 334.19% + 34.19%36.97% + 36.97%39.75% + 39.75%43.73% + 43.73%46.51% + 46.51%49.69% + 49.69%54.06% + 54.06%58.43% + 58.43%62.81% + 62.81%67.58% + 67.58%72.35% + 72.35%77.12% + 77.12%81.89% + 81.89%86.66% + 86.66%91.43% + 91.43%
DMG Tahap 423.13% + 23.13% + 23.13%25.02% + 25.02% + 25.02%26.9% + 26.9% + 26.9%29.59% + 29.59% + 29.59%31.47% + 31.47% + 31.47%33.63% + 33.63% + 33.63%36.58% + 36.58% + 36.58%39.54% + 39.54% + 39.54%42.5% + 42.5% + 42.5%45.73% + 45.73% + 45.73%48.96% + 48.96% + 48.96%52.19% + 52.19% + 52.19%55.41% + 55.41% + 55.41%58.64% + 58.64% + 58.64%61.87% + 61.87% + 61.87%
DMG Tahap 590.01%97.34%104.66%115.13%122.46%130.83%142.34%153.85%165.37%177.93%190.49%203.05%215.61%228.17%240.72%
DMG Charged Attack128.14%138.57%149%163.9%174.33%186.25%202.64%219.03%235.42%253.3%271.18%289.06%306.94%324.82%342.7%
Konsumsi Stamina Charged Attack202020202020202020202020202020
DMG Selama Plunging63.93%69.14%74.34%81.77%86.98%92.93%101.1%109.28%117.46%126.38%135.3%144.22%153.14%162.06%170.98%
DMG Plunging Attack Min./Maks.127.84% / 159.68%138.24% / 172.67%148.65% / 185.67%163.51% / 204.24%173.92% / 217.23%185.81% / 232.09%202.16% / 252.51%218.51% / 272.93%234.86% / 293.36%252.7% / 315.64%270.54% / 337.92%288.38% / 360.2%306.22% / 382.48%324.05% / 404.76%341.89% / 427.04%
Hunt the DarkHunt the Dark
Mempersiapkan pistoletnya dan memasuki status "Night Watch" yang menggabungkan pedang dan pistol__ untuk bertarung. Dalam status ini, Normal Attack Clorinde akan dikonversi menjadi tembakan pistolet "Wild Hunt", DMG dikonversi menjadi Electro DMG yang tidak bisa ditimpa Elemental Infusion lainnya; Elemental Skill akan dikonversi menjadi "Impale the Night": Menerjang__ dan menyerang, mengakibatkan Electro DMG. DMG yang diakibatkan dengan cara di atas akan dianggap sebagai DMG Normal Attack.

Wild Hunt
·Saat Bond of Life lebih dari atau sama dengan 100% Max HP, melancarkan tembakan pistolet biasa;
·Saat Bond of Life lebih kecil dari 100% Max HP, saat menembakkan pistolet, akan memberikan Clorinde Bond of Life dalam tertentu yang didasarkan pada Max HP Clorinde, peluru yang ditembakkan akan bisa menembus musuh dan akan mengakibatkan DMG yang lebih tinggi terhadap musuh di sepanjang jalurnya.

Impale the Night
Menghapus Bond of Life Clorinde dan memperkuat efek Impale the Night kali ini berdasarkan persentase Bond of Life yang dibersihkan:
·Saat belum mengonsumsi Bond of Life, akan melancarkan serangan terjangan__ biasa;
·Saat Bond of Life yang dihapus kurang dari 100% Max HP, akan meningkatkan radius serangan dan DMG terjangan kali ini, juga akan memulihkan HP Clorinde berdasarkan persentase Bond of Life yang dihapus;
·Saat Bond of Life yang dihapus lebih besar atau sama dengan 100% Max HP, melancarkan Impale the Night: Pact, meningkatkan radius serangan dan DMG terjangan kali ini lebih lanjut, juga memulihkan HP Clorinde berdasarkan persentase tertentu.
Selain itu, Saat Clorinde berada dalam status Night Watch, efek pemulihan selain dari Impale the Night tidak akan efektif dan akan dikonversi menjadi Bond of Life untuknya berdasarkan persentase pemulihan yang diterima.

