New in 4.5

Table of Content
Character
Weapon
Item
Skill
Achievement
Tutorial
Stage
Domain
Chapter
Quest
Shop
Event

Character

IconNameRarityWeaponElementAscension Materials
千織
千織5
RarstrRarstrRarstrRarstrRarstr
swordgeo
堅牢黃玉塊
奇械發條備件·歌裴莉婭
浮游幽核
血斛
「天光」的哲學
無光絲線
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Weapon

IconNameRarityAtkSubValueWeapon AffixAscension Materials
有樂御簾切
有樂御簾切5
RarstrRarstrRarstrRarstrRarstr
44.34CrD%19.2%普通攻擊造成的傷害提升16%,元素戰技造成的傷害提升24%;隊伍中附近的角色在場上造成岩元素傷害後,上述效果進一步提升100%,持續15秒。此外,裝備者的防禦力提升20%。
遠海夷地的瑚枝
混沌機關
破舊的刀鐔
沙中偉賢的對答
沙中偉賢的對答4
RarstrRarstrRarstrRarstr
42.4HP%9%進行治療時,恢復8點能量,該效果每10秒至多觸發一次,角色處於隊伍後臺時也能觸發。
謐林涓露的銅符
羽狀鰭翅
浮游乾核
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Item

IconNameRarityFamilyRecipe
資金
資金3
RarstrRarstrRarstr
Currency
千織
千織5
RarstrRarstrRarstrRarstrRarstr
Char Unlock Item
千織的命星
千織的命星5
RarstrRarstrRarstrRarstrRarstr
奇怪的肉滿滿壽司
奇怪的肉滿滿壽司3
RarstrRarstrRarstr
Crafted Item, Buff Item, Food, Vendor Food
獸肉4
+
稻米3
+
白蘿蔔2
+
0
0
肉滿滿壽司
肉滿滿壽司3
RarstrRarstrRarstr
Crafted Item, Buff Item, Food, Vendor Food
獸肉4
+
稻米3
+
白蘿蔔2
+
0
0
美味的肉滿滿壽司
美味的肉滿滿壽司3
RarstrRarstrRarstr
Crafted Item, Buff Item, Food, Vendor Food
獸肉4
+
稻米3
+
白蘿蔔2
+
0
0
「時裝秀」
「時裝秀」3
RarstrRarstrRarstr
Crafted Item, Special Food, Buff Item, Food
日落果3
+
牛奶3
+
麵粉2
+
糖2
+
0
+
千織
食譜:肉滿滿壽司
食譜:肉滿滿壽司3
RarstrRarstrRarstr
Cooking Recipe, Recipe
裴倫埃里·卷一
裴倫埃里·卷一3
RarstrRarstrRarstr
Book, Non-Codex Series, loc_fam_book_family_6969367
裴倫埃里·卷二
裴倫埃里·卷二3
RarstrRarstrRarstr
loc_fam_book_family_6969367, Book, Non-Codex Series
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Skill

IconName
心織刀流
心織刀流
羽袖一觸
羽袖一觸
千织二段E后-技能替换
二刀之形·比翼
二刀之形·比翼
4.5史莱姆球-元素弹
4.5史莱姆球-物理连射
千织空中攻击
正絹六通
正絹六通
落染五色
落染五色
綴錦四分
綴錦四分
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Achievement

IconNameDescriptionShownReward
命運的示數
命運的示數完成「貓與隨機數」,解鎖全部結局。
原石20
SPEEDRUN
SPEEDRUN說服琳妮特與妳(你)共度悠閒而平靜的一天。
原石5
DECKS & DETECTIVES
DECKS & DETECTIVES偵破走私案後,與琳妮特享受寧靜的茶會時光。
原石5
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Tutorial

