
Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritRate% | Materials | Total Materials |
1 | 890 | 25.14 | 74.19 | 5.0% | 50.0% | 0% | ||
20 | 2310 | 65.21 | 192.45 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
20+ | 3073 | 86.76 | 256.06 | 5.0% | 50.0% | 0% | ||
40 | 4598 | 129.82 | 383.14 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
40+ | 5141 | 145.13 | 428.34 | 5.0% | 50.0% | 4.8% | ||
50 | 5915 | 166.97 | 492.81 | 5.0% | 50.0% | 4.8% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 6638 | 187.39 | 553.08 | 5.0% | 50.0% | 9.6% | ||
60 | 7420 | 209.46 | 618.22 | 5.0% | 50.0% | 9.6% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 7962 | 224.77 | 663.41 | 5.0% | 50.0% | 9.6% | ||
70 | 8751 | 247.04 | 729.15 | 5.0% | 50.0% | 9.6% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 9293 | 262.36 | 774.34 | 5.0% | 50.0% | 14.4% | ||
80 | 10091 | 284.88 | 840.82 | 5.0% | 50.0% | 14.4% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 10634 | 300.19 | 886.01 | 5.0% | 50.0% | 19.2% | ||
90 | 11438 | 322.89 | 953.01 | 5.0% | 50.0% | 19.2% |
Skills
Active Skils
![]() | Técnica tejecorazones | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Realiza hasta 4 ataques consecutivos con espada. Consume cierta cantidad de Aguante para desatar un doble golpe de espada. Se lanza desde el aire para golpear el suelo, atacando a los enemigos que encuentre en su trayecto e infligiendo Daño en el AdE en el momento del impacto. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | Caricia de mangas | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Arremete a gran velocidad hacia delante con un movimiento grácil como la seda y, tras ello, invoca a su lado a la robomuñeca Tamoto y ejecuta un ataque ascendente que inflige Esta habilidad se libera de manera distinta al mantener pulsado. Apunta para ajustar la dirección en la que arremete. ·Ejecuta un tajo cada cierto tiempo contra los enemigos cercanos que inflige ·Si mientras Tamoto está activa se genera una “Bordados lilas, mangas ornamentadas, aves borrachas”. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | Filos gemelos: Desenvaine alígero | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Desenvaina dos espadas para ejecutar un feroz tajo de maestra costurera que inflige “Sigue tus ideales y las leyes del mundo se volverán más claras”. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
![]() | Hermosa figura |
Si cualquier personaje del equipo lleva equipado un vestuario distinto al vestuario por defecto o un planeador distinto a las Alas del principiante, tus personajes del equipo obtienen el efecto de “paso ligero”, de manera que su Vel. Movimiento aumenta en un 10%. Este efecto no se activará en dominios, Dominios de la cruzada y la Espiral del Abismo, y no se puede acumular con otros efectos de paso ligero. |
![]() | Hecho a medida |
Durante un breve periodo de tiempo tras ejecutar el ataque ascendente de ·Cambia a tu siguiente personaje. ·Aplica a todos tus personajes del equipo el efecto de “agudeza”, de manera que cuando tu personaje en uso golpea a un enemigo cercano con un Ataque Normal, Cargado o Descendente, Tamoto ejecutará en la ubicación de dicho enemigo un ataque coordinado que inflige ·El efecto de agudeza dura 8 s y Tamoto solo puede ejecutar un ataque coordinado cada 2 s. Mientras agudeza esté activa, como máximo se podrán ejecutar 2 ataques coordinados. ·Chiori se Si Chiori está en uso y no vuelves a pulsar una vez la Habilidad Elemental o a ejecutar un Ataque Normal durante el breve periodo de tiempo tras efectuar el ataque ascendente de “Caricia de mangas”, se activará directamente el efecto de “costura”. |
![]() | Retoque final |
Cuando un personaje cercano del equipo genera una |
Constellations
![]() | Maestría de la seda |
Aumenta en un 50% el AdE de los ataques de la robomuñeca Tamoto de Además, si en el equipo hay algún personaje ·Invoca a otra Tamoto. Solo puede haber una Tamoto adicional creada o bien de esta manera, o bien mediante una creación Geo. ·Activa los efectos del talento pasivo “Retoque final”. Es necesario desbloquear este talento. |
![]() | Tintura polícroma |
Durante 10 s después de usar Kinu desaparece tras atacar una vez o después de 3 s. |
![]() | Bordado y rematado |
Aumenta el nivel de habilidad de Puede ser aumentado hasta Niv. 15. |
![]() | Protocolo de sastre |
En los 8 s después de activarse alguno de los efectos del talento pasivo “Hecho a medida”, cuando tu personaje en uso golpea a un enemigo cercano con un Ataque Normal, Cargado o Descendente, invocará una robomuñeca sencilla Kinu cerca de dicho enemigo. Aunque de esta forma solo se puede invocar una robomuñeca sencilla Kinu por segundo, mientras el efecto de agudeza o el de costura del talento pasivo “Hecho a medida” estén activos, se podrán invocar un máximo de 3 robomuñecas Kinu. Todo este efecto solo se puede activar una vez cada 15 s. Es necesario desbloquear el talento pasivo “Hecho a medida”. |
![]() | Seda habutai |
Aumenta el nivel de habilidad de Puede ser aumentado hasta Niv. 15. |
![]() | Convicción y ambición |
Tras activar alguno de los efectos del talento pasivo “Hecho a medida”, el TdE de Además, el daño del Ataque Normal de Chiori aumenta en una cantidad equivalente al 235% de su DEF. |
Skill Ascension
Gallery
Sounds
Title | EN | CN | JP | KR |
Party Switch | ||||
Party Switch when teammate is under 30% HP | ||||
Party Switch under 30% HP | ||||
Opening Chest | ||||
Normal Attack | ||||
Medium Attack | ||||
Heavy Attack | ||||
Taking Damage (Low) | ||||
Taking Damage (High) | ||||
Battle Skill #1 | ||||
Battle Skill #3 | ||||
Sprinting Starts | ||||
Jumping | ||||
Climbing | ||||
Heavy Breathing (Climbing) | ||||
Open World Gliding (Start) | ||||
Open World Idle | ||||
Fainting |
Quotes
Audio Language:
Title | VoiceOver |
Hola... | |
Charla - Opiniones | |
Charla - Tijeras de costura | |
Charla - Modelo | |
Cuando llueve... | |
Cuando truena... | |
Cuando nieva... | |
En el desierto... | |
Buenos días... | |
Buenas tardes... | |
Buenas noches... (I) | |
Buenas noches... (II) | |
Sobre Chiori - Franqueza | |
Sobre Chiori - Visión de marca | * Desbloqueable en Niv. de Amistad 4 |
Sobre nosotra(o)s - Probándose ropa | |
Sobre nosotra(o)s - Intercambio | * Desbloqueable en Niv. de Amistad 6 |
Sobre la Visión... | * Desbloqueable en Niv. de Amistad 4 |
¿Algo que decir? | |
Un dato curioso... | |
Sobre Navia... | * Desbloqueable en Niv. de Amistad 4 |
Sobre Lyney... | * Desbloqueable en Niv. de Amistad 4 |
Sobre Lynette... | * Desbloqueable en Niv. de Amistad 4 |
Sobre Charlotte... | * Desbloqueable en Niv. de Amistad 4 |
Sobre Chevreuse... | * Desbloqueable en Niv. de Amistad 4 |
Sobre Émilie... | * Desbloqueable en Niv. de Amistad 4 |
Sobre Wriothesley... | * Desbloqueable en Niv. de Amistad 4 |
Sobre Kirara... | * Desbloqueable en Niv. de Amistad 4 |
Sobre Kamisato Ayaka... | * Desbloqueable en Niv. de Amistad 4 |
Más sobre Chiori (I) | |
Más sobre Chiori (II) | * Desbloqueable en Niv. de Amistad 3 |
Más sobre Chiori (III) | * Desbloqueable en Niv. de Amistad 4 |
Más sobre Chiori (IV) | * Desbloqueable en Niv. de Amistad 5 |