Arkhe: Ousia
Setiap satu kurun waktu tertentu, setelah tembakan pistolet Clorinde mengenai musuh, Surging Blade akan dijatuhkan ke posisi musuh berada dan mengakibatkan Ousia-aligned Electro DMG.

Meski kejahatan yang bersembunyi dalam bayang malam telah dibasmi selama ribuan tahun, namun hati manusia dipenuhi dengan awan bayangan yang tak bisa dijangkau oleh cahaya.
Bahkan sekarang, peringatan yang ditinggalkan oleh Golden Hunter sudah diukir dalam ingatannya: Oh Night Watch__, peganglah tinggi-tinggi lilin yang sudah dinyalakan untuk melawan kegelapan, teruslah bersikap waspada, dan jangan sampai rusak oleh kegelapan yang dingin.
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
DMG Wild Hunt26.76% / 38.79%28.94% / 41.94%31.12% / 45.1%34.23% / 49.61%36.41% / 52.77%38.9% / 56.38%42.32% / 61.34%45.75% / 66.3%49.17% / 71.26%52.9% / 76.67%56.64% / 82.08%60.37% / 87.49%64.11% / 92.91%67.84% / 98.32%71.58% / 103.73%
Perolehan Bond of Life Wild Hunt35% Max HP35% Max HP35% Max HP35% Max HP35% Max HP35% Max HP35% Max HP35% Max HP35% Max HP35% Max HP35% Max HP35% Max HP35% Max HP35% Max HP35% Max HP
DMG Impale the Night32.97% / 43.96% / 23.39%*3__35.66% / 47.54% / 25.3%*3__38.34% / 51.12% / 27.2%*3__42.17% / 56.23% / 29.92%*3__44.86% / 59.81% / 31.82%*3__47.93% / 63.9% / 34%*3__52.14% / 69.52% / 36.99%*3__56.36% / 75.15% / 39.98%*3__60.58% / 80.77% / 42.98%*3__65.18% / 86.9% / 46.24%*3__69.78% / 93.04% / 49.5%*3__74.38% / 99.17% / 52.77%*3__78.98% / 105.31% / 56.03%*3__83.58% / 111.44% / 59.3%*3__88.18% / 117.58% / 62.56%*3__
Pemulihan Impale the Night0% / 104% / 110% Bond of Life0% / 104% / 110% Bond of Life0% / 104% / 110% Bond of Life0% / 104% / 110% Bond of Life0% / 104% / 110% Bond of Life0% / 104% / 110% Bond of Life0% / 104% / 110% Bond of Life0% / 104% / 110% Bond of Life0% / 104% / 110% Bond of Life0% / 104% / 110% Bond of Life0% / 104% / 110% Bond of Life0% / 104% / 110% Bond of Life0% / 104% / 110% Bond of Life0% / 104% / 110% Bond of Life0% / 104% / 110% Bond of Life
Konversi Bond of Life80% Pemulihan80% Pemulihan80% Pemulihan80% Pemulihan80% Pemulihan80% Pemulihan80% Pemulihan80% Pemulihan80% Pemulihan80% Pemulihan80% Pemulihan80% Pemulihan80% Pemulihan80% Pemulihan80% Pemulihan
DMG Surging Blade43.2%46.44%49.68%54%57.24%60.48%64.8%69.12%73.44%77.76%82.08%86.4%91.8%97.2%102.6%
Jeda Surging Blade10 dtk10 dtk10 dtk10 dtk10 dtk10 dtk10 dtk10 dtk10 dtk10 dtk10 dtk10 dtk10 dtk10 dtk10 dtk
Durasi Night Watch9 dtk9 dtk9 dtk9 dtk9 dtk9 dtk9 dtk9 dtk9 dtk9 dtk9 dtk9 dtk9 dtk9 dtk9 dtk
Cooldown16 dtk16 dtk16 dtk16 dtk16 dtk16 dtk16 dtk16 dtk16 dtk16 dtk16 dtk16 dtk16 dtk16 dtk16 dtk
Last LightfallLast Lightfall
Memberikan Bond of Life berdasarkan Max HP sendiri, lalu mengelak dengan gesit dan menyerang dengan teknik serangan senjata dan pistol, mengakibatkan Electro DMG Area.

