克洛琳德

克洛琳德
克洛琳德Name克洛琳德
Title秉烛狝影
Occupation审判庭
AssociationFONTAINE
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Sword
ElementElement Electro
Day of Birth20
Month of Birth9
Vision (Introduced)
Constellation (Introduced)迅捷剑座
Chinese Seuyu???
Japanese Seuyu???
English Seuyu???
Korean Seuyu???
Description不败的决斗代理人。以手中的剑维护着枫丹廷的「公义」。
Character Ascension Materials
最胜紫晶碎屑
最胜紫晶断片
最胜紫晶块
最胜紫晶
原海麟角
幽光星星
异海凝珠
异海之块
异色结晶石
Skill Ascension Materials
「正义」的教导
「正义」的指引
「正义」的哲学
亘古树海之一瞬
智识之冕

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus CritRate%MaterialsTotal Materials
1100926.2561.035.0%50.0%0%
20261668.1158.35.0%50.0%0%
最胜紫晶碎屑1
幽光星星3
异海凝珠3
摩拉20000
最胜紫晶碎屑1
幽光星星3
异海凝珠3
摩拉20000
20+348190.61210.635.0%50.0%0%
405209135.59315.175.0%50.0%0%
最胜紫晶断片3
原海麟角2
幽光星星10
异海凝珠15
摩拉40000
最胜紫晶碎屑1
幽光星星13
异海凝珠18
摩拉60000
最胜紫晶断片3
原海麟角2
40+5823151.58352.355.0%50.0%4.8%
506700174.39405.385.0%50.0%4.8%
最胜紫晶断片6
原海麟角4
幽光星星20
异海之块12
摩拉60000
最胜紫晶碎屑1
幽光星星33
异海凝珠18
摩拉120K
最胜紫晶断片9
原海麟角6
异海之块12
50+7519195.72454.955.0%50.0%9.6%
608405218.77508.535.0%50.0%9.6%
最胜紫晶块3
原海麟角8
幽光星星30
异海之块18
摩拉80000
最胜紫晶碎屑1
幽光星星63
异海凝珠18
摩拉200K
最胜紫晶断片9
原海麟角14
异海之块30
最胜紫晶块3
60+9019234.76545.715.0%50.0%9.6%
709913258.02599.785.0%50.0%9.6%
最胜紫晶块6
原海麟角12
幽光星星45
异色结晶石12
摩拉100K
最胜紫晶碎屑1
幽光星星108
异海凝珠18
摩拉300K
最胜紫晶断片9
原海麟角26
异海之块30
最胜紫晶块9
异色结晶石12
70+10527274.02636.965.0%50.0%14.4%
8011431297.54691.645.0%50.0%14.4%
最胜紫晶6
原海麟角20
幽光星星60
异色结晶石24
摩拉120K
最胜紫晶碎屑1
幽光星星168
异海凝珠18
摩拉420K
最胜紫晶断片9
原海麟角46
异海之块30
最胜紫晶块9
异色结晶石36
最胜紫晶6
80+12045313.53728.825.0%50.0%19.2%
9012956337.24783.935.0%50.0%19.2%