Más sobre Chiori (V) | * Desbloqueable en Niv. de Amistad 6 |
Aficiones de Chiori... | |
Preocupaciones de Chiori... | * Desbloqueable en Niv. de Amistad 6 |
Comida que más le gusta... | |
Comida que menos le gusta... | |
Al recibir un regalo (I) | |
Al recibir un regalo (II) | |
Al recibir un regalo (III) | |
Cumpleaños... | |
El sentimiento de Ascensión - Introducción | * Desbloqueable en Niv. de Ascensión 1 |
El sentimiento de Ascensión - Desarrollo | * Desbloqueable en Niv. de Ascensión 2 |
El sentimiento de Ascensión - Nudo | * Desbloqueable en Niv. de Ascensión 4 |
El sentimiento de Ascensión - Desenlace | * Desbloqueable en Niv. de Ascensión 6 |
Habilidad Elemental (I) | |
Habilidad Elemental (II) | |
Habilidad Elemental (III) | |
Habilidad Definitiva (I) | |
Habilidad Definitiva (II) | |
Habilidad Definitiva (III) | |
Al abrir un cofre (I) | |
Al abrir un cofre (II) | |
Al abrir un cofre (III) | |
Vida baja (I) | |
Vida baja (II) | |
Vida baja (III) | |
Aliado con vida baja (I) | |
Aliado con vida baja (II) | |
Derrotada (I) | |
Derrotada (II) | |
Derrotada (III) | |
Recibiendo un ligero ataque (I) | |
Recibiendo un fuerte ataque (I) | |
Recibiendo un fuerte ataque (II) | |
Unirse al equipo (I) | |
Unirse al equipo (II) | |
Unirse al equipo (III) |
Stories
Title | Text |
Detalles del personaje | Abres la puerta de una tienda de ropa cuyo nombre es el mismo que el de su dueña y que está ubicada en la calle más boyante de Fontaine. Al entrar, se oye un melodioso tintineo que parece estar deseando buena suerte a los clientes. De hecho, según todos los rumores que has escuchado sobre este lugar, es posible que necesites esa suerte. “Bienvenida(o) a la Sastrería Chiori, ¿en qué la(o) puedo ayudar?”, pregunta alguien cuya voz está entre la amabilidad y la determinación. Dicha persona te observa desde su mesa de trabajo, pero te basta para confirmar lo que dicen de ella: es una forastera con una mirada aterradora. “¿Desea ropa de gama alta a medida o prendas ya confeccionadas?”, te vuelve a preguntar con un tono que te hace pensar que, si un aristócrata entrara en esta tienda, no sería más que un simple visitante en un reino que no es el suyo. Es ella, en cambio, la que hace las preguntas desde su elevado trono y permite a los demás escoger cómo quieren que les agasajen. “Quiero un atuendo hecho a medida...”, respondes, tras lo que observas que la cara se le ablanda un poco. Parece que, en este reino, que ella te tome las medidas para hacerte una hermosa ropa es un gran motivo de alegría. “No puede ser tan horrible”, piensas. Todas las personas que te recomendaron venir a esta tienda elogiaron las extraordinarias habilidades de esta diseñadora; algunas incluso te mostraron la ropa de sus armarios, como queriendo que pasaras el día entero admirando esas fantásticas prendas. Te contaron que es difícil encontrar a la dueña de la tienda en su propio establecimiento, y que cuando está allí es porque está de buen humor. Aun así, tragas saliva, pues te contaron que, si no estás de suerte, en esta tienda suelen ocurrir cosas de lo más estrafalarias, como por ejemplo... Antes de que te dé tiempo a pensar, el tintineo vuelve a sonar estrepitosamente. Al parecer, alguien ha entrado dándole una patada a la puerta. Se trata de un hombre que camina dando tumbos y de cuya boca no salen más que palabras malsonantes y un insoportable hedor a alcohol. “Ga... ¡gané la apueshta! ¡La dueña eshtá hoy en su tienda!... *Hip*”. Antes de que puedas entender lo que está ocurriendo, el hombre y sus groserías salen volando por la ventana dibujando una hermosa curva. La dueña de la Sastrería Chiori se sacude las manos, cierra la ventana y, como si no hubiera pasado nada, te dice: “Lo siento. Como últimamente no hace muy buen tiempo, a veces llega un poco de basura a mi tienda. Pero no se preocupe, ya me he deshecho de ella”. Parece que en este reino no todo el mundo es bienvenido. |
Historia del personaje (1) | “Srta. Chiori, ¿cómo ha contribuido su pasado a forjar su éxito actual?”, le preguntó una vez un reportero a Chiori. Esta se quedó pensativa e intentó buscar una respuesta en sus recuerdos, pero no lo consiguió. Para ella, su pasado no tenía nada de especial. Chiori nació en una familia de comerciantes. No es que fueran ricos, pero de pequeña a ella nunca le faltó de nada. Sin embargo, como sus padres siempre estaban ocupados con su negocio, no fueron muy estrictos con ella y solían bromear con que esa era la razón por la que Chiori siempre hacía lo que le placía. Mientras las demás chicas de su edad estudiaban la ceremonia del té y el ikebana, ella se dedicaba a trepar árboles y capturar peces con otros niños. No es que sus padres no hubieran intentado que aprendiera ese tipo de cosas, sino que estar un día entero sentada frente a una mesa de té ponía a Chiori —y también a sus profesores— de los nervios. “Bueno, pues entonces aprenderá kendo”, dijo su padre. Poco tiempo después, Chiori empezó sus clases llevando dos espadas. “Así es claramente mejor”, dijo con determinación mientras empuñaba ambos filos. Su profesor de kendo siempre les decía a ella y a su padre que nunca había tenido un estudiante con tanta personalidad, pero cuando Chiori escuchaba eso, se iba a casa echando humo por las orejas. Eso mismo ocurrió muchas veces más, pero sus padres nunca le reprochaban nada, sino que pensaban que “ella era así”. Hasta que un día, su madre llegó a casa y se encontró a Chiori sentada en silencio frente a una mesa mientras observaba fascinada unas telas de gama alta. Apenas podía reconocer a su inquieta hija. “¿Te gusta?”, le preguntó. “Es muy agradable al tacto”, respondió Chiori con franqueza, y agregó: “Y también es muy bonita. ¿Cómo la han hecho?”. Desde entonces, Chiori hizo enfadar a varios profesores de costura, pero también aprendió muchas técnicas para hacer ropa. Además, para ser justos, se comportaba mucho mejor con esos profesores que con otros que había tenido en el pasado. * Desbloqueable en Niv. de Amistad 2 |
Historia del personaje (2) | Cuando las noticias del cierre de fronteras de Inazuma llegaron a Fontaine, la gente empezó a chismear durante las horas del té sobre la Shogun Raiden, el Decreto de captura de Visiones, la tormenta eléctrica que azotaba incesantemente al archipiélago... Al fin y al cabo, por muy estruendoso que fuera un trueno, nunca cruzaría el océano hasta llegar al cielo de Fontaine. Pero lo que nunca pensaron los habitantes de esta nación es que la tormenta que afligía a Inazuma llegaría silenciosamente hasta allí, y esa tormenta tenía un nombre: Chiori. La tormenta se gestó durante el viaje en el que salió de Inazuma, y desde el principio ya tenía decidido que dejaría caer sus truenos en las calles de Fontaine, la capital de la moda y el arte. Al comienzo, solo se escucharon unos cuantos truenos caer del boyante cielo de la moda, pero nadie le dio importancia. “No es más que algo momentáneo”, “Se pasará en unos días”, decía la gente al principio, como si hablaran de un gato callejero que tuviera un pelaje con unos patrones particulares. Sin embargo, cuando