Table of Content |
Character |
Weapon |
Artifact Set |
Artifact Piece |
Item |
Skill |
Achievement Category |
Achievement |
Tutorial |
Monster |
Stage |
Domain |
Chapter |
Quest |
Viewpoint |
Fish Pond |
Event |
Character
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Weapon
Icon | Name | Rarity | Atk | Sub | Value | Weapon Affix | Ascension Materials |
![]() | 溢彩心念 | 5![]() ![]() ![]() ![]() ![]() | 47.54 | CrD% | 9.6% | 攻擊力提升 | ![]() ![]() ![]() |
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Artifact Set
Variants | Name | Artifact Affix |
![]() ![]() | 長夜之誓 | 2-Piece: 下落攻擊造成的傷害提升25%。 4-Piece: 裝備者的下落攻擊/重擊/元素戰技命中敵人後,獲得1/2/2層「永照的流輝」,由下落攻擊、重擊或元素戰技產生的該效果分別每1秒至多觸發一次。永照的流輝:下落攻擊造成的傷害提升15%,持續6秒,至多疊加5層,每層持續時間獨立計算。 |
![]() ![]() | 長夜之誓 | 2-Piece: 下落攻擊造成的傷害提升25%。 4-Piece: 裝備者的下落攻擊/重擊/元素戰技命中敵人後,獲得1/2/2層「永照的流輝」,由下落攻擊、重擊或元素戰技產生的該效果分別每1秒至多觸發一次。永照的流輝:下落攻擊造成的傷害提升15%,持續6秒,至多疊加5層,每層持續時間獨立計算。 |
![]() ![]() | 深廊終曲 | 2-Piece: 獲得15%冰元素傷害加成。 4-Piece: 裝備者的元素能量為0時,普通攻擊造成的傷害提升60%,元素爆發造成的傷害提升60%。裝備者的普通攻擊造成傷害後,上述元素爆發傷害提升效果將失效6秒。裝備者的元素爆發造成傷害後,上述普通攻擊傷害提升效果將失效6秒。角色處於隊伍後臺也能觸發。 |
![]() ![]() | 深廊終曲 | 2-Piece: 獲得15%冰元素傷害加成。 4-Piece: 裝備者的元素能量為0時,普通攻擊造成的傷害提升60%,元素爆發造成的傷害提升60%。裝備者的普通攻擊造成傷害後,上述元素爆發傷害提升效果將失效6秒。裝備者的元素爆發造成傷害後,上述普通攻擊傷害提升效果將失效6秒。角色處於隊伍後臺也能觸發。 |
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Artifact Piece
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Item
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Skill
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Achievement Category
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Achievement
Icon | Name | Description | Shown | Reward |
![]() | 豐饒之地的奔行 | 點亮納塔區域中,安饒之野的地圖。 | ✅ | ![]() |
![]() | 與聖墟的相會 | 點亮納塔區域中,遠古聖山的地圖。 | ✅ | ![]() |
![]() | 聖山引路人 | 解鎖納塔區域中,遠古聖山、安饒之野所有傳送錨點。 | ✅ | ![]() |
![]() | 聖龕巡禮·豐沃燼落之野 | 解除納塔區域中,安饒之野所有地靈龕的封印。 | ✅ | ![]() |
![]() | 夜饋尋跡·豐沃燼落之野 | 解除納塔區域中,安饒之野所有部族秘藏之所的封印。 | ✅ | ![]() |
![]() | 為妳(你),我們來歡飲一杯 | 在遠古聖山、安饒之野追隨3個挑逗幻寫靈,並完成塗鴉。 | ✅ | ![]() |
![]() | 為妳(你),我們來歡飲一杯 | 在遠古聖山、安饒之野追隨6個挑逗幻寫靈,並完成塗鴉。 | ✅ | ![]() |
![]() | 為妳(你),我們來歡飲一杯 | 在遠古聖山、安饒之野追隨9個挑逗幻寫靈,並完成塗鴉。 | ✅ | ![]() |
![]() | 沃灰的尋寶者 | 在遠古聖山、安饒之野開啟40個寶箱。 | ✅ | ![]() |
![]() | 沃灰的尋寶者 | 在遠古聖山、安饒之野開啟80個寶箱。 | ✅ | ![]() |
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Tutorial
Icon | Name | Description |
![]() | 爐殼山鼬 | 長期生活在聖山遺蹟,與秘源機關相互依存的獨特古種山獸。戰鬥時,爐殼山鼬會鑽入地下並展開隨身攜帶的「秘源機核」對周圍進行週期性的攻擊,此時,只要對「秘源機核」造成足夠傷害即可迫使其本體自地下鑽出。不過,既然它藏於地下,說不定此時 |
