
Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritDMG% | Materials | Total Materials |
1 | 967 | 27.93 | 62.76 | 5.0% | 50.0% | 0% | ||
20 | 2508 | 72.45 | 162.8 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
20+ | 3336 | 96.4 | 216.62 | 5.0% | 50.0% | 0% | ||
40 | 4992 | 144.24 | 324.13 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
40+ | 5581 | 161.25 | 362.36 | 5.0% | 50.0% | 9.6% | ||
50 | 6421 | 185.53 | 416.9 | 5.0% | 50.0% | 9.6% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 7206 | 208.21 | 467.89 | 5.0% | 50.0% | 19.2% | ||
60 | 8055 | 232.73 | 522.99 | 5.0% | 50.0% | 19.2% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 8644 | 249.75 | 561.23 | 5.0% | 50.0% | 19.2% | ||
70 | 9501 | 274.49 | 616.83 | 5.0% | 50.0% | 19.2% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 10089 | 291.51 | 655.07 | 5.0% | 50.0% | 28.8% | ||
80 | 10956 | 316.53 | 711.3 | 5.0% | 50.0% | 28.8% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 11544 | 333.55 | 749.54 | 5.0% | 50.0% | 38.4% | ||
90 | 12417 | 358.77 | 806.21 | 5.0% | 50.0% | 38.4% |
Skills
Active Skils
![]() | Havoc: Sunder | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Melancarkan hingga 5 serangan berturut-turut. Mengonsumsi sejumlah Stamina untuk melemparkan tombak kristal berputar dan mengakibatkan DMG pada musuh di depan. Menerjang dari udara untuk menghantam tanah, menyerang musuh di jalur terjangan dan mengakibatkan DMG Area saat mendarat. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | Havoc: Warp | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Meniru gaya pertempuran "The Foul", dan menghasilkan efek yang berbeda berdasarkan Mode Tekan atau Mode Tahan. Skirk mendapatkan 45 poin {LINK#N11130005} Skirk mendapatkan 45 poin Serpent's Subtlety dan terus bergerak dengan cepat. Ketahanan Skirk terhadap interupsi dalam status ini juga meningkat. Selama masa ini, Skirk dapat mengontrol arah pergerakan. Status bergerak cepat akan berakhir lebih awal saat Skirk melancarkan Elemental Skill sekali lagi. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | Havoc: Ruin | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Elemental Burst Skirk tidak menggunakan Energy, melainkan menggunakan {LINK#N11130005} Saat Skirk memiliki minimal 50 poin Serpent's Subtlety, Skirk dapat mengonsumsi seluruh Serpent's Subtlety untuk melancarkan Elemental Burst, mengoyak/mencabik__ ruang di hadapannya dan melancarkan tebasan beruntun secara cepat, mengakibatkan Saat Skirk berada dalam mode {LINK#N11130006} Elemental Burst khusus yang tidak perlu mengonsumsi Serpent's Subtlety untuk dilancarkan. Setelah dilancarkan, Skirk akan mendapatkan efek "All Shall Wither" yang berlangsung hingga mode Seven-Phase Flash berakhir. Setelah membuka Talenta Pasif {LINK#N11130007} Selama efek "All Shall Wither" berlangsung, setiap 0,1 detik, setelah Normal Attack Skirk mengenai musuh, akan meningkatkan DMG Normal Attack kali ini. Jika Skirk mengambil Void Rift saat melancarkan Efek ini akan hilang setelah terpicu 10 kali. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
![]() | Mutual Weapons Mentorship |
Saat jenis elemen seluruh anggota party adalah |
![]() | Reason Beyond Reason |
Saat Karakter di dalam party memicu reaksi Frozen, Superconduct, Cryo Swirl, atau Cryo Crystallize terhadap musuh di sekitar, akan tercipta sebuah Void Rift di sekitar musuh tersebut. Efek ini dapat terpicu sekali setiap 2,5 detik, dan maksimum 3 Void Rift yang dapat muncul di medan pertempuran pada saat yang sama. Skirk bisa mengambil Void Rift yang ada di sekitar dengan cara berikut: ·Saat Charged Attack yang dilancarkan Skirk dalam mode {LINK#N11130006} ·Saat melancarkan Elemental Burst khusus Havoc: Obliteration dalam mode Seven-Phase Flash. Saat menahan Elemental Skill Setiap Void Rift yang diambil akan memberikan 8 poin {LINK#N11130005} |
![]() | Return to Oblivion |
Saat Karakter Setiap lapis Death's Crossing akan menyebabkan 110%/120%/170% DMG Normal Attack awal dan 105%/115%/160% DMG Elemental Burst |
Constellations
![]() | Far to Fall |
Efek Talenta Pasif {LINK#N11130007} Harus membuka Talenta Pasif {LINK#N11130007} |
![]() | Into the Abyss |
Setelah melancarkan Elemental Skill Elemental Burst Selain itu, saat Skirk berada dalam mode {LINK#N11130006} |
![]() | Serendipitous Sin |
Meningkatkan 3 level Maksimum: Lv. 15. |
![]() | Fractured Flow |
Efek Talenta Pasif Efek {LINK#N11130008} Harus membuka Talenta Pasif {LINK#N11130008} |
![]() | Wish Ender |
Meningkatkan 3 level Maksimum: Lv. 15. |
![]() | To the Source |
Skirk akan mendapatkan satu lapis efek "Havoc: Sever" yang bertahan 15 detik setiap kali ia menyerap satu Void Rift yang tercipta dari efek Talenta Pasif {LINK#N11130007} Harus membuka Talenta Pasif Reason Beyond Reason terlebih dahulu. ·Saat Skirk melancarkan Elemental Burst ·Saat sedang berada dalam Mode {LINK#N11130006} ·Saat Skirk terkena DMG, satu lapis |
Skill Ascension
Gallery
Sounds
Quotes
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Stories
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62 responses to “Skirk”
Too floaty.
