Skirk

Skirk
SkirkNameSkirk
TitleVoid Star
OccupationCosmic Calamity
AssociationSCOURGE
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Sword
ElementElement Cryo
Day of Birth5
Month of Birth11
Vision (Introduced)Cryo
Constellation (Introduced)Crystallina
Chinese Seuyu???
Japanese Seuyu???
English Seuyu???
Korean Seuyu???
DescriptionSeorang pengunjung yang pernah muncul di celah Abyss dan Lautan Primordial. Petarung yang selalu menyendiri ini adalah guru Tartaglia dalam ilmu bela diri.
Character Ascension Materials
Shivada Jade Sliver
Shivada Jade Fragment
Shivada Jade Chunk
Shivada Jade Gemstone
Ensnaring Gaze
Skysplit Gembloom
Meshing Gear
Mechanical Spur Gear
Artificed Dynamic Gear
Skill Ascension Materials
Teachings of Contention
Guide to Contention
Philosophies of Contention
Ascended Sample: Knight
Crown of Insight

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus CritDMG%MaterialsTotal Materials
196727.9362.765.0%50.0%0%
20250872.45162.85.0%50.0%0%
Shivada Jade Sliver1
0
Skysplit Gembloom3
Meshing Gear3
Mora20000
Shivada Jade Sliver1
0
Skysplit Gembloom3
Meshing Gear3
Mora20000
20+333696.4216.625.0%50.0%0%
404992144.24324.135.0%50.0%0%
Shivada Jade Fragment3
Ensnaring Gaze2
Skysplit Gembloom10
Meshing Gear15
Mora40000
Shivada Jade Sliver1
0
Skysplit Gembloom13
Meshing Gear18
Mora60000
Shivada Jade Fragment3
Ensnaring Gaze2
40+5581161.25362.365.0%50.0%9.6%
506421185.53416.95.0%50.0%9.6%
Shivada Jade Fragment6
Ensnaring Gaze4
Skysplit Gembloom20
Mechanical Spur Gear12
Mora60000
Shivada Jade Sliver1
0
Skysplit Gembloom33
Meshing Gear18
Mora120K
Shivada Jade Fragment9
Ensnaring Gaze6
Mechanical Spur Gear12
50+7206208.21467.895.0%50.0%19.2%
608055232.73522.995.0%50.0%19.2%
Shivada Jade Chunk3
Ensnaring Gaze8
Skysplit Gembloom30
Mechanical Spur Gear18
Mora80000
Shivada Jade Sliver1
0
Skysplit Gembloom63
Meshing Gear18
Mora200K
Shivada Jade Fragment9
Ensnaring Gaze14
Mechanical Spur Gear30
Shivada Jade Chunk3
60+8644249.75561.235.0%50.0%19.2%
709501274.49616.835.0%50.0%19.2%
Shivada Jade Chunk6
Ensnaring Gaze12
Skysplit Gembloom45
Artificed Dynamic Gear12
Mora100K
Shivada Jade Sliver1
0
Skysplit Gembloom108
Meshing Gear18
Mora300K
Shivada Jade Fragment9
Ensnaring Gaze26
Mechanical Spur Gear30
Shivada Jade Chunk9
Artificed Dynamic Gear12
70+10089291.51655.075.0%50.0%28.8%
8010956316.53711.35.0%50.0%28.8%
Shivada Jade Gemstone6
Ensnaring Gaze20
Skysplit Gembloom60
Artificed Dynamic Gear24
Mora120K
Shivada Jade Sliver1
0
Skysplit Gembloom168
Meshing Gear18
Mora420K
Shivada Jade Fragment9
Ensnaring Gaze46
Mechanical Spur Gear30
Shivada Jade Chunk9
Artificed Dynamic Gear36
Shivada Jade Gemstone6
80+11544333.55749.545.0%50.0%38.4%
9012417358.77806.215.0%50.0%38.4%

Skills

Active Skils

Havoc: SunderHavoc: Sunder
Normal Attack
Melancarkan hingga 5 serangan berturut-turut.

