
![]() | Name | Xiphos’ Moonlight |
Family | Weapon, Sword | |
Rarity | ![]() ![]() ![]() ![]() | |
Conversion Exp | 50000 | |
Base Attack | 42.4 | |
Substat Type | Elemental Mastery | |
Base Substat | 36 | |
Weapon Affix | Jinni’s Whisper | |
Affix Description | Efek berikut akan dihasilkan setiap 10 detik: Untuk setiap poin Elemental Mastery Karakter yang mengenakan, akan meningkatkan | |
Description | Pedang kuno bermata dua yang memancarkan cahaya seperti bulan. Menurut legenda, ada Jinni yang menunggu dalam diam. | |
Weapon Ascension Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Table of Content |
Weapon Stats |
Weapon Affix |
Item Story |
Gallery |
Weapon Stats
Lv | Atk | Bonus EM | Materials | Total Materials |
1 | 42.4 | 36 | ||
20 | 108.93 | 63.61 | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
20+ | 134.83 | 63.61 | ||
40 | 204.83 | 92.7 | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
40+ | 230.83 | 92.7 | ||
50 | 265.86 | 107.24 | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 291.76 | 107.24 | ||
60 | 326.78 | 121.79 | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 352.68 | 121.79 | ||
70 | 387.66 | 136.3 | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 413.66 | 136.3 | ||
80 | 448.68 | 150.84 | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 474.58 | 150.84 | ||
90 | 509.61 | 165.38 |
Weapon Affix
Lv | Affix Progression | Materials |
1 | Efek berikut akan dihasilkan setiap 10 detik: Untuk setiap poin Elemental Mastery Karakter yang mengenakan, akan meningkatkan | |
2 | Efek berikut akan dihasilkan setiap 10 detik: Untuk setiap poin Elemental Mastery Karakter yang mengenakan, akan meningkatkan | ![]() ![]() |
3 | Efek berikut akan dihasilkan setiap 10 detik: Untuk setiap poin Elemental Mastery Karakter yang mengenakan, akan meningkatkan | ![]() ![]() |
4 | Efek berikut akan dihasilkan setiap 10 detik: Untuk setiap poin Elemental Mastery Karakter yang mengenakan, akan meningkatkan | ![]() ![]() |
5 | Efek berikut akan dihasilkan setiap 10 detik: Untuk setiap poin Elemental Mastery Karakter yang mengenakan, akan meningkatkan | ![]() ![]() |
Item Story
Cerita ini terjadi ribuan tahun yang lalu, di era pada masa sang Raja bodoh terkubur oleh badai pasir. Kota-kota orang biasa yang tersebar di seluruh bangsa, salah satu di antaranya Tulaytullah, tempat pria dan wanita bijak berkumpul dan tinggal, adalah yang terbaik. Kota ini dihiasi dengan bangunan beratap kubah safir dan dihiasi dengan taman zamrud dari pohon-pohon yang mekar dan air pancur yang mengalir. Pada masa setelah kepergian Raja, kota yang beruntung ini masih bersinar dengan kebijaksanaan dan kemakmuran. Orang-orang mengatakan bahwa seorang pejuang bernama Xiphos pernah tinggal di kota safir dan zamrud ini. Xiphos ahli dalam menggunakan pedang bermata dua, dia menyelamatkan banyak gadis dari serangan monster dan merampas banyak harta saat melakukannya. Berdasarkan pengetahuan Tighnarian kuno, pedang yang dia gunakan dihuni oleh Jinni yang kejam dan sadis, Itulah alasan yang membuat bilahnya tidak pernah tumpul, yang diasah oleh pembantaian dan tidak ternoda, melainkan dicerahkan dengan darah. "Tuanku tersayang, biarkan aku berpesta dengan jus kemerahan itu, manjakan aku dengan minuman merah itu." "Kasih sayangku tercurah hanya untukmu, seperti putri anggur yang menghibur pemabuk dengan pengorbanannya yang berdarah-darah." "Selama kamu memiliki cintaku, selama bulan bersinar di wajahmu yang selalu muda," "Selama musuhmu memiliki cinta untuk dunia ini, tidak melupakan nama ibu mereka, kamu akan menjadi petarung yang tak tertandingi." Kemudian, si