艾梅莉埃

艾梅莉埃
艾梅莉埃Name艾梅莉埃
Title千缕之踪
Occupation枫丹廷
AssociationFONTAINE
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Polearm
ElementElement Dendro
Day of Birth22
Month of Birth9
Vision (Introduced)
Constellation (Introduced)香氛瓶座
Chinese Seuyu木子橙
Japanese Seuyu日笠阳子
English Seuyu安柏·阿维尔斯
Korean Seuyu权觰壡
Description枫丹香水设计师,将秘密藏于瓶中之人。
Character Ascension Materials
生长碧翡碎屑
生长碧翡断片
生长碧翡块
生长碧翡
金色旋律的断章
湖光铃兰
啮合齿轮
机关正齿轮
奇械机芯齿轮
Skill Ascension Materials
「秩序」的教导
「秩序」的指引
「秩序」的哲学
丝织之羽
智识之冕

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus CritDMG%MaterialsTotal Materials
1105626.0756.845.0%50.0%0%
20274067.62147.445.0%50.0%0%
生长碧翡碎屑1
湖光铃兰3
啮合齿轮3
摩拉20000
生长碧翡碎屑1
湖光铃兰3
啮合齿轮3
摩拉20000
20+364689.97196.175.0%50.0%0%
405455134.62293.545.0%50.0%0%
生长碧翡断片3
金色旋律的断章2
湖光铃兰10
啮合齿轮15
摩拉40000
生长碧翡碎屑1
湖光铃兰13
啮合齿轮18
摩拉60000
生长碧翡断片3
金色旋律的断章2
40+6099150.5328.175.0%50.0%9.6%
507016173.16377.565.0%50.0%9.6%
生长碧翡断片6
金色旋律的断章4
湖光铃兰20
机关正齿轮12
摩拉60000
生长碧翡碎屑1
湖光铃兰33
啮合齿轮18
摩拉120K
生长碧翡断片9
金色旋律的断章6
机关正齿轮12
50+7874194.33423.735.0%50.0%19.2%
608802217.22473.635.0%50.0%19.2%
生长碧翡块3
金色旋律的断章8
湖光铃兰30
机关正齿轮18
摩拉80000
生长碧翡碎屑1
湖光铃兰63
啮合齿轮18
摩拉200K
生长碧翡断片9
金色旋律的断章14
机关正齿轮30
生长碧翡块3
60+9445233.1508.265.0%50.0%19.2%
7010381256.19558.625.0%50.0%19.2%
生长碧翡块6
金色旋律的断章12
湖光铃兰45
奇械机芯齿轮12
摩拉100K
生长碧翡碎屑1
湖光铃兰108
啮合齿轮18
摩拉300K
生长碧翡断片9
金色旋律的断章26
机关正齿轮30
生长碧翡块9
奇械机芯齿轮12
70+11025272.07593.255.0%50.0%28.8%
8011971295.43644.175.0%50.0%28.8%
生长碧翡6
金色旋律的断章20
湖光铃兰60
奇械机芯齿轮24
摩拉120K
生长碧翡碎屑1
湖光铃兰168
啮合齿轮18
摩拉420K
生长碧翡断片9
金色旋律的断章46
机关正齿轮30
生长碧翡块9
奇械机芯齿轮36
生长碧翡6
80+12615311.31678.85.0%50.0%38.4%
9013568334.85730.135.0%50.0%38.4%

Skills

Active Skils

普通攻击·逐影枪术·改普通攻击·逐影枪术·改
普通攻击
进行至多四段的连续枪击。

重击
消耗一定体力,进行向上的挑斩攻击。

下落攻击
从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
一段伤害48.56%52.51%56.47%62.11%66.07%70.58%76.79%83.01%89.22%95.99%102.77%109.54%116.32%123.1%129.87%
二段伤害44.9%48.55%52.2%57.42%61.08%65.26%71%76.74%82.48%88.75%95.01%101.28%107.54%113.8%120.07%
三段伤害59.3%64.13%68.95%75.85%80.68%86.19%93.78%101.36%108.95%117.22%125.5%133.77%142.05%150.32%158.59%
四段伤害75.1%81.22%87.33%96.06%102.17%109.16%118.77%128.37%137.98%148.46%158.94%169.42%179.9%190.38%200.86%
重击伤害91.33%98.77%106.2%116.82%124.25%132.75%144.43%156.11%167.8%180.54%193.28%206.03%218.77%231.52%244.26%
重击体力消耗25点25点25点25点25点25点25点25点25点25点25点25点25点25点25点
下坠期间伤害63.93%69.14%74.34%81.77%86.98%92.93%101.1%109.28%117.46%126.38%135.3%144.22%153.14%162.06%170.98%
低空/高空坠地冲击伤害127.84% / 159.68%138.24% / 172.67%148.65% / 185.67%163.51% / 204.24%173.92% / 217.23%185.81% / 232.09%202.16% / 252.51%218.51% / 272.93%234.86% / 293.36%252.7% / 315.64%270.54% / 337.92%288.38% / 360.2%306.22% / 382.48%324.05% / 404.76%341.89% / 427.04%
撷萃调香撷萃调香
创造柔灯之匣,造成草元素范围伤害。

