Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritDMG% | Materials | Total Materials |
1 | 977 | 27.93 | 61.62 | 5.0% | 50.0% | 0% | ||
20 | 2535 | 72.45 | 159.85 | 5.0% | 50.0% | 0% | 1 3 3 20000 | 1 3 3 20000 |
20+ | 3373 | 96.4 | 212.69 | 5.0% | 50.0% | 0% | ||
40 | 5046 | 144.24 | 318.26 | 5.0% | 50.0% | 0% | 3 2 10 15 40000 | 1 13 18 60000 3 2 |
40+ | 5642 | 161.25 | 355.8 | 5.0% | 50.0% | 9.6% | ||
50 | 6491 | 185.53 | 409.35 | 5.0% | 50.0% | 9.6% | 6 4 20 12 60000 | 1 33 18 120K 9 6 12 |
50+ | 7285 | 208.21 | 459.41 | 5.0% | 50.0% | 19.2% | ||
60 | 8143 | 232.73 | 513.52 | 5.0% | 50.0% | 19.2% | 3 8 30 18 80000 | 1 63 18 200K 9 14 30 3 |
60+ | 8738 | 249.75 | 551.06 | 5.0% | 50.0% | 19.2% | ||
70 | 9604 | 274.49 | 605.66 | 5.0% | 50.0% | 19.2% | 6 12 45 12 100K | 1 108 18 300K 9 26 30 9 12 |
70+ | 10199 | 291.51 | 643.2 | 5.0% | 50.0% | 28.8% | ||
80 | 11074 | 316.53 | 698.42 | 5.0% | 50.0% | 28.8% | 6 20 60 24 120K | 1 168 18 420K 9 46 30 9 36 6 |
80+ | 11670 | 333.55 | 735.96 | 5.0% | 50.0% | 38.4% | ||
90 | 12552 | 358.77 | 791.61 | 5.0% | 50.0% | 38.4% |
Skills
Active Skils
Ataque Normal: Fuego tejedestinos | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Realiza hasta 4 tajos consecutivos con espada. Consume una cierta cantidad de Aguante para ejecutar hacia delante un tajo incandescente especialmente poderoso. Se lanza desde el aire para golpear el suelo, atacando a los enemigos que encuentre en su trayecto e infligiendo Daño en el AdE en el momento del impacto. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Denominación | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Sirviéndose de la autoridad de la contienda, invoca un “arsenal flamígero” heredado por los dioses humanos e inflige Tras usar esta habilidad, Mavuika recupera todos sus pts. de noctambulismo y entra en estado de bendición noctámbula. Se libera de forma distinta dependiendo de si se hace pulsando una vez o manteniendo pulsado. Liberación de nombre divino: el arsenal flamígero adquiere la forma de un aro incinerador, el cual sigue al personaje en uso y ataca cada cierto tiempo a los enemigos cercanos para infligirles Liberación de nombre antiguo: el arsenal flamígero adquiere la forma de un pirociclo. En este estado, Mavuika puede manejar el pirociclo para moverse rápidamente, o activar las funciones ocultas en la parte trasera del vehículo para moverse temporalmente por toda clase de terrenos, así como para planear durante un breve periodo de tiempo. Además, el daño de los Ataques Normales, Cargados y Descendentes de Mavuika se convierte en La forma del arsenal flamígero se puede cambiar pulsando una vez la Habilidad Elemental mientras se está en estado de bendición noctámbula. El arsenal flamígero desaparecerá cuando termine la duración de dicho estado. Consume continuamente pts. de noctambulismo dependiendo de la forma del arsenal flamígero. Al agotarse todos los pts., terminará la duración de la bendición noctámbula de Mavuika. Si le dijeras a Mavuika que, en otros mundos, los medios de transporte similares a su pirociclo necesitan ser identificados con placas, se pondría muy contenta y diría: “Bueno, este pirociclo es único, así que puedo escoger el número de placa que yo quiera, ¿no?” | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Infierno celestial | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lleva los deseos del pueblo hasta el trono divino de los cielos. Cuando el espíritu de lucha de Mavuika está al menos al 50%, puede consumirlo para usar su Habilidad Definitiva. Mavuika puede obtener espíritu de lucha de las siguientes formas: ·Al estar en combate, los pts. de noctambulismo consumidos por los personajes cercanos del equipo se convierten en espíritu de lucha para Mavuika. ·Cuando un personaje cercano del equipo golpea a un enemigo con un Ataque Normal, Mavuika obtiene 1.5 pts. de espíritu de lucha. Esto solo puede ocurrir una vez cada 0.1 s. Tras