Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritRate% | Materials | Total Materials |
1 | 1009 | 26.25 | 61.03 | 5.0% | 50.0% | 0% | ||
20 | 2616 | 68.1 | 158.3 | 5.0% | 50.0% | 0% | 1 3 3 20000 | 1 3 3 20000 |
20+ | 3481 | 90.61 | 210.63 | 5.0% | 50.0% | 0% | ||
40 | 5209 | 135.59 | 315.17 | 5.0% | 50.0% | 0% | 3 2 10 15 40000 | 1 13 18 60000 3 2 |
40+ | 5823 | 151.58 | 352.35 | 5.0% | 50.0% | 4.8% | ||
50 | 6700 | 174.39 | 405.38 | 5.0% | 50.0% | 4.8% | 6 4 20 12 60000 | 1 33 18 120K 9 6 12 |
50+ | 7519 | 195.72 | 454.95 | 5.0% | 50.0% | 9.6% | ||
60 | 8405 | 218.77 | 508.53 | 5.0% | 50.0% | 9.6% | 3 8 30 18 80000 | 1 63 18 200K 9 14 30 3 |
60+ | 9019 | 234.76 | 545.71 | 5.0% | 50.0% | 9.6% | ||
70 | 9913 | 258.02 | 599.78 | 5.0% | 50.0% | 9.6% | 6 12 45 12 100K | 1 108 18 300K 9 26 30 9 12 |
70+ | 10527 | 274.02 | 636.96 | 5.0% | 50.0% | 14.4% | ||
80 | 11431 | 297.54 | 691.64 | 5.0% | 50.0% | 14.4% | 6 20 60 24 120K | 1 168 18 420K 9 46 30 9 36 6 |
80+ | 12045 | 313.53 | 728.82 | 5.0% | 50.0% | 19.2% | ||
90 | 12956 | 337.24 | 783.93 | 5.0% | 50.0% | 19.2% |
Skills
Active Skils
Normal Attack: Marechaussee Creed | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Melancarkan hingga 5 serangan pedang berturut-turut. Mengonsumsi sejumlah Stamina untuk menerjang ke depan dengan gesit, menebas dan menggunakan pistolet__ untuk menembakkan Suppresing Shot dengan radius berbentuk kipas__. Menerjang dari udara untuk menghantam tanah di bawahnya, menyerang musuh di jalurnya dan mengakibatkan DMG Area saat mendarat. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Hunt the Dark | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mempersiapkan pistoletnya dan memasuki status "Night Watch" yang menggabungkan pedang dan pistol__ untuk bertarung. Dalam status ini, Normal Attack Clorinde akan dikonversi menjadi tembakan pistolet "Wild Hunt", DMG dikonversi menjadi ·Saat Bond of Life lebih dari atau sama dengan 100% Max HP, melancarkan tembakan pistolet biasa; ·Saat Bond of Life lebih kecil dari 100% Max HP, saat menembakkan pistolet, akan memberikan Clorinde Bond of Life dalam tertentu yang didasarkan pada Max HP Clorinde, peluru yang ditembakkan akan bisa menembus musuh dan akan mengakibatkan DMG yang lebih tinggi terhadap musuh di sepanjang jalurnya. Menghapus Bond of Life Clorinde dan memperkuat efek Impale the Night kali ini berdasarkan persentase Bond of Life yang dibersihkan: ·Saat belum mengonsumsi Bond of Life, akan melancarkan serangan terjangan__ biasa; ·Saat Bond of Life yang dihapus kurang dari 100% Max HP, akan meningkatkan radius serangan dan DMG terjangan kali ini, juga akan memulihkan HP Clorinde berdasarkan persentase Bond of Life yang dihapus; ·Saat Bond of Life yang dihapus lebih besar atau sama dengan 100% Max HP, melancarkan Impale the Night: Pact, meningkatkan radius serangan dan DMG terjangan kali ini lebih lanjut, juga memulihkan HP Clorinde berdasarkan persentase tertentu. Selain itu, Saat Clorinde berada dalam status Night Watch, efek pemulihan selain dari Impale the Night tidak akan efektif dan akan dikonversi menjadi Bond of Life untuknya berdasarkan persentase pemulihan yang diterima. Setiap satu kurun waktu tertentu, setelah tembakan pistolet Clorinde mengenai musuh, Surging Blade akan dijatuhkan ke posisi musuh berada dan mengakibatkan Ousia-aligned Meski kejahatan yang bersembunyi dalam bayang malam telah dibasmi selama ribuan tahun, namun hati manusia dipenuhi dengan awan bayangan yang tak bisa dijangkau oleh cahaya. Bahkan sekarang, peringatan yang ditinggalkan oleh Golden Hunter sudah diukir dalam ingatannya: Oh Night Watch__, peganglah tinggi-tinggi lilin yang sudah dinyalakan untuk melawan kegelapan, teruslah bersikap waspada, dan jangan sampai rusak oleh kegelapan yang dingin. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Last Lightfall | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Memberikan Bond of Life berdasarkan Max HP sendiri, lalu mengelak dengan gesit dan menyerang dengan teknik serangan senjata dan pistol, mengakibatkan Konon katanya, seni kuno untuk melawan makhluk selain manusia adalah dengan tubuh manusia fana, ini bisa ditelusuri kembali pada zaman Lochknight yang melawan Kerajaan Remuria. Meski demikian, asalkan ada yang bisa menemukan cara untuk mengontrol level kekuatan yang digunakan, bukan berarti cara ini tidak akan bisa digunakan di dalam pertempuran dengan musuh biasa. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