柔灯之匣
·间歇性对附近的敌人发射「纯露芳息」,造成草元素伤害;
·附近的敌人处于燃烧状态下时,将间歇性产生「香韵」,每2秒至多通过这种方式产生一枚香韵。柔灯之匣会萃集附近的香韵,萃集两枚香韵后,其品阶将会提升,发射纯露芳息时,将额外发射一枚纯露芳息,且提高上述攻击的攻击范围与造成的伤害。
·同时至多存在一个艾梅莉埃自己创造的柔灯之匣。柔灯之匣创造时的初始品阶为一阶,至多提升至二阶。处于场上时,若8秒内未萃集香韵,则柔灯之匣的品阶将会回到一阶。

始基力:芒性
每隔一段时间,艾梅莉埃通过这种方式创造柔灯之匣后,将在前方降下穿透敌人的灵息之刺,造成具有芒性的草元素伤害。

「世间之景,正如无数芬芳、色彩与歌声悠长的应和。」
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
技能伤害47.08%50.61%54.14%58.85%62.38%65.91%70.62%75.33%80.04%84.74%89.45%94.16%100.05%105.93%111.82%
柔灯之匣·一阶攻击伤害39.6%42.57%45.54%49.5%52.47%55.44%59.4%63.36%67.32%71.28%75.24%79.2%84.15%89.1%94.05%
柔灯之匣·二阶攻击伤害84%*290.3%*296.6%*2105%*2111.3%*2117.6%*2126%*2134.4%*2142.8%*2151.2%*2159.6%*2168%*2178.5%*2189%*2199.5%*2
柔灯之匣持续时间22秒22秒22秒22秒22秒22秒22秒22秒22秒22秒22秒22秒22秒22秒22秒
灵息之刺伤害38.52%41.41%44.3%48.15%51.04%53.93%57.78%61.63%65.48%69.34%73.19%77.04%81.86%86.67%91.49%
灵息之刺冷却间隔10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒10秒
技能冷却时间14秒14秒14秒14秒14秒14秒14秒14秒14秒14秒14秒14秒14秒14秒14秒
香氛演绎香氛演绎
引导匣中萃集的香氛,将其化作纯粹的草元素之力,创造柔灯之匣·三阶,并收存已有的柔灯之匣。
存在期间内,柔灯之匣·三阶不会萃集附近的香韵,而是会持续降下香露,攻击范围内的敌人,造成草元素伤害。持续期间,每0.3秒将会降下一枚香露,且每名敌人每0.7秒只能被选为一次目标。
持续时间结束时,将重新创造柔灯之匣·一阶;若施放香氛演绎时收存了柔灯之匣,则改为放置已收存的柔灯之匣,并重置其持续时间。
香氛演绎持续期间,元素战技「撷萃调香」不会生成柔灯之匣。

无论是什么样的香水,自接触空气的那一刻开始,其香调便会随着时间推移而改变,最终消溶在风与草木的低语中。某种意义上,人们永远也无法欣赏同一瓶香水。
众生的轨迹也是这样。因此,或许可以说,香水便是人生的演绎。
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
柔灯之匣·三阶攻击伤害217.2%233.49%249.78%271.5%287.79%304.08%325.8%347.52%369.24%390.96%412.68%434.4%461.55%488.7%515.85%
柔灯之匣·三阶持续时间2.8秒2.8秒2.8秒2.8秒2.8秒2.8秒2.8秒2.8秒2.8秒2.8秒2.8秒2.8秒2.8秒2.8秒2.8秒
冷却时间13.5秒13.5秒13.5秒13.5秒13.5秒13.5秒13.5秒13.5秒13.5秒13.5秒13.5秒13.5秒13.5秒13.5秒13.5秒
元素能量505050505050505050505050505050

Passive Skills

顶空集香顶空集香
场上存在艾梅莉埃自己创造的柔灯之匣时,队伍中附近的所有角色对燃烧伤害的火元素抗性提升85%。
余薰余薰
每萃集两枚香韵,柔灯之匣·二阶将消耗香韵,并浸析出「清露香氛」,对敌人造成相当于艾梅莉埃攻击力600%的草元素范围伤害。该伤害不被视为元素战技伤害。
精馏精馏
基于艾梅莉埃的攻击力,提升艾梅莉埃对处于燃烧状态下的敌人造成的伤害:每1000点攻击力都将提升15%伤害,至多通过这种方式提升36%伤害。