usar esta habilidad, Mavuika obtiene 10 pts. de noctambulismo, entra en estado de bendición noctámbula, salta hasta el cielo con el pirociclo y ejecuta un poderoso tajosolar descendente contra los enemigos que haya en el suelo, el cual inflige Mientras este estado está activo, las acciones de Mavuika no consumirán pts. de noctambulismo y su RES a interrupción aumenta. Además, aumenta el daño infligido con el tajosolar descendente y con los Ataques Normales y Cargados ejecutados con la liberación de nombre antiguo en función del espíritu de lucha que tenía Mavuika al usar la habilidad. El estado de fragua vitamortal se anula cuando Mavuika se retira del campo de batalla. “Esta vez, quiero aplastar el destino con mis propias manos”. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
Llama devastanoches | |
Reduce en un 20% el TdE del equipo para activar Transmisión noctambular. |
Gracia de la noche: Modo agotamiento | |
Cuando no tenga más pts. de noctambulismo, Mavuika consumirá flogisto para conservar el pirociclo del arsenal flamígero. Al encontrarse en una zona con alguna mecánica de flogisto de Natlan, se podrá utilizar “Transmisión noctambular: Mavuika”. Cuando el personaje en uso esprinte, escale, nade, esté en un estado de movimiento derivado de algún talento o esté a cierta altura en el aire, al cambiar a Mavuika, esta entrará en estado de bendición noctámbula y obtendrá una cantidad de pts. de noctambulismo equivalente al 50% de su límite de pts. de noctambulismo. Tu equipo solo puede activar Transmisión noctambular una vez cada 10 s. |
Ofrenda pirofloral | |
Cuando un personaje cercano del equipo causa una explosión noctámbula, el ATQ de Mavuika aumenta en un 30% durante 10 s. |
Kiongozi | |
Tras usar la Habilidad Definitiva |
Constellations
Enseñanzas de la Señora de la Noche | |
El límite de pts. de noctambulismo de Mavuika aumenta a 120 e incrementa en un 25% la eficiencia con la que obtiene espíritu de lucha. Además, tras obtener espíritu de lucha, el ATQ de Mavuika aumenta en un 40% durante 8 s. |
Precio de las cenizas | |
Mientras está en estado de bendición noctámbula, el ATQ Básico de Mavuika aumenta en 200 pts. y obtiene uno de los siguientes efectos dependiendo de la forma que haya adquirido su arsenal flamígero: ·Aro incinerador: la DEF de los enemigos cercanos se reduce en un 20%. ·Pirociclo: aumenta el daño de los Ataques Normales, Ataques Cargados y del tajosolar descendente de la Habilidad Definitiva |
El Sol Ardiente | |
Aumenta el nivel de habilidad de Puede ser aumentado hasta Niv. 15. |
Comprensión del liderazgo | |
Mejora el efecto del talento pasivo “Kiongozi”: El aumento de daño de la Habilidad Definitiva, Es necesario desbloquear el talento pasivo “Kiongozi”. |
Significado de la verdad | |
Aumenta el nivel de habilidad de Puede ser aumentado hasta Niv. 15. |
Liberación de nombre humano | |
El arsenal flamígero de la Habilidad Elemental, ·Aro incinerador: cuando el aro incinerador golpea a un enemigo, un pirociclo arremeterá contra el enemigo golpeado para infligir ·Pirociclo: cuando Mavuika está manejando el pirociclo, invocará un aro incinerador: imagen ardiente que la seguirá continuamente, reducirá en un 20% la DEF de los enemigos cercanos y, cada 3 s, infligirá una vez a los enemigos cercanos Por otro lado, cuando Mavuika esté conduciendo su pirociclo y no esté en combate, cuando sus pts. de noctambulismo lleguen a 5, obtendrá 80 pts. Este efecto solo puede ocurrir una vez cada 15 s. |
Skill Ascension
Gallery
Sounds
Quotes
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Stories
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511 responses to “Mavuika”
I only pull her (maybe) because my 2nd account still only have Hu Tao & Klee as limited Pyro lol
My first acc has Yoimiya + Arlecchino WITH her weapon(!). c6 Diluc is still dont use.
I really dont need another mainfield dps..
Canceling my wish having all Archons on same account!