IconNameDescription
佈置軟綿綿喵屋布置「軟綿綿喵屋」時,需要根據不同的需求選擇擺設。
擺設有舒適、耐用、美觀三種屬性。每個類型均需要選擇一件適合的擺設,讓整體區域的三個屬性分別不多不少正好符合需求。
與貓貓一起玩耍在「咪嗚嗚寶座」選擇貓貓,或者直接邀請貓貓並與其一同玩耍。
貓貓的友好度分為信賴有加、親密無間與形影不離三個階段。
茸茸城堡大喵險布置「軟綿綿喵屋」時,需要根據不同的需求選擇擺設。
擺設有舒適、耐用、美觀三種屬性。每個類型均需要選擇一件適合的擺設,讓整體區域的三個屬性分別不多不少正好符合需求。
弘辯的溢神效應進入「溢神弘辯之所」並開始戰鬥後,如果停止移動與施放技能,將自動進入「時停超感」狀態,進行任意形式的移動或嘗試施放技能後,則將導致時間恢復流逝。
測試說明在「圓圓滾滾交叉火力」挑戰中,旅行者需要透過遙控裝置操控炮臺,並發射炮彈攻擊史萊姆,在限定時間盡可能擊敗更多史萊姆以獲得更高的測試分數。
大型史萊姆較難擊敗,擊敗後將獲得更高的分數。
常規測試說明常規測試為限時挑戰。測試中,史萊姆不會移動。旅行者在操作炮臺的同時,也可以利用場地中出現的特殊裝置,盡可能擊敗更多史萊姆。
壓力測試說明壓力測試為限時挑戰。測試中,史萊姆會不斷朝撤退線移動。史萊姆接觸撤退線時會立刻退場,且不會增加測試分數。
旅行者需要把握時機,盡可能在史萊姆退場前將其擊敗。
極限測試說明極限測試為限時挑戰,剩餘測試時間將以不斷衰減的測試進度呈現,測試進度衰減至零時即為挑戰結束。
旅行者透過炮臺擊敗史萊姆,即可獲得測試時間獎勵,測試進度將回升。
測試開始後,測試難度每隔一段時間都將提高,測試進度的衰減速度和擊敗史萊姆的分數倍率均會獲得相應提升。
過載效應過載效應:發生爆炸,並將附近的敵人擊飛。
將史萊姆擊出場地邊界,可以將其快速擊敗。
冰極效應冰極效應:對一定範圍內的敵人造成冰元素傷害和物理傷害,並降低敵人的所有元素抗性。
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Stage

IconNameMonstersReward
厄舍的服裝工廠
厄舍的服裝工廠
4.5史莱姆球L1(test)
4.5史莱姆球L2(test)
4.5史莱姆球L3(test)
4.5史莱姆球L4(test)
4.5史莱姆球L5(test)
角色试玩关-???(test)
角色试玩关-???(test)
角色试玩关-???(test)
角色试玩关-???(test)
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Domain

IconNameMonstersReward
n/a
圓圓滾滾交叉火力
圓圓滾滾交叉火力
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Chapter

IconNameTitleSecondary TitleRewards
當他們談起今夜
當他們談起今夜絲切鋏之章 第一幕千織
冒險閱歷1725
摩拉113K
大英雄的經驗12
精鍛用魔礦25
原石60
「天光」的指引5
手製胸針-「織夢」1
神奇藥劑
神奇藥劑煉金與經營 其一n/a
原石40
摩拉40000
大英雄的經驗4
工藝突破
工藝突破煉金與經營 其二n/a
摩拉20000
冒險家的經驗2
流浪者的經驗4
遠銷各國
遠銷各國煉金與經營 其三n/a
摩拉20000
冒險家的經驗2
流浪者的經驗4
圓滿收工
圓滿收工煉金與經營 其四n/a
原石30
摩拉20000
巧煉甕釜-「萬策製劑」1
冒險家的經驗2
流浪者的經驗4
貓與隨機數
貓與隨機數邀約事件·琳妮特 第一幕琳妮特
冒險閱歷500
原石60
「秩序」的指引6
大英雄的經驗10
自在松石斷片6
午後閒茶5
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Quest