Constellations

淡香浸析淡香浸析
撷萃调香与固有天赋「余薰」的清露香氛造成的伤害提升20%,后者需要解锁固有天赋「余薰」。
此外,队伍中附近的角色对敌人触发燃烧反应或对处于燃烧状态下的敌人造成草元素伤害时,会额外生成一枚香韵。此效果每2.9秒至多触发一次。
湖光顶调湖光顶调
撷萃调香、香氛演绎或固有天赋「余薰」的清露香氛(需解锁该固有天赋)命中敌人时,该敌人的草元素抗性降低30%,持续10秒。
郁馥臻萃郁馥臻萃
撷萃调香的技能等级提高3级。
至多提升至15级。
柔灯心韵柔灯心韵
香氛演绎的持续时间延长2秒,且每名敌人被香露选为目标的间隔降低0.3秒。
纯露凝芳纯露凝芳
香氛演绎的技能等级提高3级。
至多提升至15级。
茉洁香迹茉洁香迹
施放撷萃调香或香氛演绎时,艾梅莉埃将获得「香迹留驻」,持续5秒。
持续期间,艾梅莉埃进行普通攻击或重击后,将会产生一枚香韵,且艾梅莉埃的普通攻击与重击将转为无法被附魔覆盖的草元素伤害,并提升造成的伤害,提升值相当于艾梅莉埃攻击力的300%。

「香迹留驻」效果将在通过这种方式产生4枚香韵或持续时间结束时解除。每12秒至多获得一次「香迹留驻」效果。

Skill Ascension

Sounds

TitleENCNJPKR
Party Switch
Opening Chest
Normal Attack
Medium Attack
Heavy Attack
Taking Damage (Low)
Taking Damage (High)
Battle Skill #1
Battle Skill #3
Sprinting Starts
Jumping
Climbing
Heavy Breathing (Climbing)
Open World Gliding (Start)
Open World Idle
Fainting

Quotes

Audio Language:
TitleVoiceOver
初次见面…
闲聊·灵感
闲聊·香扇
闲聊·报纸
下雨的时候…
打雷的时候…
下雪的时候…
阳光很好…
在沙漠的时候…
早上好…
中午好…
晚上好…
晚安…
关于艾梅莉埃自己·分享
关于艾梅莉埃自己·现场清理人
* 好感等级达到4后开启
关于我们·推荐
关于我们·参观
* 好感等级达到6后开启
关于「神之眼」…
* 好感等级达到4后开启
有什么想要分享…
感兴趣的见闻…
* 完成「回响渊底的安魂曲」剧情
关于夏沃蕾…
* 好感等级达到4后开启
关于千织…
* 好感等级达到4后开启
关于夏洛蒂…
* 好感等级达到4后开启
关于克洛琳德…
* 好感等级达到4后开启
关于希格雯…
* 好感等级达到4后开启
关于那维莱特…
* 好感等级达到4后开启
关于莱欧斯利…
* 好感等级达到4后开启
关于提纳里…
* 好感等级达到4后开启
想要了解艾梅莉埃·其一
想要了解艾梅莉埃·其二
* 好感等级达到3后开启
想要了解艾梅莉埃·其三
* 好感等级达到4后开启
想要了解艾梅莉埃·其四
* 好感等级达到5后开启
想要了解艾梅莉埃·其五
* 好感等级达到6后开启
艾梅莉埃的爱好…
艾梅莉埃的烦恼…
喜欢的食物…
讨厌的食物…
收到赠礼·其一
收到赠礼·其二
收到赠礼·其三
生日…
突破的感受·起
* 突破等级「1」阶后开启
突破的感受·承
* 突破等级「2」阶后开启
突破的感受·转
* 突破等级「4」阶后开启
突破的感受·合
* 突破等级「6」阶后开启
元素战技·其一
元素战技·其二
元素战技·其三
元素爆发·其一
元素爆发·其二
元素爆发·其三
打开宝箱·其一
打开宝箱·其二
打开宝箱·其三
生命值低·其一
生命值低·其二
生命值低·其三
同伴生命值低·其一
同伴生命值低·其二
倒下·其一
倒下·其二
倒下·其三
普通受击·其一
重受击·其一
重受击·其二
加入队伍·其一
加入队伍·其二
加入队伍·其三

