| Esecuzione di Eufonia persistente | Usa le note dell'accordo per suonare rapidamente gli accordi su Eufonia persistente. |
| Rimodellazione manufatti | Puoi consumare Polvere dell'illuminazione per ridistribuire i potenziamenti dei modificatori secondari di un manufatto da 5★ di livello massimo. Quando rimodelli un manufatto, devi selezionare 2 modificatori secondari. I modificatori selezionati riceveranno, come minimo, un totale di 2 potenziamenti. Consumare Polvere dell'illuminazione conferisce una certa quantità di Esegesi sacra. Una volta raggiunta una certa quantità di progressi, sarà disponibile un livello superiore di rimodellazione dei manufatti... |
| Potenza di fuoco terrificante | In "Potenza di fuoco terrificante", devi manovrare il cannone per sparare diversi tipi di proiettili e sconfiggere molteplici ondate nemiche in maniera efficace, evitando che superino la linea difensiva. Quando un mostro supera la linea, il Potere combattivo della tua base diminuisce. Quando il Potere scende a 0, la sconfitta è assicurata. |
| Potenza di fuoco terrificante | Durante il combattimento, puoi regolare lo schema dei controlli del cannone nelle Impostazioni. |
| Potenza di fuoco terrificante | Quando sono presenti dei mostri sotto l'effetto di Hydro, puoi sfruttare dei Proiettili gelidi per innescare Ondata gelida e immobilizzarli. Quando un mostro immobilizzato viene colpito da altri colpi, puoi innescare una Sequenza Rompigelo, in grado di infliggergli un totale di 3 DAN. |
| Potenza di fuoco terrificante | Dopo aver sparato un Proiettile a Negapressione, puoi selezionare di nuovo il pulsante per sparare per farlo detonare in una posizione adeguata o aspettare che esploda da solo una volta entrato in contatto con mostri od ostacoli. Una volta esplosi, i Proiettili a Negapressione creano delle Zone di Negapressione. Finché rimangono attive, queste Zone attirano a sé i mostri vicini. |
| Potenza di fuoco terrificante | Usa le barriere di rimbalzo per reindirizzare i tuoi proiettili e ottenere così effetti inaspettati di ogni tipo. |
| Studio sul consumo di frutta | Pianifica un percorso nel frutteto con Paimon e raccogli i frutti dello stesso colore nella maniera più efficace possibile. Usando la raccoglitrice Paimon come punto di partenza, scegli i frutti adiacenti dello stesso tipo in otto direzioni o altri bersagli selezionabili per collegarli, creando così un percorso per raccogliere la frutta. Una volta selezionato "Muoviti", Paimon seguirà il percorso per raccogliere la frutta o interagire con i bersagli selezionati. |
| Studio sul consumo di frutta | Pianifica un percorso nel frutteto con Paimon e raccogli i frutti dello stesso colore nella maniera più efficace possibile. Usando la raccoglitrice Paimon come punto di partenza, scegli i frutti adiacenti dello stesso tipo in otto direzioni o altri bersagli selezionabili per collegarli, creando così un percorso per raccogliere la frutta. Una volta selezionato "Muoviti", Paimon seguirà il percorso per raccogliere la frutta o interagire con i bersagli selezionati. |
| Studio sul consumo di frutta | Se non riesci a scacciare la Donnoladra della frutta entro 2 azioni, o se il percorso pianificato termina vicino alla Donnoladra della frutta, quest'ultima fugge e riappare in una casella casuale del campo, dalla quale ruberà qualsiasi frutto o Frugelatina tricolore presente. |
49 responses to “New in 5.7”
hi Mualani, i heard you’re shenhe’s sis right?
see you in 2042!
she’s rerunning on 5.8 trust!
1.0 player here, and oh Jesus they keep decreasing overall rewards patch by patch
Devs really gave up improving the game and keep doing bare minimum every new patch
This is what we get over players being good dogs
Skirk, who is supposed to be important lore character, uses recycled kits (Wriothesley kit + Neuvilette passive)
Enough milking them money
Game won’t go anywhere until Silver Palace release if they keep getting minimum 50 million per patch
Devs are in fact improving the game. we have the handy birthday mail searching so you can read certain character’s birthday mail without any hassle anytime of the day, teapot/tcg gets something new every patch, also the most useful artifact auto lock, single click collect rewards and reset all expedition (better late than never) so you can collect valuable ores and mora….
recycling helps keep the still playable on potato phones and pc’s so even the poorps can enjoy.
lastly, your money does not go to waste. look at hsr, zzz, nuclear reactor! Genshin has got enough for a game that was/is experimental.
No comments on the rest, but overall patch rewards has remained remarkably consistent. You just gotta look at it from a higher vantage point.
