
Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritDMG% | Materials | Total Materials |
1 | 967 | 27.93 | 62.76 | 5.0% | 50.0% | 0% | ||
20 | 2508 | 72.45 | 162.8 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
20+ | 3336 | 96.4 | 216.62 | 5.0% | 50.0% | 0% | ||
40 | 4992 | 144.24 | 324.13 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
40+ | 5581 | 161.25 | 362.36 | 5.0% | 50.0% | 9.6% | ||
50 | 6421 | 185.53 | 416.9 | 5.0% | 50.0% | 9.6% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 7206 | 208.21 | 467.89 | 5.0% | 50.0% | 19.2% | ||
60 | 8055 | 232.73 | 522.99 | 5.0% | 50.0% | 19.2% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 8644 | 249.75 | 561.23 | 5.0% | 50.0% | 19.2% | ||
70 | 9501 | 274.49 | 616.83 | 5.0% | 50.0% | 19.2% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 10089 | 291.51 | 655.07 | 5.0% | 50.0% | 28.8% | ||
80 | 10956 | 316.53 | 711.3 | 5.0% | 50.0% | 28.8% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 11544 | 333.55 | 749.54 | 5.0% | 50.0% | 38.4% | ||
90 | 12417 | 358.77 | 806.21 | 5.0% | 50.0% | 38.4% |
Skills
Active Skils
![]() | 極惡技·斷 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
進行至多五段的連續攻擊。 消耗一定體力,擲出迴旋的晶槍,對前方的敵人造成傷害。 從空中下墜衝擊地面,攻擊下落路徑上的敵人,並在落地時造成範圍傷害。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | 極惡技·閃 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
仿擬極惡騎的戰鬥風格,依據點按、長按,以不同的方式產生效果。 絲柯克獲得45點{LINK#N11130005} 絲柯克獲得45點蛇之狡謀,並將持續快速移動,在該狀態下提高絲柯克的抗打斷能力。 期間,絲柯克可以控制快速移動的方向,並能透過再次施放技能,提前結束快速移動狀態。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | 極惡技·滅 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
絲柯克的元素爆發不依靠元素能量,而是依靠{LINK#N11130005} 當絲柯克擁有至少50點蛇之狡謀時,絲柯克可以消耗所有蛇之狡謀,施放元素爆發,撕裂前方的空間並進行高速的連續斬擊,造成 絲柯克處於{LINK#N11130006} 無需消耗蛇之狡謀即可施放的特殊元素爆發。 施放後,絲柯克將獲得凋盡效果,效果持續至七相一閃模式結束。解鎖固有天賦{LINK#N11130007} 凋盡效果持續期間,每0.1秒,絲柯克的普通攻擊命中敵人後,將使本次普通攻擊造成的傷害提高。若施放 該效果將在觸發次數達到10次數時解除。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
![]() | 諸武相授 |
隊伍中所有角色的元素類型均為 |
![]() | 理外之理 |
隊伍中附近的角色對敵人觸發凍結、超導、冰元素擴散或冰元素結晶反應時,將在敵人附近創造一枚虛境裂隙。該效果每2.5秒至多觸發一次,場上至多存在3枚絲柯克自己創造的虛境裂隙。 絲柯克可以透過以下方式,汲取附近一定範圍內的虛境裂隙: ·在{LINK#N11130006} ·施放七相一閃模式下的特殊元素爆發 ·長按施放元素戰技 每汲取一枚虛境裂隙,絲柯克將獲得8點{LINK#N11130005} |
![]() | 萬流歸寂 |
隊伍中附近的元素類型為 每層死河渡斷效果會使絲柯克在{LINK#N11130006} |
Constellations
![]() | 湮遠 |
固有天賦{LINK#N11130007} 需要解鎖固有天賦{LINK#N11130007} |
![]() | 墜淵 |
施放元素戰技 元素爆發 此外,絲柯克處於{LINK#N11130006} |
![]() | 罪緣 |
元素爆發 至多提升至15級。 |
![]() | 流斷 |
固有天賦{LINK#N11130008} 需要解鎖固有天賦{LINK#N11130008} |
![]() | 結願 |
元素戰技 至多提升至15級 |
![]() | 至源 |
絲柯克每透過固有天賦{LINK#N11130007} 需要解鎖固有天賦「理外之理」。 ·施放元素爆發 ·絲柯克在{LINK#N11130006} ·絲柯克在{LINK#N11130006} |
Skill Ascension
Gallery
Sounds
Quotes
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Stories
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84 responses to “絲柯克”
the fact she doesnt use narwahl material is a shame
Cyro Arlec is all I need to know what she can do.
wait…..
that new artifact(ice) is not for her?????
Well, definitely Ayaka power creep with very similar play style but is it on C6 ayaka = C0 skirl level?
Too floaty.
Charged attack has no correlation with rifts even though they’re supposed to work together, just a shitty projectile that magically collects them.
Boring NA spam.
And yet npc’s will still be obsessed with her. She’ll join Neuvi, Arlecchino and Furina who all have the most *intelligent* fanbases.
ok I need to know if she gains a cyro infusion and if it can be overridden since I’m gunna be working with a copiam team of Rosaria for crit Candace for eh damage and damage bonus and furina for damage and buffs+healing, and also shirk as the main dps
Skirk was a must-pull for me, but after seeing her kit and playstyle…I don’t care to pull for her at all. Escoffier was the better pull and I’m glad I got her. I’ll be skipping Skirk and going for C2 Mavuika instead.
Lmao. You will certainly fit right in with those *intelligent* fanbases.
If you don’t have enough primo to get Skirk, just say so. No need to come up with these hogwash excuses to downplay a character just to make yourself feel better. Try harder next time.
If someone hasn’t figured it out yet, she basically has 2 gamestyles, roughly like Ayaka and Ningguang.
1. E tap -> Q to buff attacks -> Play as a damage dealer on the field
2. E hold -> Q to make some nuke damage -> Quick Swap
She CANNOT use her normal attacks and then make a burst at the end due Serpent’s Subtlety are spent for her combat stance (nearly 7 per second).
Right now the first option is an imba because she has A LOT damage. In a few years when her damage becomes MEH the second option will be better (like for Ayaka).
i got c1 shenhe and ill get c2 xilonen soo my team go be stacked
Losing a bit of Value on the free Skill level by using Xilo. Skirk has a worse version of Childe’s passive as it has a requirement of freeze comp rather than being totally free.
Xilonen will do nothing on her team, specifically for her it’s better getting a scoffier