Skills

Active Skils

普通攻击·逐影之誓普通攻击·逐影之誓
普通攻击
进行至多五段的连续剑击。

重击
消耗一定体力,以铳枪打出扇面压制射击。

下落攻击
从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
一段伤害54.06%58.46%62.86%69.15%73.55%78.58%85.49%92.4%99.32%106.86%114.41%121.95%129.49%137.03%144.58%
二段伤害51.63%55.83%60.03%66.04%70.24%75.04%81.64%88.25%94.85%102.06%109.26%116.46%123.67%130.87%138.08%
三段伤害34.19% + 34.19%36.97% + 36.97%39.75% + 39.75%43.73% + 43.73%46.51% + 46.51%49.69% + 49.69%54.06% + 54.06%58.43% + 58.43%62.81% + 62.81%67.58% + 67.58%72.35% + 72.35%77.12% + 77.12%81.89% + 81.89%86.66% + 86.66%91.43% + 91.43%
四段伤害23.13% + 23.13% + 23.13%25.02% + 25.02% + 25.02%26.9% + 26.9% + 26.9%29.59% + 29.59% + 29.59%31.47% + 31.47% + 31.47%33.63% + 33.63% + 33.63%36.58% + 36.58% + 36.58%39.54% + 39.54% + 39.54%42.5% + 42.5% + 42.5%45.73% + 45.73% + 45.73%48.96% + 48.96% + 48.96%52.19% + 52.19% + 52.19%55.41% + 55.41% + 55.41%58.64% + 58.64% + 58.64%61.87% + 61.87% + 61.87%
五段伤害90.01%97.34%104.66%115.13%122.46%130.83%142.34%153.85%165.37%177.93%190.49%203.05%215.61%228.17%240.72%
重击伤害128.14%138.57%149%163.9%174.33%186.25%202.64%219.03%235.42%253.3%271.18%289.06%306.94%324.82%342.7%
重击体力消耗20点20点20点20点20点20点20点20点20点20点20点20点20点20点20点
下坠期间伤害63.93%69.14%74.34%81.77%86.98%92.93%101.1%109.28%117.46%126.38%135.3%144.22%153.14%162.06%170.98%
低空/高空坠地冲击伤害127.84% / 159.68%138.24% / 172.67%148.65% / 185.67%163.51% / 204.24%173.92% / 217.23%185.81% / 232.09%202.16% / 252.51%218.51% / 272.93%234.86% / 293.36%252.7% / 315.64%270.54% / 337.92%288.38% / 360.2%306.22% / 382.48%324.05% / 404.76%341.89% / 427.04%
狩夜之巡狩夜之巡
预装铳枪,进入剑枪结合作战的「夜巡」状态。在此状态下,克洛琳德的普通攻击将转为进行铳枪射击「驰猎」,造成的伤害将转为无法被附魔覆盖的雷元素伤害,并且无法进行重击;施放元素战技将转为进行「贯夜」:进行突进剑击,造成雷元素伤害。上述方式造成的伤害视为普通攻击造成的伤害。

驰猎
·生命之契大于或等于生命值上限的100%时:进行铳枪射击;
·生命之契小于生命值上限的100%时:发射铳枪时基于克洛琳德的生命值上限赋予她一定的生命之契,打出能穿透敌人的弹药,对路径上的敌人造成更高的伤害。

贯夜
根据克洛琳德当前生命之契的百分比,决定此次贯夜的效果:
·生命之契为0%时,将进行突进剑击;
·生命之契小于生命值上限的100%时,将为克洛琳德恢复生命值,回复量基于她的生命之契数值,并提升此次贯夜的范围与造成的伤害;
·生命之契大于或等于生命值上限的100%时,将进行贯夜·契令,为克洛琳德恢复更高比例的生命值,并进一步提升此次贯夜的攻击范围与造成的伤害。