If version 5.7 and 5.8 give as few wishes as 5.6 (estimated 59 right now), then version 5 will end up with a grand total of 701 F2P wishes. That’s in line with Versions 2, 3, and 4 which altogether gave 687, 668, and 695 F2P wishes respectively.
Tables, charts, n stuff:
https://docs.google.com/spreadsheets/d/e/2PACX-1vTdrnEtvY6sFMSEItdkeiyqJJm0A5Zx3s1ZWVAYCOGt8YnV4T3hFGtA1OJHulSDjiLgA0-HFR3Bc4n_/pubhtml?gid=955728278&single=true
“Decreasing overall rewards patch by patch” – Another comment posted a link to Google Spreadsheet proving this to be false. If what you claim was even slightly true, Chinese players would go apeshit again.
“Recycled kits” – It could be described in this way: “Elemental skill gives elemental infusion, game bad and devs are lazy!”
“Game won’t go anywhere until Silver Palace release” – This is when I stopped taking your comment seriously. Every single “Genshin Killer” either turns out to be a worse game or at best a decent competitor but still won’t live long enough to see the main story ending. Do I like it? No, not really. But why does this keep happening? Well, mainly false advertisements of “We treat our players better” which follow the same procedure Tencent or any other tech giant tells them to, or even CPC for that matter.
5.7 Banners (STC)
Phase 1
* Skirk
* Emilie
Phase 2
* Mavuika
* Shenhe
Another leaker said Citlali and Yelan, but turns out to not be true :/
Probably 5.8.
I’m shocked to see Shenhe get a rerun, I was sure the chronicled banner would be the end of the line for her
You are making things up, the phases were NEVER confirmed
Good leak. They just ended up swapping Emilie and Shenhe.
I guess it makes sense with the power creep:
1. They started with two standalone powerful characters per year (archon and harbinger) for a couple years,
2. then it became harbinger and archon+teammate with Alhaitham and Nahida.
3. In Fontaine they dialed it up a notch, with Neuvillette+Furina incentivizing C1 on Neuvillette, along with the still-typical standalone harbinger.
4. In Natlan this process increased significantly. Not only did the archon come with a teammate, they came on the same half of the same patch. And for the first time they are attaching a teammate (Escoffier) to the “harbinger” (I guess it can be more generalized to “antihero type” now)
So one can only guess what future patches have in store for us. Will the Cryo archon release alongside two of her best team members, forming a new team archetype?
This shit is why I’ve been saving up my Primogems for most of Natlan. Made peace with missing out on some Floor 12 stars for most of a year so that I can actually get several characters from some future nation.
is it true her burst animation is recycled and na string is recycled version of many other characters?
a real broken bis that cannot be use by other characters.
so…..no free char this update, huh?
Sethos will be given for free in the main event
its sethos
Sadge, better if it was no character, or Kaveh, I’d take another HP scaling bow even.
At least wish for a decent HP scaling Polearm for Zhongli!… yeah… well… never gonna happen but still!
homa exists and black tassel lol
the real question to me is not skirk, but fatui
and I wonder the reason why this year we don’t get one
we got tartiglione, scara, arle… so this year is a skip, because the only one we saw actually died?
And skirk’s power could rank among higher fatui, so my take is: she’s “the fatui” we didnt get
(and maybe, who knows, if in the future there’ll be a super plot twist declaring her as a fatui, or a missed one, or another one, or whatever related to them)
yknow… 6 months from 5.3 was only up until version 5.7. there’s still 5.8 and it makes sense they wouldn’t put capitano there because well, it would be spoilers, wouldn’t it?
There was no fatui character in 2.x, childe was in 1.1, wanderer in 3.3 and arle in 4.6
We could at least fight against fatui in Inazuma btw
Would trade Scara for Capitano in an instant… He was such a calm and understating man, highly valuing honor and the well beeing of his folk. Really loved his personality… But in the end he got a dramatic and fitting end, so I was not that dissapointed for not beeing able to play him… still, some form of saddness remains.
Can you add descriptions for some of the keywords on this site? Like for Skirk’s Serpent’s Subtlety and Seven-Phase Flash, Escoffier’s Off-the-Cuff Cookery Mode, and Ifa’s Supporting Fire and Sedation Mark? (and probably for more characters from 5.6 onwards)
Maybe when you hover over the keyword where it says {LINK}{/LINK}, it shows the description like a pop-up. Or put it in a separate section? Much appreciated.
Jingliu and Aventurine be cooking in this beta
Skirk and Dahlia give me 2B and 9S vibes. The offensive thot and the support twink in shorts.
ghahahahhahha that got me dude ill give it up