Table of Content |
Character |
Weapon |
Item |
Skill |
Achievement |
Tutorial |
Stage |
Domain |
Chapter |
Quest |
Shop |
Event |
Character
Icon | Name | Rarity | Weapon | Element | Ascension Materials |
![]() | 綺良良 | 4![]() ![]() ![]() ![]() | sword![]() | dendro![]() | ![]() ![]() ![]() ![]() ![]() ![]() |
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Weapon
Icon | Name | Rarity | Atk | Sub | Value | Weapon Affix | Ascension Materials |
![]() | 䴉穿之喙 | 4![]() ![]() ![]() ![]() | 43.73 | Atk% | 6% | 重擊命中敵人後的6秒內,角色元素精通提升 | ![]() ![]() ![]() |
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Item
Icon | Name | Rarity | Family | Recipe |
![]() | 妙骰券 | 3![]() ![]() ![]() | ||
![]() | 綺良良 | 4![]() ![]() ![]() ![]() | ||
![]() | 綺良良的命星 | 4![]() ![]() ![]() ![]() | ||
![]() | 朝氣便當 | 3![]() ![]() ![]() | Crafted Item, Special Food | |
![]() | 《召喚王》 | 1![]() | ||
![]() | 蘊光之葉 | 1![]() | ||
![]() | 凝恆的脂蠟 | 4![]() ![]() ![]() ![]() | ||
![]() | 綺良良·貓箱 | 4![]() ![]() ![]() ![]() | Namecard | |
![]() | 紀行·秘典 | 4![]() ![]() ![]() ![]() | ||
![]() | 安柏 | 3![]() ![]() ![]() | , , |
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Skill
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Achievement
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Tutorial
Icon | Name | Description |
![]() | 預擬秘境 | 在活動期間,旅行者可以進入這座奇異的秘境,挑戰各類擬想而成的區域,獲得各種獎勵。 |
![]() | 預擬秘境 | 此處秘境中有若干敵人擬現點,敵人可能會在這些地方出現。 |
![]() | 預擬秘境 | 此處秘境中有若干敵人擬現點,敵人可能會在這些地方出現。 |
![]() | 預擬秘境 | 此處秘境中有若干敵人擬現點,敵人可能會在這些地方出現。 |
![]() | 預擬秘境 | 此處秘境中有若干敵人擬現點,敵人可能會在這些地方出現。 |
![]() | 預擬秘境 | 此處秘境中有若干敵人擬現點,敵人可能會在這些地方出現。 |
![]() | 搜尋秘境 | 旅行者可以用秘境編號進行搜尋,找到適合的擬想秘境並進行挑戰。 |
![]() | 秘境結構 | 秘境由多個區域組成,旅行者可以在區域中不斷前進。 |
![]() | 完成挑戰 | 秘境之中可能包含各種需要完成的挑戰目標,同時,秘境中的各個區域也可能都有挑戰目標。 |
![]() | 同行夥伴 | 在秘境之中,所有角色與武器都會被擬現為特殊的初始狀態。已經加入旅行者的隊伍的角色可以繼承現有的命之座、裝備武器的效果和角色衣裝。 |
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Stage
Icon | Name | Monsters | Reward |
![]() | n/a | ||
![]() | n/a | ||
![]() | n/a | ||
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![]() | 3.7骰子地城01(test) | ||
![]() | 3.7骰子地城02(test) | ||
![]() | 3.7骰子地城03(test) | ||
![]() | 3.7骰子地城04(test) | ||
![]() | (test)3.7风来人1 | ||
![]() | (test)3.7风来人2 |
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Domain
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Chapter
Icon | Name | Title | Secondary Title | Rewards |
![]() | 拾星之旅 | 琉金之章 第二幕 | 宵宮 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 局開!疑雲陡生 | 決鬥!召喚之巔! 第一回合 | n/a | ![]() ![]() ![]() ![]() |
![]() | 骰落!新朋滿座 | 決鬥!召喚之巔! 第二回合 | n/a | ![]() ![]() ![]() ![]() |
![]() | 牌出!舊怨弭散 | 決鬥!召喚之巔! 第三回合 | n/a | ![]() ![]() ![]() ![]() |
![]() | 幕收!歡談如夢 | 決鬥!召喚之巔! 第四回合 | n/a | ![]() ![]() ![]() ![]() ![]() |
![]() | 苦與幸的鐘擺 | 邀約事件·卡維 第一幕 | 卡維 | ![]() ![]() ![]() ![]() ![]() ![]() |
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Quest
Icon | Name | Description | Objectives | Shown | Rewards |
![]() | 呼喚流星之人 | 稻妻城的少女正在籌備一次浪漫的旅行… | •前往長野原煙花店 •前往離島港口 •與宵宮交談 •在奧摩斯港逛逛 •前往須彌城 •前往教令院 •回到寶商街找宵宮 •離開教令院,與派蒙商量 | ✅ | ![]() ![]() ![]() ![]() |
![]() | 純淨無暇之物 | 妳(你)和派蒙告訴宵宮流星雨會回應願望而出現,宵宮想要為此做一些準備。 | •前往降諸魔山 •向上方前進 •繼續向上方前進 •繼續向上方前進 •與宵宮交談 •向阿漢格爾詢問礦石情報 •向薩德赫打聽線索 •沿路打聽艾文的去向 •繼續打聽艾文的去向 •繼續尋找艾文 •調查地上的痕跡 •調查地上的痕跡 •靠近遺失的輪椅 •消滅魔物,奪回輪椅 •取回輪椅 •與艾文交談 •和蘭浮婆一起前往無郁稠林 | ✅ | ![]() ![]() ![]() ![]() |
