Table of Content |
Character |
Weapon |
Item |
Skill |
Achievement |
Tutorial |
Stage |
Domain |
Chapter |
Quest |
Event |
Character
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Weapon
Icon | Name | Rarity | Atk | Sub | Value | Weapon Affix | Ascension Materials |
![]() | 蒼耀 | 5![]() ![]() ![]() ![]() ![]() | 47.54 | CrR% | 4.8% | 元素スキルを発動した後の12秒間、攻撃力+ | ![]() ![]() ![]() |
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Item
Icon | Name | Rarity | Family | Recipe |
![]() | 知略記録 | 3![]() ![]() ![]() | ||
![]() | スカーク | 5![]() ![]() ![]() ![]() ![]() | ||
![]() | ダリア | 4![]() ![]() ![]() ![]() | ||
![]() | スカークの星屑 | 5![]() ![]() ![]() ![]() ![]() | ||
![]() | ダリアの星屑 | 4![]() ![]() ![]() ![]() | ||
![]() | 聖啓の塵 | 5![]() ![]() ![]() ![]() ![]() | ||
![]() | 微妙な特製ドリンク「455」 | 3![]() ![]() ![]() | Crafted Item | |
![]() | 特製ドリンク「455」 | 3![]() ![]() ![]() | Crafted Item | |
![]() | 美味しそうな特製ドリンク「455」 | 3![]() ![]() ![]() | Crafted Item | |
![]() | 微妙なミートラバーフェスタ | 4![]() ![]() ![]() ![]() | Crafted Item |
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Skill
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Achievement
Icon | Name | Description | Shown | Reward |
![]() | 夜明け前 | 「謎煙の主」を襲った「アビス教団」を撃退する。 | ❌ | ![]() |
![]() | 新世界の交響曲 | 「運命の織機」によって「新カーンルイア」の地脈が完成。 | ❌ | ![]() |
![]() | あなたがいる時空 | 「あなたがいる時空」をクリアする。 | ❌ | ![]() |
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Tutorial
Icon | Name | Description |
![]() | 「余韻」の演奏 | 和音キーを使用すると、「余韻」を使って素早く和音を奏でることができます。 |
![]() | 聖遺物の再構築 | 再構築を行う際には、追加ステータスを2つ選択する必要があります。再構築時、選択した追加ステータスが 聖啓の塵を消費すると、聖言解明も進みます。進捗が一定値に達すると、聖遺物のより高度な再構築が可能となります。 |
![]() | ハチャメチャ・カラフルバズーカ | 挑戦「ハチャメチャ・カラフルバズーカ」では、砲台を操作して異なる砲弾を発射し、効率よく何ウェーブもの魔物を倒して、 魔物が防衛線を突破すると、陣地の |
![]() | ハチャメチャ・カラフルバズーカ | 作戦中、 |
![]() | ハチャメチャ・カラフルバズーカ | 水元素付着状態の魔物が現れた場合、凍結弾を使うことで 動きを止めた魔物に他の砲弾で攻撃すると |
![]() | ハチャメチャ・カラフルバズーカ | 負圧弾は、発射後 負圧弾は起爆後に「負圧エリア」を生成し、継続的に付近の魔物を |
![]() | ハチャメチャ・カラフルバズーカ | |
![]() | もぎもぎフルーツ大調査 | パイモンと一緒に果樹園で収穫ルートを計画し、できるだけ効率よく同じ色の果実を収穫しましょう。 収穫者のパイモンを起点として、 |
![]() | もぎもぎフルーツ大調査 | パイモンと一緒に果樹園で収穫ルートを計画し、できるだけ効率よく同じ色の果実を収穫しましょう。 収穫者のパイモンを起点として、 |
![]() | もぎもぎフルーツ大調査 |
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Stage
Icon | Name | Monsters | Reward |
![]() | 5.7双子镜像大世界(test) | ||
![]() | 5.7双子地城(test) | ||
![]() | ??? | ||
![]() | ??? | ||
![]() | n/a | ||
![]() | n/a | ||
![]() | n/a | ||
![]() | n/a | ||
![]() | n/a | ||
![]() | 角色专精挑战-雷神(test) |
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Domain
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Chapter
Icon | Name | Title | Secondary Title | Rewards |
![]() | あなたがいる時空 | 第五章 第六幕 | 旅人 | ![]() ![]() ![]() ![]() ![]() |
