Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus Def | Materials | Total Materials |
1 | 966 | 21.41 | 72.39 | 5.0% | 50.0% | 0% | ||
20 | 2505 | 55.55 | 187.79 | 5.0% | 50.0% | 0% | 1 3 3 20000 | 1 3 3 20000 |
20+ | 3333 | 73.9 | 249.86 | 5.0% | 50.0% | 0% | ||
40 | 4987 | 110.58 | 373.88 | 5.0% | 50.0% | 0% | 3 2 10 15 40000 | 1 13 18 60000 3 2 |
40+ | 5576 | 123.63 | 417.98 | 5.0% | 50.0% | 9.0% | ||
50 | 6415 | 142.24 | 480.89 | 5.0% | 50.0% | 9.0% | 6 4 20 12 60000 | 1 33 18 120K 9 6 12 |
50+ | 7199 | 159.63 | 539.7 | 5.0% | 50.0% | 18.0% | ||
60 | 8047 | 178.43 | 603.26 | 5.0% | 50.0% | 18.0% | 3 8 30 18 80000 | 1 63 18 200K 9 14 30 3 |
60+ | 8636 | 191.47 | 647.36 | 5.0% | 50.0% | 18.0% | ||
70 | 9491 | 210.44 | 711.5 | 5.0% | 50.0% | 18.0% | 6 12 45 12 100K | 1 108 18 300K 9 26 30 9 12 |
70+ | 10079 | 223.49 | 755.61 | 5.0% | 50.0% | 27.0% | ||
80 | 10945 | 242.68 | 820.47 | 5.0% | 50.0% | 27.0% | 6 20 60 24 120K | 1 168 18 420K 9 46 30 9 36 6 |
80+ | 11533 | 255.72 | 864.58 | 5.0% | 50.0% | 36.0% | ||
90 | 12405 | 275.06 | 929.95 | 5.0% | 50.0% | 36.0% |
Skills
Active Skils
通常攻撃・エエカトル・ロアー | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
剣による最大3段の連続攻撃を行う。 一定のスタミナを消費し、前方に蹴りを繰り出す。 空中から落下し地面に衝撃を与える。シロネンの防御力を基に、経路上の敵を攻撃し、落下時に範囲ダメージを与える。 夜魂の加護状態にある時、シロネンは「ブレードハント」モードに切り替わる。モード継続期間中、シロネンの通常攻撃はローラーブレードによる最大4段の連続蹴りに変わる。ただし、重撃はできなくなる。 モード継続期間中、通常攻撃や落下攻撃のダメージは、元素付与によって他の元素に変化せず、またシロネンの防御力を基にした夜魂性質の | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
ヨワル・スクラッチ | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
情熱のリズムを大地に響かせよ!シロネンは高速戦闘用のローラーブレード装備に切り替える。同時に前方へ一定距離突進し、シロネンの防御力を基に夜魂性質の 発動後、シロネンは夜魂値を45獲得し、夜魂の加護状態に入る。この状態の時、シロネンは「ブレードハント」モードに切り替わる。 シロネンは3つのサンプラーを持つ。チーム内の他キャラクターの元素タイプに応じて、異なる「音」を奏でる。サンプラーをアクティブ化した時、近くの敵は対応する元素耐性がダウンする。 3つのサンプラーの初期「サンプル音源」は 夜魂の加護状態にある時、シロネンが持つ 「サンプル音源」のアクティブ化中、近くの敵は対応する元素耐性がダウンする。なお、同じ元素タイプの「サンプル音源」の効果は重ね掛け不可。シロネンが待機中でも効果を発動できる。 持続的に夜魂値を消費する。夜魂値が尽きた時や再発動時、シロネンの夜魂の加護状態は終了する。夜魂の加護状態は以下の特性を持つ。 ・「ブレードハント」モードに切り替え、シロネンの移動速度と登る速度をアップし、登る時にはオセロット形態で高速跳躍ができるようになる。 ・シロネンの夜魂の加護状態には、次の制限がある。夜魂の加護状態にある時、シロネンの夜魂値は9秒の制限時間があり、制限時間を超えると、シロネンの夜魂値は直ちに尽きる。 夜魂の加護状態にある時、夜魂値が尽きると、シロネンは固有天賦「四境四象の残響」による夜魂値を獲得できなくなる。 ある意味、宝石の鍛造とミキシングには共通する部分があるかもしれない——不純物を取り除き、最も輝くものだけを残す。 それについて、シロネンは気にしたことがないようだ。何しろ彼女にとって、どちらもこの上なく楽しいことだからである。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