I easy skipped all other Natlans. (They are Niche!!! Phlogiston in your A )
But seeing her passives, Burst refills faster with Natlan units only…
Making her look a heavy Niche Product.
Only strong in Natlan with Natlan units, weak elsewhere.
Other Archons dont have this crap.
Need to test demo first.
But for the first time I have 0% Hype on an Archon.
(Didnt even played the Story yet )
Usually they are strong on any party, not limited if certain 2-3 Units.
Hello, just want to have a few say about Mavuika. Be4 that i just tell that i will pulling C2R1 Mavuika. Ok that said now the real talk.
Do i feel disappointed about Mavuika kit? Yes actually for several reasons.
(1) Another Pyro dps
Let just put aside the fact dps tend to powrcreep by future character. What i will say is there a lot already pyro dps in this game. Why not just mavuika just more on subdps/support. Rn she 60%dps 40%sub which is questionable to say the least.
(2) aesthetically
Yes this is subjective but seriously motorbikes? Why not Phoenix? Lmao. Hoyo miss this one
(3) Versatility
This lets be real here, she doesn’t versatile like all previous archon. Her mechanics do seem need natlanian character to be her team which is sad.
I think thats my issues with her. Again yes at the end of the day, pull whatever character u like. I just feel wanna say this thing be4 her release. Goodluck for those wanna pull her. May Archon bless our pull
What an ugly use of a bike. People who like it must be in kindergarten. Pulling just for archon status, otherwise she’s one of the ugliest characters yet along with that dumb ugly bike.
Then don’t pull
Look, I need to offend others and put myself in a superior place just because I didn’t like a 2d character.
Weird how she uses a motocycle when Fontaine is supposed to be the most advanced technology before any region so it makes 0 sense for Natlan to have Dj’s,Rollerskates and a whole Motocycle! i get it they wanted to make Genshin interesting but using Natlan to do so is taking a real toll, the only person who is understandable is Mualani
Yeah, i was kinda thinking the same
Just a reminder Sumeru has the internet, Nahida steps on a keyboard, Kaveh has a robot briefcase
Tell me you don’t know about world-building without telling. Both Arkhasa and Briefcase techs are shown to be widely used in Sumeru. One of them is even used for major plot for Archon quest. Meanwhile, Fraudvica’s motorcycle is not only exact replica of real-life motorcycle which show Hoyo’s lack of fantasy idea but also out of place to its region not even similar to advance ancient tech that Pyro Sovereign used. What next? Iansan riding Toyota Hilux? Ifa flying a crop-duster? Capitano pulling out with Apache gunship?
Dunno man, I think it would be sick for the captain to have a gunship. And considering the “lore” of a certain tribe, I wouldn’t be surprised if an airplane would be on the table.
But I’ll be honest as well, and say that both her and the bike just feel…off? Like she feels like she should/was in another game. Both in looks and attitude. Like shark girl fits has the whole tribal thing down. The others push it but not break it. The biker archon though? Hm, dunno.
But I don’t hate her.
“What next? Iansan riding Toyota Hilux?”
Oh god yes, please. Natlan fighting the abyss with technicals would sick as hell and very thematically appropriate. Hoyo, hire this man.
Does HoYoverse pay this guy everytime he defend them with his horrible arguements?
Be in the present and don’t compare recent region to the old ones.
Fcking HoYo d!ckrider. Get a job nigg.
That wasn’t a defence, just pointing out Genshin has done fantasy tech bs before. Take your own advice.
Hater gonna hate bruh
Another reminder: Fontaine and Khaenri’ah have autonomous robots, Cloud Retainer made an e-bike a thousand years ago with a bunch of other stuff, Katheryne is a semi-sentient puppet created by sandrone, Dottore made a mechanical god, Al haitham has headphones and I can’t even describe all the sh*t Deshret made. But for some reason we draw the line at a motorcycle that is powered by a fuel specific to Natlan
That’s what I’m saying! So many people hate her for that very reason yet say nothing about the other flaws (in my opinion, everything matches perfectly with almost all characters/regions). Maybe she doesn’t fit in with a motorcycle but you cannot deny that her gameplay looks fun and strong! It’s something unique that we’ll never get again. If you want pyro damage and simple gameplay, use Arlecchino… I’ll be flying on my motorcycle, thank you.
“Cloud Retainer built this in a cave! With a pile of rocks!”