Charged Attack
Mengonsumsi sejumlah Stamina untuk melemparkan tombak kristal berputar dan mengakibatkan DMG pada musuh di depan.

Plunging Attack
Menerjang dari udara untuk menghantam tanah, menyerang musuh di jalur terjangan dan mengakibatkan DMG Area saat mendarat.
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
DMG Tahap 154.52%58.96%63.4%69.74%74.18%79.25%86.22%93.2%100.17%107.78%115.39%123%130.6%138.21%145.82%
DMG Tahap 249.79%53.85%57.9%63.69%67.74%72.38%78.74%85.11%91.48%98.43%105.38%112.33%119.27%126.22%133.17%
DMG Tahap 332.42% + 32.42%35.06% + 35.06%37.7% + 37.7%41.47% + 41.47%44.11% + 44.11%47.13% + 47.13%51.27% + 51.27%55.42% + 55.42%59.57% + 59.57%64.09% + 64.09%68.61% + 68.61%73.14% + 73.14%77.66% + 77.66%82.19% + 82.19%86.71% + 86.71%
DMG Tahap 460.8%65.75%70.7%77.77%82.72%88.38%96.15%103.93%111.71%120.19%128.67%137.16%145.64%154.13%162.61%
DMG Tahap 582.9%89.65%96.4%106.04%112.79%120.5%131.1%141.71%152.31%163.88%175.45%187.02%198.58%210.15%221.72%
DMG Charged Attack66.82%×272.26%×277.7%×285.47%×290.91%×297.13%×2105.67%×2114.22%×2122.77%×2132.09%×2141.41%×2150.74%×2160.06%×2169.39%×2178.71%×2
Konsumsi Stamina Charged Attack202020202020202020202020202020
DMG Selama Plunging63.93%69.14%74.34%81.77%86.98%92.93%101.1%109.28%117.46%126.38%135.3%144.22%153.14%162.06%170.98%
DMG Plunging Attack Rendah/Tinggi127.84% / 159.68%138.24% / 172.67%148.65% / 185.67%163.51% / 204.24%173.92% / 217.23%185.81% / 232.09%202.16% / 252.51%218.51% / 272.93%234.86% / 293.36%252.7% / 315.64%270.54% / 337.92%288.38% / 360.2%306.22% / 382.48%324.05% / 404.76%341.89% / 427.04%
Havoc: WarpHavoc: Warp
Meniru gaya pertempuran "The Foul", dan menghasilkan efek yang berbeda berdasarkan Mode Tekan atau Mode Tahan.

Mode Tekan
Skirk mendapatkan 45 poin Serpent's Subtlety dan beralih ke mode Seven-Phase Flash.