![]() | 熔岩輝龍像 | 能夠自身持續產生熱量,擁有兩種形態的魔物。在處於「岩之人」狀態時,可以 |
![]() | 靂震·大靈顯化身 | 納塔各個部族所信仰的「大靈」藉由黑曜石圖騰的形象如斯顯化。戰鬥中,大靈顯化身會在一段時間內張開「領域·試煉之刻」,為自己創造護盾,並持續吸收領域內隊伍中所有角色的元素能量。領域內的角色造成的傷害將大幅提高。 |
![]() | 榮花演武·進攻戰 | 在「進攻戰」中,旅行者需要透過 |
![]() | 榮花演武·守備戰 | 在「守備戰」中,旅行者需要保護己方的旗幟不被來襲之敵摧毀。 |
![]() | 龍龍尋寶 | 在「龍龍尋寶」玩法中,旅行者需要更改各個路口的 |
![]() | 龍龍尋寶 | 在「龍龍尋寶」玩法中,旅行者需要更改各個路口的 |
![]() | 龍龍尋寶 | 在「龍龍尋寶」玩法中,旅行者需要更改各個路口的 |
![]() | 龍龍尋寶 | 在「龍龍尋寶」玩法中,旅行者需要更改各個路口的 |
![]() | 龍龍尋寶 | 在「龍龍尋寶」玩法中,旅行者需要更改各個路口的 |
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Monster
Icon | Name | Grade | Drop |
![]() | 橫蠻勇士·衝撞手 | Regular | |
![]() | 橫蠻勇士·摔跤客 | Regular | |
![]() | 橫蠻勇士·抓撲人 | Regular | |
![]() | 突角龍武士·破空轟動 | Regular | |
![]() | 突角龍武士·追緝靈光 | Regular | |
![]() | 幼突角龍 | Regular | |
![]() | 突角龍 | Regular | |
![]() | 熔岩輝龍像 | Boss | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 靂震·大靈顯化身 | Elite | |
![]() | 爐殼山鼬 | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Stage
Icon | Name | Monsters | Reward |
![]() | 測試秘境 II | ![]() | |
![]() | 測試秘境 III | ![]() | |
![]() | ??? | ||
![]() | ??? | ||
![]() | 5.5突角龙部落声望线瓦雷莎地城(test) | ||
![]() | 祝聖秘境:深火的構築 I | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
![]() | 祝聖秘境:深火的構築 II | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
![]() | 祝聖秘境:深火的構築 III | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
![]() | 祝聖秘境:深火的構築 IV | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
![]() | n/a |
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Domain
Icon | Name | Monsters | Reward |
![]() | n/a | ||
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Chapter
Icon | Name | Title | Secondary Title | Rewards |
![]() | 熾熱的沃陸 | 蘑境菌奇 第一幕 | 「沃陸之邦」 | ![]() ![]() ![]() ![]() |
![]() | 果園小憩 | 蘑境菌奇 第二幕 | 「沃陸之邦」 | ![]() ![]() ![]() ![]() ![]() |
![]() | 田地裡的蕈息 | 蘑境菌奇 第三幕 | 「沃陸之邦」 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 為了龍夥伴 | 榮花競捷之爭 第一幕 | n/a | ![]() ![]() ![]() |
![]() | 因愧疚而生的醫術 | 榮花競捷之爭 第二幕 | n/a | ![]() ![]() ![]() |
![]() | 團結的魔法 | 榮花競捷之爭 第三幕 | n/a | ![]() ![]() ![]() |
![]() | 荒落之城的記述人 | n/a | n/a | ![]() ![]() ![]() ![]() ![]() |
![]() | 溯火而歸的終局 | n/a | n/a | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 朝向炎崖之路 | n/a | n/a | ![]() ![]() ![]() ![]() ![]() |
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Quest