Somehow everyone missed two big or rather one parralel omaj Hoyo started with Natlan and a launch of ZZZ in the summer. An omaj to the trends and things of 00s: hip shit, graffitis, rollerscates, DJs, CDs, buttoned phones, breakdance, cool cars & bikes, sports & parkour, baggy clothes, arcades, and pixel artstyles. They picked a theme and they rolled with it. They anounced it in the devstreams. Hoyo choose the best possible setting possible and relevant for Genshin.
Starting with Palm tree resort, Hawai in 5.0. Aka the jungle-beach biome of 00s games “Sonic adventure DX,” or “Sonic heroes,” early MonHuns & nintendo & PSP games. And Aztec and Māui trends that followed after with newer tribes, that were aslo present in that gaming era in question. (That then all ended somwhere, for whatever reason.)
Well… Can’t blame the audience, it wasnt born at the time. 🔥🔥🔥🕶️🗿🕶️🗿🕶️🗿🕶️🗿
Crying about Mavuika when there is green guy with IN-LORE ARCADE CONSOLE, & Pixelated pet and element effects.
Dude, Raiden Shogun and the Wanderer are god-looking automatons in middle feudal Japan. Your argument is shit
Im pretty sure autonomous mechs are way more advanced than motorcycles and dj’s, and theres nothing wrong with the rollerskates, Natlan is more modern while fontaine is more advanced
What if her banner got tanked and they shadow buff the abyss to save her. Hey, it just a theory, a doom theory.
She’s an Archon. Each Archon’s new banner breaks records. I highly doubt her banner will “tank”. No, she most likely won’t make sales like Furina just because her support capabilities are unmatched, but she will definitely be up there!
Doomposting died down… 😞😞😞😞😞
i wanna do like a all natlan character team comp, so Mavuika DPS, Citlali, Shield and Cyro Applicant, Xiloneen as element shred, and one more, cant decide
I think:
If Main DPS Mavuika: Mavuika, Citlali, Xilonen (Petra), Ororon (Scroll) or Mavuika, Citlali, Xilonen (Petra), Kachina (Scroll)
If Sub DPS Mavuika: Chasca, Mavuika, Citlali, Ororon/Xilonen (not as good though) or Mualani, Mavuika, Xilonen, Ororon
Hmm… I know you want a mono Natlan team but adding someone like Furina or even Kazuha (not sure if he can swirl her pyro without her losing damage like Hu Tao yet though) would be better. Of course, with Mavuika on the team, everything will die so meta is nothing. What about seeing how Ifa will play? Chasca would be ok but she would be the main DPS then. All other Natlan characters probably won’t be that amazing in that specific setup. But honestly, play who you enjoy. That’s the point of the game after all!
why this page is so dead? she will be released soon
even if people didnt like her kit, this is no excuse, otherwise would be a lot more players complaning on it.
Might just be that nobody cares anymore.
not enough doomposting for you, lil bro?
hoyo made the players understand their way.Now no one care anymore.U like? U pull or u not. why anybody should even care about this game?
the actual design of the motorcycle is far better than the previous glad they changed
Chasca, Fischl/Kokomi, Citlali, Mavuika << is it a good team? How many fighting points does Chasca give to Mavuika? (E & Q)
I don't have Xilonen and Furina.
It should do the trick. If you have Ororon, he can replace Fischl in the team. IIRC his dmg are trigered by electrocharge OR nightsoul aligned dmg. And the team will be full Natlanian so he should work very fine. Kokomi with TTDS and ToTM will be pretty solid. Barbara with TTDS can be an option too, one of her cons gives +15% hydro dmg to the active character during her skill. Or if you have, TTDS Mona for a big Mavuika nuke during the Omen buff.
Chasca’s skill gives her 80 nightsoul points, burst doesn’t give any.
@Dnoyr Noptère THANK YOU!
will i struggle a lot if i do barbara/zhongli/ bennet? until i get xilonen atleast for sure
I have no clue how her burst works when she’s the only Natlan character, I hope it’s not too bad since I only have Ororon and Xilonen. I believe if her burst is able to refill somewhat reliably in that team, it’ll be fun and strong!
You’re better off replacing Barbara with Kachina using the scroll artifact set here. At C0 if Mauvika is the only Natlan character in your party you won’t be able to use her burst every rotation without using about 14 normal attacks. She needs at least 100 fighting spirit to burst, she gets 80 from her elemental skill, 1.5 from anyone’s normal attacks, and would get 60 from Kachina’s elemental skill. 14 normal attacks is spammier than it might initially sound; it won’t be fun, don’t do it bro.