IconNameDescriptionObjectivesShownRewards
鋩鋒交錯之間
鋩鋒交錯之間楓丹似乎正在舉行一場時尚盛典,妳(你)和派蒙決定前去一探究竟…•前往楓丹廷·利奧奈區
•前往「千織屋」
•跟上千織
•跟隨千織
•返回「千織屋」
冒險閱歷450
摩拉29525
大英雄的經驗3
精鍛用魔礦6
衣上的汙點
衣上的汙點若是裙襬沾上了汙漬,那它還能否登上舞臺…•等待至次日早晨(6~10點)
•前往「千織屋」
•佈置「千織屋」
•與千織對話
•前往供應商處
•跟上千織
•返回「千織屋」
•在指定地點尋找千織
•跳入海中
•採集作為飾品的材料
•採集作為飾品的材料
•採集作為飾品的材料
•與千織會合
•返回「千織屋」
•拆解衣物
•與千織對話
•尋找林尼和琳妮特
冒險閱歷600
摩拉39350
大英雄的經驗4
精鍛用魔礦9
所織與所斬
所織與所斬該捨棄什麼,又該堅持什麼?這是設計師在裁剪與編織中要給出的答案…•等待至兩天後
•前往厄舍的工廠
•進入厄舍的工廠
•調查厄舍的工廠
•在周圍調查
•在周圍調查
•在周圍調查
•調查試衣間
•深入工廠
•調查倉庫
•離開厄舍的工廠
•離開厄舍的工廠
•返回「千織屋」
•前往約定的地點
冒險閱歷675
原石60
摩拉44000
「天光」的指引5
手製胸針-「織夢」1
大英雄的經驗5
精鍛用魔礦10
抉擇
抉擇德波大飯店附近,似乎有個熟悉的身影…During Branch "偶遇 ":
  • 前往德波大飯店附近
During Branch "抉擇 ":
  • 與琳妮特對話
n/an/a
「命運示數器」1
假面
假面琳妮特決定回到酒會…During Branch "酒會 ":
  • 進入德波大飯店
During Branch "疑雲 ":
  • 前往二樓消磨時間
  • 回到一樓領取信封
  • 與梅里埃導演對話
  • 前往灰河
During Branch "幕後 ":
  • 前往酒館
  • 與眾人討論
  • 等待至兩天後(16-18點)
During Branch "演出 ":
  • 前往歐庇克萊歌劇院
  • 按照計畫行動
  • 繼續下半場的演出
During Branch "謝幕 ":
  • 啟動「搜查模式」調查資料
  • 啟動「搜查模式」調查資料
  • 啟動「搜查模式」調查資料
  • 啟動「搜查模式」調查資料
  • 啟動「搜查模式」調查資料
  • 與梅里埃導演對話
(test)废弃了废弃了废弃了废弃了废弃了废弃了$UNRELEASED(test)父任务 4$UNRELEASED•(test)选择假装不知道是谁寄的信$UNRELEASED
小憩
小憩事情終於告一段落,琳妮特迎來了久違的小憩…During Branch "制裁…? ":
  • 陪琳妮特「待機充能」
偵探
偵探琳妮特決定前往報社…During Branch "被遺忘的貓咪 ":
  • 前往蒸汽鳥報社
  • 等待至次日早上(7-9點)
  • 與琳妮特見面
  • 與琳妮特對話

During Branch "勒菲弗爾的詛咒 ":
  • 前往新楓丹科學院
  • 前往可疑地點
  • 打敗所有敵人
During Branch "皮埃爾的失落據點 ":
  • 前往據點附近
  • 調查據點內的線索
  • 調查據點內的線索
  • 調查據點內的線索
  • 與琳妮特等人對話
  • 前往水下尋找線索
  • 與琳妮特等人對話
During Branch "幽港秘辛 ":
  • 前往柔燈港
  • 前往愛心社附近
During Branch "墜入層層迷霧 ":
  • 跟隨邦妮
  • 前往目標地點尋找線索
  • (test)追击社长
  • 追捕貝努瓦
  • 審問貝努瓦
  • 嘗試為案件收尾
  • 嘗試為案件收尾
(test)废弃了废弃了废弃了废弃了废弃了废弃了$UNRELEASED(test)父任务 7$UNRELEASED•(test)谜团仍在$UNRELEASED
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Shop

NameOwnerCurrency
n/a
資金
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Event

