Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritRate% | Materials | Total Materials |
1 | 1009 | 26.25 | 61.03 | 5.0% | 50.0% | 0% | ||
20 | 2616 | 68.1 | 158.3 | 5.0% | 50.0% | 0% | 1 3 3 20000 | 1 3 3 20000 |
20+ | 3481 | 90.61 | 210.63 | 5.0% | 50.0% | 0% | ||
40 | 5209 | 135.59 | 315.17 | 5.0% | 50.0% | 0% | 3 2 10 15 40000 | 1 13 18 60000 3 2 |
40+ | 5823 | 151.58 | 352.35 | 5.0% | 50.0% | 4.8% | ||
50 | 6700 | 174.39 | 405.38 | 5.0% | 50.0% | 4.8% | 6 4 20 12 60000 | 1 33 18 120K 9 6 12 |
50+ | 7519 | 195.72 | 454.95 | 5.0% | 50.0% | 9.6% | ||
60 | 8405 | 218.77 | 508.53 | 5.0% | 50.0% | 9.6% | 3 8 30 18 80000 | 1 63 18 200K 9 14 30 3 |
60+ | 9019 | 234.76 | 545.71 | 5.0% | 50.0% | 9.6% | ||
70 | 9913 | 258.02 | 599.78 | 5.0% | 50.0% | 9.6% | 6 12 45 12 100K | 1 108 18 300K 9 26 30 9 12 |
70+ | 10527 | 274.02 | 636.96 | 5.0% | 50.0% | 14.4% | ||
80 | 11431 | 297.54 | 691.64 | 5.0% | 50.0% | 14.4% | 6 20 60 24 120K | 1 168 18 420K 9 46 30 9 36 6 |
80+ | 12045 | 313.53 | 728.82 | 5.0% | 50.0% | 19.2% | ||
90 | 12956 | 337.24 | 783.93 | 5.0% | 50.0% | 19.2% |
Skills
Active Skils
Normal Attack: Oath of Hunting Shadows | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Melancarkan hingga 5 serangan pedang berturut-turut. Mengonsumsi sejumlah Stamina, menggunakan pistolet untuk menembakkan Suppresing Shot dengan radius berbentuk kipas. Menerjang dari udara untuk menghantam tanah di bawahnya, menyerang musuh di jalurnya dan mengakibatkan DMG Area saat mendarat. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Hunter's Vigil | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Mempersiapkan pistoletnya dan memasuki status "Night Vigil" yang menggabungkan pedang dan pistol untuk bertarung. Dalam status ini, Normal Attack Clorinde akan dikonversi menjadi tembakan pistolet "Swift Hunt", DMG dikonversi menjadi ·Saat Bond of Life lebih dari atau sama dengan 100% Max HP, melancarkan tembakan pistolet; ·Saat Bond of Life lebih kecil dari 100% Max HP, saat menembakkan pistolet, akan memberikan Clorinde Bond of Life dalam jumlah tertentu yang didasarkan pada Max HP Clorinde, peluru yang ditembakkan akan bisa menembus musuh dan akan mengakibatkan DMG yang lebih tinggi terhadap musuh di sepanjang jalurnya. Menentukan efek Impale the Night berdasarkan persentase Bond of Life Clorinde saat ini: ·Bond of Life adalah 0%, akan melancarkan serangan terjangan; ·Saat Bond of Life kurang dari 100% Max HP, akan memulihkan HP Clorinde berdasarkan nilai Bond of Life, dan meningkatkan radius serangan dan DMG serangan kali ini; ·Saat Bond of Life lebih besar atau sama dengan 100% Max HP, melancarkan Impale the Night: Pact, memulihkan HP Clorinde dengan persentase yang lebih tinggi dan meningkatkan radius serangan dan DMG terjangan kali ini lebih lanjut. Selain itu, Saat Clorinde berada dalam status Night Vigil, efek pemulihan selain dari Impale the Night tidak akan efektif dan akan dikonversi menjadi Bond of Life untuknya berdasarkan persentase pemulihan yang diterima. Status Night Vigil akan dihapus saat Clorinde meninggalkan medan pertempuran. Setiap satu kurun waktu tertentu, saat Swift Hunt Clorinde mengenai musuh, Surging Blade akan dijatuhkan ke posisi musuh berada dan mengakibatkan Ousia-aligned Meski kejahatan yang bersembunyi dalam bayang malam telah dibasmi selama ribuan tahun, namun hati manusia dipenuhi dengan awan bayangan yang tak bisa dijangkau oleh cahaya. Bahkan sekarang, peringatan yang ditinggalkan oleh Golden Hunter sudah diukir dalam ingatannya: Those of the Night Vigil, peganglah tinggi-tinggi lilin yang sudah dinyalakan untuk melawan kegelapan, teruslah bersikap waspada, dan jangan sampai rusak oleh kegelapan yang dingin. