고요한 노래

고요한 노래
고요한 노래Name고요한 노래
FamilyCrafted Item, Weapon, Bow
RarityRaritystrRaritystrRaritystrRaritystr
Conversion Exp50000
Base Attack42.4
Substat TypeAttack %
Base Substat9%
Weapon Affix심해의 활시위
Affix Description치유를 받은 후 주는 피해가 16% 증가한다. 지속 시간: 8초. 해당 효과는 캐릭터가 대기 상태일 때도 발동된다
Description수중 생물처럼 독특하게 생긴 장궁. 활시위는 그 어떤 소리도 내지 않는 듯하다
Weapon Ascension Materials
오래된 현악의 잔장
탁한 물 한 방울
견고한 화살촉
오래된 현악의 단장
탁한 물 한 움큼
날카로운 화살촉
오래된 현악의 악장
갓 태어난 탁한 물의 환령
역전의 화살촉
오래된 현악의 울림

Table of Content
Weapon Stats
Weapon Affix
Obtained From
Gallery

Weapon Stats

LvAtkBonus Atk%MaterialsTotal Materials
142.49.0%
20108.9315.9%
오래된 현악의 잔장3
탁한 물 한 방울3
견고한 화살촉2
모라5000
오래된 현악의 잔장3
탁한 물 한 방울3
견고한 화살촉2
모라5000
20+134.8315.9%
40204.8323.18%
오래된 현악의 단장3
탁한 물 한 방울12
견고한 화살촉8
모라15000
오래된 현악의 잔장3
탁한 물 한 방울15
견고한 화살촉10
모라20000
오래된 현악의 단장3
40+230.8323.18%
50265.8626.81%
오래된 현악의 단장6
탁한 물 한 움큼6
날카로운 화살촉6
모라20000
오래된 현악의 잔장3
탁한 물 한 방울15
견고한 화살촉10
모라40000
오래된 현악의 단장9
탁한 물 한 움큼6
날카로운 화살촉6
50+291.7626.81%
60326.7830.45%
오래된 현악의 악장3
탁한 물 한 움큼12
날카로운 화살촉9
모라30000
오래된 현악의 잔장3
탁한 물 한 방울15
견고한 화살촉10
모라70000
오래된 현악의 단장9
탁한 물 한 움큼18
날카로운 화살촉15
오래된 현악의 악장3
60+352.6830.45%
70387.6634.07%
오래된 현악의 악장6
갓 태어난 탁한 물의 환령9
역전의 화살촉6
모라35000
오래된 현악의 잔장3
탁한 물 한 방울15
견고한 화살촉10
모라105K
오래된 현악의 단장9
탁한 물 한 움큼18
날카로운 화살촉15
오래된 현악의 악장9
갓 태어난 탁한 물의 환령9
역전의 화살촉6
70+413.6634.07%
80448.6837.71%
오래된 현악의 울림4
갓 태어난 탁한 물의 환령18
역전의 화살촉12
모라45000
오래된 현악의 잔장3
탁한 물 한 방울15
견고한 화살촉10
모라150K
오래된 현악의 단장9
탁한 물 한 움큼18
날카로운 화살촉15
오래된 현악의 악장9
갓 태어난 탁한 물의 환령27
역전의 화살촉18
오래된 현악의 울림4
80+474.5837.71%
90509.6141.35%

Weapon Affix

LvAffix ProgressionMaterials
1치유를 받은 후 주는 피해가 16% 증가한다. 지속 시간: 8초. 해당 효과는 캐릭터가 대기 상태일 때도 발동된다
2치유를 받은 후 주는 피해가 20% 증가한다. 지속 시간: 8초. 해당 효과는 캐릭터가 대기 상태일 때도 발동된다
고요한 노래
모라1000
3치유를 받은 후 주는 피해가 24% 증가한다. 지속 시간: 8초. 해당 효과는 캐릭터가 대기 상태일 때도 발동된다
고요한 노래
모라2000
4치유를 받은 후 주는 피해가 28% 증가한다. 지속 시간: 8초. 해당 효과는 캐릭터가 대기 상태일 때도 발동된다
고요한 노래
모라4000
5치유를 받은 후 주는 피해가 32% 증가한다. 지속 시간: 8초. 해당 효과는 캐릭터가 대기 상태일 때도 발동된다
고요한 노래
모라8000

Obtained From

Recipe

IconNameRecipe
고요한 노래
고요한 노래
중앙 대륙의 활 원형1
+
응축 결정50
+
백철50
+
모라500
+
10s
items per Page
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Unlocked By

IconNameFamilyRecipe
설계도: 고요한 노래
설계도: 고요한 노래Forging Recipe, Recipe
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14 responses to “고요한 노래”

  1. this is kinda meh just because stringless, rust and slingshot exist and give better bonus, but if you dont have any available then it may be a decent option, the only character that actually gets buff from this weap is maybe ganyu freeze, but i run that team with no healer so not really

      
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    • It is most likely going to be good on Lyney if you do not have his signature or other 5* waiting for him.
      Since he looses HP from CAs and regenerate from Skill.

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    • It’s a pretty good bow for Childe because it full utilizes his entire kit. Rust only buffs NA and Stringless only focuses on his burst. This bow will be beneficial to both including his CA/Charged shots.
      Similarly any other archer played on field with good Atk scaling skill/burst damage can use this over Stringless which uses EM.

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      • but still slingshot exist, crit rate and buffing his normals and charged attacks might amount to more dmg, but yeah, he may be one of the few options to use this bow better than most of the alternatives

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  2. Fischls burst heals her right? so this works great on her. consistent general dmg up and potentially a boost to off field Oz if you do a party wide heal while he’s out.
    huh this thing actually makes Mikas burst slightly relevant for yoimiya or other NA bow users.

      
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      • do we actually know this? like, what is the priority of actions here, does she heal herself first or does she summon oz first? is there no consistent priority and would it be random if oz gets buffed? does overhealing even count? idk, i think there might be more factors to consider and test until we can get a proper answer on how useful this weapon/set of weapons could be

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        • Fischl at C4 heals 20% of her HP once her burst duration ends. So to proc this effect, Fischl needs to use her burst, then after it expires (10s) she receives healing and weapon effect activates, now if you use her skill immediately after, Oz will be receive the buff.

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          • you’re incorrect on something, fischl’s burst duration isn’t 10 secs, that’s oz’s, if you read her burst it says that after it ends oz will “remain on the field” a.k.a. oz is summoned, but still is elemental skill damage and duration, not burst, if you use a c4 fischl you’ll see it heals her the moment the burst summons oz, that’s why the priority of effects/actions would be something nice and important to know, if oz is summoned first then a recast is needed, if fischl is healed first then it’s not

        • To me the big questions with these “heal then buff” weapons are:
          – Does the effect activate when eating food? Like if you use the NRE to heal?
          – Also, no cooldown is mentioned, so could healers like Kuki or QiQi who can consistently keep heals going mean that the buff could be kept up indefinitely? If so, that could be very interesting.

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          • As for NRE it probably activates but it ain’t that useful really, only maybe if you doing like co-op or some kind of solo/healerless showcase in the overworld, but with its low duration your character will probably become full and not able to eat anymore before the fight ends
            As for the healers it probably works like that but since we don’t know if overhealing counts then characters like QiQi who heal too much might not benefit if it doesn’t since you’d need to also take constant damage to heal to keep the passive active

        • just in case anyone else comes here and reads this, fischl needs to recast oz for the buff to work after burst.
          or you can just have a healer do it’s thing before her, and yes, overhealing counts to activate it.

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