希格雯

希格雯
希格雯Name希格雯
Title龙女妙变
Occupation???
AssociationFONTAINE
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Bow
ElementElement Hydro
Day of Birth1
Month of Birth1
Vision (Introduced)
Constellation (Introduced)海精座
Chinese Seuyu???
Japanese Seuyu???
English Seuyu???
Korean Seuyu???
Description测试角色
Character Ascension Materials
涤净青金碎屑
涤净青金断片
涤净青金块
涤净青金
未能达成超越之水
海露花
异海凝珠
异海之块
异色结晶石
Skill Ascension Materials
「公平」的教导
「公平」的指引
「公平」的哲学
无光涡眼
智识之冕

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus HP%MaterialsTotal Materials
1103914.9938.895.0%50.0%0%
20269538.88100.885.0%50.0%0%
涤净青金碎屑1
海露花3
异海凝珠3
摩拉20000
涤净青金碎屑1
海露花3
异海凝珠3
摩拉20000
20+358651.73134.225.0%50.0%0%
40536677.41200.845.0%50.0%0%
涤净青金断片3
未能达成超越之水2
海露花10
异海凝珠15
摩拉40000
涤净青金碎屑1
海露花13
异海凝珠18
摩拉60000
涤净青金断片3
未能达成超越之水2
40+599986.54224.535.0%50.0%7.2%
50690299.57258.335.0%50.0%7.2%
涤净青金断片6
未能达成超越之水4
海露花20
异海之块12
摩拉60000
涤净青金碎屑1
海露花33
异海凝珠18
摩拉120K
涤净青金断片9
未能达成超越之水6
异海之块12
50+7747111.74289.925.0%50.0%14.4%
608659124.9324.065.0%50.0%14.4%
涤净青金块3
未能达成超越之水8
海露花30
异海之块18
摩拉80000
涤净青金碎屑1
海露花63
异海凝珠18
摩拉200K
涤净青金断片9
未能达成超越之水14
异海之块30
涤净青金块3
60+9292134.03347.765.0%50.0%14.4%
7010213147.31382.215.0%50.0%14.4%
涤净青金块6
未能达成超越之水12
海露花45
异色结晶石12
摩拉100K
涤净青金碎屑1
海露花108
异海凝珠18
摩拉300K
涤净青金断片9
未能达成超越之水26
异海之块30
涤净青金块9
异色结晶石12
70+10846156.44405.915.0%50.0%21.6%
8011777169.87440.755.0%50.0%21.6%
涤净青金6
未能达成超越之水20
海露花60
异色结晶石24
摩拉120K
涤净青金碎屑1
海露花168
异海凝珠18
摩拉420K
涤净青金断片9
未能达成超越之水46
异海之块30
涤净青金块9
异色结晶石36
涤净青金6
80+12410179.0464.445.0%50.0%28.8%
9013348192.54499.565.0%50.0%28.8%

Skills

Active Skils

普通攻击·靶向治疗普通攻击·靶向治疗
普通攻击
进行至多三段的连续攻击。

重击
进行伤害更高、更为精准的瞄准射击。
瞄准时,水元素之力会在箭矢上持续积聚。蓄力完成后,每隔一段时间,希格雯会向目标方向发射缓慢移动的「小小关心气泡」,造成水元素伤害。释放时,聚满了激流的箭矢会在命中敌人时造成水元素伤害。