Stories

TitleText
角色详细若从一瓶香水说起,谈话可以持续很久。
我们可以谈它的香调:它是如何从前调开始引人注意,随后慢慢与使用者融为一体,最终在余香中低调退场。
我们可以谈它的设计理念:是为了令人感到清新愉悦,还是想要给人染上神秘又迷人的色彩?
还可以谈它的适用场合:人们是否愿意带着这样的气味走进一场社交舞会,还是说,它更适合为一次私人约会渲染氛围?
以上问题与如何选择香水息息相关,在艾梅莉埃看来,是十分值得讨论的内容。与这些相比,调制这瓶香水的人究竟是谁,并非选择过程中必须考虑的因素。
但顾客的想法与流行趋势难以左右。某种寻求安稳的从众心理,使得人们倾向于选择闻名遐迩的品牌或设计师的产品,因为这样不容易「买错」。
名气是把双刃剑。名声越响,承受负面评价的可能性就越高,为其所累、如履薄冰的人有很多。
然而,在枫丹香水业内颇有名望的调香师艾梅莉埃似乎并不因此困扰。
她的作品更自由、更随性,她在调制香水一事上并无任何顾虑——因为艾梅莉埃真正的职责另有所在。
角色故事1将签字盖章过的委托书与保密协议交由执律庭的警官过目后,艾梅莉埃越过警戒线,进入现场。
在此之前,她已被告知事件的必要信息:死者数量、死亡状态,以及需要清理的范围。此外的案件细节,她并不好奇,也不多加过问。
遗体,以及损毁严重的物件已被移走。她小心地观察着现场,在心中默默记下容易忽略、或者因为难以清除而需要格外关注的地方。
她见过的事件现场有很多,久而久之,通过血迹溅射的走向、人体组织残留的痕迹、物件倒落的方式,她能够大致推测出此地发生过什么。
然而这并不是她的职责所在。极偶尔的情况下,她会受邀利用这些经验协助执律庭还原现场。不过这次并非这样的特例。案件已经结清,她作为「现场清理人」,需要做的只是为这起事件画上最后的句号。
于是她沉默着,穿上防护服,戴上护目镜,开始作业。一切都很顺利。那些锈色,深褐色,甚至黑色的痕迹在化学剂的作用下溶解消散,粘稠的组织和锋利的碎片也被分类清洁。骇人的景象和难闻的气味一起,如同画布上画错的颜料一样,被刮除抹净。
最后,她再次请来在门外等候已久的警官。警官向她表达感谢,道别,开始着手卸除警戒标志。
艾梅莉埃依旧沉默着,换回了自己原本的着装。她忍不住想,死者应该已经在亲人的注视下下葬,虽然他们的一部分刚刚才得以安息。
她整理帽子,微微颔首,对着洁净的房间,向她并不认识的人做最后的道别,仿佛也参与了一部分葬礼的碎片。
* 好感等级达到2后开启
角色故事2按照某种心理学上的理论,富有创造力的人似乎更不重视身边物品的摆放与规划。枫丹杂志或者小报的角落里常常刊登类似的性格分析短文,隔三差五还会重复出现,好像编辑们觉得人们就是喜欢靠这些碎片拼凑对自己的理解,并且记忆力欠佳。
这种理论明显是一种刻板印象,因为你不能说家里一尘不染的艾梅莉埃缺乏创造力。以艾梅莉埃作为香水设计师的名声来看,无论她本人谦逊与否,若说她想象力匮乏,则是对整个枫丹香水行业的否定。
但艾梅莉埃的住处的确过分整洁,可见的平面上鲜少摆设,物品均被小心地收入密闭空间,几乎看不出人居住的痕迹。偶尔有来做客的朋友,比如千织,直白地向她询问这是否是某种强迫症的表现。
而艾梅莉埃只是笑笑:「不得不这样罢了。」
她的住处不大,却有着两间工作室,一间用于调香,一间用于调配工作用的化学药剂。无论哪一个都不是可以将瓶瓶罐罐随手摆放的地方,因此即便艾梅莉埃并非天生喜欢繁琐的家务活,却还是慢慢学会了严格地整理和收纳,并习惯性地将自己生活的不同方面划清界限。
这是种很可怕的克制力,被她轻易做到了。如同被不同容器隔开的危险试剂,她在其中一瓶内肆意挥洒创造,又在另一瓶中积累沉淀。
* 好感等级达到3后开启
角色故事3空闲的时候,艾梅莉埃常去父母家共进晚餐。
父亲是逐影庭的警官,母亲是法医,他们下班后还经常邀请同事来家中做客——人类或者美露莘。可以想象,在这间看似寻常人家的餐厅里,曾经有过多少不那么寻常的话题。
在这些话题中,艾梅莉埃的成长轨迹是相对正常的一类。
在同龄的小孩子还在看连环画的时候,艾梅莉埃在翻阅母亲的工作书籍。她对那些神奇的化学反应着迷,开始正式学习相关知识。应该是很有用的技能,以后可以做什么工作呢?或许能加入鉴识科吧,父亲提议道。
不过这个行业的工作都有些危险,你想加入的话,得和我学点防身的本事,父亲随后补充道。
之后很长的一段时间内,艾梅莉埃以此为目标努力着。
然而有一天,父母在就餐前开了一瓶红酒,唏嘘地说起当天的见闻——
逐影庭的责任是探求真相,但事件查清后,剩下的麻烦只能靠心碎的逝者亲属自行处理。某家的孩子自寻短见,鲜血浸透地毯,警官前来调查,得出自杀的结论离开,但她的父母要以什么样的心情收拾现场呢?
无论目的与否,化学物互相反应的本质是相通的,就像人的情感一样。
或许…自己可以帮上忙。
艾梅莉埃这样想着,后来也这样去做了。她将自己的职业称为「现场清理人」,将原本用于检验的化学药品加以调整,变成了可以消解现场遗留物的清洁剂。
当然,即便环境重新洁净如初,也无法消除受害者留下的苦痛。但至少,艾梅莉埃可以分担一些他们不必独自面对的事情。
* 好感等级达到4后开启
角色故事4生活是不公的,不是所有人都有享受爱好的余裕。艾梅莉埃格外珍惜这样的机会。
收藏香水曾是母亲的爱好,但工作让她不能经常喷涂,那些置之高阁的香水后来都成了艾梅莉埃的宝藏。她喜欢亮晶晶的瓶子和里面澄澈的液体,享受香味交织的神奇反应。