Konon katanya, seni kuno untuk melawan makhluk selain manusia adalah dengan tubuh manusia fana, ini bisa ditelusuri kembali pada zaman Lochknight yang melawan Kerajaan Remuria.
Meski demikian, asalkan ada yang bisa menemukan cara untuk mengontrol level kekuatan yang digunakan, bukan berarti cara ini tidak akan bisa digunakan di dalam pertempuran dengan musuh biasa.
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
DMG Skill126.88%x5136.4%x5145.91%x5158.6%x5168.12%x5177.63%x5190.32%x5203.01%x5215.7%x5228.38%x5241.07%x5253.76%x5269.62%x5285.48%x5301.34%x5
Perolehan Bond of Life66% Max HP72% Max HP78% Max HP84% Max HP90% Max HP96% Max HP102% Max HP108% Max HP114% Max HP120% Max HP126% Max HP132% Max HP138% Max HP144% Max HP150% Max HP
Cooldown15 dtk15 dtk15 dtk15 dtk15 dtk15 dtk15 dtk15 dtk15 dtk15 dtk15 dtk15 dtk15 dtk15 dtk15 dtk
Konsumsi Energy606060606060606060606060606060

Passive Skills

Night Watch's YieldNight Watch's Yield
Memperlihatkan lokasi produk khas Fontaine di sekitar pada peta kecil.
Dark-Shattering FlameDark-Shattering Flame
Setelah Karakter dalam party di sekitar memicu reaksi terkait Electro terhadap musuh, meningkatkan Electro DMG yang diakibatkan oleh Normal Attack dan Last Lightfall sebesar 17% ATK Clorinde. Efek ini berlangsung 15 detik dan dapat ditumpuk sampai 3 lapis, durasi setiap lapisnya dihitung terpisah. Maksimum peningkatan DMG yang bisa diperoleh Clorinde melalui cara ini adalah sebesar 1.530.
Lawful RemunerationLawful Remuneration
Jika Bond of Life Clorinde lebih besar atau sama dengan 100% Max HP, saat nilai Bond of Life bertambah atau berkurang, CRIT Rate Clorinde meningkat 10%. Efek ini berlangsung 15 detik, dapat ditumpuk sampai 2 lapis, durasi setiap lapisnya dihitung terpisah.
Selain itu, status Night Watch dari Hunt the Night akan diperkuat: Selama status ini aktif, rasio konversi jumlah pemulihan menjadi Bond of Life meningkat 100%.