la tormenta llamada Chiori estremeció a todos los asistentes de la Semana de la Moda de Fontaine de un año, dejó caer un trueno que resonó en toda Fontaine. De la noche a la mañana, el nombre de una forastera estaba en todos los periódicos de la nación. Algunos críticos dijeron que una buena ropa no solo se ve, sino que también se escucha, y Chiori había conseguido eso precisamente. De cada puntada y cada hilo de su ropa se podía oír una historia, la reverberación de las olas, la respiración del bosque, el borboteo de un manantial en el desierto... No obstante, como era de esperar, el ala más conservadora del mundo de la moda no podía tolerar que una forastera hubiera ocupado su territorio, por lo que le declararon la guerra a esta “intrusa” y utilizaron toda clase de artimañas. Ahora bien, todo el mundo ha visto cuál ha sido el resultado real: todas esas voces opuestas no solo han probado el sabor de la derrota, sino también, por primera vez en sus vidas, el sabor del agua de un charco cuando Chiori les echa a patadas fuera de su tienda. * Desbloqueable en Niv. de Amistad 3 |
Historia del personaje (3) | En algún momento, la Sastrería Chiori empezó a conocerse por el sobrenombre de “agencia de información”, cosa que ni siquiera su propia dueña comprende. Es como si, en cuanto le contara algo a alguien de la tienda, ese algo de repente lo revolucionara todo. Más tarde entendió que la Sastrería Chiori no era de donde salía esa información, sino que más bien es la información la que llega a raudales a la sastrería. Los comerciantes y políticos, siempre tan bien vestidos, son como abejas que polinizan con información la flor que es la Sastrería Chiori. Sin embargo, su intención real no es soltar allí esa información, sino alardear frente a otras abejas y competir por quién lleva más “polen”. Para ellos, la cantidad de información que manejan es mayor motivo de orgullo que la cantidad de gemas que decoran sus atuendos. “¿Te has enterado? ¡Fulanita se ha echado novio!”. “¡Pues Menganito, de la Oficina Judicial, ha empezado un nuevo negocio!”. “¿Menganito el transportista? ¡Ja! Yo he oído que lo que transporta es...”. “¡Shhh! ¡No lo digas en alto!”. ... Si estuviera en su poder, Chiori preferiría no oír todos esos chismes. Para ella, esa información es como un polen al que le tiene alergia, y los síntomas son que no puede sentarse a confeccionar ropa en silencio. Es por eso que, cuando crea algún nuevo diseño, no aparece por la tienda. Sin embargo, cuando entendió qué uso le podía dar a toda esa información, empezó a compartirla en cierta medida con la gente. Cuando algo está relacionado con los intereses de algún amigo o con la seguridad de la Corte de Fontaine, envía una carta o se lo recuerda personalmente a la persona en cuestión. A su modo de ver, se trata de algo muy similar a confeccionar ropa, ya que solo está cosiendo el asunto en cuestión al lugar que le corresponde. Evidentemente, Chiori también recibe algo a cambio, ya que al fin y al cabo sigue tratándose de negocios. Como ella suele decir: los negocios no dejan de ser un tipo de intercambio. * Desbloqueable en Niv. de Amistad 4 |
Historia del personaje (4) | Para entender bien los diseños de Chiori, es necesario verla personalmente en acción. La primera vez que alguien ve uno, no comprende muy bien qué es lo que tiene enfrente y piensa que la diseñadora no sabe qué son las convenciones. ¿Por qué usa un corte masculino para una vestimenta femenina? ¿Y por qué utiliza telas de ropa femenina para trajes masculinos? Aun así, hay algo que les llama la atención y que les hace detenerse a contemplar la ropa, como si esa transgresión y rechazo de lo convencional fuera lo más lógico del mundo y fueran ellos quienes están equivocados. Ese es el estilo de costura de Chiori. Cuando la gente la ve trabajar con una tela, les da la impresión de que es la primera que hace ese trabajo: cortes desde ángulos inimaginables, agujas que cosen sin ningún rumbo, partes añadidas sin ton ni son antes de terminar una prenda, y que luego vuelve a quitar... A veces, hasta usa sus espadas para cortar telas de excelente calidad, como si en vez de hacer ropa estuviera batiéndose en un duelo cuyo objetivo es ganar una discusión contra la ropa —duelo del que, por cierto, siempre sale victoriosa. Nadie hace ropa como ella, y mucho menos “discuten” de esa manera con las telas. Su mesa de trabajo se transforma en una suerte de quirófano en el que solo ella sabe cuál es la mejor forma que se le puede dar a una tela. Así pues, con cada espadazo quita una dolencia o una infección. Una vez, una empleada de Chiori se quejó de que le estaba pidiendo hacer unos diseños innecesariamente complicados. “¿Qué pasa? ¿Es que tu espada no es lo suficientemente afilada?”. “No es eso, es que...”. “Entonces no hay queja que valga”. Chiori te hace sentir que, si no eres capaz de crear la prenda que deseas, entonces es que eres demasiado tonto. Sin embargo, tras ver la ropa de su sastrería, entiendes que quien no vive la vida que realmente desea, es porque es el mayor de los tontos. “Srta. Chiori, ¿cómo crea usted sus diseños?”, le preguntó un reportero. “Como me place”. * Desbloqueable en Niv. de Amistad 5 |
Historia del personaje (5) | “Sueños”. Una palabra insignificante y aún más delicada que la mejor seda que Chiori haya tocado nunca. Sin embargo, al “vestir” esos sueños, a veces te asfixian más que la prenda más gruesa de todas. Chiori llegó a Fontaine siguiendo sus sueños, pero cuando por fin los alcanzó, se dio cuenta de que estos habían decidido marcharse caprichosamente a algún lugar muy lejano. ¿Qué debía hacer entonces? ¿Seguir adelante con esa pesada carga, o contentarse con lo que ya tenía? “No”, se dijo Chiori a sí misma. “Ni hablar”. Le gustaba el sabor que dejaban los sueños en su boca, una sensación de satisfacción plena, pero detestaba sentirse agobiada por los sueños del futuro, pues para ella eran como unas cadenas. Así pues, decidió vivir en el presente. Trabajaba día y noche haciendo ropa para poder participar en la Semana de la Moda; desaparecía durante dos semanas para disfrutar plenamente de cada paisaje y cada cielo estrellado que se encontraba en el camino, y regresaba cuando se sentía cansada. Todo lo hacía según lo que sintiera en el momento. Nadie podía criticarla por vivir de esa forma, y nadie podía decirle qué es lo que debía hacer. Es más, ni siquiera sus sueños tenían derecho a hacerlo. Si la vida se interponía en su camino, entonces la agarraría sin dudarlo y la lanzaría por la ventana. “No rendirse nunca. Ese es el verdadero significado de la marca Chiori”, afirmó una vez. Lo más extraño es que sus propios sueños empezaron a tenerle miedo y a acercarse a ella por cuenta propia. Era como si no fuera Chiori la que perseguía sus sueños, sino que estos intentaban “agradarle” a ella; como si una feroz bestia que había sido domada quisiera regresar junto a su domador. “Srta. Chiori, una vez proclamó que quería que su marca fuera conocida en todo Teyvat. ¿Cuándo cumplirá ese objetivo?”. “No lo sé con exactitud. Tal vez cuando esté de buen humor”. * Desbloqueable en Niv. de Amistad 6 |
