測距規

測距規
測距規Name測距規
FamilyWeapon, Bow
RarityRaritystrRaritystrRaritystrRaritystr
Conversion Exp50000
Base Attack43.73
Substat TypeAttack %
Base Substat6%
Weapon Affix石匠號子
Affix Description受到治療或進行治療時,將賦予一枚團結標記,持續30秒,至多擁有三枚團結標記。施放元素戰技或元素爆發時,將消耗所有的團結標記,產生持續10秒的「抗爭」效果:每枚消耗的團結標記提高3%攻擊力與7%所有元素傷害加成。每15秒至多觸發一次抗爭效果;角色處於隊伍後臺時也能獲得團結標記。
Description如今幾乎絕跡的測量工具,具有發射箭矢的能力。
Weapon Ascension Materials
悠古弦音的殘章
濁水的一滴
異海凝珠
悠古弦音的斷章
濁水的一掬
異海之塊
悠古弦音的樂章
初生的濁水幻靈
異色結晶石
悠古弦音的迴響

Table of Content
Weapon Stats
Weapon Affix
Gallery

Weapon Stats

LvAtkBonus Atk%MaterialsTotal Materials
143.736.0%
20118.5710.6%
悠古弦音的殘章3
濁水的一滴3
異海凝珠2
摩拉5000
悠古弦音的殘章3
濁水的一滴3
異海凝珠2
摩拉5000
20+144.4710.6%
40225.9915.45%
悠古弦音的斷章3
濁水的一滴12
異海凝珠8
摩拉15000
悠古弦音的殘章3
濁水的一滴15
異海凝珠10
摩拉20000
悠古弦音的斷章3
40+251.9915.45%
50293.3617.87%
悠古弦音的斷章6
濁水的一掬6
異海之塊6
摩拉20000
悠古弦音的殘章3
濁水的一滴15
異海凝珠10
摩拉40000
悠古弦音的斷章9
濁水的一掬6
異海之塊6
50+319.2617.87%
60360.920.3%
悠古弦音的樂章3
濁水的一掬12
異海之塊9
摩拉30000
悠古弦音的殘章3
濁水的一滴15
異海凝珠10
摩拉70000
悠古弦音的斷章9
濁水的一掬18
異海之塊15
悠古弦音的樂章3
60+386.820.3%
70428.6922.72%
悠古弦音的樂章6
初生的濁水幻靈9
異色結晶石6
摩拉35000
悠古弦音的殘章3
濁水的一滴15
異海凝珠10
摩拉105K
悠古弦音的斷章9
濁水的一掬18
異海之塊15
悠古弦音的樂章9
初生的濁水幻靈9
異色結晶石6
70+454.6922.72%
80496.7225.14%
悠古弦音的迴響4
初生的濁水幻靈18
異色結晶石12
摩拉45000
悠古弦音的殘章3
濁水的一滴15
異海凝珠10
摩拉150K
悠古弦音的斷章9
濁水的一掬18
異海之塊15
悠古弦音的樂章9
初生的濁水幻靈27
異色結晶石18
悠古弦音的迴響4
80+522.6225.14%
90564.7827.56%

Weapon Affix

LvAffix ProgressionMaterials
1受到治療或進行治療時,將賦予一枚團結標記,持續30秒,至多擁有三枚團結標記。施放元素戰技或元素爆發時,將消耗所有的團結標記,產生持續10秒的「抗爭」效果:每枚消耗的團結標記提高3%攻擊力與7%所有元素傷害加成。每15秒至多觸發一次抗爭效果;角色處於隊伍後臺時也能獲得團結標記。
2受到治療或進行治療時,將賦予一枚團結標記,持續30秒,至多擁有三枚團結標記。施放元素戰技或元素爆發時,將消耗所有的團結標記,產生持續10秒的「抗爭」效果:每枚消耗的團結標記提高4%攻擊力與8.5%所有元素傷害加成。每15秒至多觸發一次抗爭效果;角色處於隊伍後臺時也能獲得團結標記。
測距規
摩拉1000
3受到治療或進行治療時,將賦予一枚團結標記,持續30秒,至多擁有三枚團結標記。施放元素戰技或元素爆發時,將消耗所有的團結標記,產生持續10秒的「抗爭」效果:每枚消耗的團結標記提高5%攻擊力與10%所有元素傷害加成。每15秒至多觸發一次抗爭效果;角色處於隊伍後臺時也能獲得團結標記。
測距規
摩拉2000
4受到治療或進行治療時,將賦予一枚團結標記,持續30秒,至多擁有三枚團結標記。施放元素戰技或元素爆發時,將消耗所有的團結標記,產生持續10秒的「抗爭」效果:每枚消耗的團結標記提高6%攻擊力與11.5%所有元素傷害加成。每15秒至多觸發一次抗爭效果;角色處於隊伍後臺時也能獲得團結標記。
測距規
摩拉4000
5受到治療或進行治療時,將賦予一枚團結標記,持續30秒,至多擁有三枚團結標記。施放元素戰技或元素爆發時,將消耗所有的團結標記,產生持續10秒的「抗爭」效果:每枚消耗的團結標記提高7%攻擊力與13%所有元素傷害加成。每15秒至多觸發一次抗爭效果;角色處於隊伍後臺時也能獲得團結標記。
測距規
摩拉8000

13 responses to “測距規”

      • nah. being able to gain up to 28%atk and 39% elemental dmg bonus being off field is really good.
        Slingshot is risky to play and Prototype Crescent is just 45% atk if you can’t hit a weakspot or the enemy doesn’t have one at all.
        Ibis piercer or Windblume Ode would do a much better job than those two.

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  1. I wish this the stats and effects of this Bow swapped with it’s claymore counterpart. We could really use an HP bow and most claymore users would have preferred this effects of this bow.

      
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  2. Sigewinne was once rumored to be an Hydro Bow 4*, as I recall… I bet she’ll be a Healer + SubDPS fusion for this bow. Perhaps she’s going to be one of the two O/P healers, with Charlotte being the opposite alignment as a Cryo Catalyst with a more focused affinity for pure healing and support (fitting the 4* Baizhu rumors).

      
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    • Lmao I got it reversed, looks like Charlotte is the Healer/SubDPS fusion i guess. No clue who this bow is really for then, the cheaper options seem safer and in some cases more worth it.

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    • Kujou Sara
      It has high base attack for her buff and it gives her burst extra damage since it stacks while she’s off-field.

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    • The passive is basically hinting there’ll be a way (very likely Furina) to damage off field team members on demand, so they can then heal back up before swapping in and instantly trigger the buff for their rotation, which makes this entire gacha set of weapons basically for everyone, as long as they fit in a team that can do that and the stats are beneficial.

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