Sigewinne

Sigewinne
SigewinneNameSigewinne
Title???
Occupation???
AssociationFONTAINE
RarityRaritystrRaritystrRaritystrRaritystrRaritystr
WeaponWeapon Bow
ElementElement Hydro
Day of Birth1
Month of Birth1
Vision (Introduced)Hydro
Constellation (Introduced)Nereides
Chinese Seuyu???
Japanese Seuyu???
English Seuyu???
Korean Seuyu???
Description测试角色
Character Ascension Materials
Varunada Lazurite Sliver
Varunada Lazurite Fragment
Varunada Lazurite Chunk
Varunada Lazurite Gemstone
Water That Failed To Transcend
Romaritime Flower
Transoceanic Pearl
Transoceanic Chunk
Xenochromatic Crystal
Skill Ascension Materials
Teachings of Equity
Guide to Equity
Philosophies of Equity
Lightless Eye of the Maelstrom
Crown of Insight

Table of Content
Stats
Skills
Skill Ascension
Related Items
Gallery
Sounds
Quotes
Stories

Stats

LvHPAtkDefCritRate%CritDMG%Bonus HP%MaterialsTotal Materials
1103914.9938.895.0%50.0%0%
20269538.88100.885.0%50.0%0%
Varunada Lazurite Sliver1
Romaritime Flower3
Transoceanic Pearl3
Mora20000
Varunada Lazurite Sliver1
Romaritime Flower3
Transoceanic Pearl3
Mora20000
20+358651.73134.225.0%50.0%0%
40536677.41200.845.0%50.0%0%
Varunada Lazurite Fragment3
Water That Failed To Transcend2
Romaritime Flower10
Transoceanic Pearl15
Mora40000
Varunada Lazurite Sliver1
Romaritime Flower13
Transoceanic Pearl18
Mora60000
Varunada Lazurite Fragment3
Water That Failed To Transcend2
40+599986.54224.535.0%50.0%7.2%
50690299.57258.335.0%50.0%7.2%
Varunada Lazurite Fragment6
Water That Failed To Transcend4
Romaritime Flower20
Transoceanic Chunk12
Mora60000
Varunada Lazurite Sliver1
Romaritime Flower33
Transoceanic Pearl18
Mora120K
Varunada Lazurite Fragment9
Water That Failed To Transcend6
Transoceanic Chunk12
50+7747111.74289.925.0%50.0%14.4%
608659124.9324.065.0%50.0%14.4%
Varunada Lazurite Chunk3
Water That Failed To Transcend8
Romaritime Flower30
Transoceanic Chunk18
Mora80000
Varunada Lazurite Sliver1
Romaritime Flower63
Transoceanic Pearl18
Mora200K
Varunada Lazurite Fragment9
Water That Failed To Transcend14
Transoceanic Chunk30
Varunada Lazurite Chunk3
60+9292134.03347.765.0%50.0%14.4%
7010213147.31382.215.0%50.0%14.4%
Varunada Lazurite Chunk6
Water That Failed To Transcend12
Romaritime Flower45
Xenochromatic Crystal12
Mora100K
Varunada Lazurite Sliver1
Romaritime Flower108
Transoceanic Pearl18
Mora300K
Varunada Lazurite Fragment9
Water That Failed To Transcend26
Transoceanic Chunk30
Varunada Lazurite Chunk9
Xenochromatic Crystal12
70+10846156.44405.915.0%50.0%21.6%
8011777169.87440.755.0%50.0%21.6%
Varunada Lazurite Gemstone6
Water That Failed To Transcend20
Romaritime Flower60
Xenochromatic Crystal24
Mora120K
Varunada Lazurite Sliver1
Romaritime Flower168
Transoceanic Pearl18
Mora420K
Varunada Lazurite Fragment9
Water That Failed To Transcend46
Transoceanic Chunk30
Varunada Lazurite Chunk9
Xenochromatic Crystal36
Varunada Lazurite Gemstone6
80+12410179.0464.445.0%50.0%28.8%
9013348192.54499.565.0%50.0%28.8%

Skills

Active Skils

Normal Attack: Targeted TreatmentNormal Attack: Targeted Treatment
Normal Attack
Melancarkan hingga 3 serangan berturut-turut.