Notas de Chiori | Chiori se despertó cuando un ganso nievealado saltó a un lago mientras perseguía el reflejo de la luna en el agua. Parpadeó un par de veces, se le escapó un bostezo y contempló el refulgente cielo estrellado, el cual le recordó a un elegante vestido de gala de color negro. La sombra del sueño se fue desvaneciendo en su cabeza para no dejar más que un rastro sentimental. “Dame las tijeras”, dijo mientras se ponía en pie. Su fiel ayudante apareció frente a Chiori para darle la herramienta que había pedido. “Y también algo para escribir”, agregó. Tamoto sacó de la nada un lápiz muy desgastado por el uso. Cuando necesita inspiración, Chiori prefiere buscarla sola que con la compañía de otras personas. Hay cosas que no le gusta llevar cuando se va de viaje, así que normalmente se va con las manos vacías. Para ella, llevarse un cuaderno es como un constante recordatorio de que tiene que escribir algo, y llevarse un mapa solo sirve para ponerse límites a uno mismo, pues estos definen sin autorización previa las fronteras de su reino de la moda. Sus notas son más complicadas de entender que las de cualquier otro diseñador, ya que suele escribirlas en las cartas de los restaurantes, en hojas de árboles e incluso en su propia ropa. Sin embargo, son más impresionantes que la ropa de cualquier diseñador, puesto que reflejan los paisajes que ha presenciado, las personas con las que se ha encontrado y hasta los sueños que ya se han desvanecido. “Perfecto”, pensó en voz alta mientras asentía con satisfacción y contemplaba el periódico —o más bien, los restos del periódico— que tenía frente a sí. En realidad, ni siquiera sabía cómo había llegado a sus manos ese pedazo de papel, pero tampoco importaba. Sus notas siempre nacen y mueren del mismo modo: al regresar a la Sastrería Chiori, se transforman en prendas de prueba y se tiran a la basura como si de unos envoltorios sucios de taiyaki se trataran. Por su parte, los clientes de la sastrería pueden admirar la esencia de esas notas en la ropa que hay allí expuesta, y las revistas de moda pueden escribir sobre ella en sus portadas. * Desbloqueable en Niv. de Amistad 4 |
Visión | Ya no había qué hacer. Chiori se tumbó sobre la mesa mirando a su primera creación con el ceño fruncido. Tamoto permanecía en silencio, como si estuviera dormida; o tal vez nunca había estado despierta. Chiori tenía la costumbre de probar un pequeño trozo de tela en Tamoto antes de ponerse a coser y, si le gustaba, probaba el diseño en un modelo. Sin embargo, estos diseños nunca tuvieron la aprobación de sus profesores. De hecho, no hacía mucho que otro profesor había renunciado a seguir enseñándole. Chiori fue comprendiendo que, a veces, no es que a sus profesores no les gustaran sus diseños, sino que no se atrevían a ser los primeros en aceptarlos. Sus miradas críticas eran más difíciles de cambiar que cualquier defecto de diseño. “¿Tú qué piensas?”, le preguntó a su robomuñeca. Tamoto nunca decía nada malo de los diseños de Chiori y siempre se los probaba todos obedientemente. Pero si le diera la oportunidad de hablar, ¿diría que le gustaban? Poco antes de ello, Telas y Kimonos Ogura había propuesto a Chiori trabajar en su tienda. Ella estaba muy agradecida con Ogura Mio, ya que de todos los niños con los que aprendió a coser, ella era a la que más le gustaban sus diseños. Pero no podía ser, así que Chiori rechazó la propuesta negando con la cabeza. Al fin y al cabo, aquella era la tienda de otra persona y llevaba el nombre de otra persona, y a Chiori no le terminaba de gustar eso de “mudarse” a una casa ajena. “Fontaine...”, dijo. El nombre de esa nación llevaba un tiempo rondándole la mente como una melodía que no se podía quitar de la cabeza. En los libros se decía que aquella era la capital de la moda y el arte, y los comerciantes afirmaban que allí se adoraba la industria del espectáculo, y que a sus habitantes les gustaba todo lo que fuera entretenimiento. Al principio, a Chiori le pareció que Fontaine estaba tan lejos que solo para ir ya tardaría varios meses. Ahora piensa que la que está lejos es Inazuma, y que sus diseños jamás tendrán cabida allí. “Fontaine... Fontaine...”, volvió a decir, como si al hacerlo, pudiera acortar la distancia con respecto a aquella nación. Tomando como referencia a Telas y Kimonos Ogura, intentó pensar en un nombre para la que sería su propia tienda: la Sastrería Chiori. De repente, sintió que oía una canción divina cuyas notas, representadas por Fontaine y la Sastrería Chiori, conformaban una melodía perfectamente armoniosa. “La Sastrería Chiori de Fontaine...”, dijo con los ojos cerrados mientras imaginaba una concurrida calle en la que se podía ver el letrero de su tienda y escuchar a la gente leerlo en alto. De repente todo era tan real... Parecía que de verdad estaba en Fontaine y que su yo real no era más que una sombra que se había quedado en Inazuma. Entonces, se levantó abruptamente y se fue sin ni siquiera despedirse. Sus padres dieron un respingo y se miraron mutuamente, suponiendo que Chiori solo iba a tomar el fresco por aburrimiento. Sin embargo, cuando regresó a su casa, ya se había despedido de algunas personas, y a otras les había advertido de que su nombre volvería a Inazuma mucho antes de que ella lo hiciera en persona. Eso fue lo que juró. “Me voy mañana”, les dijo a sus padres. Aquella melodía no dejaba de resonar en el interior de Chiori y de decirle que fuera a buscarse a sí misma a Fontaine. Su madre miró a su padre con cara de reproche, como pensando: “De tal palo, tal astilla”. Sin embargo, ninguno de los dos la detuvo, pues sabían que cuando su hija decía algo, es porque ya estaba más que decidido. Chiori fue a su habitación para preparar su equipaje y se llevó un buen susto cuando advirtió que algo en la mesa se había movido bruscamente. No obstante, solo vio a Tamoto girando suavemente sobre la mesa. Parecía estar alardeando de algo que le había hecho su creadora. Entonces, flotó alegremente hasta ella llevando en las manos una resplandeciente Visión. * Desbloqueable en Niv. de Amistad 6 |
701 responses to “Chiori”
im so tired of this c1 “fix a problem of the character” thing even if she’s not from a region my name alludes to
floppazuma
fontaine has been releasing quite a few “Cmon guys C1 is just so good you cant pass it up” characters
Oh my gosh… Every single new character is getting a billion of doomposts every single time and every single time you praise it afterwards. Hoyoverse is trying hard to make an interesting kit and not to break the balance and you’re telling me this is bad. Remember Xianyun? EVERYONE, I MEAN, LITERALLY EVERYONE told she’s xiao’s dedicated bitch before she released, and now we have a whole new meta branch of teams and no one tells she’s “bad” or “only for xiao”. Chiori may be not as strong as Xianyun, but she’s definitely not useless and has some interesting cases. we can’t talk about it without information like ICD. Or you want this game to develop like HSR where literally any new character is broken and meta shifts once every three months?