オセロット・リズム! | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
立体音響燃素工学ミキシング・コンソール(携帯式)を最大出力でオンにして、シロネンの防御力を基に夜魂性質の また、「サンプル音源」のタイプによって、以下の効果を発動する。 ・元素の変化を経た「サンプル音源」が2つ以上存在する場合、シロネンは「歓喜」のビートを刻み、一定時間ごとに周囲のフィールド上キャラクターのHPを回復する。回復量はシロネンの防御力によって決まる。 ・元素の変化を経た「サンプル音源」が2つ未満の場合、シロネンは「猛烈」のビートを刻み、追加で2回の演奏を行って、シロネンの防御力を基に夜魂性質の 「オーケー、ドロップ・ザ・ビート!」 「問題ないよ、今のビートは記録したから。さて、ウチらのリズムをミックスしたら、どんな音になるのか——試してみよ!」 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|
Passive Skills
山を駆けめぐりてJP0B | |
夜魂トランス発動時、燃素を10回復する。さらに、熾走効果を獲得し、チーム内の自身のキャラクターの移動速度+15%、継続時間10秒。 熾走効果は重ね掛け不可。JP0B |
夜域の賜物・鍛火の祝福JP0B | |
夜魂値が尽きると、シロネンは代わりに燃素を消費して夜魂の加護状態を維持する。 燃素を利用できるナタのエリアにいる時、「夜魂トランス:シロネン」を行える。フィールド上にいるキャラクターがダッシュ、登攀、特定の天賦による移動状態にあるとき、または一定の高さの空中にいる時、シロネンに切り替えて登場すると次の効果が発動する。シロネンが夜魂の加護状態に入り、夜魂値を20獲得する。この場合、シロネンの夜魂値には4秒の時間制限があり、制限時間を超えた後、シロネンの夜魂値は直ちに尽きる。制限時間内に さらに、ナタにいる時、夜魂の加護状態にある場合、シロネンの登りはスタミナを消費しなくなる。JP0B |
四境四象の残響JP0B | |
夜魂の加護状態中、「ソース・サンプル」のタイプによって、シロネンの通常攻撃と落下攻撃は各種強化効果を獲得する。 ・元素変化を経た「ソース・サンプル」が2枚以上存在する場合、敵に命中時、夜魂値を35獲得する。この効果は0.1秒毎に1回のみ発動可能。 ・元素変化を経た「ソース・サンプル」が2枚未満の場合、与えるダメージ+30%。JP0B |
ポータブル・アーマード・シースJP0B | |
夜魂の加護状態中、シロネンの夜魂値が上限に達したとき、「夜魂バースト」と同様の効果を1回発動する。この効果は14秒毎に1回のみ発動可能。 また、付近にいるチーム内キャラクターが「夜魂バースト」を起こした時、シロネンの防御力+20%、継続時間15秒。JP0B |
Constellations
惰眠を捧げるホリデーJP0B | |
シロネンが夜魂の加護状態で消費する夜魂値と燃素-30%、かつ夜魂値の時間制限+45%。 また、シロネンの「ソース・サンプル」アクティブ化中、付近にいるチーム内フィールド上キャラクターの中断耐性がアップする。JP0B |
焼け野を捧げる五重奏JP0B | |
シロネンの「ソース・サンプル」アクティブ化時、「ソース・サンプル」の元素タイプに応じて、その元素タイプと同じの、付近にいるチーム内キャラクターに対応する効果を与える。 ・ ・ ・ ・ ・ |
陽炎を捧げるパレードJP0B | |
最大Lv.15まで。JP0B |
午後を捧げる花の夢JP0B | |
シロネンが 「栄華の恵み」を持つキャラクターの通常攻撃、重撃、落下攻撃の与えるダメージをシロネンの防御力の65%分アップする。この効果は6回発動、または継続時間終了時に解除される。 同時に複数の敵に命中した場合、命中した敵の数に応じて発動回数が減少する。「栄華の恵み」の発動回数は、付与されたキャラクターごとに計算される。JP0B |
夕暮れを捧げる転調JP0B | |
最大Lv.15まで。JP0B |
永夜を捧げるカーニバルJP0B | |
夜魂の加護状態にあるとき、シロネンがダッシュ、跳躍、通常攻撃、落下攻撃を行うと、「永夜の祝福」効果を獲得する。夜魂の加護状態における制限を無視し、通常攻撃と落下攻撃の与えるダメージをアップし、継続時間5秒。 継続期間中、シロネンの夜魂値の時間制限カウントダウンを一時停止し、シロネンの夜魂値、燃素、スタミナは減少しなくなる。さらに、夜魂値が上限に達した時、シロネンの夜魂の加護状態は終了しない。また、夜魂の加護状態にあるシロネンの通常攻撃と落下攻撃の与えるダメージがシロネンの防御力の300%分アップする。 「永夜の祝福」は15秒毎に1回のみ獲得可能。JP0B |
Skill Ascension
Gallery
Sounds
Quotes
Audio Language:
Title | VoiceOver |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? | |
??? |
Stories
Title | Text |
??? | ??? |
??? | ??? |
??? | ??? |
??? | ??? |
??? | ??? |
??? | ??? |
??? | ??? |
??? | ??? |
311 responses to “シロネン”