Constellations

"From This Day, I Pass the Candle's Shadow-Veil"
Saat status Night Watch dari Hunt the Dark berlangsung, saat Electro DMG Normal Attack Clorinde mengenai musuh, akan memanggil Nightwatch Shade di sekitar musuh untuk melancarkan 2 kali serangan terkoordinasi, masing-masingnya mengakibatkan Electro DMG sebesar 30% ATK Clorinde.
Efek ini dapat terpicu maksimum 1 detik sekali, dan DMG yang diakibatkan dengan cara ini dianggap sebagai DMG Normal Attack.
"Now, As We Face the Perils of the Long Night"
Efek Talenta Pasif "Dark-Shattering Flame" diperkuat: Saat Karakter anggota party di sekitar memicu reaksi terkait Electro terhadap musuh, akan meningkatkan Electro DMG yang diakibatkan Normal Attack dan Last Nightfall sebesar 24% ATK Clorinde. Efek ini berlangsung 15 detik, dapat ditumpuk sampai 3 lapis, durasi setiap lapisnya dihitung terpisah. Saat statusnya mencapai 3 lapis, ketahanan Clorinde terhadap interupsi meningkat. Peningkatan DMG Clorinde yang bisa diperoleh dengan cara di atas adalah maksimum 2.160.
Harus membuka Talenta Pasif "Dark-Shattering Flame" terlebih dahulu.
"I Pledge to Remember the Oath of Daylight"
Meningkatkan 3 level Hunt the Dark.
Maksimum: Lv. 15.
"To Enshrine Tears, Life, and Love"
Saat Last Lightfall mengakibatkan DMG terhadap musuh, akan meningkatkan DMG Last Lightfall kali ini berdasarkan persentase Bond of Life Clorinde saat ini, peningkatannya adalah sebesar 2% untuk setiap 1% Bond of Life yang dimiliki Clorinde. Maksimum peningkatan DMG Last Lightfall yang bisa diperoleh dengan cara ini adalah 200%.
"Holding Dawn's Coming as My Votive"
Meningkatkan 3 level Last Lightfall.
Maksimum: Lv. 15.
"And So Shall I Never Despair"
Dalam 12 detik setelah melancarkan Hunt the Night, CRIT Rate Clorinde meningkat 10%, CRIT DMG Clorinde meningkat 70%.
Selain itu, selama Night Watch berlangsung, dalam kondisi tertentu, Glimbright Shade akan muncul dan membuat Clorinde mendapatkan pengurangan 80% DMG diterima dalam 1 detik ke depan, serta meningkatkan ketahanannya terhadap interupsi; Glimbright Shade juga akan mengejar musuh dan mengakibatkan Electro DMG sebesar 200% ATK Clorinde, DMG yang diakibatkan dengan cara ini dianggap sebagai DMG Normal Attack.
Glimbright Shade akan muncul dalam kondisi berikut:
·Saat Clorinde akan terkena serangan musuh;
·Saat Clorinde melancarkan Impale the Night: Pact.
Maksimum 1 Glimbright Shade yang bsia dipanggil untuk setiap x detik. Selama satu kali durasi Night Watch, maksimum bisa memanggil hingga 6 Glimbright Shade.

Skill Ascension

Sounds

Quotes

Audio Language:
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Stories

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430 responses to “Clorinde”

  1. The game is nearly four years old and people are still pulling based on meta and nitpicking characters’ skills? Who tf cares, miniskirt + tights = instant pull

      
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  2. What is a shame about Clorinde is that switching her out during Night Watch will most likely end the stance. The reason why Arlecchino stays pyro-infused when she’s switched out is because the pyro infusion is a perk (Masque of the Red Death) in her Normal Attack talent, it doesn’t stem from her Elemental Skill. Clorinde’s Night Watch stance is limited to 9 seconds with a 7 second cooldown. Arlecchino doesn’t have a time limit, only until Bond of Life runs out.

    An upgrade to her kit would be adding her pistolet shots her to Normal Attack talent like how Arlecchino has “Masque of the Red Death”. And the description will be something like “When Clorinde has Bond of Life, she performs a standard pistolet shot”.
    And Wild Hunt stays in the Elemental Skill talent. “When her Bond of Life is equal to or greater than 100% of her max HP: Performs a standard pistolet shot. When her Bond of Life is less than 100%, firing her pistolet will grant her Bond of Life, with the amount gained based on her max HP. The shots she fires can pierce opponents, and DMG dealt to opponents in their path is increased”.
    That way, whenever Clorinde has Bond of Life, she still has her unique gun stance. And to make her BiS artifact set work or to remove Bond of Life, Night Watch stance in the Elemental Skill has to be used. People want her to scale with EM for Aggravate, but I can see her as a raw electro carry if her kit was done right like how Neuvillette is a raw hydro carry and how Arlecchino is a raw pyro carry, reactions are just a cherry on top. Electro is not a good main DPS element at the end of the day unless you’re C2 Raiden, more and easier access to her gun stance is the least they can do.

      
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    • Not everyone has to have an infinite infusion, it was nice on Arle since her teams can run very versatile rotations but plenty of characters just don’t need it
      Clorinde has pretty short field time allowing her allies to do more with less cost
      In actual combat, downtime is spent on supports, in overworld combat ends too fast to matter

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      • Isn’t that kind of a weird argument to make? That having another long infusion character is boring and not unique – that the opposite of that is unique despite us having plenty of such characters?

