
Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritDMG% | Materials | Total Materials |
1 | 967 | 27.93 | 62.76 | 5.0% | 50.0% | 0% | ||
20 | 2508 | 72.45 | 162.8 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
20+ | 3336 | 96.4 | 216.62 | 5.0% | 50.0% | 0% | ||
40 | 4992 | 144.24 | 324.13 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
40+ | 5581 | 161.25 | 362.36 | 5.0% | 50.0% | 9.6% | ||
50 | 6421 | 185.53 | 416.9 | 5.0% | 50.0% | 9.6% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 7206 | 208.21 | 467.89 | 5.0% | 50.0% | 19.2% | ||
60 | 8055 | 232.73 | 522.99 | 5.0% | 50.0% | 19.2% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 8644 | 249.75 | 561.23 | 5.0% | 50.0% | 19.2% | ||
70 | 9501 | 274.49 | 616.83 | 5.0% | 50.0% | 19.2% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 10089 | 291.51 | 655.07 | 5.0% | 50.0% | 28.8% | ||
80 | 10956 | 316.53 | 711.3 | 5.0% | 50.0% | 28.8% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 11544 | 333.55 | 749.54 | 5.0% | 50.0% | 38.4% | ||
90 | 12417 | 358.77 | 806.21 | 5.0% | 50.0% | 38.4% |
Skills
Active Skils
![]() | 極悪技・断JP0D | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
最大5段の連続攻撃を行う。 一定のスタミナを消費して、回転する晶槍を投げ、前方の敵にダメージを与える。 空中から落下し地面に衝撃を与える。経路上の敵を攻撃し、落下時に範囲ダメージを与える。JP0D | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | 極悪技・閃JP0D | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
極悪騎の戦闘スタイルを模倣し、一回押しと長押しで異なる効果を発動する。 スカークが{LINK#N11130005} スカークは蛇の邪智を45獲得し、持続的に高速移動し続けます。この状態の時、スカークの中断耐性がアップします。 この間、スカークは高速移動の方向をコントロールでき、再びスキルを発動することで高速移動状態を終了させることができます。JP0D | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | 極悪技・滅JP0D | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
スカークの元素爆発は元素エネルギーではなく、{LINK#N11130005} スカークが蛇の邪智を50以上持っている時、すべての蛇の邪智を消費し、元素爆発を発動すると、前方の空間を引き裂き、高速の連続斬撃を繰り出し、 スカークが{LINK#N11130006} 蛇の邪智を消費せずに発動できる特殊な元素爆発。 発動後、スカークは凋尽効果を獲得し、凋尽効果は七相一閃モード終了まで継続する。固有天賦{LINK#N11130007} 凋尽効果の継続中、0.1秒ごとに、スカークの通常攻撃が敵に命中すると、その通常攻撃の与えるダメージがアップする。 この効果は10回発動すると解除される。JP0D | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
![]() | 武芸伝授JP0D |
チーム全員の元素タイプが |
![]() | 理の外にある理 |
付近にいるチーム内キャラクターが敵に凍結、超電導、氷元素拡散または氷元素結晶反応を起こすと、敵の近くに虚界の裂け目を1つ生成する。この効果は2.5秒毎に1回のみ発動可能。フィールド上には、スカーク自身が作った虚界の裂け目は3つまで存在できる。 スカークは以下の方法で、近くの一定範囲内の虚界の裂け目を吸収できる。 ・{LINK#N11130006} ・七相一閃モード時の特殊な元素爆発 ・元素スキル 虚界の裂け目を1つ吸収するごとに、スカークは{LINK#N11130005} |
![]() | 万流帰寂 |
付近にいるチーム内の 「死河渡断」効果1層につき、スカークの{LINK#N11130006} |
Constellations
![]() | 煙滅JP0D |
固有天賦{LINK#N11130007} 固有天賦{LINK#N11130007} |
![]() | 落淵JP0D |
元素スキル 元素爆発 また、スカークが{LINK#N11130006} |
![]() | 罪縁JP0D |
元素爆発 最大Lv.15まで。 |
![]() | 流断JP0D |
固有天賦{LINK#N11130008} 固有天賦{LINK#N11130008} |
![]() | 祈念JP0D |
元素スキル 最大Lv.15まで。 |
![]() | 始原JP0D |
固有天賦{LINK#N11130007} 固有天賦「超越せし理」を解放する必要がある。 ・元素爆発 ・スカークが{LINK#N11130006} ・スカークが{LINK#N11130006} |
Skill Ascension
Gallery
Sounds
Quotes
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Stories
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62 responses to “スカーク”
Too floaty.