![]() | 星と夜のささやき | クリスタリナの章 第一幕 | スカーク | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Quest
Icon | Name | Description | Objectives | Shown | Rewards |
![]() | 運命の始まりの鍵 | 「豊穣の邦」の近くで、イアンサの巡回に協力することになった。しかしそこで、思いもよらないものを見つけることになる… | ✅ | ![]() ![]() ![]() ![]() | |
![]() | 「救世主」 | アビス教団がナタに侵攻する中、戦いを阻止するきっかけを探すべく、鍵の落ちていた洞窟へと向かった… | ✅ | ![]() ![]() ![]() ![]() | |
![]() | あなたがいない時空 | ティレルという少女との間で、幾度も奇妙な出来事が起きた。アビス教団とナタの争いはまだ終わらない。このような状況の中、戦局を変える者が現れようとしていた… | ✅ | ![]() ![]() ![]() ![]() ![]() | |
![]() | n/a | n/a | ❌ | ||
![]() | n/a | n/a | ❌ | ||
![]() | (test)隐藏$HIDDEN | (test)隐藏$HIDDEN | ❌ | ||
![]() | n/a | n/a | ❌ | ![]() | |
![]() | (test)隐藏$HIDDEN | (test)隐藏$HIDDEN | ❌ | ||
![]() | 暗流 | 旅の途中、いつも通り平凡な一日を過ごしていたが、なぜか体に違和感が… | ✅ | ![]() ![]() ![]() ![]() | |
![]() | 修行 | スカークは謎の人物の行方を調査すると約束してくれた。その間に実力を鍛えておこう。 | ✅ | ![]() ![]() ![]() ![]() |
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Event
Icon | Name | Reward | Reward (Total) |
![]() | 幽境の激戦 | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
![]() | 知略バトル大作戦 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | ハチャメチャ・カラフルバズーカ | ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 追憶練行・死闘編 | ![]() ![]() ![]() ![]() ![]() | |
![]() | あなたがいる時空 | ||
![]() | のんびり旅行記・金メッキの章 | ![]() ![]() ![]() ![]() | |
![]() | 背理 | ||
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49 responses to “New in 5.7”
5.8 Character Kit and New Elemental Reaction (STC)
This’ll be buried tomorrow or Thursday, so sending this one out now just to make sure.
Ineva/Inef: Electro Polearm 5*
Elemental Skill
* Deals AoE Electro DMG, creates an Electro Shield, and summons “Velkhitar”
“Velkhitar”
* Summoned with E or Q.
* Every 2s, Velkhitar moves to the vicinity of an enemy and performs a discharge attack, dealing AoE Electro DMG.
Elemental Burst
* Summons “Velkhitar” to deal AoE Electro DMG. If Velkhitar already exists on the field while the Elemental Burst is used, resummons it at her location and the duration is reset.
==
Lunar Blessing (Talent?)
* When characters in the party trigger an Electro-Charged reaction, it is instead converted into a Lunar Electro-Charged reaction.
* Lunar Electro-Charged: When Electro comes in contact with Hydro, it forms a Thunderstorm Cloud that continuously strikes nearby targets afflicted with both Electro and Hydro, dealing Electro DMG. This DMG can CRIT, and the DMG dealt scales with all characters who applied elements in the reaction.
* Based on Ineva/Inef’s ATK, the base DMG of the Lunar Electro-Charged reaction is increased by 0.7% for every 100 ATK, up to a max increase of 14%.