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Last Lightfall | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Memberikan Bond of Life berdasarkan Max HP sendiri, lalu mengelak dengan gesit dan menyerang dengan teknik serangan senjata dan pistol, mengakibatkan Konon katanya, seni kuno untuk melawan makhluk selain manusia adalah dengan tubuh manusia fana, ini bisa ditelusuri kembali pada zaman Lochknight yang melawan Kerajaan Remuria. Meski demikian, asalkan ada yang bisa menemukan cara untuk mengontrol level kekuatan yang digunakan, bukan berarti cara ini tidak akan bisa digunakan di dalam pertempuran dengan musuh biasa. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
Night Vigil's Harvest | |
Memperlihatkan lokasi |
Dark-Shattering Flame | |
Setelah Karakter dalam party di sekitar memicu |
Lawful Remuneration | |
Jika Bond of Life Clorinde lebih besar atau sama dengan 100% Max HP, saat nilai Bond of Life bertambah atau berkurang, CRIT Rate Clorinde meningkat 10%. Efek ini berlangsung 15 detik, dapat ditumpuk sampai 2 lapis, durasi setiap lapisnya dihitung terpisah. Selain itu, status Night Vigil dari |
Constellations
"From This Day, I Pass the Candle's Shadow-Veil" | |
Saat status Night Vigil dari Efek ini dapat terpicu maksimum 1,2 detik sekali, dan DMG yang diakibatkan dengan cara ini dianggap sebagai DMG Normal Attack. |
"Now, As We Face the Perils of the Long Night" | |
Efek Talenta Pasif "Dark-Shattering Flame" diperkuat: Saat Karakter anggota party di sekitar memicu Harus membuka Talenta Pasif "Dark-Shattering Flame" terlebih dahulu. |
"I Pledge to Remember the Oath of Daylight" | |
Meningkatkan 3 level Maksimum: Lv. 15. |
"To Enshrine Tears, Life, and Love" | |
Saat |
"Holding Dawn's Coming as My Votive" | |
Meningkatkan 3 level Maksimum: Lv. 15. |
"And So Shall I Never Despair" | |
Selama 12 detik setelah melancarkan Selain itu, selama Night Vigil berlangsung, dalam kondisi tertentu, Glimbright Shade akan muncul dan mengejar musuh, mengakibatkan Glimbright Shade akan muncul dalam kondisi berikut: ·Saat Clorinde akan terkena serangan musuh; ·Saat Clorinde melancarkan Impale the Night: Pact. Maksimum 1 Glimbright Shade yang bisa dipanggil untuk setiap 1 detik. Selama satu kali durasi Night Vigil, maksimum bisa memanggil hingga 6 Glimbright Shade. Selain itu, selama status Night Vigil aktif, DMG yang diterima Clorinde berkurang 80%, ketahanannya terhadap interupsi juga meningkat. Efek ini akan hilang setelah status Night Vigil berakhir atau 1 detik setelah memanggil 6 Glimbright Shade. |
Skill Ascension
Gallery
360 Spin
Idle #1
Idle #2
loc_gallery_vid_combat
Sounds
Quotes
Audio Language:
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Stories
Title | Text |
??? | ??? |
??? | ??? * Terbuka saat Persahabatan Lv. 2 |
??? | ??? * Terbuka saat Persahabatan Lv. 3 |
??? | ??? * Terbuka saat Persahabatan Lv. 4 |
??? | ??? * Terbuka saat Persahabatan Lv. 5 |
??? | ??? * Terbuka saat Persahabatan Lv. 6 |
??? | ??? * Terbuka saat Persahabatan Lv. 4 |
??? | ??? * Terbuka saat Persahabatan Lv. 6 |
567 responses to “Clorinde”
Uhm… Apep guardian weekly materials for Talents…? Are those correct? Feels strange…
They are correct. Sometimes, the developers allocate the remaining weekly boss materials to new characters, ensuring that each boss material is assigned to at least 3 or 4 characters. Yelan and Dori are known examples of this, as they both use Azhdaha’s materials. We’ll probably have to wait until Natlan to see characters that use Arlecchino’s weekly materials.
Fun fact: she uses the same materials as Neuvillette, except for amethyst gemstones and talent books.
Wait… Does this mean she and Neuvy has something more than a boss/subordinate relationship? *GASP*
would 4p gladiator be good on her or is it a significant dps loss compared the 4p fragment set?
The loss is about 9%.