I wasn’t interested in Xianyun, so I don’t knows what doomposters were posting, but its was no doubt for me that she’s gonna be good. I mean, she enables new type od gameplay AND she is good healer (just not for my playstyle + I was saving for Chiori). Only downsite I can think about is that you cannot use E mid-air (so she can beat Kazuha in exploration teams… although her massive for fast gliding is probably close enough).
In Chiori I hate long cool down, dolls being stationary, but mostly that her constelations are so much crash grabs it hurts.
All of it makes me wanna pull for her weapon first, because it’s good for any DPS.
What’s interesting from Chiori’s kit? Her E is basically Keqing/Alhaitam’s but with 16 secs summon, her Q is basically Kazuha’s but pure geo damage. Her normals are cool but unusable like always. And now rumors said Arlechino kits are basically Childe’s kits copy-pasted but pryo lololol. Seems like Genshin devs are running out of ideas for new characters kits.
I’ll be real with you, HSR right now is waaay more interesting than Genshin. The limited character feels strong and complemented with beautiful models and animations, so our hard earned jades (primos) don’t feel wasted. Also your last sentence is false because we can still destroy MOC (Spiral Abyss) with old characters.
hsr has good animations but if people could choose to skip them completely in combat like in pokemon they would, so why even bring them up
“her Q is basically Kazuha’s but pure geo damage” goodness dude, it does damage once and that’s it. How is that anything like Kazuha’s? Have you ever read his burst description? You talk about Genshin devs running out of ideas but you can’t even come up with a good comparison for your own doomposting. Go back to HSR.
so basically chiori has it worse? that’s not helping bro
but I kinda got his point tho, Chiori’s Q animation is like copy pasted from Kazuha’s Q.
ur just mad that HSR players got a free unit with absurd dmg, as well as insane synergies for free, keep crying while you defend Genshin’s most pointless release
Nice bait.
HSR players got a pew-pew brainless unit with high numbers. Nothing more. Ratio’s released version is nothing compared to his beta versions. They just couldn’t balance it properly, so they deleted all the interesting mechanics, but made him free instead. And remember, he’s single target only, in modern HSR there are a lot of targets in EVERY fight.
And… sorry, but… Who’s in his team? You need to maintain three debuffs on the enemy, and the only unit able to do it without any problems is sw. Topaz is not as essential as SW, but you really want her in his team just because of her giant buff And if we’re talking about bonus attacks, you’d better save your jades, because Aventurine is coming to make this unit and his team even more “f2p friendly!”
Ratio’s best team is with 5 stars because Hoyo balanced 4* and 5* better in this game. There is still strong 4* like Tingyun or Pela.
But you can do MoC with Ratio without SW or Topaz, go Pela or Guinaifen + Tingyun and you are already good to go.
How was he before changes ? I didn’t looked at him in beta because not interested enough. I looked at his kit when we got him for free.
And yes you are right, MoC is nearly always about 2 ennemis, or a boss with summons, Destruction eats better than Hunt in MoC.
“BALANCED BETTER”?! Let me remind, in “that shitty genshin” there are some top-tier teams with one or even without five stars. In hsr even tingyun or Pela’s pickrate is falling, because their alternatives are too much better in some cases. And it’s a huge pain in ass to play Ratio without SW, I tried. That means that “free” unit is not so free.
But in most points I agree.
Ratio in his first version… Well, remember the last MoC where at the start of each turn you applied a ton of debuffs on the enemy? Well, this ton of small debuffs and crit boosts was the Ratio’s passive. He applied them afer dealing damage with certain chance. His kit was hard to understand, but interesting. Sounds much better than a single toss after every skill. If you’re interested, I think you can easily find the archives, I don’t remember properly anyways and can mistake in details.,
“Her normals are cool but unusable like always.”
That’s really become such a pain point anymore. Kirara, Lynette, Furina, Chiori: all recent sword users with fun looking normal attacks, one of which never has a reason to use them, and the other three need C6 to make those attacks do something besides look pretty.
At least, Chiori is the first REAL double-scaling character in the game, you can build her in def and share atk, for
example. her numbers are not as low as you think, and you can build her as a main dps. But I think the main reason she is here is to make double-geo in some comps meta again. Remember the times when ZL+Albedo was a good pick in almost every pack where you had two avaliable slots? Chiori is better here because she benefits from ATK. Or maybe you can go Chiori+Albedo to make tons of geo damage out of nowhere if this is not spoiling the comp’s concept. Any non-reaction dps can benefit from Chiori, and you can try something like *any independent driver*+gorou+chiori+albedo for a huge geo damage and the deiver can deal with geo shields. This game has a ton of combinations. Even Dehya can be useful in Lyney packs.
“hsr is more interesting than genshin”
HAHAHHAHAHAHAHAHA. YOU’RE FUNNY.
Oh my god! TWO BUTTON PRESSING! THAT’S AN ESSENTIAL OF GAMEPLAY! CAN’T BE BETTER!
Serioisly, what are you talking about? HSR is ABSOLUTELY broken right now. Enormous balance problems are getting worse and worse with every character. every new character gives DRAMATICALLY more impact than most of previous. Because they are had to amuse players by something better than before. And… seriously? You’re saying the two buttons is more interesting than complicated ARPG battle system with reactions and a billion of strong and working builds (Instead of three or four best and a couple of cheaper ones.). And you’re saying you can destroy MOC with standart chars? After hundreds of tries (because you can be one-shotted with a blink of eye and you can’t control it) and with insane stats – well, maybe. But HAHAHAHAHA, look at the modern pure fiction. 50% DoT damage, DoT buffs, ideal conditions for BS. Abyss is LITERALLY MADE for the newest character. *sniff-sniff* smell of BALANCE, right? HSR just can’t give players anything than gameplay you get bored after a couple weeks, that’s because they are had to makefreaking broken characters to make an illusion of interesting gameplay. The fact that tge new support is twice more effective than previous don’t make you stronger as a player, it makes you a stupid money milking cow, because you’re getting used to it.
Idk what you are smoking but aside from the combat mechanic, which has a lot to do with preferences ( fair tbh ), the rest of your point about HSR can be apply to Genshin as well, minus Genshin treat it playerbase worse ( if you don’t think so then that is cool ). But of course you will not listen and will deny whatever point that goes against you/genshin, giving how ironic your comment is
Maybe something more than “all your takes are trash”?
“HSR treats players better”
Oh, my favourite subject. When you people understand the fact tht HSR is much, MUCH, MUCH cheaper in development than genshin, and the donations have the same cost, that is why HYW are raising much more money from HSR than from genshin.
2.0 in genshin: HUGE NEW LOCATIONS WITH TON OF QUESTS AND NEW MECHANICS.
2.0 in HSR: 5 new corridors which you can run through and clean in a day and some new quests which are nightmarely boring to play (despite the only properly written) which you can finish in a day too.
New character in genshin: At least five or six new animations in a full 3d. Look how beautiful are animations in genshin even if you look at them not from the side you’re supposed to. Particles of Neuvilette’s CA you basically can’t see in combat, for example.
That’s not because HSR devs love you.
New character in HSR: two 3d animations (atk in world and technique) and three or four little cutscenes you use in the combat.