Mode Tahan
Skirk mendapatkan 45 poin Serpent's Subtlety dan terus bergerak dengan cepat. Dalam status ini, ketahanan Skirk terhadap interupsi juga akan meningkat.
Dalam status ini, Skirk dapat mengontrol arah pergerakannya dan bergerak di atas air. Lancarkan Elemental Skill sekali lagi untuk mengakhiri status bergerak cepat ini lebih awal.
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
DMG Tahap 1132.82%143.64%154.45%169.89%180.7%193.06%210.05%227.04%244.03%262.56%281.09%299.63%318.16%336.69%355.23%
DMG Tahap 2119.8%129.55%139.3%153.23%162.98%174.13%189.45%204.77%220.1%236.81%253.53%270.25%286.96%303.68%320.39%
DMG Tahap 375.72% + 75.72%81.89% + 81.89%88.05% + 88.05%96.86% + 96.86%103.02% + 103.02%110.06% + 110.06%119.75% + 119.75%129.43% + 129.43%139.12% + 139.12%149.69% + 149.69%160.25% + 160.25%170.82% + 170.82%181.38% + 181.38%191.95% + 191.95%202.52% + 202.52%
DMG Tahap 480.54% + 80.54%87.09% + 87.09%93.65% + 93.65%103.02% + 103.02%109.57% + 109.57%117.06% + 117.06%127.36% + 127.36%137.67% + 137.67%147.97% + 147.97%159.21% + 159.21%170.44% + 170.44%181.68% + 181.68%192.92% + 192.92%204.16% + 204.16%215.4% + 215.4%
DMG Tahap 5196.62%212.63%228.63%251.5%267.5%285.79%310.94%336.09%361.24%388.68%416.11%443.55%470.98%498.42%525.86%
DMG Charged Attack44.55%×348.17%×351.8%×356.98%×360.61%×364.75%×370.45%×376.15%×381.84%×388.06%×394.28%×3100.49%×3106.71%×3112.92%×3119.14%×3
Konsumsi Stamina Charged Attack202020202020202020202020202020
DMG Selama Plunging63.93%69.14%74.34%81.77%86.98%92.93%101.1%109.28%117.46%126.38%135.3%144.22%153.14%162.06%170.98%
DMG Plunging Attack Rendah/Tinggi127.84% / 159.68%138.24% / 172.67%148.65% / 185.67%163.51% / 204.24%173.92% / 217.23%185.81% / 232.09%202.16% / 252.51%218.51% / 272.93%234.86% / 293.36%252.7% / 315.64%270.54% / 337.92%288.38% / 360.2%306.22% / 382.48%324.05% / 404.76%341.89% / 427.04%
Durasi Mode Seven-Phase Flash12.5 dtk12.5 dtk12.5 dtk12.5 dtk12.5 dtk12.5 dtk12.5 dtk12.5 dtk12.5 dtk12.5 dtk12.5 dtk12.5 dtk12.5 dtk12.5 dtk12.5 dtk
Batas Maks. Serpent's Subtlety100100100100100100100100100100100100100100100
Cooldown8 dtk8 dtk8 dtk8 dtk8 dtk8 dtk8 dtk8 dtk8 dtk8 dtk8 dtk8 dtk8 dtk8 dtk8 dtk
Havoc: RuinHavoc: Ruin
Elemental Burst Skirk tidak menggunakan Energy, melainkan menggunakan Serpent's Subtlety.
Saat Skirk memiliki minimal 50 poin Serpent's Subtlety, Skirk dapat mengonsumsi seluruh Serpent's Subtlety untuk melancarkan Elemental Burst, mengoyak ruang di hadapannya dan melancarkan tebasan beruntun secara cepat yang mengakibatkan Cryo DMG Area. Di saat yang sama, DMG yang diakibatkan Elemental Burst kali ini akan meningkat berdasarkan jumlah poin Serpent's Subtlety yang melebihi 50 poin. Setiap 1 poinnya akan meningkatkan DMG Elemental Burst kali ini. Peningkatan DMG ini hanya bisa menghitung maksimum 12 poin Serpent's Subtlety.

Saat Skirk berada dalam mode Seven-Phase Flash, Havoc: Ruin akan berubah menjadi Havoc: Extinction.

