焚曜千陽JP0B

焚曜千陽JP0B
焚曜千陽JP0BName焚曜千陽JP0B
FamilyWeapon, Claymore
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
Conversion Exp300000
Base Attack49.14
Substat TypeCritical Rate %
Base Substat2.4%
Weapon Affix夕日が再び燃え盛る黎明JP0B
Affix Description元素スキルまたは元素爆発を発動時、「焚光」効果を獲得する。会心ダメージ+20%、攻撃力+28%、継続時間6秒、10秒毎に1回のみ発動可能。
継続期間中、通常攻撃または重撃が元素ダメージを与えた後、今回の「焚光」効果の継続時間+2秒。この効果は1秒毎に1回のみ発動可能。この方法で継続時間を最大6秒延長できる。
また、夜魂の加護状態にある時、「焚光」効果+75%、かつ装備者が待機中であれば「焚光」効果はカウントを行わない。JP0B
Descriptionゆっくりと昇る朝日のように眩しい重剣。無数の太陽の沈みと再輝を見届けた。JP0B
Weapon Ascension Materials
灼心を捧げる恐怖
秘源のベアリング
未熟な牙
灼心を捧げる躊躇
秘源のシース
熟練の牙
灼心を捧げる決意
秘源のコア
覇道の牙
灼心を捧げる栄光

Table of Content
Weapon Stats
Weapon Affix
Gallery

Weapon Stats

LvAtkBonus CritRate%MaterialsTotal Materials
149.142.4%
20144.914.24%
灼心を捧げる恐怖5
秘源のベアリング5
未熟な牙3
モラ10000
灼心を捧げる恐怖5
秘源のベアリング5
未熟な牙3
モラ10000
20+176.014.24%
40285.936.18%
灼心を捧げる躊躇5
秘源のベアリング18
未熟な牙12
モラ20000
灼心を捧げる恐怖5
秘源のベアリング23
未熟な牙15
モラ30000
灼心を捧げる躊躇5
40+317.036.18%
50374.427.15%
灼心を捧げる躊躇9
秘源のシース9
熟練の牙9
モラ30000
灼心を捧げる恐怖5
秘源のベアリング23
未熟な牙15
モラ60000
灼心を捧げる躊躇14
秘源のシース9
熟練の牙9
50+405.627.15%
60464.398.12%
灼心を捧げる決意5
秘源のシース18
熟練の牙14
モラ45000
灼心を捧げる恐怖5
秘源のベアリング23
未熟な牙15
モラ105K
灼心を捧げる躊躇14
秘源のシース27
熟練の牙23
灼心を捧げる決意5
60+495.498.12%
70555.399.09%
灼心を捧げる決意9
秘源のコア14
覇道の牙9
モラ55000
灼心を捧げる恐怖5
秘源のベアリング23
未熟な牙15
モラ160K
灼心を捧げる躊躇14
秘源のシース27
熟練の牙23
灼心を捧げる決意14
秘源のコア14
覇道の牙9
70+586.499.09%
80647.5210.06%
灼心を捧げる栄光6
秘源のコア27
覇道の牙18
モラ65000
灼心を捧げる恐怖5
秘源のベアリング23
未熟な牙15
モラ225K
灼心を捧げる躊躇14
秘源のシース27
熟練の牙23
灼心を捧げる決意14
秘源のコア41
覇道の牙27
灼心を捧げる栄光6
80+678.6210.06%
90740.5811.03%