A scantily clad character who just becomes more scantily clad during Elemental Skill (for that specific target audience) who offers utility that my other characters already do just fine.
Thank you Xilonen for being my first Natlan skip and keeping my pulls safe for someone else.
Oh boy you’d hate summer skins
In Brazil the weather is hot, there is nothing wrong with her clothes
Low-effort bait post
你是处男?
What do you mean first Natlan skip ? Didn’t you already skip Mualani first because how scantily clad she is ?
Sacrificial Sword will work on triple geo to make her reach 90 points? i mean on triple geo u can’t gain night points stuff, but the skill give you 45 so if i can make the skill 2 times should be good right?, but her c6? its just me or it will block the triggering of the samples?
Delulu geo player
it refreshes “Continuously consume Nightsoul points. When these points deplete or if used again, this Nightsoul’s Blessing state will end. This state has the following traits:”
but it doesn’t matter because geo sample are always active “When Xilonen is in the Nightsoul’s Blessing state, the Geo Source Sample she carries will remain active throughout”
Of course it’s a geo player who still has no idea how new Nightsoul mechanics work.
with Xilonen release, now complete the last piece for the Strongest DPS team.
As the strongest Hydro DPS Neuvillete. Fought the fraud, the Queen of Surfers Mualani. As Neuvillete opened his Balls, Mualani shrunk back in fear as Neuvillete said, “Stand proud Mualani, you are Wet.”
the strongest dps team..? is neuv the best overall dps? yes, because his aoe is awesome, has cosistant damage and is by far the best wave clearer but his dmg is a bit lower than arle with keyfurina, arle has okayish range and arle can deal massiv damage in no time. mualani in the other hand is just very cluncky right now without a good pyro sub dps and xilonen makes her better too. she might end up being the best single-target-dps and that make sense because that’s the only thing she is really good at.
the question is why do you write sth like that? are you afraid/unsure your main is worse than other chars and you have to convince yourself?
“The question is why do you write this like that? Are you afraid/unsure your main is worse than other chars and you have to convince yourself?”
You defined 99% of players who fight over characters, or throw hate at another character because they compared him.