* Ineva/Inef will also gain an additional passive effect probably in 6.0.
Ascension Talents
* If there is a Thunderstorm Cloud near Velkhitar, It will perform an additional attack. This DMG is considered DMG dealt by the Lunar Electro-Charged reaction.
* After using Elemental Burst, all party members have the “Parameter Restructuring” effect, increasing the EM of Ineva/Inef and the current on-field character by 6% of her ATK, lasting for 20s.
It seems like Nod-Krai’s character gimmick is all about Elemental Reactions. Can’t wait for what the other 6.x characters have on offer.
maybe rimegrass dendro+cryo reaction from current theater
omg hoyo’s devs are using chatGPT, finally!
Their retard tiny brain is understanding they could make more things! they can create more reactions! omg! incredible!
maybe in 3 years they’ll make new reactions for, idk for example hydro-geo team! omg!
thanks you GPT guys! you’re helping retard people making good things again!
Not obsessed laggot, at all
Future Story info:
*Varka is so geh.*****🧂(from 100% accurate leaker)
Can confirm.
More 6.x info (STC)
* The new male Lightkeeper mentioned previously is Electro and will be coming in 6.0.
* Durin will be playable and is Pyro.
* Varka will be playable in late 6.x and is Anemo.
* Mage “N” will be playable.
* A high priestess character will be playable in 6.0. Element unknown.
Gojo, Tanjiro and Sakata Gintoki voicing the three males of Nod-Krai in JP is crazy tbh
me when i pull out random things out of my ass
me when i realise in a few months they turn out to be true
Knew durin would become playable, he didn’t have the default Npc model, am surprised he’s pyro though. Figured he’d be cryo what with dragonspine.
Mini Durin being pyro reminds me of that one image of Big Durin when he fought against Dvalin. Around Durin there was fire everywhere. It makes sense if he’s pyro, imo.
Lore-wise, pyro is connected to death and rebirth. So there’s that too.
where the fk is mualani rerun?
Future versions info (STC) (if you care)
5.8 info (🧂)
* New character in 5.8 from Nod-Krai. Electro element character that supports Electro-Charged reactions. Uses the lady model (e.g. Yelan, Raiden), Unknown rarity
* New Mare Jivari map (not sure if temporary) and event featuring Bennett
* Yelan and Bennett skin
6.x info (🧂🧂🧂)
* Male DPS character from the Lightkeepers faction in early 6.x
* Columbina isn’t Cryo
If the male dps ends up being actually true, I want him to looks something like from Lotr and using a bow.
Mare Jivari should be permanent, we still NEED one Natlan map region to finish the sigils and pyroculi for the region. What I wonder is whether or not the new event with Bennett will feature a temporary map as well as most “summer” events have done.
my theory is that they’ll do something similar to the enkanomiya event in version 2.5 because I don’t think they’ll release two new areas in a single patch.
My long-held theory, which is even more likely given the recent 5.7 data management features, is that all limited-time areas from past events are going to become available again, just like in ZZZ. This also lines up well with the dev’s intention of using this time in Nod-Krai to clarify the story so far, so replaying Unreconciled Stars would actually be super apropos.
Curious as to why Citlali appears in every single quest during the Dain chapter… Maybe she’s more lore important than first thought? Her “curse” of a long lifespan could potentially be related to the Heavenly Principles or the shade of life or…some third thing I’ve likely forgotten. It’s never been stated WHY she stopped aging in the first place anywhere so far.
I hope they answer why she is imortal. I was really looking forward to know why in her character quest but it never happened. If they really tell us in the next dain quest that would be really cool.
IIRC Natlan people (and only Natlan) are sometimes born with random perks such as giant-ness (Tupac, and the current Night-wind chief), longevity (I think Citlali said she’s not the only one in history), or super-strength & super-eating (Varesa). It might be the special leylines producing errors/bugs (that are sometimes beneficial)?