ahli pedang yang disukai oleh Jinni akan bertemu dengan pengembara asing yang terbuang. Pengembara itu telah menerima bayaran dalam bentuk darah dari raja-raja yang menentang Tulaytullah, dia menanggung dendam dan kebencian mereka terhadap sang pahlawan. Dengan demikian, mereka yang seharusnya berteman malah menjadi musuh dalam pertempuran, saling bertarung sampai mati di bawah cahaya bulan yang menjadi saksi. Dengan demikian, anggur merah melumuri bilah pedang, bagaikan buah delima yang terlalu matang, pecah dan mengalirkan darah yang segar .... Ketika duel maut itu akhirnya selesai, bulan memancarkan cahaya dinginnya kepada pemenang dan juga yang kalah. "Ke mana pun arah angin bertiup, tidak akan pernah ada satu riak pun dalam cangkir kehidupan." "Tiga dewi yang telah meninggal sudah lama menentukan nasib para pejuang, bahkan jika mereka tidak pernah bisa memahaminya sendiri." Pengembara itu mengambil pedang yang diterangi cahaya bulan, mengambil koin perak yang berlumuran darah, dan berjalan dalam diam menuju hutan hujan di kejauhan. Dengan kehilangan perlindungan dari Xiphos, kota itu pun kehilangan kilaunya dan layu di tahun-tahun berikutnya. Bangunan dan taman dihancurkan oleh takdirnya, yang kemudian terlupakan oleh badai gurun yang menderu. Pada akhirnya, kunci hitam dan misi sang pangeran muda untuk memulihkan kerajaannya tenggelam dalam pelukan pasir .... |
103 responses to “Xiphos' Moonlight”
At r5 the calculations should be (if 1000 EM) 1,000×0.104% = 1.04 energy. Is this really right? If so that’s really bad. It is basically nothing.
I have seen other people say it is 1,000×0.104 = 104 energy which is awesome. However, in the the description of the weapon, it states 0.104% (as in procent) so which is the correct calculation?
The answer is 1000x.104, the same way Kazuha’s and Yae’s EM dmg% passives work.
Since energy recharge is always expressed as a % there is no need to divide it by 100 to convert it to decimal. Just multiply the em with the passive as is.
ER is a percentage value. You get at R5 0.104 ER per 1 EM point, so the it’s 1000×0.104 = 104% ER
Thank you guys so much. Definitely helped clear up any confusion. 🙂
So, this sword is exactly what I need for my Traveler build, atm I am having Sac sword on my Dendro Traveler because the burst is very costy and I have no other decent dendro char to generate energy for him.
This means that I can 100% focus on building EM and forget about ER.
imagine a full team of these lmao
Not every character can reach 1k em, but it’s still something like +170 ER if everyone in the party is equipped and decked out full EM
And if it does stack with itself for 2 seconds every rotation, that’s about +340 during that period
440 total ER, and that’s without artifacts or character ascension stats
The amount of people coping that this r5 didn’t just powercreep freedom sworn in most of its uses.
at least it’s a gacha-limited 4* as consolation *cope*. FS havers best start hoping it gets nerfed before live
There’s cases for both
In teams with infusion dps characters, Freedom sworn likely results in better overall dps because of the damage% bonus, and the party-wide attack buff is also nice in most teams. But if you miss the timing and end up doing a rotation while it’s on cooldown, you miss out on quite a bit. 8 seconds of downtime takes a bit, but should conceivably be a pretty natural rotation.
The team-wide ER bonus is better for quick-swap burst dps teams, allowing other party members on the team to mostly ignore stacking ER on their own artifacts. Moonlight has perfect uptime so no missing any rotations here.