Since their quicken teams are pretty similar do you think Clorinde or Al-Haitham is the better quicken DPS?
Personally I have a quicken team set up and whichever one I pull will be getting jade cutter (If I choose Al-Haitham I’ll eventually upgrade him to quickbloom) rn I’m leaning towards Clorinde
At the time of the release, Al-Haitham did not interest me, after I got Bai Zhu and the double dendro teams became available to me (I ignore Nahida, I do not play a Collei, Dendro mc was the only active character) I tried to manage hyperbloom for Bai Zhu+Dendro mc, and I generally like it, but I want something more dynamic, and just Al-Haitham is what I need. (Especially since I have an signature weapon xd). I do not know when Al-Haitham will be in the banner, I assume that it will not be in the next two patches, so I will try to pick up Clorinda. (And also a very big desire to take away from c2 Bai Zhu, since I love him very much, but I’m afraid that then I’ll lose 50/50 on Clorinda …)
Regarding the preferred dps in quicken, information about this can be found on the Internet, Clorinda’s commands have already been calculated and just compare them with Al-Haitham.
no offense, but you typed all that and only the last sentence had anything to do with the question asked, lol
It’s true. I am a Hydro Archon
Spread is having a greater DMG Bonus (for Spread, 1.25×Level Multiplier \ for Aggravate, 1.15×Level Multiplier) for quicken reactions,
so if other conditions are equal, then the Dendro DPS character will always have an advantage over Electro one.
However, Electro characters have a tendency to have higher speed\frequency in their attacks, which is compensating for said difference.
Between Clorinde and Alhaitham, most people will find Clorinde easier to play,
and while Alhaitham can output higher damage, he is more dependent on the player’s personal skill.
alhaitham easily, being dendro and having em scaling are insane advantages no calcs needed to know that
Alhaitham’s EM scaling is a double-edged sword;
on the one hand, you naturally want to build EM on a Dendro character anyway;
on the other hand, he is a DPS and wants CR and CD, a reasonable amount of ER, and ATK for his normals and planges,
which all leads to a harder time building him for optimal results.
Whereas with Clorinde and Keqing, you have an easier time building a good crit ratio and the option to ignore ER completely and rely on EM buffs from team members.
Delusional ahh monkey
Please enlighten me. What sort of delusion do I have?
What exactly do you disagree with?
And please, don’t throw random words like that; it’s pathetic.
Alhaitham is a character who you could ignore giving atk and er. Reason being, his normal atk’s multipliers ain’t bad but isn’t great either; making them a small portion of his damage. His ult can be funneled by another teammate with the favonius series and is used to generate chisel-light mirrors and is not used for damage. Hence er and atk doesn’t massively contribute to his overall dps. I’m aware that his sig weapon buff his normal atk but that would be like saying the same thing with Wriothesley c1 where he became more of a charge dps rather than normal atk dps even though his base kit only buff is normal. And that is why I can call you a delusion monkey since you don’t truly understand what my MAN needs even though you have him as your profile.
Get Arlecchino and pair her with (Homa R1 or White Tassel R5?) or Get Clorinde and pair her with mistsplitter?
For me, I will personally go for Clorinde since aggravate is one of my favorite playstyles.
At the end of the day, each to their own opinion since both of them are good in different situation.
Personally, I will choose Clorinde. I see it this way:
1. I don’t really like both Clorinde and Arlecchino visually, but I like Arlecchino visually more.
2. I like the gameplay and kit of both equally.
3. I like the Q animations in both versions, but Clorinde’s Q is a bit bigger.
4. I don’t like the Arlecchino animations at all, as well as the scythe theme. Arlecchino’s E is unremarkable. I am not interested in NA outside the counter at Clorinde, I really like E visually, but the sounds are terrible (I hope they will be corrected, look for animations with sounds on the Internet and see for yourself).
5. I do not like the pyro element.
6. I like the electro element.
Clorinde’s WHAT is a bit bigger?
Definitely not boobs. xd
are you something like a god fearer to be scared of scythe? lol
I just don’t like the animations with Arlecchino scythe and in my personal opinion I think that this theme doesn’t go well with it, you don’t need to convince me, if you like it, it’s cool.
You are on Clorinde’s page so I’ll say get Clorinde lol.
Jk aside, I still prefer Clorinde than Arle because:
– I prefer Clorinde aesthetically.
– She is voiced by Yui Ishikawa (Mikasa – AoT, 2B – Nier, Violet – Violet Evergarden).
– I like guns.
– I already have fully build Hu Tao and Yoimiya. I don’t need another pyro dps anytime soon.
– I really like guns.