Charged Attack
Melancarkan sebuah Serangan Membidik yang lebih akurat untuk mengakibatkan DMG lebih besar.
Saat membidik, kekuatan Hydro akan berkumpul di ujung anak panah. Setelah Charge selesai, setiap kurun waktu tertentu, Sigewinne akan menembakkan Mini-Stration Bubble yang bergerak perlahan ke arah musuh dan mengakibatkan Hydro DMG. Saat dilepaskan, anak panah yang dipenuhi arus air akan mengakibatkanHydro DMG saat mengenai musuh.

Plunging Attack
Melancarkan hujan panah dari udara dan menerjang tanah dengan kecepatan tinggi, mengakibatkan DMG Area saat mendarat.
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
DMG Tahap 152.61%56.9%61.18%67.3%71.58%76.47%83.2%89.93%96.66%104%111.35%118.69%126.03%133.37%140.71%
DMG Tahap 251.07%55.23%59.39%65.32%69.48%74.23%80.76%87.3%93.83%100.95%108.08%115.21%122.33%129.46%136.59%
DMG Tahap 378.29%84.66%91.04%100.14%106.51%113.8%123.81%133.82%143.84%154.76%165.69%176.61%187.53%198.46%209.38%
DMG Membidik43.86%47.43%51%56.1%59.67%63.75%69.36%74.97%80.58%86.7%92.82%98.94%105.06%111.18%117.3%
DMG Membidik Penuh114.08%122.64%142.6%155%151.16%159.71%171.12%182.53%193.94%205.34%216.75%228.16%242.42%256.68%270.94%
DMG Membidik43.86%47.43%51%56.1%59.67%63.75%69.36%74.97%80.58%86.7%92.82%98.94%105.06%111.18%117.3%
DMG Mini-Stration Bubble22.82%24.53%28.52%31%30.23%31.94%34.22%36.51%38.79%41.07%43.35%45.63%48.48%51.34%54.19%
DMG Selama Plunging56.83%61.45%66.08%72.69%77.31%82.6%89.87%97.14%104.41%112.34%120.27%128.2%136.12%144.05%151.98%
Rebound HydrotherapyRebound Hydrotherapy
Menggunakan senapan gelembung yang khusus dibuat oleh Benteng Meropide untuk mengembuskan Boosting Bubblebalm yang bisa merangsang peredaran darah dan membuat pasien tertidur pulas.
Boosting Bubblebalm akan melambung saat berada di sekitar musuh. Saat mengenai musuh, akan mengakibatkanHydro DMG yang didasarkan pada Max HP Sigewinne; Saat mengenai musuh, akan memulihkan HP seluruh anggota party selain Sigewinne di sekitar yang didasarkan pada Max HP Sigewinne. Setelah melambung 5 kali, Boosting Bubblebalm akan hilang; Saat Boosting Bubblebalm hilang, akan memulihkan HP Sigewinne berdasarkan Max HP Sigewinne.
Saat tidak ada musuh, Boosting Bubblebalm akan melambung di sekitar. Maksimum ada satu Boosting Bubblebalm yang bisa diciptakan oleh Sigewinne sendiri pada waktu yang bersamaan.
Saat ditahan, akan melancarkan serangan dengan cara yang berbeda.

Mode Tahan
Memasuki Mode Membidik, dan mengembuskan Boosting Bubblebalm yang lebih besar dan lebih kuat! Boosting Bubblebalm akan menjadi semakin besar seiring durasi tombol Skill ditahan, hingga mencapai dua kali lipat. Untuk setiap satu kali peningkatan ukuran Boosting Bubblebalm, DMG saat mengenai musuh meningkat 5%, jumlah pemulihan HP untuk seluruh anggota party meningkat 5%.
Setelah musuh yang relatif lemah terkena Boosting Bubblebalm yang relatif besar, musuh tersebut akan terperangkap dan tidak bisa bergerak, hingga Boosting Bubblebalm kembali menjadi Boosting Bubblebalm yang normal.