All that means they can lose a bit of money to encourage players for it. Outcome will be bigger anyways. Surprise, like any big company, Hoyoverse could never do anything for free. Keeping in sight the fact that HSR is REALLY hungry for your wallet.. ten more pulls change NOTHING.
And “my takes can be applied to genshin too”?
Where the freak in genshin you had seen a character like Ruan Mei, who gives almost every stat in the game, imbalanced 50 FREAKING PERCENT break efficency, break effect, insane 64% of damage TEAMWIDE, etc. Kazuha, you say? 40-50% of conditional elemental damage is his ONLY buff despite weapons and artifacts. Swirl is not so easy, you need setup for him, you need to use your burst properly, yo need TO PLAY THE GAME, NOT TO TAP A SINGLE BUTTON TO GIVE A HUGE LIST OF HUGE BUFFS.
And… Where is the abyss made for character? Well, they really are in genshin too. I agree, some abysses are really easier to play with new character, but! There had never been 50 FREAKING PERCENT OF CERTAIN DAMAGE TYPE! JUST FOR THE FACT YOU’RE PLAYING THIS MODE! 20-30 percent of buff was MAXIMUM. AND I’M NOT EVEN TALKING ABOUT OTHER BUFFS IN PURE FICTION!
Why are you complaining about Pure Fiction? Just throw in a bunch of Blast/AoE units with Rumor activated in one team, and DoT units with Libel in the other team. Or use AoE units + Rumor in both teams, they don’t even need to be geared, just leveled with some defensive stats. The mode’s hella newbie/f2p friendly.
You are telling me the game that made billion of $ need more fund to developing the game so they can’t afford to actually humor their playerbase, while a game that is much cheaper can but it doesn’t matter just because you think the gameplay is too boring and cheap for you ? My god …
Whether HSR devs love players or not, they know how to satisfy them and reel in more players, even if their spend less fund than Genshin, that doesn’t excuse Genshin from the lack of care for their own playerbase. The contents is a fair point, but is it really a good point to defend their lack of care to the players ? It doesn’t cost them anything to give out rewards like HSR, like you said 10 rolls means nothing than why won’t they give it out like HSR updates ?
Its being bigger and more quests doesn’t necessary make it better or more interesting, I think you can just look around as there are many games that are really big, yet some indie games could still manage to beat them in sale and positive reviews. Because even if the game is just ” 2 buttons smashing “, as long devs know how to delivery the gameplay and keep the player entertain, it is still gonna better than a big game that make you feel dissatisfied overtime ( Starfield I am looking at you )
I don’t get your last point, Genshin events have those exact ” 50 FREAKING PERCENT OF CERTAIN DAMAGE TYPE! JUST FOR THE FACT YOU’RE PLAYING THIS MODE! ” so why are you making it a problem in HSR ? Because PF is a pernament game mode ? You know that sounds pretty sad that it means Genshin still has no new permanent game mode after 3 years :/ ( unless you think TCG count as one then cool )
I forgot to address the Ruan Mei and Kazuha point because it was 1 am when I reply
From my perspective, they are both busted the same as each other, during their release time, your issue is that Kazuha need rotation and RM just stand there do nothing. While this is a fair point, but both games are still different which still lead back to your preferences of a game
You said Ruan Mei giving broken stats for just standing there, fair. But since you mention swirl, you should also think about how HSR does not have element reaction, weakness break itself at this point is lowkey an element reaction that is more limited than Genshin. So if you don’t have that same weakness dps against the enemies, RM doesn’t help much but remove the negative damage reduce from not having weakness. Kazuha also has been able to double swirl two element for reaction, effectively allow most of his good team to brute force any kind of enemies except the one that is immue to certain element. So they are technically the same in what they offer to the team, breaking through resistance and allow huge damage boost, while having Crowd control ability. Personally I think Kazuha was far more busted than RM if comparing to their actual release period
Plus why is Ruan Mei a problem to you ? Since your point is mostly stand there and really do nothing, shouldn’t Furina is an issue for you as well ? They have similar kit minus the crown control part. They just swap the frequency of their Sub dps and damage bonus, RM deal sub dps less but constant buff, Furina constant sub DPS but less constant buff without a healer. While RM has crown control and break efficiency, but get useless against no weakness just as how Furina burst get less useful without a healer.
I would argue Furina is hella more busted than RM being able to fill Sub DPS, Buffer, Reaction enabler ( Hydro is the most useful element ) and optional a healer, VS a buffer with less sub dps potential without E6 and crown control that only matter if weakness is present. Furina is probably not an imbalance issue for you just because there are Kazuha and Nahida around already, if she was releasing in 1.6 I bet people will praise her the most broken support that powercreep all others
Again to me, your issue is entirely gameplay preferences, and animation issue ? Fair tbh, I myself don’t really care about animation so I ain’t gonna bother, both get boring real quick so I wouldn’t consider it as an argument point, unless it is an actual combo animation like Devil May Cry
1. They can afford more rewards, but they just don’t need it, because people will play genshin anyways, because he’s still the best gacha exist, no matter what they do, while it’s not a full bullshit, we’ll play it still. HSR is just not a serious game, just an analog of *RAID SHADOW LEGENDS!!!* (of course better and more balanced, but you got the point) for mobiles.
And you still don’t understand the point. Genshin devs are at least trying to keep the game healthy in terms of f2p balance and new content. And… Sorry, but who said Hsr is giving more primogems then Genshin? The patch with lunar new year now can be easily compared to hsr’s 2.0. You just need to play the freaking game, not to equip Topaz and run towards the nearby chest.
“Indie games are often better”
That’s true, but in indie games the most important things are plot and some new game mechanics. Has HSR a good plot? Maybe. One funny joke every couple patches and good quests sometimes. But… Remember Ruan Mei’s quest? The whole lofu quest? I mean, they fail too sometimes. Genshin’s biggest mistake is a huge amount of text where you don’t need it at all, but… Genshin’s plot is globally more interesting! I mean, you know almost everything about HSR universe, who are aeons, what do they do, who are the groups, what do they do, what’s the MC’s target… and I have one question… What the freak is happening happening in Genshin? “sky is false”, teleports are constellations, abyss is leading somewhere, kaenriah gates in sumeru, skirk, celestia, etc. They build up so much intrigue about it so I have some theories, but nevermind.
And you can’t just say “Starfield” and everyone will agree. Modern big corporations are rotten to the core and rarely do something great (that’s why we’re playing some chinese cringe)
AYOOOO, MAN, YOU SAID THE POINT THAT ALL YOUTUBERS SAY! Yes, genshin don’t have a proper endgame content. But… do you really need it? You’re already getting a ton of content every couple patches.If you spend on Genshin the same ten minutes a day you spend on HSR, you’ll never finish even the location came out three weeks ago. Maybe that’s because GI is a game, not an auto-battle and roulette simulator? You’re installing a game and *spending money, if you’re desparate* on it to PLAY, not to run the whole version for 6 hours and spend six more on quests.
And… hahahahaha, read the abyss came out tomorrow. AGAIN, FREAKING 50 PERCENT, but not of dots, they’re of skills and normal attacks. That means hypercarries are taking their revenge, and bonus-attackers and doters are… well, still may be, but… the other ones will be JUST 50% EFFECTIVE. Good balance, now we all see it!
And… Try to complete the event going right now in Genshin. It’s not so easy. You’re had to pick the teams from the characters they give you and the choice is hard sometimes. but hey! Who needs this “skill”, when you can just press two buttons in a cycle, or, if you’re sure you’re much stronger, JUST ONE ” auto battle” button and go play something even easier.