WAIT A MINUTE, ARE YOU SAYING I’M SHIPPING MIKASA AND ERWIN ALL OF THIS TIME??? 😭😭😭
Neuvilette is voiced by Levi so if you ship him and Wriothesley instead…
To me Neuvilette was immediately Araragi
LMAO 😂
I know what you feel though. It felt strange when those two had a buddy buddy talk at Meropide. 😭
Yeah i’ll try both pages
Sir, you forgot to include Stelle from Star Rail is also voiced by Ishikawa-san 🙂
Arlecchino is really good and can easily solo content. She’s also badass and more relevant to the overall story. I’d go with her since you know 100% that you’re getting someone useful in all situations.
uhm, no shield situation?
What is her best team? Currently i have no furina
I feel insulted with this question…. BENNETT GET ‘EM!
The go to Aggravate team would be along the lines of
Clorinde Nahida Kazuha Fischl
If you don’t have Nahida then the usual replacements of Collei/ DMC/ Yaoyao/ Kirara exist, since quicken doesn’t require much dendro to maintain I’d prefer Collei if she has a couple cons
Kazuha can be reasonably replaced by Sucrose if you don’t have him
Can raiden work instead of fischl? why fischl and not raiden specifically?
Fischl is a better off-field unit than Raiden (and I personally have elegy so bonus points) but Raiden can function
Fischl and Yae are the better off-field choices
Also Fischl is a 1.0 4* who has been free in the past so most people have her
fish+elegy is very bazado
I have all of them
Would absolutely get her but for the weapon, after I hit 210 pity for Arlec’s weapon, so NO.
Haran, Mistspilt, Jade. I got all those universal weapon for her so hard pass for weapon.
I really don’t like the sounds in the Wild Hunt state, the shots sound like lashes, the jerk feels like a squeak, there are not enough electric sounds familiar to the electro characters of the game.
There is no animation with these sounds on this site, search the Internet.
i think the sounds are placeholders, the normal attack sounds for example are Jeans, do not worry, she will 100% not sound like that
worry not brother im sure they’ll do quite the work for sounds the next month till her demo drops
I hope.
Man I just saw the old green Clorinde design and I miss it
nah Green that’s mean Anemo, and Anemo DPS is boring because for max potential you will stack with Faruzan forever in your party building, with Electro make her have more variety to building team, plus at least the end of the day Clorinde still can get new skins in future although you need waiting way longer
Green doesn’t 100% mean anemo but she was most likely
But in terms of the design I just miss the various elements like hanging coat
Also the potential albedo ties since “Captain R” was supposedly a mondstadt char
Also she could’ve been an anemo support, perhaps smth for normal/charged attackers since those are so abundant in fontaine
Let’s say a character who increases NA/CA dmg. can consistently swirl and increases movement spd. instead of just letting Kazuha rule anemo forever
Captain R
The devs when they scrapped the green Clorinde design:
What if it was PURPLE?
If you’re talking abt the green “Clorinde” “Leak” with a floating apple above her right hand, that was generated by AI. It wasn’t real LOL.
AI enhancement and AI generation are 2 different things
This one in particular idk but there were lots of AI enhanced concept arts leaked
That’s the most well known but there was a sheet of concept arts iirc
I still have all of them saved, that leak was massive with cool FK refs and designs, with alot of design variants. She was cooler i agree. The version with torn clothes plus bags under eyes and dead stare.
Her finalazed hat is straight up ass though, it looks good only from a front view. Otherwise you quckly realised its proportions is of a fucking iron on her forhead.
I liked the design that had pale pink hair, the coat on that one was great
I was wrong, (looked up the folder) the torn one was already blue. I somehow always end up liking discarded elements of consepts more than finished. Green had cooler sillouette, dead eyes and torn clothes of the blue, wih the attire and gold nuances of a pink one. It has to be a psychology thing. LOL
I kinda end up hating some of the designs vibes when they get TOO clean and kinda stale this way. Like with the Chlorinde “factory new” look instead of “battle scarred one.” And Skirk…
Skirk was absolutely massacres
I’ve heard a bit about the recent beta changes, including a mention to her A1 and C2 being buffed, but it doesn’t look like anything here has changed even though the rest has?
Check the Chinese descriptions. English usually lags behind.
Is she a stronger aggravate dis unit than Cyno? If so is there any situations where Cyno would be a superior option?
I think yes Clori will be better on Aggravate scenario, but Cyno has never been designed for be an aggravate imo at max quickbloom but he is an Hyperbloom character. But I suggest you Cyno King of hell.
will she be okay with ayatos weapon? She ascends crit rate and gets like 30 more from talents. I feel like itd overcap easily.
You’d need a lot of crit dmg subs to get a good ratio but it’s very good