Selain itu, saat Rebound Hydrotherapy dilancarkan, akan menghasilkan 2 Sourcewater Droplet di sekitar Sigewinne. Untuk setiap satu Sourcewater Droplet yang diserap, akan memberikan Bond of Life kepada Sigewinne sebesar 10% Max HP-nya.
Saat Bond of Life Sigewinne dihapus, untuk setiap 2.000 poin Bond of Life yang dihapus, akan memulihkan 5 poin Energy untuknya. Pemulihan Energy yang bisa diperoleh Sigewinne dengan cara ini adalah maksimum 5 poin Energy.

Arkhe: Ousia
Setiap satu kurun waktu tertentu, Boosting Bubblebalm akan menjatuhkan Surging Blade di posisi target dan menyebabkan Ousia-aligned Hydro DMG yang didasarkan pada Max HP Sigewinne

"Gimana menurutmu?__ Terapi air seperti ini bukan cuma bisa merangsang sistem peredaran darah, tapi juga bisa membuat mereka semangat. Ooh, bukan cuma itu, bahkan terapi ini bisa membantu pasien yang harus istirahat untuk tidur siang yang cukup ...."
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
DMG Bolstering Bubblebalm2.28% Max HP2.45% Max HP2.62% Max HP2.85% Max HP3.02% Max HP3.19% Max HP3.42% Max HP3.65% Max HP3.88% Max HP4.1% Max HP4.33% Max HP4.56% Max HP4.85% Max HP5.13% Max HP5.42% Max HP
Pemulihan Bolstering Bubblebalm2.8% Max HP + 269.633.01% Max HP + 296.63.22% Max HP + 325.813.5% Max HP + 357.273.71% Max HP + 390.983.92% Max HP + 426.944.2% Max HP + 465.144.48% Max HP + 505.594.76% Max HP + 548.295.04% Max HP + 593.235.32% Max HP + 640.435.6% Max HP + 689.875.95% Max HP + 741.556.3% Max HP + 795.496.65% Max HP + 851.67
Pemulihan Saat Lambungan Berakhir50% Max HP50% Max HP50% Max HP50% Max HP50% Max HP50% Max HP50% Max HP50% Max HP50% Max HP50% Max HP50% Max HP50% Max HP50% Max HP50% Max HP50% Max HP
DMG Surging Blade0.68% Max HP0.74% Max HP0.79% Max HP0.86% Max HP0.91% Max HP0.96% Max HP1.03% Max HP1.09% Max HP1.16% Max HP1.23% Max HP1.3% Max HP1.37% Max HP1.45% Max HP1.54% Max HP1.62% Max HP
Jeda Surging Blade10 dtk10 dtk10 dtk10 dtk10 dtk10 dtk10 dtk10 dtk10 dtk10 dtk10 dtk10 dtk10 dtk10 dtk10 dtk
Cooldown18 dtk18 dtk18 dtk18 dtk18 dtk18 dtk18 dtk18 dtk18 dtk18 dtk18 dtk18 dtk18 dtk18 dtk18 dtk
Super Saturated SyringingSuper Saturated Syringing
Menarik alat suntik yang khusus dibuat oleh Benteng Meropide, menerjang ke area depan dengan kebaikan dan obat penuh, mengakibatkan Hydro DMG Area terus-menerus.
Selain itu, saat dilancarkan, Sigewinne akan menyerap maksimum 2 Sourcewater Droplet yang berada dalam radius tertentu di sekitar.

"Hei, overdosis obat itu sama saja dengan overdosis racun ya! Bahaya loh itu! Tapi pasien itu butuh perawatan dan perhatian. Kalau itu sih tidak bakal bisa overdosis!"
Lv1Lv2Lv3Lv4Lv5Lv6Lv7Lv8Lv9Lv10Lv11Lv12Lv13Lv14Lv15
DMG Skill11.77% Max HP12.65% Max HP13.54% Max HP14.71% Max HP15.6% Max HP16.48% Max HP17.66% Max HP18.83% Max HP20.01% Max HP21.19% Max HP22.36% Max HP23.54% Max HP25.01% Max HP26.48% Max HP27.96% Max HP
Durasi2.5 dtk2.5 dtk2.5 dtk2.5 dtk2.5 dtk2.5 dtk2.5 dtk2.5 dtk2.5 dtk2.5 dtk2.5 dtk2.5 dtk2.5 dtk2.5 dtk2.5 dtk
Cooldown18 dtk18 dtk18 dtk18 dtk18 dtk18 dtk18 dtk18 dtk18 dtk18 dtk18 dtk18 dtk18 dtk18 dtk18 dtk
Konsumsi Energy707070707070707070707070707070

