Table of Content |
Character |
Weapon |
Artifact Set |
Artifact Piece |
Item |
Skill |
Achievement Category |
Achievement |
Tutorial |
Monster |
Stage |
Domain |
Chapter |
Quest |
Shop |
Viewpoint |
Fish Pond |
Event |
Character
Icon | Name | Rarity | Weapon | Element | Ascension Materials |
![]() | 阿蕾奇諾 | 5![]() ![]() ![]() ![]() ![]() | polearm![]() | pyro![]() | ![]() ![]() ![]() ![]() ![]() ![]() |
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Weapon
Icon | Name | Rarity | Atk | Sub | Value | Weapon Affix | Ascension Materials |
![]() | 赤月之形 | 5![]() ![]() ![]() ![]() ![]() | 47.54 | CrR% | 4.8% | 重擊命中敵人時,賦予生命值上限25%的生命之契,該效果每14秒至多觸發一次。此外,裝備者具有生命之契時,造成的傷害提升 | ![]() ![]() ![]() |
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Artifact Set
Variants | Name | Artifact Affix |
![]() ![]() | 諧律異想斷章 | 2-Piece: 攻擊力提高18%。 4-Piece: 生命之契的數值提升或降低時,角色造成的傷害提升18%,該效果持續6秒,至多疊加3次。 |
![]() ![]() | 諧律異想斷章 | 2-Piece: 攻擊力提高18%。 4-Piece: 生命之契的數值提升或降低時,角色造成的傷害提升18%,該效果持續6秒,至多疊加3次。 |
![]() ![]() | 未竟的遐思 | 2-Piece: 攻擊力提高18%。 4-Piece: 脫離戰鬥狀態3秒後,造成的傷害提升50%。在戰鬥狀態下,附近不存在處於燃燒狀態下的敵人超過6秒後,上述傷害提升效果每秒降低10%,直到降低至0%;存在處於燃燒狀態下的敵人時,每秒提升10%,直到達到50%。裝備此聖遺物套裝的角色處於隊伍後臺時,依然會觸發該效果。 |
![]() ![]() | 未竟的遐思 | 2-Piece: 攻擊力提高18%。 4-Piece: 脫離戰鬥狀態3秒後,造成的傷害提升50%。在戰鬥狀態下,附近不存在處於燃燒狀態下的敵人超過6秒後,上述傷害提升效果每秒降低10%,直到降低至0%;存在處於燃燒狀態下的敵人時,每秒提升10%,直到達到50%。裝備此聖遺物套裝的角色處於隊伍後臺時,依然會觸發該效果。 |
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Artifact Piece
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Item
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Skill
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Achievement Category
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Achievement
Icon | Name | Description | Shown | Reward |
![]() | 我們的海 | 點亮楓丹區域中,諾思托伊區的地圖。 | ✅ | ![]() |
![]() | 永恆的頌福納 | 點亮楓丹區域中,舊日之海的地圖。 | ✅ | ![]() |
![]() | 從大海到大海 | 解鎖楓丹區域中,諾思托伊區、舊日之海所有傳送錨點。 | ✅ | ![]() |
![]() | 聖龕巡禮·古海狂詩 | 解除楓丹區域中,諾思托伊區、舊日之海所有地靈龕的封印。 | ✅ | ![]() |
![]() | 金宮引路人 | 在諾思托伊區、舊日之海追隨6個仙靈,並點亮仙靈之庭。 | ✅ | ![]() |
![]() | (test)4.6完成仙灵 | (test)在诺思托伊区、旧日之海追随6个仙灵,并点亮仙灵之庭。 | ✅ | ![]() |
![]() | (test)4.6完成仙灵 | (test)在诺思托伊区、旧日之海追随9个仙灵,并点亮仙灵之庭。 | ✅ | ![]() |
![]() | 古海的尋寶者 | 在諾思托伊區、舊日之海開啟30個寶箱。 | ✅ | ![]() |
![]() | 古海的尋寶者 | 在諾思托伊區、舊日之海開啟60個寶箱。 | ✅ | ![]() |
![]() | 古海的尋寶者 | 在諾思托伊區、舊日之海開啟120個寶箱。 | ✅ | ![]() |
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Tutorial
Icon | Name | Description |
![]() | 魔像督軍 | 憑藉白石構成的堅硬身軀抵禦攻擊,利用音律與烈焰殲滅敵人的古代魔像督軍。利用 |