IconNameRewardReward (Total)
升煉研巧萬策金
升煉研巧萬策金
原石
智識之冕
沙中偉賢的對答
「巧策升煉之所」
「自由」的哲學
高塔孤王的斷片
大英雄的經驗
燃願瑪瑙斷片
精鍛用魔礦
摩拉
原石930
摩拉740K
大英雄的經驗36
「自由」的哲學8
「抗爭」的哲學8
「詩文」的哲學8
冒險家的經驗30
精鍛用魔礦88
「自由」的指引6
「抗爭」的指引6
「詩文」的指引6
燃願瑪瑙斷片2
滌淨青金斷片2
生長碧翡斷片2
最勝紫晶斷片2
自在松石斷片2
哀敘冰玉斷片2
堅牢黃玉斷片2
高塔孤王的斷片4
凜風奔狼的斷牙4
獅牙鬥士的鐐銬4
高塔孤王的殘垣6
凜風奔狼的裂齒6
獅牙鬥士的鐵鍊6
沙中偉賢的對答1
「大地之王」4
「巧策升煉之所」1
巧煉闊櫃-「規研整序」1
巧煉陳架-「熱銷策略」1
巧煉秘具-「誕於清苦」1
智識之冕1
「果酒湖光」1
改進煉金釜·其一1
改進煉金釜·其二1
改進煉金釜·其三1
改進煉金釜·其四1
培育區域擴充套件·其一1
培育區域擴充套件·其二1
培育區域擴充套件·其三1
培育區域擴充套件·其四1
培育區域擴充套件·其五1
培育區域擴充套件·其六1
培育區域擴充套件·其七1
經銷拓展合同1
稜角水滴瓶1
妙妙心心瓶1
寧靜水灣瓶1
華麗寶石瓶1
胖胖貓貓瓶1
風車菊的氣息1
如晶蝶般璀璨1
完美贈禮織帶1
莓紅飛花一羽1
鎏金與青寶石1
店鋪飾物-「士氣花花」1
店鋪飾物-「氛圍花花」1
店鋪飾物-「高效藥劑」1
店鋪飾物-「奇妙藥劑」1
店鋪飾物-「多色效應」1
弘辯的溢神效應
弘辯的溢神效應
原石
謐林涓露的鐵符
綠洲花園的恩惠
烈日威權的餘光
祝聖油膏
摩拉
燃願瑪瑙碎屑
精鍛用良礦
摩拉320K
祝聖油膏6
精鍛用良礦48
原石420
謐林涓露的鐵符6
燃願瑪瑙碎屑3
綠洲花園的恩惠6
滌淨青金碎屑3
烈日威權的餘光6
自在松石碎屑3
哀敘冰玉碎屑3
堅牢黃玉碎屑3
最勝紫晶碎屑3
生長碧翡碎屑3
茸茸城堡大喵險
茸茸城堡大喵險
原石
「咪嗚嗚寶座」
大英雄的經驗
「自由」的指引
摩拉
原石400
摩拉180K
「自由」的指引6
「抗爭」的指引6
「詩文」的指引6
大英雄的經驗12
「咪嗚嗚寶座」1
圓圓滾滾交叉火力
圓圓滾滾交叉火力
原石
大英雄的經驗
悠古弦音的斷章
純聖露滴的凝華
無垢之海的酒盞
祝聖油膏
精鍛用魔礦
摩拉
原石400
悠古弦音的斷章6
摩拉200K
大英雄的經驗15
精鍛用魔礦20
祝聖油膏12
純聖露滴的凝華6
無垢之海的酒盞6
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54 responses to “New in 4.5”

    • From the sounds of it you need C4 to do high single target damage. Or you’re never getting more than 65% DoL and that’s with wep and ult. If you don’t ult you have 50% DoL which is good for 3 attacks at C0… So each attack better be like 50k or you’re not killing anything significant and have to wait 15s to do it again. I’m sure there are some translation issues tho… hopefully. I am likely getting C4 either way so i’m good but F2P will struggle. The one thing i think is wrong is the 20% 25% 70% buff stages to the E. I sounds like the middle one should be 45% not 25%… Which will significantly help her C0 F2P single target damage.