Night Watch's Yield | |
Memperlihatkan lokasi |
Dark-Shattering Flame | |
Setelah Karakter dalam party di sekitar memicu |
Lawful Remuneration | |
Jika Bond of Life Clorinde lebih besar atau sama dengan 100% Max HP, saat nilai Bond of Life bertambah atau berkurang, CRIT Rate Clorinde meningkat 10%. Efek ini berlangsung 15 detik, dapat ditumpuk sampai 2 lapis, durasi setiap lapisnya dihitung terpisah. Selain itu, status Night Watch dari |
Constellations
"From This Day, I Pass the Candle's Shadow-Veil" | |
Saat status Night Watch dari Efek ini dapat terpicu maksimum 1 detik sekali, dan DMG yang diakibatkan dengan cara ini dianggap sebagai DMG Normal Attack. |
"Now, As We Face the Perils of the Long Night" | |
Efek Talenta Pasif "Dark-Shattering Flame" diperkuat: Saat Karakter anggota party di sekitar memicu Harus membuka Talenta Pasif "Dark-Shattering Flame" terlebih dahulu. |
"I Pledge to Remember the Oath of Daylight" | |
Meningkatkan 3 level Maksimum: Lv. 15. |
"To Enshrine Tears, Life, and Love" | |
Saat |
"Holding Dawn's Coming as My Votive" | |
Meningkatkan 3 level Maksimum: Lv. 15. |
"And So Shall I Never Despair" | |
Dalam 12 detik setelah melancarkan Selain itu, selama Night Watch berlangsung, dalam kondisi tertentu, Glimbright Shade akan muncul dan membuat Clorinde mendapatkan pengurangan 80% DMG diterima dalam 1 detik ke depan, serta meningkatkan ketahanannya terhadap interupsi; Glimbright Shade juga akan mengejar musuh dan mengakibatkan Glimbright Shade akan muncul dalam kondisi berikut: ·Saat Clorinde akan terkena serangan musuh; ·Saat Clorinde melancarkan Impale the Night: Pact. Maksimum 1 Glimbright Shade yang bsia dipanggil untuk setiap x detik. Selama satu kali durasi Night Watch, maksimum bisa memanggil hingga 6 Glimbright Shade. |
Skill Ascension
Gallery
360 Spin
Idle #1
Idle #2
loc_gallery_vid_combat
Sounds
Quotes
Audio Language:
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Stories
Title | Text |
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??? | ??? * Terbuka saat Persahabatan Lv. 2 |
??? | ??? * Terbuka saat Persahabatan Lv. 3 |
??? | ??? * Terbuka saat Persahabatan Lv. 4 |
??? | ??? * Terbuka saat Persahabatan Lv. 5 |
??? | ??? * Terbuka saat Persahabatan Lv. 6 |
??? | ??? * Terbuka saat Persahabatan Lv. 4 |
??? | ??? * Terbuka saat Persahabatan Lv. 6 |
362 responses to “Clorinde”
Why is Clorinde fighting with a bread roll
french
But it’s Belgian…
I am dying between choosing Clorinde or Arlecchino right now, I need some team gameplay footages to know how she feels in actual gameplay than just her animation. I mean it is cool but her shooting attack is stationary so it kinds of look boring to me( would be absolute sick if it was dual pistols or with some moving backward animation ), sick burst animation tho
But getting a new fatui for harbinger collection is just as tempting …
Clorinde has speed and reactions, and is probably comfier since she heals often
Arlecchino has raw power and a lot of frontloaded dmg, but can’t heal conventionally (which hasn’t been a huge issue for me)
Clorinde also probably has better weapon options since free DPS polearms aren’t abundant
Healing is not an issue for me overall, I can adapt just fine, just dodge more if I have to
I have Homa and Jade winged-spear so should be good enough
Overall I really like Arlecchino fusion not canceled when swap characters, but Clorinde has actual gun attack combo and not just one tap / hold skill like a certain junk food girl is pretty interesting too, but have never been a fan of stay put and shoot so it was a bit of let down so I need team gameplay footage to know if she is for me
There is one footage of her gameplay with Fischl, Kazuha and Baizhu, she seems really fun, you have to look it up on reddit genshin_impact_leaks
The E optione in her stance might make you rethink. Cause it seemed kinda shit to me at first but team mew recently uploaded 6s clip of her using just that and it seemed very mobile. You wouldnt be doing E spam in her stance tho, but its a good option for gapclosing.