Havoc: Extinction
Elemental Burst spesial yang bisa dilancarkan tanpa mengonsumsi Serpent's Subtlety.
Setelah dilancarkan, Skirk akan mendapatkan efek "All Shall Wither" yang berlangsung hingga mode Seven-Phase Flash berakhir. Setelah membuka Talenta Pasif Reason Beyond Reason, dia juga bisa menyerap Void Rift yang ada di sekitarnya dalam radius tertentu.
Selama efek "All Shall Wither" berlangsung, setiap 0,1 detik, Normal Attack Skirk yang mengenai musuh akan mendapatkan peningkatan DMG. Jika Skirk menyerap Void Rift saat melancarkan Havoc: Extinction, maka DMG Normal Attack kali ini akan meningkat lebih lanjut berdasarkan jumlah Void Rift yang diserap.
Efek ini akan hilang setelah terpicu 10 kali.
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
DMG Tebasan122.76% x5131.97% x5141.17% x5153.45% x5162.66% x5171.86% x5184.14% x5196.42% x5208.69% x5220.97% x5233.24% x5245.52% x5260.87% x5276.21% x5291.56% x5
DMG Tebasan Akhir204.6%219.95%235.29%255.75%271.1%286.44%306.9%327.36%347.82%368.28%388.74%409.2%434.78%460.35%485.93%
Bonus dari Serpent's Subtlety19.32% ATK / poin20.77% ATK / poin22.22% ATK / poin24.15% ATK / poin25.6% ATK / poin27.05% ATK / poin28.99% ATK / poin30.92% ATK / poin32.85% ATK / poin34.78% ATK / poin36.71% ATK / poin38.65% ATK / poin41.06% ATK / poin43.48% ATK / poin45.89% ATK / poin
Bonus DMG dari Menyerap 0/1/2/3 Void Rift3.5% / 6.6% / 8.8% / 11%4% / 7.2% / 9.6% / 12%4.5% / 7.8% / 10.4% / 13%5% / 8.4% / 11.2% / 14%5.5% / 9% / 12% / 15%6% / 9.6% / 12.8% / 16%6.5% / 10.2% / 13.6% / 17%7% / 10.8% / 14.4% / 18%7.5% / 11.4% / 15.2% / 19%8% / 12% / 16% / 20%8.5% / 12.6% / 16.8% / 21%9% / 13.2% / 17.6% / 22%9.5% / 13.8% / 18.4% / 23%10% / 14.4% / 19.2% / 24%10.5% / 15% / 20% / 25%
Cooldown15 dtk15 dtk15 dtk15 dtk15 dtk15 dtk15 dtk15 dtk15 dtk15 dtk15 dtk15 dtk15 dtk15 dtk15 dtk

Passive Skills

Mutual Weapons MentorshipMutual Weapons Mentorship
Saat jenis elemen seluruh anggota party adalah Hydro atau Cryo, dan setidaknya ada 1 Karakter Hydro dan Cryo, maka level Elemental Skill milik Karakter sendiri di dalam party meningkat 1 level.
Reason Beyond ReasonReason Beyond Reason
Saat Karakter di dalam party memicu reaksi Frozen, Superconduct, Cryo Swirl, atau Cryo Crystallize terhadap musuh di sekitar, akan tercipta sebuah Void Rift di sekitar musuh tersebut. Efek ini dapat terpicu sekali setiap 2,5 detik, dan maksimum 3 Void Rift dapat tercipta di medan pertempuran dalam satu waktu.

Skirk bisa menyerap Void Rift di sekitarnya dengan cara berikut:
·Saat Charged Attack yang dilancarkan Skirk dalam mode Seven-Phase Flash mengenai musuh.
·Saat melancarkan Elemental Burst spesial Havoc: Extinction dalam mode Seven-Phase Flash.
Saat menahan tombol Elemental Skill Havoc: Warp untuk bergerak dengan cepat.

Setiap Void Rift yang diserap akan memberikan Skirk 8 poin Serpent's Subtlety.
Return to OblivionReturn to Oblivion
Saat seranganHydro milik Karakter Hydro dalam party di sekitar mengenai musuh, atau saat serangan Cryo milik Karakter Cryo dalam party di sekitar mengenai musuh, maka Skirk akan mendapatkan satu lapis efek "Death's Crossing" selama 20 detik. "Death's Crossing" dapat ditumpuk hingga 3 lapis dan durasi setiap lapisannya dihitung terpisah.
Setiap Karakter hanya bisa memberikan efek Death's Crossing sebanyak 1 kali kepada Skirk dengan cara ini.
Setiap lapis Death's Crossing memberikan efek: Normal Attack Skirk dalam mode Seven-Phase Flash akan mengakibatkan 110%/120%/170% dari DMG awalnya, Elemental Burst Havoc: Ruin juga mengakibatkan 105%/115%/160% dari DMG awalnya.