Passive Skills

Emergency DoseEmergency Dose
在水下时,当前场上自己的角色的生命值降低至50%以下时,将在2.5秒内为其持续恢复生命值,总回复量相当于其生命值上限的50%,并在10秒内使该角色的所有元素抗性和物理抗性下降10%。该效果每20秒最多触发一次。
Requires Appropriate RestRequires Appropriate Rest
Saat melancarkan Rebound Hydrotherapy, Sigewinne memberikan efek "Semi-Strict Bedrest" yang berlangsung 18 detik kepada dirinya sendiri: Selama berlangsung, Sigewinne mendapatkan 8% Hydro DMG Bonus dan 10 lapis Convalescence. Saat Elemental Skill Karakter yang ada di dalam party namun sedang tidak berada di medan pertempuran selain Sigewinne mengakibatkan DMG, mengonsumsi 1 lapis Convalescence dan meningkatkan DMG Elemental Skill kali ini: Untuk setiap 1.000 poin HP Sigewinne yang melebihi 30.000, DMG meningkat 65 poin. Maksimum peningkatan DMG Elemental Skill kali ini yang bisa diperoleh dengan cara ini adalah 1.800 poin.
Detailed Diagnosis, Thorough TreatmentDetailed Diagnosis, Thorough Treatment
Sigeinne mendapatkan Bonus Pemulihan berdasarkan jumlah Bond of Life saat ini milik seluruh anggota party: Untuk setiap 1.000 poin Bond of Life, Sigewinne mendapatkan 3% Bonus Pemulihan. Maksimum Bonus Pemulihan yang bisa diperoleh dengan cara ini adalah 30%.

Constellations

"Can the Happiest of Spirits Understand Anxiety?"
Tiga lambungan pertama dari Bolstering Bubblebalm Rebound Hydrotherapy tidak akan membuat Bubblebalm yang lebih besar berubah menjadi lebih kecil, dan membuatnya bisa melambung lagi sebanyak 3 kali.
Selain itu, saat Bubblebalm melambung, akan memberikan 1 lapis Convalescence kepada Sigewinne. Efek ini harus membuka Talenta Pasif "Requires Appropriate Rest" terlebih dahulu.
"Can the Most Merciful of Spirits Defeat Its Foes?"
Saat melancarkan Rebound Hydrotherapy dan Super Saturated Syringing, akan menghasilkan 1 perisai Bubbly yang bisa menyerap DMG sebesar 30% Max HP dan memiliki 30% pertahanan terhadap Hydro DMG, berlangsung sampai Skill ini selesai dilancarkan.
Selain itu, saat Bolstering Bubblebalm Rebound Hydrotherapy melambung atau saat Super Saturated Syringing mengenai musuh, Hydro RES musuh ini berkurang 35% selama 8 detik.
"Can the Healthiest of Spirits Cure Fevers?"
Meningkatkan 3 level Rebound Hydrotherapy.
Maksimum: Lv. 15.
"Can the Loveliest of Spirits Keep Decay at Bay?"
Durasi Super Saturated Syringing diperpanjang selama 3 detik.
"Can the Most Joyful of Spirits Alleviate Agony?"
Meningkatkan 3 level Super Saturated Syringing.
Maksimum: Lv. 15.
"Would the Most Radiant of Spirits Pray For Me?"
Saat Sigewinne memberikan pemulihan, akan meningkatkan CRIT Rate dan CRIT DMG Super Saturated Syringing berdasarkan Max HP-nya: Untuk setiap 1.000 poin Max HP, akan meningkatkan 0,7% CRIT Rate dan 1,6% CRIT DMG selama 15 detik. Maksimum peningkatan yang bisa diperoleh dengan cara ini adalah 20% CRIT Rate dan 110% CRIT DMG.

