Name | 峽灣長歌 | |
Family | Weapon, Polearm | |
Rarity | ||
Conversion Exp | 50000 | |
Base Attack | 42.4 | |
Substat Type | Critical Rate % | |
Base Substat | 6% | |
Weapon Affix | 冰原的諸多故事 | |
Affix Description | 隊伍中存在至少三種不同元素類型的角色時,元素精通提升 | |
Description | 在冰原捕魚的人會使用的長槍,絕對不會放跑獵物。 | |
Weapon Ascension Materials |
Table of Content |
Weapon Stats |
Weapon Affix |
Gallery |
Weapon Stats
Lv | Atk | Bonus CritRate% | Materials | Total Materials |
1 | 42.4 | 6.0% | ||
20 | 108.93 | 10.6% | 3 3 2 5000 | 3 3 2 5000 |
20+ | 134.83 | 10.6% | ||
40 | 204.83 | 15.45% | 3 12 8 15000 | 3 15 10 20000 3 |
40+ | 230.83 | 15.45% | ||
50 | 265.86 | 17.87% | 6 6 6 20000 | 3 15 10 40000 9 6 6 |
50+ | 291.76 | 17.87% | ||
60 | 326.78 | 20.3% | 3 12 9 30000 | 3 15 10 70000 9 18 15 3 |
60+ | 352.68 | 20.3% | ||
70 | 387.66 | 22.72% | 6 9 6 35000 | 3 15 10 105K 9 18 15 9 9 6 |
70+ | 413.66 | 22.72% | ||
80 | 448.68 | 25.14% | 4 18 12 45000 | 3 15 10 150K 9 18 15 9 27 18 4 |
80+ | 474.58 | 25.14% | ||
90 | 509.61 | 27.56% |
20 responses to “峽灣長歌”
SNEGUROCHKA MENTIONED. EASTERN SLAVIC NATION WE WON!!!!!
Xiangling Impact.
Hoyo tries not to release another polearm for the polearm archon challenge (impossible)
Hyperbloom Raiden *wink wink*
why would hyperbloom raiden prefer this to 220 EM dragon’s bane?
Just R5 (5 battle pass) gives more EM than DB base stats. 5 battle passes to improve 20 EM??
no no no no hyperbloom Raiden doesn’t need the crit rate, use dragon’s bane instead
You are not the voice of reason.
he is
This is definitely the first weapon I’m going after, as this polearm is perfect for setting up reactions with an off-field unit and packs enough damage + CR% to work with on-field characters. This one is guaranteed to be a popular 4-star weapon.
New battlepass weapon for hutao team
Perfect for hyperbloom Cyno!
Another option for Hu Tao should Dragon’s Bane, Deathmatch, Lithic, Blackcliff isn’t available.
If this is available, Deathmatch is also available
Yet another weapon for xiangling this will work specially in raiden national team since electro hydro pyro is 3 elements granting its full passive, 240em is pretty crazy so will see how well this does against the catch.
the catch is better for these reasons:
1) i’ts free, R5 (without billet or 5 months of BP)
2) XL is energy hungry ER% is so good in the catch (if you want to get smooth rotation of burst especially in spiral abyss)
3) the catch has 32% burst dmg and 12% crit rate on burst, while this, has restriction in team setup (must have at least 3 different elements)
it is good on her when energy is not an issue
This is a good alternative for deathmatch on Hu Tao, because deathmatch passive is situational and it’s a atk% bonus which hutao doesnt really want
Your 3 reasons are barely reasons. Cost doesn’t factor into which is better. All we’re comparing is 52% ER, 240EM, and 28% CrR against 46% ER, 187EM, 12% CrR, and 32% DMG. (You wear a different sands to make up for the ER loss). They’re honestly really close.
For me even if u don’t count the cost,u need 200 days(5 BP duration)to max this Weapon(Holy Jesus🥹).If i have to put that much effort for a weapon it should be better than all other weapons for a mile away if not? then this is just wasting time and money