![]() | 橫貫天際之花 | 艾文不願忘記自己的蘭那羅朋友,妳(你)們決定幫她把曾經美好的回憶都找回來,這件事也得到了應召而來的蘭那羅的幫助。 | •和蘭浮婆一起前往無郁稠林 •追上跑開的艾文 •追上飄起的星星 •繼續追趕星星 •與艾文交談 •與宵宮交談 •前去觀賞流星雨 •與宵宮交談 •去奧摩斯港送宵宮回家 •(test)调整时间 | ✅ | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 第六版設計 | 在須彌城的街頭見到了卡維,他似乎正在和什麼人爭論不休。 | During Branch "與委託人的爭論 ": • 在須彌城散步 During Branch "酒館談心 ": • 前往酒館尋找卡維 | ✅ | |
![]() | 黃沙中的避風港 | 決定與卡維一起去說服剛剛的委託人。委託人似乎也有什麼隱情沒有說出口… | During Branch "尋找委託人 ": • 到奧摩斯港尋找委託人 • 跟隨委託人 • 在附近尋找委託人的蹤跡 During Branch "隱情 ": • 詢問委託人有什麼隱情 | ✅ | |
![]() | 全新風格 | 聽委託人說了現在的窘境,卡維決定採用更省經費的簡約風格。 | During Branch "實地考察 ": • 前往運送建築材料的商路 • 與委託人一同清理魔物 • 與委託人交談 • 前往阿如村 | ✅ | |
![]() | 富商 | 聽委託人說了現在的窘境,卡維決定到富商那裡拉一點贊助。 | During Branch "嘗試說服 ": • 前往卡薩扎萊宮尋找多莉 • 與卡維一起嘗試說服商人 | ✅ | |
![]() | 願望的代價 | 並沒能與商人談攏,但多莉似乎有什麼話想說… | During Branch "最有名的商人 ": • 與多莉交談 • 跟隨多莉 • 與「須彌最有名的商人」見面 | ✅ | |
![]() | 舊物 | 與卡維來到家中,看到他找出了小時候的舊物。這些物品上又有什麼樣的故事呢? | During Branch "充滿回憶的舊物 ": • 與卡維一起回家 | ✅ | |
![]() | 最初的理想 | 卡維決定暫時不把精力花在破解密碼本上。與他一起到處走走吧。 | During Branch "智慧的殿堂 ": • 前往智慧宮 • 在附近散步 • 與卡維和艾爾海森聊天 During Branch "成就與遺憾 ": • 跟隨卡維前往奧摩斯港 During Branch "沙漠中的淨土 ": • 跟隨卡維前往沙漠 • 清理附近的元能構裝體 • 傾聽卡維的內心想法 | ✅ |
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Shop
Name | Owner | Currency |
七聖饋禮 | ![]() | |
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Event
Icon | Name | Reward | Reward (Total) |
![]() | 神工天巧·寶錄之章 | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 離垢者肅心旅宴 | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 決鬥!召喚之巔! | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 溢神的猜想 | ![]() ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() | 鑄境研煉·巧策進鬥 | ![]() | |
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9 responses to “New in 3.7”
I think they want us to play cards
hang on, are you sure-
13 new character cards, 13 new “constellation” cards, 8 weapon cards, 6 artifact cards, 21 miscellaneous cards, and 4 food cards
65 cards in total. with the 26 duplicate 4-star character and “constellation” cards, that’s 91 CARDS. WTF.
Man, I haven’t played Genius Invocation since the patch that it released and I beelined for The Fourth Match handbook challenges before the classic Ayaka/Yoimiya Deck got nerfed.
TCG is getting a ridiculously missive update it seems. Cant wait to play with whole new decks refreshed from top-to-bottom
I do hope they’ll add some rewards for playing against other players or at least some ranking system. Because currently, I don’t see any reason why should I play it except polish my deck or get used to mechanics and tactics. No impact whatsoever on the “real” world except the Battle Pass weekly challenge.
some sort of ranking system will be cool, like the top 3 player on each server will have their name with their favorute deck displayed on the tavern for one season, maybe they can give a special name card if you reach certain rank in the ladder, but idk how the playerbase will react to that, it seems like people very allergic with anything related to pvp
While a ranking system is a cool idea, I think it will be better if mihoyo create TC game on it’s own, just like CDPR with their separate Gwent game. And I doubt more than half Genshin playerbase care about TCG stuff at all, unless it’s primogems related.