Constellations

Far to FallFar to Fall
Efek Talenta Pasif Reason Beyond Reason diperkuat: Untuk setiap Void Rift yang diserap, Skirk akan memanggil pedang kristal untuk menyerang musuh di sekitarnya, mengakibatkan Cryo DMG sebesar 500% ATK Skirk. DMG ini dianggap sebagai DMG Charged Attack.
Harus membuka Talenta Pasif "Reason Beyond Reason" terlebih dahulu.
Into the AbyssInto the Abyss
Setelah melancarkan Elemental Skill Havoc: Warp, Skirk akan mendapatkan 10 poin Serpent's Subtlety tambahan.
Saat melancarkan Elemental Burst Havoc: Ruin, efek peningkatan DMG berdasarkan jumlah Serpent's Subtlety untuk Elemental Burst kali ini dapat menghitung hingga 10 poin Serpent's Subtlety tambahan.
Selain itu, dalam 12,5 detik setelah Skirk melancarkan Elemental Burst spesial Havoc: Extinction dalam mode Seven-Phase Flash, ATK-nya akan meningkat 70%. Efek ini akan hilang saat Skirk meninggalkan mode Seven-Phase Flash.
Serendipitous SinSerendipitous Sin
Meningkatkan 3 level Havoc: Ruin.
Maksimum: Lv. 15.
Fractured FlowFractured Flow
Efek Talenta Pasif Return to Oblivion mendapatkan peningkatan: Setiap lapis efek Death's Crossing juga akan meningkatkan 10%/20%/40% ATK Skirk.
Harus membuka Talenta Pasif "Return to Oblivion" terlebih dahulu.
End of WishesEnd of Wishes
Meningkatkan 3 level Havoc: Warp.
Maksimum: Lv. 15.
To the SourceTo the Source
Skirk akan mendapatkan satu lapis efek "Havoc: Sever" setiap kali ia menyerap satu Void Rift yang tercipta dari efek Talenta Pasif Reason Beyond Reason. Skirk dapat mengonsumsi efek ini untuk melancarkan serangan terkoordinasi dan mengurangi DMG yang diterima saat sedang berada dalam mode Seven-Phase Flash. Efek ini berlangsung 15 detik dan dapat ditumpuk hingga 3 lapis, durasi setiap lapisnya dihitung terpisah.
Harus membuka Talenta Pasif Reason Beyond Reason terlebih dahulu.

Havoc: Sever
·Saat Skirk melancarkan Elemental Burst Havoc: Ruin, semua lapisan Havoc: Sever akan dikonsumsi untuk melancarkan serangan terkoordinasi. Setiap lapisan Havoc: Sever akan mengakibatkan Cryo DMG sebesar 750% ATK Skirk. DMG ini dianggap sebagai DMG Elemental Burst.
·Saat sedang berada dalam Mode Seven-Phase Flash dan melancarkan Normal Attack, satu lapisan Havoc: Sever akan terkonsumsi saat serangan Normal Attack tahap ke-3 atau ke-5 mengenai musuh, untuk melancarkan serangan terkoordinasi sebanyak 3 kali. Setiap serangan terkoordinasi ini akan mengakibatkan Cryo DMG sebesar 180% ATK Skirk. DMG ini dianggap sebagai DMG Normal Attack.
·Saat Skirk terkena DMG saat berada dalam mode Seven-Phase Flash, satu lapis Havoc: Sever akan terkonsumsi untuk mengurangi 80% DMG yang diterima kali ini, kemudian melancarkan 3 serangan terhadap musuh di sekitar. Setiap serangannya akan mengakibatkan Cryo DMG sebesar 180% ATK Skirk. DMG ini dianggap sebagai DMG Charged Attack.

Skill Ascension

Sounds

Quotes

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Stories

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262 responses to “Skirk”

  1. “When all party members are either Hydro or Cryo, and if there is at least 1 Hydro and 1 Cryo character, party members’ Elemental Skill Level is increased by 1.”
    Hey, that guy in kit design who keep saying “Let’s give characters the most boring generic +1 damage effects and restrict them to specific teams or elements!”?

    Fire that guy.

