Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus HP% | Materials | Total Materials |
1 | 1039 | 14.99 | 38.89 | 5.0% | 50.0% | 0% | ||
20 | 2695 | 38.88 | 100.88 | 5.0% | 50.0% | 0% | 1 3 3 20000 | 1 3 3 20000 |
20+ | 3586 | 51.73 | 134.22 | 5.0% | 50.0% | 0% | ||
40 | 5366 | 77.41 | 200.84 | 5.0% | 50.0% | 0% | 3 2 10 15 40000 | 1 13 18 60000 3 2 |
40+ | 5999 | 86.54 | 224.53 | 5.0% | 50.0% | 7.2% | ||
50 | 6902 | 99.57 | 258.33 | 5.0% | 50.0% | 7.2% | 6 4 20 12 60000 | 1 33 18 120K 9 6 12 |
50+ | 7747 | 111.74 | 289.92 | 5.0% | 50.0% | 14.4% | ||
60 | 8659 | 124.9 | 324.06 | 5.0% | 50.0% | 14.4% | 3 8 30 18 80000 | 1 63 18 200K 9 14 30 3 |
60+ | 9292 | 134.03 | 347.76 | 5.0% | 50.0% | 14.4% | ||
70 | 10213 | 147.31 | 382.21 | 5.0% | 50.0% | 14.4% | 6 12 45 12 100K | 1 108 18 300K 9 26 30 9 12 |
70+ | 10846 | 156.44 | 405.91 | 5.0% | 50.0% | 21.6% | ||
80 | 11777 | 169.87 | 440.75 | 5.0% | 50.0% | 21.6% | 6 20 60 24 120K | 1 168 18 420K 9 46 30 9 36 6 |
80+ | 12410 | 179.0 | 464.44 | 5.0% | 50.0% | 28.8% | ||
90 | 13348 | 192.54 | 499.56 | 5.0% | 50.0% | 28.8% |
Skills
Active Skils
普通攻击·靶向治疗 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
进行至多三段的连续攻击。 进行伤害更高、更为精准的 瞄准时,水元素之力会在箭矢上持续积聚。蓄力完成后,每隔一段时间,希格雯会向目标方向发射缓慢移动的「小小关心气泡」,造成 从空中射出箭雨,并迅速下坠冲击地面,在落地时造成范围伤害。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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弹跳水疗法 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
使用梅洛彼得堡特制的泡泡枪,吹出既可以刺激血液循环、也可以让病人安心入睡的 激愈水球将在附近的敌人间弹跳,命中敌人时基于希格雯的生命值上限,造成 进行5次弹跳后,激愈水球将消失,并基于希格雯的生命值上限为她恢复生命值。 没有敌人时,激愈水球将在附近进行弹跳。至多同时存在一个希格雯自己创造的激愈水球。 长按时,能蓄力施放激愈水球。 进行瞄准蓄力,吹出更大更厉害的激愈水球! 激愈水球将随长按时间变大,至多变大二级,每级将使造成的伤害提升5%,回复量提升5%;弹跳后将变小一个等级,直到恢复为正常的激愈水球。 较弱的敌人被较大的激愈水球命中后会被禁锢,无法行动。 此外,施放时将在希格雯附近产生2枚源水之滴。每拾取一枚源水之滴,都会为希格雯自己赋予生命值上限10%的生命之契。 希格雯的生命之契被清除时,每清除2000点生命之契将为她恢复1点元素能量,至多通过这种方式为希格雯自己恢复5点元素能量。 每隔一段时间,激愈水球将在命中的位置降下流涌之刃,基于希格雯的生命值上限,造成具有荒性的 「怎么样,用这样的水疗法,既能刺激循环,又能让复健的病人感受到乐趣,而且,也会让应该睡着的病人好好睡一会儿呢…」 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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过饱和心意注射 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
取出梅洛彼得堡特制的注射器,以满满的心意与药剂冲击前方区域,持续造成 此外,施放时,希格雯将吸收附近一定范围内至多2枚源水之滴。 「啊呀,超过剂量的药与毒无异,可是很危险的,但是病人需要的关心与爱护,不管超过多少也不为过哦。」 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
急性剂量 | |
在水下时,当前场上自己的角色的生命值降低至50%以下时,将在2.5秒内为其持续恢复生命值,总回复量相当于其生命值上限的50%,并在10秒内使该角色的所有元素抗性和物理抗性下降10%。该效果每20秒最多触发一次。 |
应有适当的休憩 | |
施放 |
细致入微的诊疗 | |
希格雯进行治疗时,将基于队伍中所有角色当前生命之契的总和,提升本次治疗量:每1000点生命之契都将提升3%治疗量,至多通过这种方式提升30%治疗量。 |
Constellations
「最快乐的精灵,可否懂得焦虑」 | |
此外,激愈水球弹跳时,将为希格雯赋予1层静养计数,此效果需要解锁固有天赋「应有适当的休憩」。 |
「最仁慈的精灵,可否化解仇敌」 | |
施放 此外,弹跳水疗法抛出的激愈水球或过饱和心意注射命中敌人后,该敌人的 |
「最健康的精灵,可否疗愈热症」 | |
至多提升至15级。 |
「最美丽的精灵,可否拒绝衰朽」 | |
「最幸福的精灵,可否消却折磨」 | |
至多提升至15级。 |
「最光辉的精灵,可否为我祷告」 | |
希格雯进行治疗时,将基于生命值上限,提升自己的 |
Skill Ascension
Gallery
360 Spin
Idle #1
Idle #2
loc_gallery_vid_combat
Sounds
Quotes
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Stories
Title | Text |
??? | ??? |
??? | ??? * 好感等级达到2后开启 |
??? | ??? * 好感等级达到3后开启 |
??? | ??? * 好感等级达到4后开启 |
??? | ??? * 好感等级达到5后开启 |
??? | ??? * 好感等级达到6后开启 |
??? | ??? * 好感等级达到4后开启 |
??? | ??? * 好感等级达到6后开启 |
157 responses to “希格雯”
She seems a really skippable character. When I saw that there were 2 five stars in this patch I was scare because I was a little curious about her, but seeing her kit… 💀
Has there been an official translation for her Adventure/Open world Passive? I hope it has something to do with giving the team BoL because it’s really weird her A2 gives her bonus’ for the teams BoL when only two characters – not including weapons that probably aren’t worth using solely for giving Sigewinne that buff – can give themselves BoL. It’d also be nice to have a BoL version of Furina so more characters can make use of the new artifact set.