![]() | 魔像禁衛 | 寄宿了意志的古代魔像,憑藉白石構成的堅硬身軀戰鬥。利用 |
![]() | 晚風圓號 | 在演奏時,可透過長按音符按鈕,使「晚風圓號」演奏長音。 |
![]() | 殊形之龍參尋戰記 | 在「殊形之龍參尋戰記」中,旅行者可以與蘭吉特對話,進行不同難度的挑戰。蘭吉特會為玩家提供「交涉策略」,給戰鬥帶來巨大的助力。 在 |
![]() | 百萬奇飾大蒐羅 | 根據德沃沙克的清單,討伐特定的怪物,採集特定種類的提瓦特物產或使用拍照功能對特定的目標拍攝畫片便可獲得對應的會場裝飾。 |
![]() | 聲韻律動大交流 | 在「聲韻律動大交流」中,旅行者需要在音訊節奏空缺處,從若干備選音符中,選擇適合的音符,使其能夠和原哼唱曲目的旋律配對。 |
![]() | 風行迷蹤·謀策之局 | 在「風行迷蹤·謀策之局」中,雙方玩家將分別扮演「遊俠」與「獵手」。 「獵手」擁有更快的移動速度,體力消耗大幅降低,還可以使用強大的 而「遊俠」可以使用 |
![]() | 會發光又會說話的貓? | 跟隨「小嗚斯」,共同探索深水之下古老的舊日國度吧! |
![]() | 極意狂歡大合奏 | 演奏過程中,螢幕上會出現不同的音符,當音符掉落至判定線位置時,觸擊判定線即可得分。根據妳(你)觸擊的時機,可獲得不同等級的得分。 |
![]() | 古老的「樂章」之力 | 神秘莫測的「樂章」,似乎來自於某個已經滅亡的古代文明。 使用「樂章」之力,可以 |
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Monster
Icon | Name | Grade | Drop |
![]() | 魔像禁衛 | Elite | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 魔像督軍 | Boss | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 「僕人」 | Boss | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 歷經百戰的深海龍蜥·原種 | Elite | |
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Stage
Icon | Name | Monsters | Reward |
![]() | 測試秘境 I | ![]() | |
![]() | 測試秘境 II | ![]() | |
![]() | n/a | ||
![]() | 追憶:光與影的訣別 I | ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 追憶:光與影的訣別 II | ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 追憶:光與影的訣別 III | ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 追憶:光與影的訣別 IV | ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | (test)??? | ![]() | |
![]() | 4.6镜像大世界闪回一(test) | ||
![]() | 4.6镜像大世界闪回二(test) |
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Domain
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Chapter
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Quest
Icon | Name | Description | Objectives | Shown | Rewards |
![]() | 神秘的信件 | 妳(你)和派蒙回到須彌探望當地的朋友們。 | •返回須彌看看 •前往教令院 •跟隨賽諾 •尋找風紀官阿拉夫 •前往蘭巴德酒館二樓 •離開蘭巴德酒館 | ✅ | ![]() ![]() ![]() ![]() |
![]() | 休憩之餘 | 許久不見,妳(你)和派蒙受邀與賽諾、提納里及柯萊一同露營。 | •等待至次日(14-24點) •前往化城郭東側 •回帳篷休息 •回帳篷休息 •回帳篷休息 •前往居勒什的屋子 •回到教令院 | ✅ | ![]() ![]() ![]() ![]() |
![]() | 沉沙下的足跡 | 居勒什的異樣情況引起眾人警覺,賽諾更是獨自前去追他。作為好朋友,妳(你)、派蒙和提納里絕不會對他的困難坐視不理。 | •前往喀萬驛 •前往阿如村 •前往綠洲尋找線索 •跟隨神秘人 •與神秘人對話 •進入神秘地區 •跟隨神秘人 •與神秘人對話 •稍作等待,與眾人對話 •稍作等待,與眾人對話 •進入大殿 | ✅ | ![]() ![]() ![]() ![]() |
![]() | 眾賢之賢 | 賽索斯帶你們進入古老的緘默之殿,在那裡,你們得知了居勒什孤身進入沙漠的原因,以及賽諾身上這份力量的來由。接下來,就該面對緘默之殿的要求了。 | •等待至晚上(20-24點) •與同伴們一起討論 •與賽索斯對話 •與賽諾對話 •等待至次日(20-24點) •前往儀式之廳 •準備第一回合 •準備第一回合 •參與第一回合 •參與第一回合 •準備第二回合 •參與第二回合 •準備第三回合 | ✅ | ![]() ![]() ![]() ![]() |