      
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    • Tartaglia is the only character with a passive that adds a level to a talent, and he just happens to have learned his combat style from Skirk. It’s almost as if there’s a logical reason that their passives are similar…

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  2. Guys, what whould be her best 4* weapon, not f2p, but 4*, like I was thinking about Calamity of Eshu, but I’ve seen R5 Black Sword (yes, I have it) gives the same bonus to normal, but more Crit rate (only less attack), so would it be better than Eshu, or is the atk bonus better than the extra CR??
    I plan to get her signature, but in case I can’t do it, I’d like to know what else I can use

      
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    • Finale of the Deep. Due higher base attack and about +80% ATK boost. Especially since that way we can wear the 36% crit set with Furina.

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  3. Quick question
    Her Serpent’s Subtlety Bonus from her burst, at level 10 is 29.93% ATK Per Point (not including C2). With 12 points and let’s say 3k attack, this would be 10’774 dmg. Is this Additive Base DMG Bonus for each of the 6 attacks from her burst or how does this work?

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  4. Skirk – Mona – Chongyun – Candace/Layla
    this is probably the best f2p team for skirk

    from what understand you just need cryo reactions itself, not each member of the party to trigger it like neuvi so skirk doesn’t necessarily need good elemental applicators

    hear me out on chongyun (sacrificial great sword)
    he is the only character outside of shenhe/escoffier to provide cryo res shred on his talent. 10%?!?? yes but that 10% can be game changing without other sources, and he also buffs atk speed, noblesse/scroll and 15% cd reduction which can be useful for faster rotations and buffs

    mona can be f2p, a sidegrade to furina but not needing healers is also the upside. 60% dmg bonus and ttds with tenacity/noblesse/scroll can make up for furina buff loss though she doesn’t have a sub dps kit like furina

    candace for more dmg
    layla for shield and tenacity/noblesse/scroll buffs
    basically any sustain can be slotted here

    though I know everyone has five stars, you can just switch the better character overall in the team

      
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    • Each character can only grant one stack of “Death’s Crossing”. It was mentioned in the passive’s description. “Each character can grant Skirk at most 1 Death’s Crossing stack by this means”. But you’re right about her not needing good elemental applicators because the stacks last 20s, and her on-field time is around 12 seconds.

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    • @Life

      I think you have a pretty good team template for a Skirk team without any of her best supports (Furina, Escoffier, Shenhe, Yelan, Citlali).

      I actually think Mona and Candace are similar in that they are both Hydro units whom can give Skirk a lot of bonus damage, via Omen and A4 passive respectfully, so I would have one of them in the Hydro spot.

      Chongyun could be good if Skirk is well invested (in F2P terms that is mostly in good artifacts). If she is not, then Rosaria or Kaeya could be better choices due to their Sub-DPS potential.

      The last slot should be for sustain option. In addition to Layla, Charlotte (with Tenacity and Thrilling Tales) or Dahlia (shield with more attack speed) should be considered.

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    • No one in the party you listed can you the scroll set. It requires a nightsoul character. Chong does not count. You need Citlali or mualani or forgo the 3rd stack and take iansan for attack buff and scroll buff

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      • you need to read the description again, every character can trigger the 12% buff however nightsoul elemental reactions can trigger AN additional 28% dmg bonus, and mualani isnt even good with skirk. What’s worse is using iansan for an insignificant amount of attack due to little to no movement in skirks kit, besides that 40% from iansan scroll you’re gonna lose the 3rd stack of skirk which iansan can’t compensate for

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  5. Similar to neuvilette’s passive that increases his charged attack dmg, the description of skirk’s passive says ‘of its original dmg’, so I think these percentages are actually base dmg multipliers, which are directly multiplicative with the base dmg of her attacks. This means u dont really need to worry about having too much dmg bonus and not enough atk.

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  6. I feel like this new dev team have no idea what this game is about and just prints kits that dont rely on any reactions. Every element looks like a colored physical now, just big numbers, no reactions.