下落攻击
从空中射出箭雨,并迅速下坠冲击地面,在落地时造成范围伤害。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
一段伤害52.61%56.9%61.18%67.3%71.58%76.47%83.2%89.93%96.66%104%111.35%118.69%126.03%133.37%140.71%
二段伤害51.07%55.23%59.39%65.32%69.48%74.23%80.76%87.3%93.83%100.95%108.08%115.21%122.33%129.46%136.59%
三段伤害78.29%84.66%91.04%100.14%106.51%113.8%123.81%133.82%143.84%154.76%165.69%176.61%187.53%198.46%209.38%
瞄准射击43.86%47.43%51%56.1%59.67%63.75%69.36%74.97%80.58%86.7%92.82%98.94%105.06%111.18%117.3%
满蓄力瞄准射击114.08%122.64%142.6%155%151.16%159.71%171.12%182.53%193.94%205.34%216.75%228.16%242.42%256.68%270.94%
小小关心气泡伤害22.82%24.53%28.52%31%30.23%31.94%34.22%36.51%38.79%41.07%43.35%45.63%48.48%51.34%54.19%
下坠期间伤害56.83%61.45%66.08%72.69%77.31%82.6%89.87%97.14%104.41%112.34%120.27%128.2%136.12%144.05%151.98%
低空/高空坠地冲击伤害113.63% / 141.93%122.88% / 153.49%132.13% / 165.04%145.35% / 181.54%154.59% / 193.1%165.17% / 206.3%179.7% / 224.45%194.23% / 242.61%208.77% / 260.76%224.62% / 280.57%240.48% / 300.37%256.34% / 320.18%272.19% / 339.98%288.05% / 359.79%303.9% / 379.59%
弹跳水疗法弹跳水疗法
使用梅洛彼得堡特制的泡泡枪,吹出既可以刺激血液循环、也可以让病人安心入睡的激愈水球。
激愈水球将在附近的敌人间弹跳,命中敌人时基于希格雯的生命值上限,造成水元素伤害;命中时,为队伍中附近除希格雯自己外的所有角色恢复生命值,回复量受益于希格雯自己的生命值上限。
进行5次弹跳后,激愈水球将消失,并基于希格雯的生命值上限为她恢复生命值。
没有敌人时,激愈水球将在附近进行弹跳。至多同时存在一个希格雯自己创造的激愈水球。
长按时,能蓄力施放激愈水球。

长按
进行瞄准蓄力,吹出更大更厉害的激愈水球!
激愈水球将随长按时间变大,至多变大二级,每级将使造成的伤害提升5%,回复量提升5%;弹跳后将变小一个等级,直到恢复为正常的激愈水球。
较弱的敌人被较大的激愈水球命中后会被禁锢,无法行动。

此外,施放时将在希格雯附近产生2枚源水之滴。每拾取一枚源水之滴,都会为希格雯自己赋予生命值上限10%的生命之契。
希格雯的生命之契被清除时,每清除2000点生命之契将为她恢复1点元素能量,至多通过这种方式为希格雯自己恢复5点元素能量。

始基力:荒性
每隔一段时间,激愈水球将在命中的位置降下流涌之刃,基于希格雯的生命值上限,造成具有荒性的水元素伤害。

「怎么样,用这样的水疗法,既能刺激循环,又能让复健的病人感受到乐趣,而且,也会让应该睡着的病人好好睡一会儿呢…」
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
激愈水球伤害2.28%生命值上限2.45%生命值上限2.62%生命值上限2.85%生命值上限3.02%生命值上限3.19%生命值上限3.42%生命值上限3.65%生命值上限3.88%生命值上限4.1%生命值上限4.33%生命值上限4.56%生命值上限4.85%生命值上限5.13%生命值上限5.42%生命值上限
激愈水球治疗量2.8%最大生命值 + 269.633.01%最大生命值 + 296.63.22%最大生命值 + 325.813.5%最大生命值 + 357.273.71%最大生命值 + 390.983.92%最大生命值 + 426.944.2%最大生命值 + 465.144.48%最大生命值 + 505.594.76%最大生命值 + 548.295.04%最大生命值 + 593.235.32%最大生命值 + 640.435.6%最大生命值 + 689.875.95%最大生命值 + 741.556.3%最大生命值 + 795.496.65%最大生命值 + 851.67
弹跳结束治疗量50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值50%最大生命值
流涌之刃伤害0.68%生命值上限0.74%生命值上限0.79%生命值上限0.86%生命值上限0.91%生命值上限0.96%生命值上限1.03%生命值上限1.09%生命值上限1.16%生命值上限1.23%生命值上限1.3%生命值上限1.37%生命值上限1.45%生命值上限1.54%生命值上限1.62%生命值上限
流涌之刃间隔10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒
冷却时间18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒
过饱和心意注射过饱和心意注射
取出梅洛彼得堡特制的注射器,以满满的心意与药剂冲击前方区域,持续造成水元素范围伤害。
此外,施放时,希格雯将吸收附近一定范围内至多2枚源水之滴。