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      • Her lv3 blood debt gives 70% BoL in ST her sig gives 25% I believe and her ult is 15 so that should be 100% (I assume BoL caps at 100% of your hp) which I think will be fine, she definitely excels in aoe though
        Also her not being tied to any reaction in particular makes her much more versatile than other recent units

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        • Yea but you have to wait around for 6 seconds not doing anything for it to build up that high. While other characters would have likely killed the enemy by that point. BoL caps at 80%. If it was 100% one touch and you’d be dead.

          She can probably Vape really well with Yelan/Xingqui still massively increasing overall damage output. But who knows.

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          • Blood debt almost definitely persists while Arlecchino is off field
            6s is enough to do your support rotation after using Arle’s skill

            As for the BoL limit, I’m aware that blood debt can only gain 80% in a single recovery but I’ve never heard of the effect itself capping, but as you say “one touch and you’d be dead” idk what you’re referring to, as BoL locks your health and doesn’t decrease it

          • The cap of her BoL per use is tier 3 skill which is 70%. The overall cap is 80%, you can’t go higher than that.

            Yea, the skill would, but like… for not “hard” mobs… you’d never really do it would you? Easy mobs Arle just kills, hard mobs you’d wanna set up buffs sure, but what about the middle? No reason to set up buffs, but without it Arle is really slow. Same issues Eula has. Easy mobs just 1 to 2 shot them with 20k auto’s. Hard just set up your ult and go for a 500k nuke to kill them (1m in my C6 Eula case.), middle however? Annoying, just use Raiden or Yelan. (Tho ofc Yelan can kill hard mobs easier too.)

            Doesn’t it also make it to where your remaining white HP is what gets damaged during a hit? Like BoL makes your HP red and while, the red HP does not tick down if you receive damage, instead the white HP does. if all your HP is red, you’d have no white to lose and as such you’d just die. Forgive my ignorance if this is incorrect i don’t really know much about it. I’m a C6 Yelan user and just kill everything instantly with her under a Zhongli shield so i’m not really all that knowledgeable when it comes to newer techs since i never really see them anymore.

          • The sources of the stack are:
            – skill passive -> 20% per enemy, up to 80%
            – A1 -> 70% if enemy with BD dies and 20%/25%/70% aditionally when using skill’s passive (not sure if this is limited by 80% from the skill description)
            – ult -> 15%
            – Signature weapon -> 25%
            – C1 -> +5% and not loosing 5.5% with 1/3 rate -> 10.5% with 1/3 rate -> nealy 3.5% per hit

          • In her elemental skill description it states that she gains BoL for each marl recovered and within 20s of using skill, 80% BoL can be obtained IN THIS WAY (meaning her Burst and sig weapon should be counted separately and ignore that cap)
            As for how bond of life affects your hp, I don’t have enough experience to know for sure, but in my personal testing against fatui, it doesn’t affect how much dmg you take, only healing

          • I think one of us are misunderstanding something yes. The leak says a few things.

            First of, the skill giving 20% per stack is NOT on the skill description, in fact the skill says nothing about “Stacks” at all, it’s only the talent that mentions the E skill can stack multiple times and stack 1 is 20% stack 2 is 25% and stack 3 is 70%. The skill says 20% but it does not mention “Per stack” or anything of the kind.

            Second of, the skill says. “Within 20 seconds of activating the skill, you can only gain BoL equal to 80%.” It does not mention from the skill effect, but in general.

            I guess we will have to wait for future leaks to say who’s right and who’s wrong.

  1. waiting for the day they let us upgrade characters to more than lvl 90 and hopefully give them a third passive that actually, directly buffs them (characters like Dehya real buffs instead of new teammates for which she isn’t even close to the best option)

      
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  2. thank god i saved majority of chenyu vale exploration for 4.5, the wait for 4.6 is gonna be rouuuuuugh

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    • Dialogues of the Desert Sages – When the wielder performs healing, restore 8 Energy.
      Rightful Reward – When the wielder is healed, restores 8 Energy.

      Rightful Reward triggers when you get healed, the Desert Sages triggers when your character heals another.

      Much worse passive….But it does have better substats.

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