I play both Genshin and HSR day1 and I can say that HSR is far much worse if they’re not giving much jades as they are..
In HSR every new content are power creep of what came before. here’s AoE preferred content ! here’s dot-preferred pure fiction ! here’s follow-up attack preferred battle event !! if you’re not pulling for meta 5* character you’re sealed not to get max reward. that’s not the case in Genshin since 4* national team still relevant in spiral abyss these days. HSR 4* just aren’t good enough to max stars any MoC or FP yet.
that lead to the point why HSR has to gives more jades than Genshin primos because if it were being cheap like genshin, f2p/monthly/battle pass player won’t be able to clear any new content. let alone max the reward. and people took it for granted knowing nothing and shit on Genshin.
Farming ascension mats in HSR is also a problem. while the game has 240 stamina (plus stock-able overflow) which more than Genshin 160, I still find it harder to max out single character (with signature lightcone if possible) as it took more days to (pre)farm than to max out single character in Genshin. this does not include relic/artifact though since both can be heaven or hell depends on player’s luck.
I don’t hate HSR or anything but man.. I felt more pressure and urge to pull for character FOR POWER more than “for waifu/husbando” in HSR when compare to Genshin. as it is very necessary to clear current and future content. I’m glad they giving much jades in HSR and made a room for f2p/monthly/battle pass player to breathe.. or else it’ll be just -Whale Only- game.
I’m regret not pulling Argenti/DHIL/Blade and focused more on waifu (at least Jingliu saved my arse shit tons of time) so now I’m struggle+tryhard to max out stars in AoE preferred MoC/FP and that also applied to current dot preferred FP since I don’t have Kafka.. my Blackswan is kinda meh because without Kafka (dot team foundation) overall dot damage are only depend on enemy taking turn.
imagine amount of free jade I’d lost from future aoe/dot preferred content until those two rerun again :/
yeah, paywall/powercreep is pretty high in here. but since they gives so much jades then it is what it is.
(reply to anon)
I’m tired of this. I’ll just say Kazuha on release was SOOOO broken that everyone was shouting he’s a 5* sucrose. And if we compare reacrions to break, Ruan is just decreasing the ICD by 33%. Kazuha’s pull, you say? Yes, it helps, but to make it work you need to be in a proper position, and this works only a few seconds. Let’s repeat, ALL hid buttons and buffs require conditions, Ruan’s buttons does not. She needs nothing but a proper build.
And I’m not even talking about the fact that c6 sucrose’s buffs are comparable to Kazuha’s, and even better if you need EM in priority. While RM’s only analog with her teamwide buff is Asta, with her unstable buff and other problems.
I’m tired of this anyways. I think I won’t reply anymore. Continue doomposting, man.
>At least, Chiori is the first REAL double-scaling character in the game
Alhaitam? Nahida?
Also being double-scaling doesn’t make her groundbreaking or anything lol
It won’t help her much because geo is the worst element in game
Alhaitam and Nahida scale their passives from EM. They ALWAYS build EM no matter the situation. Chiori can build ATK with gorou and Def with atk share.
And looks like you didn’t read the rest of the comment. RN Itto mono geo is one of the most stable strategies almost always being in a tier. And Chiori+Albedo as an independent sub dd core can be really strong, just like XQ+Yelan.
Your take has been bad the moment you compared her to Keqing and Alhaitam, her skill is similar in animation and feel only but the character has absolutely nothing to do with either of them, you saying that only proves you’re taking shit at face value a second after seeing it and not stopping to think about what you saw, this is the problem this community has, think before doomposting
Trashyun is bad so keep crying 🙄
you’re bad at trolling, bro.
“is bad” mhm sure lets ignore all the meta changes and litterally everyone prasing her and has impulsed an ussage rate in less used characters like Diluc…
Xianyunless behavior =3
Doomposters are dumb but you overstate the meta-shifting in hsr
I’ve mained Blade since his release and he’s still great, Kafka is my other main and she’s currently one of the best DPSes, Jingliu has remained at the top in the several months since she released etc etc
In that game every character is strong so the standouts are the weak units
genshin generally releases fairly mediocre units so it’s the broken ones that stand out more
Let’s have a healthy discussion.
I don’t think you’re right. Blade is still not useless just because there are no any good wind breaker in the game. The worst thing about him is that if you play with Lynx, for example (not luocha or houhou), you still can be oneshot if you play unsafe, calculated unproperly or… game just told the creeps to focus him after you used passive or ultimate. And his scaling is just not as big as other modern DPSes. Overall, Blade had a great kit which fits “destruction concept” at least, but… If we won’t get a massive hp buffer, he’ll be dead when the next wind dps comes out, remember my words.
Kafka is still great, that’s true. But it’s just because of BS with her insane scaling dots. Overall, Kafka has a very simple kit and just enables other dots. She’ll be meta forever or at least untill they don’t add another all-type dot detonation.
Jinglu is just broken. This game had a ton of direct damage buffs and lacks of atk buffs, and Jinglu gives herself a whole ton of stats, it makes her a monster. But that doesn’t mean she’ll be meta forever. Yes, she can be meta for long (mostly because of the worst in terms of balance, gameplay, design and story character in the game, Ruan Mei), but once any any support with massive ATK buffs comes out, IL will become better than Jinglu. Or maybe he’ll become in a couple of weeks with another “balanced and fair” support named Sparkle.
And I don’t agree about the last point. “Every character” can’t be strong. Just because always finds a fish bigger. remember Yanqing? Yeah, he wasn’t meta even on release, because Seele already was better in single target in any case. But now the guy is so dead we won’t even talk about him. I can say what Argenti is stronger than Clara just because his damage source is more stable, even if he is weak (but still the strongest of the element). etc. any game has power ranks. And please, don’t say something like “modern MoC can be cleaned by standart characters”, because this is almost false. You need insane stats and insane luck to do it. And this is getting worse too. Imagine, how would you clean the PF without your premium kafka comp in the first half and broken Jinglu in the second? I’m not even mentioning the fact that BS cleans this a couple times faster than any other character.
I read on Reddit about people who still want to pull her C6
Well that’s why this game is becoming a shit, and that’s why hoyo keep trolling us.
If despite the shit they throw people are so smart to eat it and say “yum, again please!” Ofc things will never change.
Be grateful to thoso choiri guys
I personally won’t pull her any more
“hoyo keep trolling us” :
Lyney ? Good
Neuvillette ? Busted
Wriothesley ? Fine
Furina ? Amazing
Navia ? Great
Xianyun ? Very good with her A4 passive, good healer otherwise.
Arlecchino ? Will probably be busted as well
Even 4*, Lynette is OK, Freminet is OK, Charlotte is a good healer to work with Furina, Chevreuse is good and Kazuha replacement at C6, Gaming is very strong even C0…
What trolling are you talking about ???
So you’re trying to convince me not to pull for a character I might like because it might send an unwanted message to Mihoyo. Like they care. Suddenly my primogems have become a political tool in a game that lacks endgame, even though I’m but one among millions of players worldwide. I diagnose you with terminalonlinitis.
Not to mention all the great characters that have come this patch, but one stupid decision and lo and behold, mihoyo is shit, doomers abound. It’s okay to criticize their nerfing (it was unnecessary) and the whalebaiting, just do it reasonably.
Look at this clown, “Ex Chiori main” when she’s not even out yet
whoa no need to cry and moan to the internet about it, kid. Oh my gosh! I forgot, you are one of those normies whose their first gacha game is GI. Their mindset always revolving around “characters that deals low damage = bad characters”, such a bird-brained fellas. And what in the world does it mean “Ex chiori main”? She’s not even out yet.