后来,因为调香这项爱好,她又迷上了到各地采风旅行。
她登上过罕无人迹的雪山,也挤过气味繁杂的异国集市。气味是无形的,总是被人忽略,但它们是构成一个人生活环境的必要因素。人们对香味的喜好倾向总是类似,但艾梅莉埃却将它们全部接纳。或好的,或坏的,或简单的,或复杂的,艾梅莉埃将它们在心中细细分类,搭成她认识世界的桥梁。
这样看来,香味并不是奢侈品,是人们自然而然可以享受到的东西,那么香水也不应当是。
但这明显有违市场倾向。那些晶莹剔透、如宝石一般的作品,似乎理应被放进灯光聚焦的展柜,卖出更高的价格。
艾梅莉埃终究是只是个爱好者,无法以一己之力改变这种趋势。因此,她的很多作品并没有登上货架的机会。她为室外工作者设计过驱虫止汗的香水,但这明显听起来不够浪漫;她为美露莘们调制过她们喜欢的味道,但人类似乎并不愿意买账。
对此,艾梅莉埃倒不觉得遗憾。她将这些作品直接送到需要的对象手中,就已经得到满意的结果。
当然,也有一些遗憾的事情。比如她不能冒着小动物打翻或者误食化学品的风险满足自己的心理需求,所以无法在家中饲养宠物,只能在公园散步时和其他人家的小狗玩耍。
去见狗狗们的时候她自然也是不涂香水的。小动物们的鼻子都很敏感,她希望能和它们成为好朋友。
* 好感等级达到5后开启
角色故事5人们常会假设一些群体性的规律,去试图解释某些现象。
在「现场清理人」的工作中,艾梅莉埃会接触到大量人体组织,有些是枫丹人的,有些不是。她在调配对应的清理药剂上十分细心,于是渐渐发现,枫丹人在身体组织构造上,似乎和其他国家的人有着极其细微的差异。
她悄悄探查,发现绝大多数人根本没有察觉到异样,即便极少数有所发觉的人,也只是将此归结为枫丹特有的水土问题。就像有些地方的人天生容易脱发,有些地方人的天生手指细长…都只是生活在同一环境下的衍生结果罢了。
艾梅莉埃暂时接受了这样的解释,但隐约觉得事情并没有那样简单。
直到「预言」终结后,她又接到几起新的清理委托。先前那些异国人之间的细微差异,仿佛从不存在一般,无声无息地消失在了水流之中。
经过再三思忖,艾梅莉埃决定给自己一个答案。
她拜访了据称在欧庇克莱歌剧院解释过枫丹人类起源的最高审判官那维莱特先生,向他提出了心中的疑问。
最高审判官稍作思考,最终告诉她:枫丹人现在已经是真正的人类了。
「现在已经」,言下之意等于在告诉她,枫丹人在「预言」前后的确发生过转变。
这就足够了。无需多么精确,她只需要一个确认。她能够感觉到,这其中的具体事宜,不是她一个普通人类应当去深究的。在与执律庭合作的过程中,她早已签署过大大小小的保密协议。而这一次,她无需任何书面证明,也知道应该保持沉默。
又或许,这也并不是什么大事。她的生活并无改变,甚至药剂配方不再需要因为对象的国籍差异而做出差分,反而简单了不少。
她将这个秘密和她见过的那些悲欢离合一起,封存心底。
* 好感等级达到6后开启
《由真实事件构成》特巡队队长夏沃蕾曾评价艾梅莉埃:不是一个浪漫的人。
这也是一种对香水设计师的刻板期待,对此艾梅莉埃向夏沃蕾做出了认真的解释:一款香水在上市之后,使用者对它的解读就不受调香师的控制了。她自己可以从茉洁草的香气中闻到童年,而有些人会闻到爱情、鼓舞,甚至遗憾。人对一件事物的情感反馈和他的经历有关,不可一概而言。如果调香师在设计香水时不重视对香味的研发,却一味地追求特定场合、特定感情下的浪漫色彩,很可能最后得不到想要的结果。
这就是你收集剪报的原因吗,为了收集人们的经历?夏沃蕾问她。
一半一半吧,艾梅莉埃想。她并不是特意为此才去剪报,这只是她阅读习惯的一部分。相比于虚构的小说,她的确更关心生活中实际发生的事情。
她剪报本中的绝大部分内容都是较为严肃的报道,还有一小部分,是可以归入「年度十佳离谱事件」的搞笑新闻,成了她和朋友之间较为轻松的谈资。
夏沃蕾则看小说更多一些。
若按这个逻辑,似乎特巡队队长才是那个浪漫的人。但夏沃蕾挚爱犯罪小说,对其中角色的感情纠葛不甚理解,倒是很爱讨论里面的责任分配。
这似乎也不怎么浪漫。
她们的喜好各不相同,思维模式却有相似之处,或许这就是二人能成为朋友的原因吧。
* 好感等级达到4后开启
神之眼艾梅莉埃常在结案后接到清理委托,等她抵达时,现场往往只有官方的值守人员,留她得以安静地完成工作。
而有时,现场并没有那么安静。
她来到事发地点,见到神情茫然的受害者亲属在警戒线外徘徊。那是一位年轻的女士,眼神空洞,似乎并不知道自己要做什么,只是不愿离去。
这其实并不影响艾梅莉埃的工作。她可以像往常一样,出示文件,走进现场,完成清理。这是她唯一的职责所在,按部就班即可。
但她犹豫了。她和值守的警官打了声招呼,走向那个迷茫的人。
在接下来的数小时中,她静静坐在那人的身边,听对方慢慢讲述自己和已故亲人的故事。艾梅莉埃并没有做出过多回应,只是握着对方的手,耐心地等她磕磕绊绊地讲完,等她那些不安与焦虑的情绪和语言一起倾吐而出,最终只剩下寂静的悲伤。
悲伤难以避免,她能做的也只有这么多了。
因为耽搁了不少时间,这次工作结束得很晚。在收拾工具和药剂的时候,窗外投进来的光线已经不太明了,反而愈发衬托出那颗神之眼的明亮。
自那次起,她不再给自己的工作时间设限,总是预留充分的空闲。如果有人需要听众,那她随时可以坐到对方身旁。
* 好感等级达到6后开启