“When exploring underwater, if your active character’s hp is below 50%, Sigewinne will heal this character within 2.5s. The total healing amount will be 50% of your active character and Sigewinne will also decrease your active character’s physical RES and elemental RES to all the elements by 10%. This effect and [sic] be triggered once every 20s”
“when exploring underwater, if your active character’s hp is below 50%, Sigewinne will heal this character within 2.5s. The total healing amount will be 50% of your active character and Sigewinne will also decrase your active charater’s physical RES and elemental RES to all the elements by 10%. This effect and be triggered once every 20s” [sic]
It heals you underwater, making everyone Dehya so long as you’re diving.
While underwater, if you drop below half health, after 2.5 seconds you will gain a regen for 10 seconds at the cost of losing 10% of all resistances during it.
20 second cooldown.
Each time I see Sygewine I have the weird feeling that it’s Klee cosplaying. I just can’t help it. Their animations and facial expressions are just way way too similar.
neuv but with team healing, should be 4 star as support for bond of life team but they turn her into on-field dps instead lol.
Bro, her passive want around 58k HP. We need a 4* f2p HP bow lmao.
There’s Recurve Bow, which is essentially Black Tassel but bow
tbh… her gameplay looks kinda… sorry… lame
Lame? I call It cringe as fuck.
Throwing pills and syringing your ass is definitely not what I want from a unit, but that’s quite good after getting c1r1 arle
Some weeks to farm primos
THANK GOODNESS A HYDRO HEALER
I WAS SO TIRED OF ELECTRO-GEO-PYRO ONES
THERE HASNT EVEN BEEN A NEW DETICATED PYRO OR GEO HEALER SINCE LAUNCH
Technically Chevreuse heals, but I agree. A Pyro Charlotte or Kokomi would be sooo amazing. Party healers rock. Don’t even get me started on Geo needing a new healer… No offense Noelle but honey where’s the rest of your kind? Dead??
C4 Goro lmao
But since Natlan is coming maybe we can hope for a pyro healer
yes thank i know c4 gorou can heal
but
1) it’s extremely low
2) it heals onfield
3) he’s a buffer not a healer
= you can’t call him a healer, and healing like 500-800 hp per a bunch of seconds it’s not what you want from a healer
c4 gorou is a joke and shouldn’t be treated as real healing lmao, not even a Def/Def/HB build makes it good
I forgot to specify
Yeah C4 gorou is terrible at healing I brought him up as a joke
Goro…
NOELLE…
bENNET…
I actually have some DPS oriented SODP artis laying about with some shockingly good rolls. Plus some weapon banner pity leftover, if her signature that winds up being more valuable than C1. Hopefully she doesnt get any nerfs during the beta so people can attempt a Heal/DPS hybrid setup without breaking their wallets completely. With her kit giving Healing Bonus + her signature granting HP and Burst C.Rate, it shouldn’t be too much to balance out, statwise.
What nice animations, I hope it has good constant healing but it would also be great if it applied the hydro well. but as I see that may not be the case. It can also work with clorinde to give a vital pact or even harlequin but those would be my theories.
Currently she’s got the same application rate as pre-buff Kokomi, but without the AoE. And isn’t a catalyst, so no NA spam for extra hydro. Her burst is also like Dori’s where it loses the 3-hit rule, so it applies once every 3s, and without C4 it doesn’t even last 3s…
Pretty easy numbers to change throughout the beta, though.
So the BOL of the elemental skill will only work on her or it will work on any allies on the battlefield?
Only her. The BoL is provided by the skills Sourcewater Droplets, and those are character locked. Neuvillette can’t pick up Hydro Traveler’s Droplets, for example.
Well, I’m wrong. Anyone who can use Droplets can pick them up, but the effects of the Droplets is determined by the character picking them up, not who made them.
idk why I thought they couldn’t.
It’s only for her. Neuvillette or Hydro MC can pick them up, but they’d treat them as their own balls and not gain any BoL. Conversely, Sigewinne could take their balls and gain more BoL herself, but I’m not sure why you’d want that.
Is she worth being built as a sup-dps/healer or should i focus on more healing? decided to pull for her just now, sorry nilou((
Her gameplay will probably be the same as zhongli but a healer.
Build HP. Ult will deal decent damage but skill will do little to no damage because it’s for supporting.
Unless you’re pulling for cons