此外,克洛琳德处于夜巡状态下时,贯夜以外的治疗效果将不会生效,并转为为她赋予相当于生命值回复量一定比例的生命之契。

「夜巡」状态将在克洛琳德退场时解除。

始基力:荒性
每隔一段时间,克洛琳德的驰猎命中时,将在敌人的位置降下流涌之刃,造成具有荒性的雷元素伤害。

夜影中潜伏的邪祟之物早已在千年间被诛讨殆尽,然而人心中亦有光明难及的阴影。
时至今日,她依然铭记着「黄金猎人」留下的告诫:点燃烛火的巡夜之人更应时刻保持警惕,莫要被冰冷的黑暗浸染。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
驰猎伤害26.76% / 38.79%28.94% / 41.94%31.12% / 45.1%34.23% / 49.61%36.41% / 52.77%38.9% / 56.38%42.32% / 61.34%45.75% / 66.3%49.17% / 71.26%52.9% / 76.67%56.64% / 82.08%60.37% / 87.49%64.11% / 92.91%67.84% / 98.32%71.58% / 103.73%
驰猎赋予生命之契35%生命值上限35%生命值上限35%生命值上限35%生命值上限35%生命值上限35%生命值上限35%生命值上限35%生命值上限35%生命值上限35%生命值上限35%生命值上限35%生命值上限35%生命值上限35%生命值上限35%生命值上限
贯夜伤害32.97% / 43.96% / 25.11%*335.66% / 47.54% / 27.16%*338.34% / 51.12% / 29.2%*342.17% / 56.23% / 32.12%*344.86% / 59.81% / 34.16%*347.93% / 63.9% / 36.5%*352.14% / 69.52% / 39.71%*356.36% / 75.15% / 42.92%*360.58% / 80.77% / 46.14%*365.18% / 86.9% / 49.64%*369.78% / 93.04% / 53.14%*374.38% / 99.17% / 56.65%*378.98% / 105.31% / 60.15%*383.58% / 111.44% / 63.66%*388.18% / 117.58% / 67.16%*3
贯夜治疗量0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契0% / 104% / 110%生命之契
生命之契转化80%治疗量80%治疗量80%治疗量80%治疗量80%治疗量80%治疗量80%治疗量80%治疗量80%治疗量80%治疗量80%治疗量80%治疗量80%治疗量80%治疗量80%治疗量
流涌之刃伤害43.2%46.44%49.68%54%57.24%60.48%64.8%69.12%73.44%77.76%82.08%86.4%91.8%97.2%102.6%
流涌之刃间隔10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒
夜巡状态持续时间7.5秒7.5秒7.5秒7.5秒7.5秒7.5秒7.5秒7.5秒7.5秒7.5秒7.5秒7.5秒7.5秒7.5秒7.5秒
冷却时间16秒16秒16秒16秒16秒16秒16秒16秒16秒16秒16秒16秒16秒16秒16秒
残光将终残光将终
基于生命值上限为自己赋予生命之契,随后以剑枪齐奏的技艺闪身截击,造成雷元素范围伤害。

以凡人之躯对抗非人之物的古老技艺,据说其传承最早可以追溯到反抗雷穆利亚帝国的纯水骑士。
话虽如此,只要能想办法控制住力道,倒也不是完全不能在决斗中对普通的敌人使用。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
技能伤害126.88%*5136.4%*5145.91%*5158.6%*5168.12%*5177.63%*5190.32%*5203.01%*5215.7%*5228.38%*5241.07%*5253.76%*5269.62%*5285.48%*5301.34%*5
赋予生命之契66%生命值上限72%生命值上限78%生命值上限84%生命值上限90%生命值上限96%生命值上限102%生命值上限108%生命值上限114%生命值上限120%生命值上限126%生命值上限132%生命值上限138%生命值上限144%生命值上限150%生命值上限
冷却时间15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒15秒
元素能量606060606060606060606060606060

Passive Skills

夜巡之获夜巡之获
在小地图上显示周围的枫丹区域特产的位置。
破夜的明焰破夜的明焰
队伍中附近的角色对敌人触发雷元素相关反应后,将基于克洛琳德攻击力的20%,提升克洛琳德的普通攻击与残光将终造成的雷元素伤害。此效果持续15秒,至多叠加3层,每层独立计时。通过这种方式至多使克洛琳德的上述攻击造成的伤害提升1800。
契令的酬偿契令的酬偿
如果克洛琳德的生命之契大于或等于生命值上限的100%,生命之契的数值提升或降低时,克洛琳德的暴击率提升10%,此效果持续15秒,至多叠加2层,每层独立计时。
此外,狩夜之巡的夜巡状态获得强化:持续期间,治疗回复量转化为生命之契的比例提升至100%。