Icon | Name | Description | Objectives | Shown | Rewards |
![]() | 熾熱的沃陸 | 行至圖蘭大火山外圍,妳(你)們在路邊偶遇了一位少女… | ✅ | ![]() ![]() ![]() ![]() | |
![]() | 至賢者 | 轉眼間就到了「豪宴熱鬥」開始的日子,妳(你)們決定前往挑戰。 | ✅ | ![]() ![]() ![]() ![]() | |
![]() | 何謂勇氣 | 下定決心之後,妳(你)們和瓦雷莎一起行動起來,調查「蕈之賢主」的真實身分與它的目的。 | ✅ | ![]() ![]() ![]() ![]() | |
![]() | 沒有硝煙的戰爭 | 終於尋到了關鍵的素材,接下來就是烹飪蘑菇,看看會發生什麼… | ✅ | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
![]() | 果園小憩 | 瓦雷莎陪同妳(你)們來到她的家園「沃陸之邦」,打算為你們介紹這裡的風土人情。 | ✅ | ![]() ![]() ![]() ![]() ![]() | |
![]() | 為了龍夥伴 | 閒來無事,到「回聲之子」逛逛吧。 | ✅ | ![]() ![]() ![]() | |
![]() | 因愧疚而生的醫術 | 上半場表演賽,卡齊娜看起來有什麼心事,去找她問問吧。 | ✅ | ![]() ![]() ![]() | |
![]() | 團結的魔法 | 在得知了上一次榮花演武的慘淡收場,以及小絨翼龍安杜的事情後,眾人決定為牠做些什麼。為此還需要其他夥伴們的配合… | ✅ | ![]() ![]() ![]() | |
![]() | (test)5.5纳塔大活动隐藏父任务$HIDDEN | (test)5.5纳塔大活动隐藏父任务$HIDDEN | ❌ | ||
![]() | (test)牧龙场$HIDDEN | (test)牧龙场$HIDDEN | ❌ |
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Viewpoint
Icon | Name | Description |
![]() | 永蘊常火的聖山 | 一切的火焰都曾來源於斯,一切的光亮都曾來源於斯。上古的英雄在流炎之中落下血與汗,才將一度點燃世界的熱烈迎回今日的納塔。 |
![]() | 豐藏與耕種的沃野 | 與突角龍共同生活,名為「沃陸之邦」的部族聚落處。火山的餘灰帶給他們肥沃的土地,在這裡,象徵富饒的金穗在部族民的雙手之中隨風擺動。 |
![]() | 天火浮岩之冠 | 在噴發時,因蘊含過量的氣態燃素而得以浮動在天上的岩石群落。在經年的層積之後,形成了如是的樣貌。有人曾說此處與「浮土靜界」同為盜火賢者的手筆,但或許只是沒有由來的無故猜測罷了。 |
![]() | 曾受封絕的古城 | 一度被脆弱的誓言所封鎖的古代城市,猶如已死去千年的骸骨受風吹動而展露一瞬栩栩之態,這座古老之城的最後掙扎又將迎來什麼樣的結局呢? |
![]() | 識海的流炎地 | 據說古代的偉大種族透過浸泡流炎之池,即可從其中海量的燃素裡獲得自己需要的智識。據說曾有弱小的種族效仿這樣的行為卻最終失敗,最後,一度仁慈的賢者才告訴那弱小的種族他們可以承受知識的方式。 |
![]() | 聚縮的祭煉臺 | 金色的秘文將光分化成種種形式,受偉力牽引的燃素在此化作層層的載體,從此,巨大的手掌之中,就浮動著被製造出來的星星。 |
![]() | 眾龍的審判所 | 此處原本是議事之廳,在繁榮之時,龍眾在此處創造諸多秘法與機關。但在眾龍的主人死去之後,此處變成了審判同族的場所。 |
![]() | 心中的孔竅 | 那是聖山藏於深底的中心,也是偉大之龍的孔竅。受龍所選者歸還瞳中的影子吧,以此,得以喚來滌盪一切的聖火! |
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Fish Pond
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Event
Icon | Name | Reward | Reward (Total) |
![]() | 蘑境菌奇 | ![]() ![]() ![]() ![]() ![]() ![]() | |
![]() | 榮花競捷之爭 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 聖山所在是安饒之陸 | ![]() | ![]() |
![]() | 奇逸角技隆隆擂臺 | ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() |
![]() | 無極限超激格鬥賽 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 節拍撞球·梅茲特利篇 | ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 榮花與炎日之途 | ||
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70 responses to “New in 5.5”
Anyone knows if the 5.5 quest dialogue is getting fixed any time soon?