Weapon Affix

LvAffix ProgressionMaterials
1元素スキルまたは元素爆発を発動時、「焚光」効果を獲得する。会心ダメージ+20%、攻撃力+28%、継続時間6秒、10秒毎に1回のみ発動可能。
継続期間中、通常攻撃または重撃が元素ダメージを与えた後、今回の「焚光」効果の継続時間+2秒。この効果は1秒毎に1回のみ発動可能。この方法で継続時間を最大6秒延長できる。
また、夜魂の加護状態にある時、「焚光」効果+75%、かつ装備者が待機中であれば「焚光」効果はカウントを行わない。JP0B
2元素スキルまたは元素爆発を発動時、「焚光」効果を獲得する。会心ダメージ+25%、攻撃力+35%、継続時間6秒、10秒毎に1回のみ発動可能。
継続期間中、通常攻撃または重撃が元素ダメージを与えた後、今回の「焚光」効果の継続時間+2秒。この効果は1秒毎に1回のみ発動可能。この方法で継続時間を最大6秒延長できる。
また、夜魂の加護状態にある時、「焚光」効果+75%、かつ装備者が待機中であれば「焚光」効果はカウントを行わない。JP0B
焚曜千陽JP0B
モラ2000
3元素スキルまたは元素爆発を発動時、「焚光」効果を獲得する。会心ダメージ+30%、攻撃力+42%、継続時間6秒、10秒毎に1回のみ発動可能。
継続期間中、通常攻撃または重撃が元素ダメージを与えた後、今回の「焚光」効果の継続時間+2秒。この効果は1秒毎に1回のみ発動可能。この方法で継続時間を最大6秒延長できる。
また、夜魂の加護状態にある時、「焚光」効果+75%、かつ装備者が待機中であれば「焚光」効果はカウントを行わない。JP0B
焚曜千陽JP0B
モラ4000
4元素スキルまたは元素爆発を発動時、「焚光」効果を獲得する。会心ダメージ+35%、攻撃力+49%、継続時間6秒、10秒毎に1回のみ発動可能。
継続期間中、通常攻撃または重撃が元素ダメージを与えた後、今回の「焚光」効果の継続時間+2秒。この効果は1秒毎に1回のみ発動可能。この方法で継続時間を最大6秒延長できる。
また、夜魂の加護状態にある時、「焚光」効果+75%、かつ装備者が待機中であれば「焚光」効果はカウントを行わない。JP0B
焚曜千陽JP0B
モラ8000
5元素スキルまたは元素爆発を発動時、「焚光」効果を獲得する。会心ダメージ+40%、攻撃力+56%、継続時間6秒、10秒毎に1回のみ発動可能。
継続期間中、通常攻撃または重撃が元素ダメージを与えた後、今回の「焚光」効果の継続時間+2秒。この効果は1秒毎に1回のみ発動可能。この方法で継続時間を最大6秒延長できる。
また、夜魂の加護状態にある時、「焚光」効果+75%、かつ装備者が待機中であれば「焚光」効果はカウントを行わない。JP0B
焚曜千陽JP0B
モラ16000

52 responses to “焚曜千陽JP0B”

  1. crit rate as main stat, and then you get crit damage ontop of that with an attack boost from the wep effect? yeah, pretty much every claymor user wants this…. and judging by the fire arc’s attack, she attacks pretty fast, with wide AoE when on her bike…. yep, 100% pulling for this and her.. no regrets, i have enough for both.

      
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    • If i’m reading this passive correctly, although Kinich can activate nightsoul he does not use NA/CA to increase the buff’s duration. So you would only have the weapon’s bonus for his first shot since his mini bullets are considered skill damage as well.

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  2. Well Bless the Suns and ignite the world! Cause this is practically universal for every ATK scaling claymore user

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    • The only thing he would get is… cri dmg 24 and cri rate 11. He’s not scaling on atk and high base is wasted on him.

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        • Really ? You put Atk sand instead of Def sand ? And why does his best in slot increase Def instead of Atk ?

          Oh and his skill also scaling from def too. I got his Bis but it’s look like I need to change it to WGS and using Atk sands then, thanks you.

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          • To clear the confusion. Itto’s dmg actually scales on Attack. He works similarly to Noelle in which using burst converts defense to attack. It is the reason why Itto wants defense so he can convert it to attack. Unlike Noelle, Itto has a passive that increases his CA dmg based on his Def.
            So the OG commenter is correct that Itto is able to use the weapon and its passive albeit using his BiS weapon is more-likely better but Mavuika’s weapon is absolutely versatile.