Constellations

「自此,行过烛影之帷」「自此,行过烛影之帷」
狩夜之巡的夜巡状态持续期间,克洛琳德的普通攻击造成的雷元素伤害命中敌人时,将在敌人附近唤出夜巡之影进行两次协同攻击,各自造成克洛琳德30%攻击力的雷元素伤害。
此效果每1.2秒至多触发一次,通过这种方式造成的伤害视为普通攻击伤害。
「自此,直面长夜之危」「自此,直面长夜之危」
固有天赋「破夜的明焰」的效果获得强化:队伍中附近的角色对敌人触发雷元素相关反应后,将基于克洛琳德攻击力的30%,提升克洛琳德的普通攻击与残光将终造成的雷元素伤害。此效果持续15秒,至多叠加3层,每层独立计时。处于3层状态下时,克洛琳德的抗打断能力提升。通过这种方式至多使克洛琳德的上述攻击造成的伤害提升2700。
需要解锁固有天赋「破夜的明焰」。
「我将铭记白昼的誓言」「我将铭记白昼的誓言」
狩夜之巡的技能等级提高3级。
至多提升至15级。
「铭记泪,生命与仁爱」「铭记泪,生命与仁爱」
残光将终对敌人造成伤害时,将根据克洛琳德的当前生命之契百分比提升此次伤害,每1%生命之契都将使此次残光将终造成的伤害提升2%;通过这种方式,至多使残光将终造成的伤害提升200%。
「也铭记黎明终将到来」「也铭记黎明终将到来」
残光将终的技能等级提高3级。
至多提升至15级。
「为此,勿将希望弃扬」「为此,勿将希望弃扬」
施放狩夜之巡后的12秒内,克洛琳德的暴击率提升10%,暴击伤害提升70%。
此外,夜巡状态持续期间,明烛之影会在特定条件下出现,追击敌人,造成克洛琳德200%攻击力的雷元素伤害,通过这种方式造成的伤害视为普通攻击伤害。
明烛之影会在如下情况下出现:
·克洛琳德即将被敌人的攻击命中时;
·克洛琳德进行贯夜·契令时。
每1秒至多通过上述方式唤出1次明烛之影,一次夜巡状态持续期间,至多唤出6次明烛之影。
此外,夜巡状态持续期间,克洛琳德受到的伤害降低80%,抗打断能力提高,该效果将在夜巡状态结束或唤出6次明烛之影的1秒后移除。

Skill Ascension

Sounds

Quotes

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Stories

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* 好感等级达到2后开启
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* 好感等级达到4后开启
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* 好感等级达到5后开启
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* 好感等级达到6后开启
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* 好感等级达到4后开启
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* 好感等级达到6后开启

510 responses to “克洛琳德”

  1. Problem with clorinde’s electro related passive, is honestly there’s only one that’ll be really worth it, and that’s aggravate. So basically she’d be a cyno with options 😂. Having her and alhaithem run at same time is perfect considering could get his signature weapon for her as a side option for that style

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  2. Clorinde has two big advantages as a DPS character: 

    The first is range. 
    It’s not Ganyu’s sniping or Neuvillette’s “water cannon” level, 
    but medium range, where you don’t need to actively chase the enemies, which opens more opportunity to dishout damage. 

    The second is self-healing. 
    The ability to self-sustain is allowing for more offensive team structures, resulting in high team DPS.

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  3. Does anyone know which weapon would be her best option between skyward blade (R1), lion’s roar (R5) and finale of the deep (R5)?
    Simply according to estimated calculations, its not necessary to specify to much, because I do not know whether to craft finale of the deep, or just use one of the others that I have already lv90. If you know of other weapons better than these and f2p, please let me know.