    She will probably be very strong, but her kit is very generic and basically recycled from earlier characters. Very disappointing.

      
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    • Genshin today ironically follows WuWa damage mechanics. No elemental reaction nor physical dmg. Team main dps produces big colored dmg numbers, and team supports help main dps to produce even bigger colored dmg numbers. I rather play WuWa since they have better and flashier animations, that even Geoff the Game Awards guy promoted WuWa newest character for free on his Twitter account.

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      • Geoff does paid promos, so idk why you’d think it was free. Especially since it was material he got directly from Kuro and not a retweet.

        As for no reaction, I don’t really get what you mean. just no dendro reaction? That’s the newest reactions. We’ve gotten a bunch of swirl dps and our top DPS is a melt/vape character aka the reaction that defined 1.0 Meta with Diluc…

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    • It’s still the case of element reaction just not your average Melt/Vape. In this game, the characters have 2 ways of dealing damage, by element reaction or by pure raw.

      Either you would go with one or just another and there’s no way out of it. Skirk are the raw damage type and freeze comp so they just have to pump up those number.

      Even if they design her to be reserve melt you would still say the same about recycled because the game literally limited to only 2 of that.

      In the end, just pull whoever you like, this game is casual and not about to focus that much on combat anyways.

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    • How is it recycled? How do we not rely on reactions? Mavuika melt is the strongest comp right now. That’s a reaction. Clearly you couldn’t make anything but hyper bloom work because there’s nothing generic about her kit

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    • We already have Ayaka for sword cyro 5* characters that can utilize reaction. Skirk doing the same will be ironically against what you wished her for? How about dont project anything you want on ‘new’ character and look at others character too LMAO.

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  7. Em… If someone interested, first cals are out…

    Skirk-Shenhe-Furina-Escoffier -> 104k dps
    ….
    Ayaka-Shenhe-Furina-Escoffier -> 97k dps

    Shure, Ayaka is calculated with Blizzard (40% crit rate) and Skirks C1, C2 and R1 are better (every gives about 20-30% dmg boost), but wtf…

      
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    • She seem just a little better than Ayaka, then you play Ayaka in a real scenario and realize that half of time versus enemy with a little of mobility her burst go missed, or she target the wrong enemy XD

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      • We expected more. Remembering Arle who also came out at the end of the region and was a super-expected character.

        Fontaine packs had about 80-90k dps, while Arle had 95-100k and could play on a bunch of different teams, including 4-stars only.

        Skirk comes out at the end of a region where almost everyone already has 90-100k DPS (Mavuika has 110-120k), and she REQUIRES an event 5-star without which she loses almost half of her damage. Plus her teams are very limited. Having 110k in her best team with 4 5-star characters is ridiculous.

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    • Skirk should totally get better dps. Her dps for such a hyped character ougghta be in 110k to 140k range. 125k with Escoffier and like 90k without should be a reasonable balance, cuz wtf, she is only slightly ahead of Ayaka.

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    • Hmmm… Ayaka has ~4000% ATK on her ult; Skirk has the around the same scaling, but also a 160% or 170% buff from her A4. Their weapons have the same base and sub stats, while Mistsplitter giving DMG% puts Ayaka at disadvantage when teammed with Furina.

      But! Esco also has a total of ~4000% ATK damage from her E, assuming a 20s rotation; Furina scales on HP and has around the same base damage as Esco. This means at least half the damage from either team is actually dealt by Esco and Furina, so the difference between Skirk and Ayaka is greater than what the total team dps suggests.

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      • @vassel
        yeah sure, as if ayaka’s 80 cost is not the real disadvantage compared to a chara which requires 0 and you can totally focus on crit and atk

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        • With triple cryo, I’d worry more about Furina. Ayaka’s ER requirement will be low enough that a few ER substats will suffice, and shouldn’t be a problem since she wants only ATK and Crits. Her real disadvantage is that she has a high chance to miss her burst against un-frozen enemies or mobile bosses, and deals poorly with multi-wave content (unless they sync with her rotation) — the latter is less of a problem here since a large portion of damage comes from her teammates.