Charged attack has no correlation with rifts even though they’re supposed to work together, just a shitty projectile that magically collects them.
Boring NA spam.
And yet npc’s will still be obsessed with her. She’ll join Neuvi, Arlecchino and Furina who all have the most *intelligent* fanbases.
with her r1, Furina, Escoffier and Yelan, will the attack goblet be better than cryo one ?
i can’t believe they made her cryo and not a new element to revitalize the game, on top of restricting her to freeze too (useless reaction these days), i swear this company is allergic to making good choices.
i can’t believe they made her cryo and not a new element to revitalize this dead game, on top of restricting her to freeze too (useless element these days), i swear this company is allergic to making good choices.
honestly… meh? I was expecting the character with more interesting concept, but I got almost zero team flexibility, basic NA spam as a gameplay, etc. I was expecting something like freeze or shatter buff, imagine a character, who makes freeze do damage or some utility instead of something like “you get the biggest def shred and damage in the game! but only in freeze comp BTW”. Smells like shi… I mean hsr balance team.
She’s also very expensive in terms of build, Escoffier is her by far the best teammate who syncs with her perfectly, and you can possibly go Shenhe or hydro sustain in third slot and XQ or Yelan on the fourth one. She’ll obviously be op with Escoffier, most likely strong even without her, but this unit is just boring, I think I’ll just go some other dps this time.
Teammates tier list:
SS+: Escoffier (heal, res spred, god of ice, offield dd, wife)
SS: Furina (75% damage buff to a team with 3-4 damagedealers)
S: Shenhe (may be higher if have no Escoffier and cryo spread needed), Yelan (offield damage brr), Mona (since Skirk needs some ATK buffs, Epos and Noblesse are really good)
A: Ayaka (quick burst brr), Dahlia (25% attack speed brr, Noblesse user and Skirks f2p weapon needs some shield), Xingqiu (not uselees, hydro res pred), Rosaria (+15% crit rate to whole team of DPS), Charlotte (if played without Escoffier, a good heal+Epos+Noblesse)
B: Chongyun (E2 may be fun)
If you have 2-3 S or higher characters, then she is great and can make your acc stronger. If not, then better dont even try to pull her, you will not be able to see her potential.
Perfect team: Skirk – Furina – Escoffier – Something
the dude who’s recording these videos is EXPLODING
FOAMING AT THE MOUTH (from excitement)😂
man I hope he gets Skirk in first ten pull
I was wondering, is it better to use ayaka as sub dps rather than shenhe on skirk+escoffier+furina team? Since ayaka dmg is mostly from her burst and skill, you can do a rotation with ayaka burst then skirk onfield. And maybe use Noblesse ayaka to buff ATK% on the whole team which she also increase her own burst damage. Shenhe provide 15% NA+CA dmg + 15% cryo bonus + quill dmg + 15% res shred (escoffier res shred is 55% so 15% from shenhe only have half value on most enemy)
Thought about it, for I myself have an Ayaka C2 that I have nowhere to use. So I calculated a bit…
Alas, Mona would be better in this role, as she would also wear Epos and give dmg buff, which would end up doing more damage than Ayaka’s ult.
Don’t think so, quill dmg is a lot and all the cryo members of the team benefits from it. Also Skirk’s passive increasing elemental skills by 1 is more significant in Shenhe than Ayaka, quill dmg comes from elemental skill. If you dont have Shenhe Rosaria could be better than Ayaka, to cap crit rate and buffing atk% with noblesse.
So if i read this right, you tap her Elemental Skill do a Charge Attack, Burst and then you spam Normal Attacks.
But if you equip the Finale of deep galleries Artifact, then you need to do and NA first to not activate the Burst buff of the artifact
Even then you can only have 1 rift as you need to do Cryo Reaction, so you can only have 53 Serpent Stack. So 3 points over 50, that will be a 89,79% attack buff. It’s not low but it does feel wasteful not being able to activate it completely in the first rotation