Name | 赤沙之杖 | |
Family | Weapon, Polearm | |
Rarity | ||
Conversion Exp | 300000 | |
Base Attack | 44.34 | |
Substat Type | Critical Rate % | |
Base Substat | 9.6% | |
Weapon Affix | 蜃氣盡頭的熱夢 | |
Affix Description | 基於裝備者元素精通的 | |
Description | 成對黑曜石權杖中的一件。相傳具有引領沙之民的權威,但如今已經沒有能辨別出這件王器形象的臣子。 | |
Weapon Ascension Materials |
Table of Content |
Weapon Stats |
Weapon Affix |
Gallery |
Weapon Stats
Lv | Atk | Bonus CritRate% | Materials | Total Materials |
1 | 44.34 | 9.6% | ||
20 | 110.17 | 16.96% | 5 5 3 10000 | 5 5 3 10000 |
20+ | 141.27 | 16.96% | ||
40 | 209.82 | 24.72% | 5 18 12 20000 | 5 23 15 30000 5 |
40+ | 240.92 | 24.72% | ||
50 | 275.46 | 28.6% | 9 9 9 30000 | 5 23 15 60000 14 9 9 |
50+ | 306.66 | 28.6% | ||
60 | 341.46 | 32.48% | 5 18 14 45000 | 5 23 15 105K 14 27 23 5 |
60+ | 372.56 | 32.48% | ||
70 | 407.81 | 36.35% | 9 14 9 55000 | 5 23 15 160K 14 27 23 14 14 9 |
70+ | 438.91 | 36.35% | ||
80 | 474.55 | 40.22% | 6 27 18 65000 | 5 23 15 225K 14 27 23 14 41 27 6 |
80+ | 505.65 | 40.22% | ||
90 | 541.83 | 44.1% |
Weapon Affix
Lv | Affix Progression | Materials |
1 | 基於裝備者元素精通的 | |
2 | 基於裝備者元素精通的 | 2000 |
3 | 基於裝備者元素精通的 | 4000 |
4 | 基於裝備者元素精通的 | 8000 |
5 | 基於裝備者元素精通的 | 16000 |
114 responses to “赤沙之杖”
Does the passive have internal coldown for stacking? Would it work well with Arlecchino? I’m kinda limited in options for her
Wow, you’re really hyperbolic over moderate value differences of gacha game items.
is this weapon good for EM Raiden?
no. dragon’s bane will always be better for full EM raiden as an off-field hyperbloom driver
They’re just confidently wrong. Yes, it’s one of her best weapons, period. Also, even “for hyper bloom” you’re still hitting targets with dendro on them which means more aggravation than wrong answers like the one above.
So you’d rather have a weapon that boosts her skill damage while sacrificing her Hyperbloom damage. LMAO
If you’re talking about the 36% dmg bonus of the dragon’s bane you are actually wrong. The dragon’s bane passive doesn’t increase hyperbloom damage. The dragon’s bane makes you do more dmg to enemy’s effected by hydro or pyro, but this is only bonus damage simular as hydro dmg bonus. So the hyperbloom damage doesn’t change, but the skill dmg does change. For EM raiden you want the highest EM possible. The next thing you want is crit, atk%, elementaldmgbonus. But the amount of stats you get from this staff is actually insane. I really wonder what would end up dealing the most damage.
They weren’t talking about the weapon passive of Dragon’s Bane. It’s pretty common knowledge at this point that that passive only works while you’re on-field and it doesn’t affect reactions. What they’re talking about is that Staff of the Scarlet Sands provides NOTHING for Raiden in a post-Dendro world. Raiden’s personal damage is entirely irrelevant in all of her best Dendro teams. She only needs ONE stat… Elemental Mastery. Max it out, and if you still have room in your build, max it out some more. Atk%, Crit, Energy Recharge, Elemental DMG Bonus… literally all things that she was designed around are useless for Raiden in Hyperbloom.
The only time you would change this is if you’re running Raiden as a driver for like a Quicken team or something. Then Staff of the Scarlet Sands would be a good choice. But good luck with that. Balancing all of Raiden’s stat needs to be an effective main-DPS in Quicken is going to be a nightmare compared to other Electro characters that can drive for Quicken better than she can.
Point is, what they’re saying is that boosting Raiden’s personal damage does nothing for her compared to what she could get by just equipping Dragon’s Bane for its massive EM bonus.
If somehow, you manage to get some absolutely cracked sub-stats, then cool, but otherwise, just focus on getting that EM/EM/EM Gilded Dreams or Flower of Paradise Lost sets. And Dragon’s Bane, a weapon that provides an insane amount of EM, is the first step… at least until we get a decent 5* EM weapon.