You thinking this power crept freedom sworn is coping
Yeah on Raiden, or quickswaps it pwns freedom sworn
However if ur on like any normal/charge atk elemental infusion main dps like yoim/ayato/hutao etc its much worse
thinking 16% na bonus is enough to put FS above it without considering the fact that 30% er is about 5 stat rolls to the entire team and 12 to the wielder.
compare 16% na dmg% that can be diluted on your carry and 20% attack that not every character benefits much from (i.e tao/Yelan/Kok etc) to dropping 30% er requirements for your ENTIRE team and the extra damage share Kaz gets in teams where he would have needed ER sands. It has literally no proc conditions since you can just wait 10s at the start of the chamber if it resets on character deployment, it stacks with other copies of itself AND elegy which FS cant. the ER% share also has the possibility to interact with things like emblems ER% to burst damage and frees up weapon choices for energy starved characters
not going to bother trying to beat the fact that 30% er drop can be directly translated to more offensive stats on most characters over peoples head. FS has part of its budget (na damage buff) solely on one character which is pretty for some showcases but isnt universal (i.e raiden doesnt do NA damage). xiphos is a full team buff through and through so it ends up reflecting better on team dps in most cases. First week gone with no nerf, if it releases as is without any nerfs or conditions you’ll see how much it’ll be spammed in team building
Is this translation correct? this is a crazy sharpening, something is wrong with it
is it good with kazuha…?
wtf this thing is fucking broken
I AGREE
damn, it’s a solid sword for kazuha. on r1, assuming he has 850 EM (which is really easy to get) he can get 44.2% ER for himself and share 13.3% ER for your team. on r5 you multiply everything by 2, and it gives him 88.4% ER and shares 26.6% ER. Basically, this sword solves 2 problems other swords couldn’t solve: EM and ER. It would’ve been enough if it gave ER only to character equipping this, but no, it also shares 30% of it to other party members almost CONSTANTLY. Why would you use Favonius then, if you already get almost the same ER from R3 of this sword, share some of it to the team and…. YOU ALSO HAVE EM FOR THE BUFF. Best sword for Kazuha 100%
But kazuha has no problems with the ER, the sword would be better if it also gave ATK % like the claymore and the catalyst.
That’s outright false, Kazuha has ER issues in the majority of his teams. On top of that, giving ATK instead of ER isn’t even close to being better. More ER means less ER subs, more offensive substat rolls. That’s just more DPS in multiple ways.
If your kazuha has em issues then your using him improperly.
Sooooo…Put one on Kazuha, Dendro Traveler, Kuki and Xinqiu and never have energy issues again? Cause assuming r1 and like 800 em on kazu and kuki and 300 on the other two thats like 41.6 er for kuki and kazu and 15.6 for lumine and XQ not counting the party wide er buffs which should be something like 34.32% er total.
I doubt it will solve the ER issues for Kuki or Dendro traveler since they will need LOTS of EM to get the ER bonus. It makes perfect since for Kazuha.
What’s even the point of putting the buff on a timer if its duration is longer than the cooldown and it triggers off-field?
the fact that u can stack the buff every 10 seconds
Because you can have multiple instance so for two second the effect should be doubled
it might just be a constantly resetting buff timer to accommodate for em buffers like sucrose so that the weapons passive can adjust
It has probably to do with co-op, it only applies every 10 seconds if they’re in range.
Kazuha: *has a small er problem that doesn’t stop his kit from being crazy strong*
Hyv: I WILL SAVE YOU, MY SON
New 4* Kazuha BiS! Doesn’t look half bad either.
Honestly if there’s no mistranslation going on it might just be his BiS, period, even toppling freedom sworn.
That passive effect is ridiculous, +100 ER to himself and +30 ER to all teammates for just building 1k EM Kazuha correctly is obscenely powerful, and if it’s true that the duration going past the cooldown means it stacks with itself, then for two seconds out of every twelve that becomes +200 ER to self and +60 to allies, which is just comical at that point.
1000 EM – R5: 104 ER and 31.2 ER
104 + 31.2 * 3= 197.6 ER FOR THE ENTIRE TEAM OF 4 PEOPLE