How about you stop focusing on 1 million damage and acting like that’s what you need to do anything in this game? All you are typing is that you are bad at this game. “Wah, I need to one-shot this enemy otherwise it’s too hard!”.
yeah, I shouldn’t have written that “the question is why do you write sth like that? are you afraid/unsure your main is worse than other chars and you have to convince yourself?” and even if that’s exactly what I think, it is still unnecessarily offensive. I can’t change it anymore otherwise I would do that.
your comment on the other hand is not an assumption, but merely serves to insult me. thanks for that I guess.
???
umm…. Neuvillete use his Balls to instant charge his CA 🙃 and Mualani surf.??? umm…. of course u are wetting urself while surfing. 😉
haiiyoooo you are thinking naughty aren’t ya.??? 😁😁
Well they do say that Hydro is stored in the balls, so you have a point.
They can’t escape Neuvilette’s super laser piss 😔
How about you stop acting like you need 1 million damage to do anything in this game? All that shows is you are bad at this game.
Justice for itto mains. they made sure she doesn’t work with them with furina by giving xilonen a conditional burst that wouldn’t work with that team. itto mains have been asking that since furina’s release.
all 6 Itto Mains are really sad now
wtf are you saying? she doesn’t work? itto+furina is enough to gfive 2 samples
you can’t run mono geo but furina is much better than mono geo, you just replace zhongly
She can’t get 2 samples if theres less than 2 pyro/cryo/hydro/electro in team. Furina + itto counts as 1, you need another non geo/anemo/dendro to raise the count to 2. So yes, she doesn’t work this way either.
Best she does in mono geo is replace itto himself
it could actually work though. gorou is only more suitable than having Xilonen IF Gorou is C6. if not, double geo Itto team is good enough. if he is, I’d argue that Xilonen + Furina is better than Zhongli + Gorou C6 or Gorou C6 + flex.
here is the reasoning- with the loaded amount of damage bonus from Xilonen + Furina, a def goblet can be as good if not better than geo goblet. also, Marechaussee > Husk, and quicker to stack outside of burst.
36% res shred from Xilonen > 20% res shred from Zhongli who has shorter radius for res shred.
itto also has far more flexible flex 4th teammate, especially non-geo, which could be Yelan, Fischl, Bennett, Yae, or Rosaria.
it would definitely ease up Itto teams .
Just realised that the Xilonen changes from v2 are possibly an EN translation error. She still has 60 Energy, not 15, and she has a 15s CD, not 5.06. The CHS version has the up-to-date changes and the correct data.
Basically, everything is unchanged from v1, apart from Xilonen receiving a new exploration-related passive.
v2 changes
* Q Energy Cost reduced to 15 from 60
* Q CD reduced to 5s from 15s
* Q Additional Beat DMG reduced to 12% of DEF from 506%
Damn
Bro huh that can’t be intentional 💀
Another v2 change not mentioned here:
P4 (NEW):
* When triggering Nightsoul Transmission, regenerates 10 Phlogiston and increases the movement SPD of characters in your party by 15% for 10s. This effect cannot stack.
1200% of DEF from 506%. Lol sorry typo
The lies are lying
nice trolling
any leaks showing reliable damage with and without her in party?
im convinced HYV are allergic to using the arlecchino mats.
first clorinde used apep, sigewinne used whale and sethos used scara.
then mualani used whale.
now xilonen uses scara???
like come on, why even bother putting her boss in to barely use it. we get new ones like every 4 patches.
They’re probably trying to make it so there isn’t one weekly boss used for a million different units
But idk the current numbers so not sure
they’re making it easier to lvl talents faster since there’s a chance you wont have as many mats if the boss is new
yes arleboss came out some time ago but pretty sure that’s the logic they’re following
Kachina uses arlecchino mats.
so if you’re active on here, you’d see that Kinich is also using Arle materials. That right there brings up the to 4 characters that use her boss. Each world boss is usually 4-6 characters that use them At this point idk why you have such an angry hard-on for characters not using them.