354 responses to “艾梅莉埃”

  1. A little calculation, if I build full ATK with a 4* weapon, her ATK is about 2400, with x600% that is 14400, and crit dmg of 130% (I have already built it) then it is 33120, with 36% from talent. , it is 45043 and 50% from Item is 67564 , so she can deal over 67000 with Cleardew Cologne with a F2P set.
    And Lumidouce Case lv2 deals 151% and 130% Crit Dmg which is 8335 and 36% from talent which is 11335 + 50% from Item which is 17002 and x2 it.
    If I Build her with another support char that reduces dendro resistance, the damage will be even bigger.
    Yes she is very good

      
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    • Hey man, you’re forgetting about enemy defence as well as enemy resistance. Standard enemy defence will reduce damage by ~50% and resistance will reduce it by an additional 10%. This results in the 600% nuke from her talent amounting to 30,404 (67564*0.5*0.9). Still pretty good though!

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  2. Lord have mercy, early Dendro Sasuke kit leaks are saying he’s a Burn/Bloom based main DPS…

    Boutta pull a fast one and pull Emilie + his signature to give him a comfortable Burn team. Still a bit awkward in the artifacts area, since Kitchen (affectionate nickname because im praying his damage is COOKING) probably wants the 5.0 sets, and I’ve already settled on Emilie’s UR set.

    If I can get C2 Emilie I will die happy. Then I could pretend Deepwood doesn’t exist, more space for cooler setups.

    The Ideal “Burning” setup in the future *might* be (assuming everyone is C0):
    Kinich (Main DPS with 5.0 set for free DMG and Crit Rate)
    Emilie (Sub DPS with UR set)
    Pyro Flex (Ideally using Deepwood)
    Natlan Flex (Using 5.0 Buffing set, because the DMG% boosts are great if accurate)

      
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    • The thing is Emilie not is even needed to play Kinich, she is just take advantage of burning team to increase her own dmg. Can just pair him with 2 pyro (Benny + 1 filler until Pyro Archon) & Furina for best result.