「啊呀,超过剂量的药与毒无异,可是很危险的,但是病人需要的关心与爱护,不管超过多少也不为过哦。」
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
技能伤害11.77%生命值上限12.65%生命值上限13.54%生命值上限14.71%生命值上限15.6%生命值上限16.48%生命值上限17.66%生命值上限18.83%生命值上限20.01%生命值上限21.19%生命值上限22.36%生命值上限23.54%生命值上限25.01%生命值上限26.48%生命值上限27.96%生命值上限
持续时间2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒2.5秒
冷却时间18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒18秒
元素能量707070707070707070707070707070

Passive Skills

急性剂量急性剂量
在水下时,当前场上自己的角色的生命值降低至50%以下时,将在2.5秒内为其持续恢复生命值,总回复量相当于其生命值上限的50%,并在10秒内使该角色的所有元素抗性和物理抗性下降10%。该效果每20秒最多触发一次。
应有适当的休憩应有适当的休憩
施放弹跳水疗法时,希格雯将为自己施加持续18秒的「半强制静养」效果:持续期间,希格雯获得8%水元素伤害加成与10层静养计数,除希格雯外处于队伍后台的自己的角色的元素战技造成伤害时,将消耗1层静养计数,提升此次元素战技造成的伤害值:希格雯的生命值上限超过30000的部分,每1000点生命值上限将提升65点伤害,通过这种方式,至多使本次元素战技造成的伤害提升1800点。
细致入微的诊疗细致入微的诊疗
希格雯进行治疗时,将基于队伍中所有角色当前生命之契的总和,提升本次治疗量:每1000点生命之契都将提升3%治疗量,至多通过这种方式提升30%治疗量。

Constellations

「最快乐的精灵,可否懂得焦虑」「最快乐的精灵,可否懂得焦虑」
弹跳水疗法的激愈水球能额外弹跳3次;前3次弹跳不会使较大激愈水球变小。
此外,激愈水球弹跳时,将为希格雯赋予1层静养计数,此效果需要解锁固有天赋「应有适当的休憩」。
「最仁慈的精灵,可否化解仇敌」「最仁慈的精灵,可否化解仇敌」
施放弹跳水疗法与过饱和心意注射时,将生成一个伤害吸收量等同于生命值上限30%的水球护盾,对水元素伤害有250%的吸收效果,持续直到施放完成。
此外,弹跳水疗法抛出的激愈水球或过饱和心意注射命中敌人后,该敌人的水元素抗性降低35%,持续8秒。
「最健康的精灵,可否疗愈热症」「最健康的精灵,可否疗愈热症」
弹跳水疗法的技能等级提高3级。
至多提升至15级。
「最美丽的精灵,可否拒绝衰朽」「最美丽的精灵,可否拒绝衰朽」
过饱和心意注射的持续时间延长3秒。
「最幸福的精灵,可否消却折磨」「最幸福的精灵,可否消却折磨」
过饱和心意注射的技能等级提高3级。
至多提升至15级。
「最光辉的精灵,可否为我祷告」「最光辉的精灵,可否为我祷告」
希格雯进行治疗时,将基于生命值上限,提升自己的过饱和心意注射的暴击率和暴击伤害:每1000点生命值上限都将提升0.7%暴击率与1.6%暴击伤害,持续15秒。至多通过这种方式提升20%暴击率与110%暴击伤害。

Skill Ascension

Sounds

Quotes

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Stories

TitleText
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* 好感等级达到2后开启
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* 好感等级达到3后开启
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* 好感等级达到4后开启
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* 好感等级达到5后开启
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* 好感等级达到6后开启
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* 好感等级达到4后开启
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* 好感等级达到6后开启

145 responses to “希格雯”

  1. I like her kit in concept, but her numbers definitely need some tweaking. Only 10 buff stacks is far too few for consistent off-field like Furina, Fischl, Yae, and Nahida and far too many for big single hit skills like Yelan, Navia and Heizou. Not in a good spot atm but beta just started so maybe they’ll change things up. Also the buff value is way too low but I assume that’s just due to placeholder values. Hopefully HYV aren’t super scummy and give her some inherent IR while doing burst/skill-hold, otherwise her C2 is going to feel almost mandatory without a shielder or IR buffer.