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  8. Guys, real question, I have both Furina and Escoffier, but I don’t have Shenhe, so in that case who could I use as the last unit? I’ve seen some people saying Yelan, which was my first option, but now I realized that I can’t use her, bc my second team (Arlecchino) already uses Yelan, so who in the world could be her last unit?
    I’ve thought a little about it, my options rn are…
    -Citlali: After Escoffier’s healing idk if I need a dedicated support, also, she doesn’t buff Cryo, but scroll artifact set could still buff Skirk’s dmg
    -Mika: Also a semi sustain idk if I need, but he buff normal atk speed, and also has access to noblesse which is really cool
    -Kokomi: Same as Citlali, idk if I need another dedicated support, but she has access to both TTDS and millelith for atk buffs (a whopping 68% with millelith and r5 TTDS) which is something I’ve heard she needs
    -Candace: She buffs normal atk dmg, which Skirk uses, but since she already has that on her set, idk how good is that, but she also has access to noblesse, which is good to know
    So who do you think would be the best? If you also have other characters to suggest, I’d be very pleased to read you

      
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      • Sadly, my Yelan is glued to my Arle for… reasons, so Citlali looks like the better option rn

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    • It can be Dahlia. I suppose they put him to her banner. Hydro, shield, auto atk speed buff and off field hydro hits

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      • I thought about Dahlia too, but idk how good he is compared to other units like Mika or Citlali, also it seems he’s too dependent on C6 to keep up with other units, so we’ll have to see

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    • You could use Mona, you know, the best Cryo buffer in the game at C0. She does everything Kokomi does, except deals more damage and gets a 60% bonus dmg on elemental dmg done for 5 seconds to all of the units who will deal damage, and if the target is frozen, that damage can last way longer, maybe even 10 seconds.

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      • Didn’t think about her, I always thought Monas was more of a dmg per screenshot character instead of dmg per second, I can definitely try

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    • The problem w/ Skirk is that there aren’t that many units to fill Shenhe – or any of the other 5 stars that u would use with her defaultly.

      The only other option i can suggest is Layla since she can enable Skirk to use that event sword from a few patches ago, can use Tenacity of the Millelith, and can buff normals based on her Max HP at C4.

      Dahlia is crap, there’s if, and, or, buts about it. Its fact. So i wont suggest

      Hopefully Dahlia can get buffed to actually be good, and that more good 4 stars get released that can fill for 5 stars u don’t have (I fully expect them to be worse than the actual 5 star they’re filling for btw)

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      • I thought about Dahlia, but he seems really mid and too dependent on C6 to keep up, Layla sounds cool, but idk how much will be the difference with Citlali, since Citlali has access to both scroll set and TTDS, while Layla only has access to Millelith and her C4 (Which seems really mid tbh)

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    • Citlali is one of the best options (due Epos + 40% affix).

      Mika, Kokomi and Candace are dirrect damage loss.

      Also a good option is Mona (if you can freeze enemy). Or you can easilly use Elan due she is not really needed for Arlechinno and can be easily replaced.

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      • Yeah, she looks like the best option for now, even if she doesn’t buff Cryo directly, her secondary buffs (set and weapon) look really cool. Sadly I don’t have her signature, but TTDS should be more than enough for her I think
        As for Mona, that has to be seen, since she’s a character I didn’t take into account, and I wouldn’t know how to play around

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        • For what i’ve seen, in many cases TTDS is better than Citlali sig for Skirk. (idk about uptime tho)

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    • Personally i will go with Citlali, and i can recommend her without an issue. I will use her dedicated weapon along with the Scroll set! Her shield is very useful especially when you go with a character , like furina , you can easily end up with 1 hit and dead level of hp with your characters.

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      • Definitely, Citlali looks like the better option for now, sadly I don’t have sig, but TTDS should be enough, I think. It’s also cool that she enables Calimity of Enshu in case I don’t get Skirk’s sig weapon

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