![]() | 往事亦新事 | 事情告一段落,你們一行人將告別古老之地,返回教令院… | •前往大殿 •前往大殿 •返回教令院 •跟隨賽諾 •跟隨賽諾 •前往咖啡館 •與賽諾對話 •前往賽諾所說的地點 •前往居勒什所在處 •與居勒什對話 | ✅ | ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | (test)4.6赛诺2隐藏父任务$HIDDEN | (test)4.6赛诺2隐藏父任务$HIDDEN | ❌ | ||
![]() | 不存在的小孩 | 天氣不錯,抽空去白淞鎮逛逛吧。 | •前往白淞鎮 •到「家」中做客 •陪林尼一起分發物資 •繼續分發物資 •回到臨時住所 •瞭解菲米尼隱瞞的事情 •與林尼和菲米尼對話 •詢問克雷薇的來歷 •(test)回到据点商量计划 | ✅ | ![]() ![]() ![]() ![]() |
![]() | 海風中的相會 | 與林尼他們商定了作戰計畫,去附近的海邊見見「僕人」,想辦法引開她的注意… | •去附近的海邊尋找「僕人」 •回到白淞鎮 •在臨時住所休息 •跟隨克雷薇 •跟隨克雷薇 •跟隨克雷薇 •尋找克雷薇的身影 | ✅ | ![]() ![]() ![]() ![]() |
![]() | 困於籠中之鳥 | 聽克雷薇講述了一些壁爐之家的「秘聞」,孩子們之間的矛盾也逐漸浮出水面… | •繼續執行作戰方案 •去附近的海邊尋找「僕人」 •跟隨「僕人」前往楓丹廷 •陪同「僕人」完成談判 •離開沫芒宮 | ✅ | ![]() ![]() ![]() ![]() |
![]() | 步入陽光之下 | 「僕人」對林尼他們的動向一清二楚,同時提出了一個交易。這似乎是搞清真相的好機會… | •跟隨「僕人」前往無名廢墟 •跟上去查看情況 •全力以赴完成「決鬥」 •全力以赴完成「決鬥」 •與「僕人」對話 •見證「僕人」對「壞孩子」的懲罰 •詢問林尼後續情況 •等待到兩天後 •到布法蒂公館探望 | ✅ | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
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Shop
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Viewpoint
Icon | Name | Description |
![]() | 佩特莉可的美麗傳說 | 佩特莉可有過許多美妙的夢想與動人的傳說,但這些都未能改變小鎮平靜的生活。 每當陣陣海風吹散晚鐘的聲音,鎮上的人們便又度過了悠閒的一日。 |
![]() | 黃金褪色的舞臺 | 在一切偉大與光榮結束之後,失去樂章的樂師曾在此哀歌不再歸來的往日。 |
![]() | 古老教團的奧秘之所 | 他們曾發現許多秘密,但卻從未找到答案。 |
![]() | 沉睡的永恆之城 | 「海底之下,亦有王都。」 |
![]() | 惟餘鐘聲之處 | 沉入海底的岩窟曾是繁榮的王城巨港。倘若舊日的鐘聲能夠穿破海水的阻隔,迷途的靈魂或許便能找到返鄉的道路。 |
![]() | 通往卡皮托林之階 | 耀眼的靈露曾沿著水道直抵北方的大湖,將正義與幸福傳遍整個高海。那是雷穆利亞治下的和平,那是充滿榮耀與希望的好時代。 |
![]() | 安息的殿堂 | 「請賜予他們永恆的休息吧,並願光明永遠撒在他們身上。」 |
![]() | 諧律的投影 | 「命運往往不過是讓人們看到幸福的一個影子,隨後就把他們推上毀滅的道路。」 |
![]() | 舊日夢想的終點 | 「我做了一個夢,在那個夢裡,就連凡人也能擁有自由的意志與未定的命運…」 |
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Fish Pond
Icon | Name | Anytime | During Day | During Night |
![]() | 佩特莉可鎮·南側小島 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
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Event
Icon | Name | Reward | Reward (Total) |
![]() | 殊形之龍參尋戰記 | ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 荒瀧生命搖滾虹色大巡迴 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 振晶的應用研究 | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 風行迷蹤·謀策之局 | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() |
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55 responses to “New in 4.6”
Thoughts about the 4.7 leaks:
Clorinde – Her kit looks impressive. She’s kinda like Dante from Devil May Cry and we have another character who utilises Bond of Life in some way. She could fare well with a team consisting of Yun Jin, Xingqiu and Yelan.