Scara boss had 9 characters already using his mats, now 10. it’s just very strange they’d add another to his roster and not the newest weekly boss what with the pattern being almost exclusively using the newest weekly for new characters up until 5.0 characters. there’s been a few exceptions, and it’s more common for character to sometimes use the second to last weekly boss, but this is getting odd.
First time they do this, maybe they don’t want to stress people because they think Arle is an hard fight? Or make others bosses more useful ?
I can finally get a good support.
#me arguing about why quicken could use a dendro Xilonen
im posting this again cuz i want more ppl to see it ( https://gensh.honeyhunterworld.com/xilonen_103/comment-page-2/?lang=EN#comment-79220 )
it’s not strong in the electro side
also alhaitham side loses to quick bloom variant
ideal teams would look like this :-
[ alhaitham , nahida , “dendro Xilonen” , fischl ]
[ yae miko / raiden , fischl , “dendro Xilonen” , nahida ]
[ alhaitham , nahida , “dendro sub dps” , kuki on deepwood ]
[ keqing , fischl , “dendro kokomi on TTDS & ToM ” , kazuha ]
TLDR :
Baizhu sucs & only good for cyno ( cant use TTDS, cant use ToM, bad app no AOE, ER issue & buff is small and only for active character, ascended to 5*hood just to shit on the weapon banner 💩🍩 )
deepwood sucs ( no electro res shred ) VV is better cuz it can shred 2 elements
Clorinde dashes around the problem ( the problem of dendro healers sucking )
dendro sub dps shortage
nahida makes kazuha want to cry ( she makes all the VV anemos want to cry )
no dendro Xilonen/kazuha
#quicken not meta
Have you tried using Keqing/Fischl/DMC/Sayu? Unironically one of my top three favorite teams in the game.
this is about why quicken is not meta and what it needs to have to be meta aka on par with hutao vape on par with childe international lvl of dps , im not asking for hyperbloom / powerwasher lvls those are way too broken.
quicken as it is right now is a mid archetype, i wouldn’t use it in abyss thinking it can breeze through it
You’re wrong about Baizhu. Baizhu’s fully capable of using TTDS since he’s an HP-based healer independent of Elemental Mastery, and his skill is multi-target (although not AOE, and isn’t that good for ToM.) In fact, I’d suggest Song of Days Past 4-set, as Baizhu has solid healing power and thus would easily max the damage bonus.
Also consider: Nahida doubles as a perfectly usable Dendro sub-DPS. Have you tried using Gilded Dreams over Deepwoods Memories on her? (I suppose the hard part is getting 5-star Dendro% cups in general, which is what probably makes the Dendro sub-DPS issue so bad)
yea sure u can make him hold TTDS but u will have an even bigger er issue that way, also Song of Days Past is cope it has a 5 hits limit and for active character only , it can only be considered for slow big hits
i didn’t say nahida wasn’t one i just meant that we need more, u like how xiangling is the only pyro one ? same thing
lol k nvm what i said about Song of Days Past , i thought that was a dmg% buff but turned out to be flat dmg , still cope compared to team wide buffs like ToM
Does anyone know how xilonen will work with navia/ itto or any geo dps teams? From what im getting her gems are activated when her nightsoul points are at max but she can only restore them through her passive when there are at least 2 others from a different element. If you want to use her with itto and gorou how will she activate her gems?
If you have her in a double Geo + double P/H/C/E team (your typical Navia team), all she needs to do is hit E, normal attack twice to maximize her Nightsoul points and activate the gems, then swap out, making sure she procs Crystallize for the artifact set of course.
If you have her in a triple Geo team, she becomes an on-field unit only (the Geo Source Sample only remains active while she’s in the Nightsoul’s Blessing state). You’d have to ditch Gorou and not run any other Geo teammates if you want to put her in an Itto team.
Assuming this doesn’t get changed further in the beta, of course.
She betrayed mono geo 😭
I think you might be a bit confused; Geo samples work the same as the other 4 elements. It’s just that, if she has Geo sample, it will be activated without needing to hit the nightsouls points max. Unless of course, how you said it is how it works in the beta and they just poorly described the skill.