        • But he has higher BASE def number than atk number so if you give him a piece of that, he scales better. So you should go for DEF any possible moment in your artifacts and weapons, cus you can jsut ask benny for ATK as his 3d party spot is always flex.

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    • Nah. Xiangling has been secretly training herself on how to use other weapons because she’s bored of taking everyone’s polearms and using them better, so she’ll be using this Claymore in patch 10.0.

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  3. Ok so, with Natlan blessing you’ll get, a base atk for 740, cri rate 11, cri dmg 36 and atk 48. That’s… kinda OP I think ?

      
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    • gotta make the new weps worth a pull… its just gotca logic… im not complaining… cause i was going to pull for the fire acr’s wep either way.

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  4. BRO HOW THE FUCK YOU WANT ME TO EQUIP CRIT STAT WEAPONS IN NATLAN?! My only good fucking Obsidian artifact set GIVES 100,4% critrate…. (I get no cr.dmg headpiece ever) WITHOUT A 4PIECE +40% BONUS and gives barely any fucking crit damage AAAAAAAAA, “SOD’s LAW” MY ASSS

      
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      • Just saw the Crucible of Death and Life…I don’t understand why they would take away Nightsoul’s Blessing with her burst…its the new mechanic of Natlan, it doesn’t really make sense to nerf what could be the absolute most OP set on her when she uses her Burst. Either way, it’ll still work with her Skill so that’s something…It also works for the beginning of her Burst, just deactivates when Crucible of Death and Life activates. So essentially her Burst’s Explosion DMG will have Obsidian 40% boost, but all subsequent DMG during her Burst will not because of Crucible of Death and Life.

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        • Honestly I don’t think either of sets will work that great for Mavuika if obsidian doesn’t either. She doesn’t use energy for her ult, it says so in her kit, so cinder city 2 pc wouldn’t do anything for her. And considering not seeing any new artifacts, she really is a joke of a character.

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      • Bro… WHY!? It has to be a beta bug…

        NOT COPIUM NOT COPIUM NOT COPIUM 🙏🙏🙏🙏🙏🙏NOT COPIUM NOT COPIUM NOT COPIUM 🙏🙏🙏🙏🙏🙏NOT COPIUM NOT COPIUM NOT COPIUM 🙏🙏🙏🙏🙏🙏NOT COPIUM NOT COPIUM NOT COPIUM 🙏🙏🙏🙏🙏🙏NOT COPIUM NOT COPIUM NOT COPIUM 🙏🙏🙏🙏🙏🙏NOT COPIUM NOT COPIUM NOT COPIUM 🙏🙏🙏🙏🙏🙏NOT COPIUM NOT COPIUM NOT COPIUM 🙏🙏🙏🙏🙏🙏NOT COPIUM NOT COPIUM NOT COPIUM 🙏🙏🙏🙏🙏🙏

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      • 102% crit damage wasted, bro… HOW do yo ask?! Double 40 + 11. And when i’ll get a CrDMG circlet WITH NO SUBSTATS it would be still 40 CrD wasted. And nobody wants 0 crit substat Circlet, so its even more up to ~50-60ish. Its not a little. Im not bashing alarm over nothing. SHUT IT, DUMBAAAAAS!!!! 😡💢!??!?

        Lmao. 😐

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    • definitely not. he only gets the buff for the first shot since his mini bullets and big bullet all count as skill damage, not normal/charged. it would be a good stat stick for sure, but not better than his signature.

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      • maybe reading can solve your problem my guy
        the buff can be extended up to 12s by only using na or ca. with only 10s cd , you still get 100% uptime duration of the passive

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          • Dehya will finally have another good option besides her signature 😂. Wonder what her c6 would be like with this.

        • Maybe reading can also solve your problem since he’s right, the weapon gives an addition 50% of the effect (crit dmg & attk%). So if you have nightsoul, you’d get 24% crit dmg + 12% crit dmg & 32% attack + 16% attack. Without, you’ll get only the 24% crit dmg & 32% attack. (As of 11/20/24)

          Get the facts straight before you go on the attack.

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