Skill Ascension

Sounds

Quotes

Audio Language:
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Stories

TitleText
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* Terbuka saat Persahabatan Lv. 2
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* Terbuka saat Persahabatan Lv. 3
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* Terbuka saat Persahabatan Lv. 4
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* Terbuka saat Persahabatan Lv. 5
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* Terbuka saat Persahabatan Lv. 6
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* Terbuka saat Persahabatan Lv. 4
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* Terbuka saat Persahabatan Lv. 6

155 responses to “Sigewinne”

  1. DMG dealer, ele skill DMG buffer, bubble prison CC, fat shield, -35% hydro res, healer, off-field hydro application. Hp, Furina, BoL synergy. Everything rolled into one.

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  2. if i wanted to build her as an onfield dps/driver for a furina team what would be the best build? and before tell it’s not optimal or not good, i’m aware. i just like sigewinne

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  3. My initial thoughts on Sigewinne:

    Honestly, in my opinion, Sigewinne (with how her kit is now) would be the worst 5* character from Fontaine.

    This doesn’t mean she is a bad character if you compare her to the entire cast. The fact that she can heal the entire team with her skill like Baizhu will be pretty significant in Furina teams, and she seems to do pretty good damage for a healer, but otherwise she seems a little underwhelming. She definitely needs some buffs as the beta progresses.

    I wish she was a 4*. It’s disappointing that we still only have three 4* hydro characters after all these years.

      
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    • Same. From what I can see, and reading her kit, she seems lower than Arle’s initial beta before the subsequent buffs. Fontaine in general has had a lot of good 5*s, so being the worst among them isn’t really that bad.

      As a 4*, with this same kit, I’d say she’d be way worse, though. Lower stats/scaling but that much field time (especially at C4) and very little in the way of other utility besides raw healing doesn’t sound great. Probably still better than Qiqi, but I’m not sure when you’d pick her over Barbara. Like her whole claim to fame is how much damage she does, so what’s even left then?

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  4. Anyone know how many hits her ultimate does? Not sure if the leaked video is c6 or not but it seems to have done 26 hits (every time the heart pops out of the needle) and with a 21.19% hp scaling that seems like way too much damage. If she had 30k hp and hit 26 times at burst level 10, she would deal around 165,282 damage without hydro damage bonus, no crit, no buffs (26×21.19=550.94, then 550.94% of 30,000). Just wondering how many hits she actually deals? And would she work in a team with Furina, Nahida, Fischl, and then on-field Sigewinne?

      
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  5. I love her so much!!! Can’t believe she’s actually a 5-star! I haven’t touched Genshin since v4.2 and haven’t spent any money since November 2022, so this may actually incentivize me to return. (Clorinde looks cool too; what a pleasant surprise to get two female 5-stars in a single patch again!)

    Last I checked I have 75,000 Primos and 60 Intertwined Fates so C6/ R5 day one is pretty much a given even if I have to spend $1,000~2,000 additionally. I just hope she’s actually meta, otherwise I don’t think I’ll be able to justify going higher than C2/ R1.

    5-star IoIis are SO FREAKING RARE so I really hope she ends up being strong Q_Q

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  6. Why is she not a Bond of Life support? Perfect place to introduce one with both Arle and The Electro Woman using it.

      
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    • She can work with Clorinde.
      Clorinde gets BoL when you heal her if her skill is active, so pair that with sigewinne’s teamwide heal skill and yeah.
      Though baizhu is absolutely more efficient for Clorinde, sigewinne is still an option but not mandatory.

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      • Since Sigeinne heal Clorinde while she’s not on the field (partially), and the healing conversion only applies while she’s on field in her skill state, Sigewinne will just heal her normally

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  7. what artifact set is gonna be her best? song of days past? (im not a very good builder pls help :(( )

      
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  8. If the leaked hydro application is true, then she won’t be replacing kokomi anytime soon

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