
![]() | Sub | loc_level_5 |
Allows Multiplayer? | INVOLVE_SINGLE_MULTIPLE | |
Recommended Party Level | 90 | |
Required AR | 50 | |
Disorders | (test)使用普攻命中敌人使自身普攻伤害提升,可叠3层。重击/下落攻击命中敌人触发一次真实伤害冲击波,有内置CD (test)缠身幽灵:初始状态缠身在一个怪物身上,会在缠身期间不断积累能量,每①秒对玩家射出子弹造成无属性真实伤害②(伤害系数),每射出③次子弹提升一次伤害系数④,提升次数存在上限⑤。每次该怪物被击杀会导致其游离一段时间⑥,但积累的层数不会消失,游离结束后会附身在场上血量百分比最高的怪物身上。另外附加血攻词缀,与机制词缀共同由关卡传参 | |
Description | 與異界巨獸的戰鬥一度是世界命運的交錯點。 如今楓丹的命運也走上了更光明的方向。 但巨鯨之歌的餘響卻始終在腦海中揮之不去。 在回憶中重新演練這場戰鬥,或許能有新的收穫… |
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Similar Stages
Icon | Name | Monsters | Entry Cost | Reward |
![]() | 追憶:星間的巨獸 I | ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
![]() | 追憶:星間的巨獸 II | ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
![]() | 追憶:星間的巨獸 III | ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
![]() | 追憶:星間的巨獸 IV | ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | |
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How is it recycled? How do we not rely on reactions? Mavuika melt is the strongest comp right now. ...