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        • No the thing is now that they did it with one characters they shouldn’t do it for all. Pretending that they do the long infusion with everyone is dumb.

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  3. The bar she has to cross to powercreep all electro is already pretty low. There is this utterly mid cyno, that beyond mid keqing and most copium unit of all time raiden midgun. it is needless to say this time, “FONTAINE POWERCREEP is inevitable”.

      
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  4. When I initial read Clorindes skill – before the animation leaks – I thought she’d be like, running around shooting her gun, sort of justifying her low multipliers. It’s really sad that she just stands there posing, essentially making her electro Ayato.. I’ll probably still get her because of Cryo and Electro women supremacy.

      
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    • Нее, там прикол в её рывках “Пронзание ночи”. Выстрелы копят Долг, рывки его убирают, баффаясь от этого же долга, поэтому она уж очень мобильна и её можно в любой момент убрать в карман, ибо кд на ешку составляет жалкие 9 секунд

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  5. My initial thoughts on Clorinde:

    I fully expected her to be a 5* main DPS after seeing her in the Archon quests, and that is what we get.

    She has low damage multipliers (that fortunately can be boosted by her AI) but in exchange has possibly the fastest overall attack speed in the game. Because of these properties, I feel her primary role is as an Aggravate Goddess (easily power-creeping poor Keqing). I feel her effectiveness in other teams is suspect based on what I see at this time.

    Clorinde will easily be the best Electro Main DPS upon her release at C0. With Constellations, it seems to be a close contest between C2 Raiden Shogun and C2 Clorinde. C4 or higher is when Clorinde outpaces Raiden Shogun again, but you’re getting into super whale territory at that point. I would still see Raiden Shogun as the better OVERALL electro character due her additional Sub DPS and Support capabilities.

    I think she is going to be a strong pick (as long as she is not significantly nerfed in beta), but she’s no Neuvillette.

      
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    • how many times should we tell you old man that raiden is the worst archon and she’s overrated gameplay wise, even fischl is better than her

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      • Fischl doesn’t compare to C0 Raiden in any scenario, let alone at C2, you’re either trolling or clueless.

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          • outside of aggravate, Raiden is better in every other team comp at c0 vs c6 fischl. that would make Raiden a far better pick overall, especially with cons. Regardless, this is almost like comparing XQ and Yelan, both can be used for different teams but Yelan at c2 is ultimately better in most scenarios.

        • honey hunter commenters need to be studied, because you guys can genuinely respond to someone named “flopden stay mad” and guess that they MIGHT be trolling. these trolls would go away if you guys werent so insistent on responding to guys named “poopilette” when they comment something like “erm i think neuvilette is bad”

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        • Guys be fr even though Raiden is one of my favourite characters, she’s not that good anymore. Yes Fischl outdamages her when we compare OFF FIELD dmg. Onfield Raiden is better with Furina Taser, National etc.

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  6. Lack of EM scaling is a shame given the kit is clearly designed for Spread/Aggravate comps. How else would you take advantage of all that Crit DMG on her sig weapon? Are we getting a Natlan character who enables Overload reactions to crit or some sh!t?

      
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    • The fact that most of her talents are focused on boosting her overall atk, rather than somehow boosting her EM tells me that it’s likely to encourage playing in teams outside of aggravate. It’s like how Cyno is amazing in quickbloom due to his inherent EM buffs, but falls off in electro-charged, overload, and aggravate teams somewhat. Well, he can be playable in aggravate, but he’d needs significantly higher investment to make it work compared to quickbloom.

      And I know overload and electro-charged benefits from EM, but you’d need to build full EM to actually see any significant dmg from those reactions, unlike aggravate, where you can do a mix of both.

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  7. When I initial read Clorindes skill – before the animation leaks – I thought she’d be like, running around shooting her gun, sort of justifying her low multipliers. It’s really sad that she just stands there posing, essentially making her electro Ayato.. I’ll probably still get her because of Cryo and Electro women supremacy.

      
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