      
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    • I think the most stable option is skyward blade, because Clorinde can use weapons passive fully and it has big base ATK. But she don’t need that amount of Recharge, her cup I think is 140%. But it’s not that bad, just yours Clorinde will always have energy for the Ult.
      Finale of the deep is very very Solid ATK option(It all depends on yours build and team, maybe you won’t need so much)
      Lion’s roar is one more ATK option, but there is DMG bonus instead of more ATK in passive. (As with the previous weapon, if you don’t have enough DMG bonus from team or build, then this option is better than the previous ones)
      Yea, that’s not calculations, just my thoughts, sorry 🙂

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    • I’ve seen the early stats on weapons, it was before Clorinde’s buff. So, it may not be relevant right now.
      There, Finale of the Deep (r5) lagged behind signature weapons by only 16%.
      Skyward Blade was 9% worse than Finale of the Deep.
      Lion’s Roar, unfortunately, lags behind Finale of the Deep by 3%, even if its passive will work 100% of the time. (It never came in handy in 3 years of playing, but it’s a pity)
      In my opinion, Finale of the Deep is the best f2p option. The table was presented based on the presence of Kazuha and Kirara c6 in the team with Clorinde…
      I think more calculations will appear soon.

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  4. “FONTAINE POWERCREEPs”. No saying that’s been this true in the history of Genshin.
    And once again Fontaine will deliver. cybadno, raiden midgun and trashqin were never built to contest with a Fontaine character. so FONTAINE POWERCREEP is unstoppable.

      
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    • I don’t know, man, my Raiden is stronger than ever, thanks to Furina and Chevreuse buffs. 
      Even though I agree that Fontaine brought a lot of strong characters, it also brought lots of good supports.
      And we have yet to see Sigewinne and Emilie in action.

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      • your brain is lazy for sure if you put chevreuse and furina in a team
        and if you didnt mean that, so either one or the other, she still remains behind fontaine charas
        I have her c2r1 and a pretty good build; she works very very well, but… she’s c2
        while other charas are c0
        to compete she needs that constellation, otherwise she’s not considered a pure dps, and unfortunately she falls behind
        not to mention how fontaine charas constellation have huge powercreep, where c1-c2-c6 make a huge gap from c0, while raiden’s “huge” step is at c2 only

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        • So what exactly is your point? 
          Do you think new characters shouldn’t have a strong constellation? 
          You want characters to be equal on any constellation level? 
          You don’t want to pay for more power? 
          You don’t want the new characters?
          If my Raiden’s team clears content as fast as my Neuvillette’s team, what exactly are we arguing about?

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          • If your Raiden team clears content as fast as your Neuvillette’s, then there’s something incredibly wrong with your Neuvillette team.

  5. She is kinda busty with covered skin.
    Good stroking material
    I wonder if we can buy her body pillow

      
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  6. How strong she currently now? Diluc level? Wanderer, itto, xiao level? Ayaka, Ganyu, Hu tao level? or Neuvilette, Alhaitham level?

    I remember neuvilette can deal over 1 million dpr, whereas most tc on clorinde usually 600-700 dpr. But since i didnt know the rest’s dpr this is why im asking.

      
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    • You’d need to specify more about the rotations there since 600k DPR in a 20s rotation is about as good as 1m DPR in a 34s rotation
      But no she’s not beating the personal DPS of the top 3 as she is. that said she’s very strong in her current state
      If the top 3 are S+ tier then I’d put Clorinde in high S rn

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    • 3k attack is where it caps. Realistically, most builds won’t have that amount unless it’s a bennett+chevreuse team, so you’re effectively just getting +51% motion value on like everything she does. It’s more of a ‘diminishing returns after 3k attack’ than something you need to hit 3k atk on.

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  7. I wonder if Jean’s C2 work with her? That would be a fun team alongside C6 Fischl and Nahida.

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  8. So if the banner leaks are real, should I pull for her or for my 3. Haitham con?

      
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    • As C6 AlHaitham main who knows the value of his cons I’d say go for his constellations and wait for Clorinde’s rerun.

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        • agreed
          the one who gives extra EM is fair, but overall he still take place on “old charas” who had very mid constellation set, apart from some excepetions here and there
          imagine him with neuvi-alre const. level… he would be top1 for sure
          dealing the same amount of dendro dmg they deal with hydro and pyro without mentioning aggravate.. it would be too broken, and that’s why they didnt do it

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  9. I have not seen a single leak where she dashes sideways during her E atks, can she only dash forward?

    anybody seen her ” sidestep dash” during a volley of atks? it would look so cool

      
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