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      • Oh I know, I’m just into “themed” teams. If I had Nilou, i’d force my C1 Kaveh to be her designated Bloom Driver-Slave.

        Also I’m getting really tired of Benny and XL. I’m giving them a dang break, even if Natlan fails to give us any alternatives.

        Plus Benny with a super mobile char like Kinich sounds like WAY too much work. Bro is gonna be slipping and sliding out of that field. Dehya’s field is bigger than Benny’s, and Kinich slipped out of that one often too, going off the Beta gameplay.

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    • Thingy is that Nahida can do that because of how Burning and Burgeon work, even at C0, and given that mostly she is built with Deepwood, she can apply Dendro RES shred. And the Pharmaceutical doesn’t fall behind either. I guess that until the Archon is release, Dehya will be her best team member.

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  3. Is she supposed be played in a team with only dendro/pyro/anemo teams or is she more of a burn/melt enabler?

      
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    • O-O Oh… Is a character focusing on burning reactions is able to be a melt enabler… Well Well. Let me say no. You are welcome.

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    • They’re still not up. Maybe they’re that upset that she isn’t the “Lavender Lady” design.
      Kinich’s animations are already up, and probably the other two’s as well. Haven’t looked yet.

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      • Already Day idfk and and her gameplay videos are still not up on this site. What even is Honey Hunter Dodogama Admin Creator Omnipresent All-Knowing Entity Manifestation Thing doing at this rate? I know I shouldn’t whine about something minuscule like this, but that last thing I want is to see what her animations are on this site.

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  4. Emilie will probably be a good support for Kinich (dendo claymore main dps).
    [Kinich, Emilie, Bennet, Xiangling]

      
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    • Don’t jump into conclusions just yet, we don’t know what his kit does. All we got so far is that he “jumps in the air” and that’s it, but he probably isn’t a 5* Gaming (imagine) or something along those lines.

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    • I have some chatter on the internet stating that Kinich will be focused on burning and burgeon, which if that is the case would make Emilie a good character to pair with. The current Dendro main DPS units (Alhaitham, Tighnari and Kaveh) are poor fits for burning and burgeon, so it would make sense for Kinich to focus on those two reactions.

      However, Ham and Cheese stated that we need to wait for the 5.0 beta details to come out before we can be sure. Before the Beta, characters are subject to change quite significantly and leaks are less reliable for characters in an earlier stage of development.

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  5. is there any recent gameplay leak guys? on both emiliemains and youtube i don’t see anything…
    sigh

      
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    • What to leak? Her gameplay is so barebones. You just press E to create a circle impact then switch kekw

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        • If every other pre-release character is evidence to go by, we’re better off relying on calculations and spreadsheets when trying to figure out damage. Beta/Private server footage tends to be inaccurate or outright broken.

          Plus… she *is* kind of straighforward as far as rotations and teams. Put her in a team that has reasonable burning uptime (Burgeon, Mono-Pyro, Burn-Melt, etc) and you get an off-field turret with some eye-popping damage output.

          Plus in some betas, we don’t get much footage past the initial coverage because nothing monumental has changed. She’s gotten some great updates, yes, but nothing that requires a big resurgence of visual testing. Her status as a Pro-Burning Off-field DPS is just about the same as ever.

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        • that’s been done since the first beta and if you can’t understand it by now you’re probably braindead

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  6. well just my personal opinion cuz I’m not very fond of character that can’t be played in more ways. So her core dmg is still dendro, but she needs constant off-field and burning to maximize her effectiveness. Not many characters fits in this category beside herself as main and a few other that is versatile like Bennet and Nahida which I believe are a must in her team (one to boost atk and burning, and nahida deepwood set to shred dendro resistance regularly). She kinda play a role similarly to Yae Miko, but dendro – main DPS but off-field. However, Yae is more versatile tho in either aggravate team or spread team, and even overload cheveruse team – one of the best off-field dps.

      
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    • I agree, her basic skill dmg is so low and her burning buffs are so busted it’s riddiculous. Sure, that’s exactly what they aim for, but it also means that if in new endgame mode you’ll get dendro and no pyro characters there would be no reason to take her. Of course it won’t happen next patch, but one day probably will, cuz genshin game designers tend to forget quickly about that kind of things.
      On the other hand Natlan can be focused on burning or burning then other reactions (but there she probably wouldn’t reach full buffs).