“Ofc things will never change” yeah, tell those insane c6 whalers, content creators, and streamers about your great opinion, might be a fun entertainment.
In terms of comparing Chiori and Albedo, in addition to Chiori being more single target focused (I see people in the comments saying the AOE of the actual attack from the Sode is about the same size as a Hyperbloom explosion, which is quite small), apparently Chiori is NOT able to snapshot her elemental skill. This means that Chiori is unable to take advantage of buffs that only apply to the active character (Gorou’s Flat Defense buff from his skill and burst, and Bennett’s attack buff from his burst the main two) when she switches off field, while Albedo’s skill DOES snapshot (so his Skill retains any buffs when he goes off-field).
When combined with the change in her C2 and nerf to her burst damage, this makes Chiori seem less like a total power-creep and replacement for Albedo and more like a an alternative or side grade to him.
Basically, Albedo has superior AoE for large mobs (and a elemental mastery bonus to the team) while Chiori single target damage is superior for bosses and duos/trios of large enemies. Since the latter is more promiment in the Abyss than the former, my guess is that Chiori is still going to be the better pick for Geo focused teams, but not to the same extend that I had thought before.
Still wish Mihoyo made more changes to her kit to make more distinctive from Albedo. As it stands she still seems like the least creative playable character of the Fontaine cycle.
Coping so hard. Just admit that she totally powercrept Albedo. Albedo doesn’t provide much support to begin with and his skill could be destroyed unlike Chiori’s puppet, allowing for less field time just to be put back up to be destroyed again.
I stand by my statement in which Chiori is closer to being a side-grade to Albedo than a total power-creep. Being mostly single target, lacking the ability to snap-shot buffs for her skill, and a long skill cool down are notable downsides compared to Albedo. On the other hand, having higher raw damage (even without those external buffs), having automated damage (not requiring a party member to trigger additional damage), her skill being a construct that can be destroyed are all notable upsides.
As I stated, Spiral Abyss has gravitated more towards bosses and dual or trios of large enemies, that is going to make Chiori the better overall character, but it doesn’t invalidate the strengths that Albedo does have.
And of course, both characters are saddled with working best in mono-Geo teams.
Subject to change based on any additional beta changes made to Chiori and most crucially, her official release in 4.5 when everyone can try her out for themselves and really dig into how her kit works.
Other than what the guy said, I think you should also keep in mind that Albedo has to choose between having a strong skill or a strong burst. Picking burst means your skill is a meme, picking skill means your burst does low damage on top of having to refresh your geo construction every now and then as it gets destroyed, which wastes time. Chiori doesn’t have to worry about any of that. For me, in spite of her current flaws (no snapshot on skill and it doesn’t follow you (though that also depends on how big is her doll’s attack range), huge cooldown on skill, and that unnecessary nerf to her burst), picking Chiori over Albedo is obvious, you don’t even have to think much about it.
albedo has a 4 sec cooldown so it doesn’t matter how squishy his construct is it barely has a cooldown
What we want: a dedicated 5* geo healer so the geo family can finally be completed.
Hoyo: “Another geo dps it is!”
🤦🏼♀️
chiori is the perfectest example which demonstrate of good it is using private server
unfortunately we don’t know when we’ll have the updated one, with full fontaine, because the current one has charas to lyney…
but that’s a reason to say a big fuck you hoyoshit
you destroy a chara, you want us pulling const., so we have to fight this as well
time ago it was not so greedy, so shitty the situation. this manipulation is going too far
if sshe won’t be standard, this is another perfect chara to skill
ideally, nobody should pull her…. but i know that this community is too stupid, and it’s impossible to tell hoyo how shit they are with this behaviour
ruinining a chara like this must be told
that banner must go wrong
but i know it will never happen: that’s why hoyo keep trolling, and the game getting worse
only here are there we have good units. we had an awesome neuvillette and furina, a very good dehya, but also a meh wrio (c0) and now this… they clearly don’t know how to balance units, it’s a fact
do you want to pull her? good, do it, and contribute to make the game worse. if every trash they trhow at us is welcome, they’ll keep do it
calling dehya good and wrio c0 meh is just dumb af
Since OP is talking about Fontaine character, I think they wanted to mention Navia instead of Dehya.
Called it.. newer characters are now exist to be a slave to old characters
Xianyun, Xiao
Chiori, Itto Team
Man… I won’t deny Chiori being better with Itto than with Navia or Noelle, especially with this disgusting C1 design.
But Xianyun ? You don’t even have her, don’t spread bullshit !
I played her in several different teams and she did fine. Even Physical Rosaria with Lisa, Xianyun, Furina is enough to clear abyss. She is absolutely not tied to Xiao only, she enable a lot of characters. You wanna clear abyss with DPS Barbara ? Xianyun allows it.
she is linked to xiao, her usage rate is in 3 xiao compositions and the rest is scattered in less of 2% in meme teams.
Xianyun’s fourth most used team is with Neuvilette who doesn’t even use his buff but rather her healing to feel comfortable and get rid of Baizhu because some people don’t like it or want to flex him to another comp.
not even better than albedo with itto
come on not only she is still better than albedo. she is becoming a standard character XD. bro albedo havers are dead silent
This comment will probably show after I will see the leak you are refering to, but nonetheless I’ll ask.
Where did you get that info from?
Personalny I don’t think I wants her standard, because I’m afraid I won’t get her weapon in time (fucking epitome path making sure that you’ll spent 240 wishes on single piece of weapon you want. I dare you mihoyo to give me 10 pieces of that weapon in 10 pull).
Source ? Leakers says that she won’t be a standard char. How can she be with such a C6 ?
Yesterday there was indeed leaks that Chiori would become standard, but a few hours later it was refuted by the same uncle who wrote it
they havent updated the page with the new changes for her. Her burst will deal less damage, different energy cost and so on.
im gonna use them together lmao
They nerfed her burst damage up to 30% because they shifted her c4 -> c2. This is basically Hoyo telling you “if you want to reposition her dolls like Albedo, please pull c2” lololol.
Also after reading her c2 again, it looks like the jankiest version of c2 Yae. In order to “improve” her range, Chiori will summon an extra doll every 3 seconds for 10 seconds. It doesn’t tell if the dolls can still be summoned when Chiori is off-field.
Dunno why they can’t just reduce her E cooldown, or make the dolls move around with her like Furina’s gang instead. They are cooking this character so precise to make sure Chiori fan must pull her c2.
I feel bad for Chiori fans, they did you so dirty.
C2 dolls are different than normal ones, so it wouldn’t even reposition them.
They won’t reduce E cooldown, because it would make C6 less appealing .
I kinda like her kit (in theory, not the numbers, especially cooldown) and animations, but I think I like her weapon more and if they won’t buff her drastically, I will probably pull for the weapon first (hope it won’t get paired with some useless junk (at least for me)), as it’s decent for any DPS (not counting BiS), even without geo teammate.
But damn I would love to play her main DPS with that dual wielding, but I won’t participate single dollar to that disgusting cash grab.
I’m a Chiori fan and also a geo supremacist, but I’ve never been so conflicted about pulling a geo character until Chiori. She would be PERFECT as a 5* geo healer, but holy hell they made her a sub dps instead. Do Hoyo really think we don’t have enough geo dps? Not to mention her obviously tailor-made (pun intended) whale-bait constellations. Ugh yes I am absolutely fuming right now.