Charged attack has no correlation with rifts even though they’re supposed to work together, just a shitty projectile that magically collects them.
Boring NA spam.
And yet npc’s will still be obsessed with her. She’ll join Neuvi, Arlecchino and Furina who all have the most *intelligent* fanbases.
with her r1, Furina, Escoffier and Yelan, will the attack goblet be better than cryo one ?
i can’t believe they made her cryo and not a new element to revitalize the game, on top of restricting her to freeze too (useless reaction these days), i swear this company is allergic to making good choices.
i can’t believe they made her cryo and not a new element to revitalize this dead game, on top of restricting her to freeze too (useless element these days), i swear this company is allergic to making good choices.
honestly… meh? I was expecting the character with more interesting concept, but I got almost zero team flexibility, basic NA spam as a gameplay, etc. I was expecting something like freeze or shatter buff, imagine a character, who makes freeze do damage or some utility instead of something like “you get the biggest def shred and damage in the game! but only in freeze comp BTW”. Smells like shi… I mean hsr balance team.
She’s also very expensive in terms of build, Escoffier is her by far the best teammate who syncs with her perfectly, and you can possibly go Shenhe or hydro sustain in third slot and XQ or Yelan on the fourth one. She’ll obviously be op with Escoffier, most likely strong even without her, but this unit is just boring, I think I’ll just go some other dps this time.
Teammates tier list:
SS+: Escoffier (heal, res spred, god of ice, offield dd, wife)
SS: Furina (75% damage buff to a team with 3-4 damagedealers)
S: Shenhe (may be higher if have no Escoffier and cryo spread needed), Yelan (offield damage brr), Mona (since Skirk needs some ATK buffs, Epos and Noblesse are really good)
A: Ayaka (quick burst brr), Dahlia (25% attack speed brr, Noblesse user and Skirks f2p weapon needs some shield), Xingqiu (not uselees, hydro res pred), Rosaria (+15% crit rate to whole team of DPS), Charlotte (if played without Escoffier, a good heal+Epos+Noblesse)
B: Chongyun (E2 may be fun)
If you have 2-3 S or higher characters, then she is great and can make your acc stronger. If not, then better dont even try to pull her, you will not be able to see her potential.
Perfect team: Skirk – Furina – Escoffier – Something
the dude who’s recording these videos is EXPLODING
FOAMING AT THE MOUTH (from excitement)😂
man I hope he gets Skirk in first ten pull
I was wondering, is it better to use ayaka as sub dps rather than shenhe on skirk+escoffier+furina team? Since ayaka dmg is mostly from her burst and skill, you can do a rotation with ayaka burst then skirk onfield. And maybe use Noblesse ayaka to buff ATK% on the whole team which she also increase her own burst damage. Shenhe provide 15% NA+CA dmg + 15% cryo bonus + quill dmg + 15% res shred (escoffier res shred is 55% so 15% from shenhe only have half value on most enemy)
Thought about it, for I myself have an Ayaka C2 that I have nowhere to use. So I calculated a bit…
Alas, Mona would be better in this role, as she would also wear Epos and give dmg buff, which would end up doing more damage than Ayaka’s ult.
Don’t think so, quill dmg is a lot and all the cryo members of the team benefits from it. Also Skirk’s passive increasing elemental skills by 1 is more significant in Shenhe than Ayaka, quill dmg comes from elemental skill. If you dont have Shenhe Rosaria could be better than Ayaka, to cap crit rate and buffing atk% with noblesse.
So if i read this right, you tap her Elemental Skill do a Charge Attack, Burst and then you spam Normal Attacks.
But if you equip the Finale of deep galleries Artifact, then you need to do and NA first to not activate the Burst buff of the artifact
Even then you can only have 1 rift as you need to do Cryo Reaction, so you can only have 53 Serpent Stack. So 3 points over 50, that will be a 89,79% attack buff. It’s not low but it does feel wasteful not being able to activate it completely in the first rotation