Sigewinne – Was not expecting our squishy face nurse to be a 5*. A good mix of damage and healing, and another BoL utiliser. She can even synergise with the Dragon Sovereign with those Sourcewater Droplets of hers.
Sethos – His kit kinda reminds of Varus from League of Legends with his penetrating Aimed Shot. His BiS would obviously be Tighnari’s signature bow since his Elemental Burst turns his basic attacks into phantom shots that are considered as Charged Attack DMG.
Can’t wait for tomorrow and see what the beta gives us (and the doomposters that follow along with it)
I wonder what Sethos’s event bow looks like, anyway I think his kit is pretty cool and finally a dedicated aggravate DPS (Cyno ended up not really using pure aggravate)
I find it a weird coincidence that both the dmg dealers have Piercing shots this patch
Funny enough for you to say that, they actually did announce his event bow. It has EM as its main stat, and reads: “Whenever Energy is depleted, the wielder’s EM increases by 48 for 10 seconds. Max 2 stacks”.
Oh yeah I knew the description (that’s why I called it his bow) I was wondering about the design
Although it actually seems like a pretty good f2p Nari option (if he uses a 12s burst rotation and using burst actually counts as “energy depleted”)
I’m guessing it’s the leaked unknown bow so that’s what it looks like
Chlorinde’s mechanics seem to be interesting. BoL Is back, but more volatile, she gets ~30 per NA nad looses a ton and is supposed to balance on >100< BoL i guess. LEts w8it for tomorrow, but sounds fun for now.
I need to see visuals already, but i’ll probably forget about this tomorrow. 😏
We’ve got a few screenshot but really not much
beta tomorrow tho
From what I can tell her combos will be smth like N3 -> pierce
okay minor fix: She actually focuses on keeping over 100% BoL for maximum damage, the “under 100%” description. Is there to specifically get her over “100%” so whe would do more damage there. And her additional talent turning heal into BoL for a specific time. Sounds Kinda fun including the fact that combat is limited by the idea of being playable on lag-phones.
I’ve been looking at the new kits (Clorinde looks very fun) but there’s one thing I’m unsure of
Does Sigewinne’s A1 talent increase party E dmg or her own E DMG?
It seems like a party buff from the phrasing but I didn’t feel like that fits her kit
SIGEWINNE MY CHILDDDD
Going off of Sigewinne’s (sus and vague) leaks, here’s some ideas for what she could do
Grant BoL: This one was mentioned in the
leak and is extremely strange for a healer to have a mechanic that blocks healing, which leads me to my next idea
Ignore BoL: Heal characters without removing their applied BoL (as well as ignoring Arle’s anti-healing passive) which would fit perfectly with what seems to be am upcoming BoL meta if any of the recent leaks are to be believed
Create Source water droplets: Neuvilette doesn’t need more supports but if she acts as a Furina alternative in his teams I wouldn’t complain
Heal: Duh
Apply hydro: Probably at a rate similar to Furina or Kokomi, ultra fast Hydro application is unlikely
Now for an idea with absolutely no backing but could be cool
Reduce DMG: Reduce the DMG taken by characters with BoL, either a flat % or scaling off the current amount
These are all my ideas, not leaks
And yes ignoring Arle’s heal passive is just a massive cope
Imagine if Sigewinne has it so that her Aimed Shots deal AoE Hydro DMG when they hit enemies or the ground and heal allies within the AoE
Basically a Hydro Faruzan lol
Like Sara but heals?
So did they leak what this Sethos guy’s vision is, or his weapon?
Cba to crawl myself into the genshin leaks subreddit just to see
electro 4*
Ah… another electro character… how unoriginal.
Our last new electro was Cyno
he’s electro, the vision is visible on his model
However idk weapon
Bow? He has Scion of the Blazing Sun on the image.
I posted this before the drip marketing but yes he’s bow
bow
From Official Drip Marketing, Electro Bow User, unless he is trolling us by having the BP bow in his splash art.
New Fontaine areas… woooo! Can’t wait.
oh
just weapon story… no artifact description or notes… okay…
go to a piece of artifact in Chinese
go to a piece of artifact in Chinese