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    • You’re not supposed to use her in pure burning teams. You’re supposed to use her as a flex slot in Neuvilette teams, Aggravate/Spread teams and Melt teams. Her best teams will be Neuvilette vape, Clorinde/Cyno aggrevate (replace the anemo character with a Pyro character), BurnMelt Wriothesely/Ganyu, and Spread Alhaitham with C6 Fischl.

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      • “You’re not supposed to use her in pure burning teams” You kinda are tho

        Her application is so bad that in vape teams it’s not gonna be enough on anyone not named Neuvillete because his application is also ass
        On melt she’s only good for a Wrio double pyro, again because his application is also ass, Ganyu being able to burst with Nahida is actually really good, compared to being unable to with Emilie.

        Application doesn’t matter much in aggravate or spread teams, especially when she isn’t reaction dependant with those multipliers (except for the burning part but you get the gist), I’ll give her that, so thank god they removed that stupid part of the passive that nerfed her when interacting with electro, but she definitely wasn’t supposed to work in these teams, given the fact that they created that passive in the first place. Also replacing anemo for pyro is good only for Emilie, not the rest of the team. We’ll see how well these perform but are probably just sidegrades if not downgrades.

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      • by “pure burning team” are u meaning a team focused on burning dmg? cause if so, then yes, you’re right she’s not meant for that. but she’s also not supposed to be used in teams where they need high dendro application to allow characters to trigger melt/vape. and her application is barely good enough for a burnload comp. and burnload doesn’t work with double dendro because they need high electro application to keep a quicken aura, and the only off field electro applier that has enough is fischl. and a lot of that application is tied to having an electro onfielder.
        “you’re not supposed to use her in pure burning teams” yes you are. you have it switch you aren’t supposed to use her in burnload (or the aggravate comps), burnmelt, or vape, but you can.

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    • She doesn’t necessarily want Nahida. If Nahida is in the team, it kinda invalidates the 85% burning dmg reduction since Nahida will mainly trigger burning with her high Em scaling, and lets be honest, Nahida’s Trikarma purification does poor damage without aggravate. So the idea instead would be for Deepwood to be on a pyro applicator, be it Thoma, Dehya, or Xiangling with a boatlaod of ER and Fav, then Emilie on her Signature artifact set. Bennett is not necessary for her either. Emilie can’t use Bennett’s atk buff 100% unless she is onfield majority of the time, and thats only worth doing if C6 Bennett is owned. Noblesse and Tenacity have more uptime on off-field Emilie than Bennett’s buff.

      Emilie is basically off-field Navia or the Yae Miko of dendro as you phrased it. Or she is basically Burning Chiori.

      You don’t need another dendro applicator. You just need high consistent pyro application instead. Emilie own’t be triggering burning like Nahida will since her TKP sets off on elemental reactions triggering. Instead, burning will be owned by the pyro applicator. Deepwood Xiangling and Thoma are likely to be used in the teams funnily enough.

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  7. I think this unit is overbuffed. Decent dendro application, debuffs, 600% nuke, huge summon radius. The only thing you may dislike is burn reaction. But I think it’s not bad because of how strong she is herself. Pretty interesting and strong unit unleashing a ton of new compositions. Looking forward to play her.

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  8. stupid people keep ask the same shit

    while me wants to ask: if she doesn’t snapshot, what’s the best way to max her dmg? I can leave her on field, but every time I swap she loses potential buff, let me guess one oh yes bennet very suprising face. Considering I have him c6 since ages, It could be interesting using her as main dps, but since she obv. has dendro goblet, her normal atk won’t be that great…
    idk but to me this is her clear weakness. She’s very strong and maybe that’s why they didnt want her to snapshot. Or maybe again, they’ll make a natlan chara who will buff the whole team, even offield charas…

      
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    • snapshotting is pretty uncommon now, and you can see how broken it is on early characters like Xiangling
      Bennett is designed to only buff the on field character so atk scaling characters being able to snapshot makes him better than he should reasonably.
      If there’s a character to have sky-high teamwide atk buffs it’s likely to be the pyro archon, not random boy from mondstadt
      Emilie doesn’t exactly struggle for atk anyway with 334 base atk, plenty of atk boosting polearms, very likely pyro resonance and an 18% atk on her best artifact set

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    • TotM, Noblesse Oblige, Deepwoods Memories on other charas, intended set on her. Double Pyro, double Dendro.
      Bennet with Freedom sworn, Dehya with Wolfs gravestone, Nahida with Thrilling Tales of Dragon Slayers and keep Emillie onfield?

      As you can see, I went full ATK bonus, I don’t think it’s optimal, just did it for fun, but maybe you’ll be able to make something out of it.

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      • Why you double Dendro for? It is not even helping her case. You can give Deepwoods to any random. Her best team is actually an Overload with Chevreuse/Bennet to max her dmg.

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