Okay she has more to her gameplay than it seems at first glance. Her E out of stance option is actually a long fucking lunge and a fine gamechanger knowing the fact that her other part of the said stance is Ayato like, immobile, repetetive E.
You either stand dead still or move a mile, take your pick
Just watched it, does look fun enough. I will wait for more before actually pull the trigger on Arlecchino or not
her E is a certain junk food to u already said it urself its stationary right lol
huh ? I am not sure what you mean here. Junk food girl only shoot once is what I wanted to say
Me too, maybe the decision is made on the last day of arllechino banner.
can someone tell me whether aquila is comparable to something like bp weapons for her ? arle is sucking me dry used up all fates for her and weapon at fking hard pity will likely only have enough for 1 50-50
Aquila doesn’t look very good, she doesn’t need physical damage, you lose the substrate, the passive gives %atk and health regeneration, which will be converted to BOL, in general, it’s okay, but there are better options among the 4 stars. But, in my opinion, it is better to give a Lion’s Roar or a craft one from Fontaine. The BP 1 weapon sounds very decent on it, especially on the R5. His passive should also give BOL. But are you ready to spend your money on it?
is her weekly boss mat actually correct?? they added a new boss this version why do none of the new characters use it im confused :sob:
Idk it’s confusing
So is she good with the craft-able fontaine weapon?
It’s good assuming you’re not overlapped on atk (over 3000 isn’t very useful for her)
What’s the point of having half her damage come from her passive?
As you can tell from the comments, all it does is confuse people. There’s almost no scenario in which you won’t have it.
Just so that they can make a useless passive, and to sell C2, also stop her from being carry in mono electro. Not that mono electro is even remotely good in the first place.
Mono electro uses swirl which still triggers her A1
By making a large portion of her MVs capped at 3000 atk it Pushes her more into reaction teams rather than the 1000th Bennett team
Why does her E only deal 36×3 dmg at the highest level? That doesn’t sound like it will be worth the opportunity cost.
increase by 51% because of her A1
So is her NA. If you can fit 2 NA into her E animation, then using it is next to no dmg gain at all.
Her NAs lose DMG when she has too much bond, the only way to lose bond is to use her skill, also it heals her
Which I already factored in.
53 x2 = 106 dmg
36 x3 = 108 dmg
So yeah, as long as the animation is longer than 2 NA, its a dmg loss. And look, I know there are other smaller benefits of using Impale the Night, but still, it should be more noticable.
ultimate: energy 0, cooldown 60 sec. wat?
Energy 60, someone typed it wrong
I think CD is 15s or so
What’s the best artifact set for Clorinde?
marechaussee if you use her with furina
otherwise the new bol set
prob Arle’s new set
So like what’s her playstyle? Hypercarry? Electro charged? Hyperbloom? Aggravate?
probably the new harmonic whimsy set, thundering fury, glads finale, or marechaussee hunter with furina since she can heal herself
The new 4p BoL one then 4p Gladiator
the best is Harmonic Whimsy
She looks pretty damn good. While most people are theorizing Aggravate, I kind of want to run her in a variant of Shock Rocks with quickswap Navia, Yun Jin and Tenacity/Elegy support Fischl. Yun Jin’s NA buffs will be highly appreciated by Clorinde, whose multi-hits are sure to rack up plenty of Crystallize shards for Navia. Fischl is the icing on the cake, buffing Navia and Clorinde’s damage while adding to the strength of the Crystallize shields. Geo resonance adds a nice shred for Navia and more shield strength, which when used against the correct element, are actually quite strong. Won’t be a meta team, but it sounds fun for sure.