    Pretty happy that party wide heal on skill cast isn’t exclusive to Baizhu anymore, and Sigewinne being hydro bow is perfect for overworld utility in something like Dehya burgeon with Furina and Nahida.

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  2. My dudes, imagine being a criminal in Fontaine. As punishment for your heinous crimes, you get sentenced to 10+ years in the Fortress of Meropide where you can receive 1-on-1 therapy sessions and medical treatments from the beautiful Sigewinne on daily basis. All of this fully-funded by the governmental body of the Court of Fontaine. Even if you get roughed up occasionally by belligerent inmates, every single time Sigewinne would be there to comfort you and to patch you up.

    I’d be faking illness constantly, fam. I bet she gives amazing cuddles……………. and maybe even more intimate services on slow days <3

      
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  3. her elemental skill buff is the weirdest thing ever, like who is it for? the two BoL characters are normal attackers and the few elemental skill characters don’t really have good elements or team compositions in which they’d want her instead of a furina or similar. idk, just feels like she has that because they thought she needed to buff something to compete with other hydros.

      
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      • Fischl would consume all stacks in like 3 seconds, which isn’t bad, but also there’s better options for her in terms of teammates elements, generally just aggravate teams. Idk, just a really weird buff all around IMO

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        • It works like Shenhe, Yunjin, etc., so it doesn’t really matter if they consume stacks in 3 seconds or 18 seconds, as the total amount of bonus damage is the same; what matters is that you buff (e.g., DMG%, Crit) the stack-consuming attacks as much as possible, so Furina’s (and the Golden set’s) massive DMG% will pair well with this. Also aggravate stacks additively with this type of bonus (boni).

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    • works super well with Furina. Gets her fanfare stacks, boost her already high off field damage with passive, and hydro resonance increasing both Furina’s damage and Sigewinne’s healing.

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      • Problem with that is
        Who cares about double hydro other than Hu Tao?
        And Hu Tao doesn’t even want healers to begin with. As much as they’re hyped because of recency and/or easier AoE, Furina teams for Hu Tao are just sidegrades in terms of damage (yes even plunge), and if you have Homa then their value lowers even further thanks to it’s passive.
        So idk, viable for sure, but doesn’t really change anything I’d say.

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        • Thinking about it more maybe Navia teams with Chiori/Albedo could use that double hydro core. Still somewhat niche and a very premium team tho and might just be a sidegrade.
          Hope we get more skill damage characters in the future to use it further.

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  4. i really don’t understand what kind of news happened in hoyo
    unless i’m missing something, it’s the first time they release two 5star in one patch.. or not?

      
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    • It’s not at all the 1st time
      Early patches had it happen often, the most recent time was 4.1 with Neuvilette and Wriothesley
      It doesn’t often happen so late in a patch cycle

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    • Venti / Klee
      Childe / ZhongLi
      Albedo / Ganyu
      Xiao / Keqing / HuTao
      Ayaka / Yoimiya
      Raiden Shogun / Kokomi
      Cyno / Nilou
      Neuvillette / Wriothesley

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    • This character could easily be given out for free, who is honestly going to pull for her? I feel like only whales / content creators are going to.
      Give one copy to everyone and some idiots might end up pulling for her weapon…

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  5. She is interesting, dps/ elemental turrets buffer, kinda weird but xianyun is also weird, I prefer this an random team be born than a full dps that does not bring anything new to the game.

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  6. is there a reason for her to suck balls im missing or? like she sucks the balls with the burst but gets no extra nothing and i dont see anything on her passives or cons about the sucked balls having any extra effects she just sucks them because she can

      
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    • Each Sourcewater Droplets grants her 10% BoundOfLife(BoL). BoL grants her energy if she heals herself up to 5 energy max (10000 BoL healed) + grants herself healing% up to 30% A2 passive “Detailed Diagnosis, Thorough Treatment”.

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    • She gains BoL from them and if she has BoL she has healing bonus until she heals it off herself (which is why she only heals herself after everyone else)

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