I have same question.
5.6 Weekly Boss
There will be a weekly boss located in Falcon Coast in Mondstadt with the theme of chess.
* In the first phase, you need to defeat two chess pieces.
* In the second phase, you fight a King and a Queen piece. They have mechanics similar to the Bathysmal Vishap Herd or the Ballet Twins from ZZZ; if you defeat one and leave the other, the defeated one will revive after a short duration, so you have to defeat them at the same time.
Is it me or the site’s CSS is broken? I have to squeeze the window to a small size to navigate the site sometimes.
https://i.imgur.com/UKlhWOS.png
Can’t open your img but the home page looks weird to me either. Yet if I enter any other page (like the new in 5.5) then go back to the home page then everything goes back
CtrlF5
we should get pyro traveler c6 soon, any info about strength?
I expect C6 Pyro Traveler to be competent as main DPS due to flexibility. I see Pyro Traveler being usable in most pyro-centric teams as a main DPS.
I would guess that C6 Pyro Traveler is closest in strength to Yanfei. However, I would recommend using Pyro Traveler as a Sub-DPS unit instead, as the main DPS route is much more saturated for Pryo units.
Strength and traveler are opposite words. travelers will always remain dog shit. Dendro one was decent tho just a bit above mid to be precise.
5.6 Character
Possibly named Akeffi, Effie or even Écofée based on the Chinese transliteration of the name (爱可菲). Slightly slim appearance with blonde hair, possibly with blue eyes. A Fontainian chef girl.
She forms a team with Furina and Skirk, functioning primarily as an on-field DPS but has off-field functionality. She also has a special charging mechanic. Weapon and element unknown.
she’s the rightmost character on the mysterious shadow teaser.
iansan, dahlia, ifa, skirk, mizuki, varesa are the other 6 in that order.
I saw some sus leaks about her, I’m so hyped ! =D I saw something about her possibly being cryo polearm, but as always, sus info until beta start.
Plan to get both Skirk and her, it looks amazing and I hope cryo will shine again =D
Her name could even be Escoffie, after Auguste Escoffier, a legendary French chef who modernized and revolutionized French cuisine. He is a chef, and so is she.
Remind me to come back to this post once she is officially revealed (if my guess is correct)
Update: I was right. Just one letter off.
Do we know yet is it her last name or first name? Because Escoffier sounds so much like a last name.
We don’t know yet, but I guess it’s a Monsieur Neuvillette kind of situation.
A version of her kit I’ve seen is basically a fusion of Charlotte and Chevreuse but freeze (instead of overload for Chev):
E: summons a turret that fires when chars do NA or deal Cryo/Hydro damage (the latter can be off-field). E hits shred Cryo and Hydro Res, 9%/ 5 stacks, requires all Cryo/Hydro team for Res shred. While E is active, Cryo/Hydro teammates gain 5%/ 3 stacks Crit rate when they hit enemies. C1 allows 1 non-Cryo/Hydro teammate and causes Res shred to stack faster.
Q: initial teamwide heal + HoT field. Scales on ATK.
Ngl that moon web event was kinda interesting. Didn’t know they’d tease Nod-Krai that early.
Didn’t liben show up earlier and drop stuff about Nod-Krai as well? There’s what a thieves guild in Nod-Krai? Makes me wonder if the thieves will assit us or be antagonistic to us.
And there was also the other event with that photographer kid Helka from the place who also did a big lore drop. Ancient civilization that predates the region? Primitive moon tribe that has statues of their god scattered across the place? Nod-Krai is going to be interesting indeed…
Right forgot about the kid. Dunno why but I’m getting some cyberpunk vibes from Nod-Krai.
Might be associating Dottore with it, but it would make sense if they did. At least from the most recent themes from the regions.
Either way an ancient but supremely advanced civilization is always neat. Because the moons are giant computers aren’t they? That one fragment in Natlan doesn’t look rocky to me. More synthetic than anything else.
Hopefully this region will be great.