Jade Sacrificial

Jade Sacrificial
Jade SacrificialNameJade Sacrificial
FamilyWeapon, Catalyst
RarityRaritystrRaritystrRaritystrRaritystr
Conversion Exp50000
Base Attack41.07
Substat TypeCritical Rate %
Base Substat8%
Weapon AffixJade fluctuante
Affix DescriptionCuando el personaje está en tu equipo pero no en uso durante más de 5 s, su Vida Máx. aumenta en un 32% y su Maestría Elemental aumenta en 40 pts. Este efecto se anulará cuando el portador de esta arma entre en el campo de batalla y permanezca en él durante 10 s.
DescriptionUna antigua pieza de jade del color de unas aguas turquesas. Posiblemente sea un viejo objeto de ofrendas y sacrificios.
Weapon Ascension Materials
Arena brillante de Guyun
Polen neblinoso
Pergamino guía
Piedra reluciente de Guyun
Hierba neblinosa
Pergamino hechizado
Reliquia de Guyun
Lámpara de hierba neblinosa
Pergamino maldito
Cuerpo divino de Guyun

Table of Content
Weapon Stats
Weapon Affix
Gallery

Weapon Stats

LvAtkBonus CritRate%MaterialsTotal Materials
141.078.0%
2099.2614.14%
Arena brillante de Guyun3
Polen neblinoso3
Pergamino guía2
Mora5000
Arena brillante de Guyun3
Polen neblinoso3
Pergamino guía2
Mora5000
20+125.1614.14%
40183.6820.6%
Piedra reluciente de Guyun3
Polen neblinoso12
Pergamino guía8
Mora15000
Arena brillante de Guyun3
Polen neblinoso15
Pergamino guía10
Mora20000
Piedra reluciente de Guyun3
40+209.6820.6%
50238.3423.83%
Piedra reluciente de Guyun6
Hierba neblinosa6
Pergamino hechizado6
Mora20000
Arena brillante de Guyun3
Polen neblinoso15
Pergamino guía10
Mora40000
Piedra reluciente de Guyun9
Hierba neblinosa6
Pergamino hechizado6
50+264.2423.83%
60292.6227.06%
Reliquia de Guyun3
Hierba neblinosa12
Pergamino hechizado9
Mora30000
Arena brillante de Guyun3
Polen neblinoso15
Pergamino guía10
Mora70000
Piedra reluciente de Guyun9
Hierba neblinosa18
Pergamino hechizado15
Reliquia de Guyun3
60+318.5227.06%
70346.6530.29%
Reliquia de Guyun6
Lámpara de hierba neblinosa9
Pergamino maldito6
Mora35000
Arena brillante de Guyun3
Polen neblinoso15
Pergamino guía10
Mora105K
Piedra reluciente de Guyun9
Hierba neblinosa18
Pergamino hechizado15
Reliquia de Guyun9
Lámpara de hierba neblinosa9
Pergamino maldito6
70+372.6530.29%
80400.6633.52%
Cuerpo divino de Guyun4
Lámpara de hierba neblinosa18
Pergamino maldito12
Mora45000
Arena brillante de Guyun3
Polen neblinoso15
Pergamino guía10
Mora150K
Piedra reluciente de Guyun9
Hierba neblinosa18
Pergamino hechizado15
Reliquia de Guyun9
Lámpara de hierba neblinosa27
Pergamino maldito18
Cuerpo divino de Guyun4
80+426.5633.52%
90454.3636.75%

Weapon Affix

LvAffix ProgressionMaterials
1Cuando el personaje está en tu equipo pero no en uso durante más de 5 s, su Vida Máx. aumenta en un 32% y su Maestría Elemental aumenta en 40 pts. Este efecto se anulará cuando el portador de esta arma entre en el campo de batalla y permanezca en él durante 10 s.
2Cuando el personaje está en tu equipo pero no en uso durante más de 5 s, su Vida Máx. aumenta en un 40% y su Maestría Elemental aumenta en 50 pts. Este efecto se anulará cuando el portador de esta arma entre en el campo de batalla y permanezca en él durante 10 s.
Jade Sacrificial
Mora1000
3Cuando el personaje está en tu equipo pero no en uso durante más de 5 s, su Vida Máx. aumenta en un 48% y su Maestría Elemental aumenta en 60 pts. Este efecto se anulará cuando el portador de esta arma entre en el campo de batalla y permanezca en él durante 10 s.
Jade Sacrificial
Mora2000
4Cuando el personaje está en tu equipo pero no en uso durante más de 5 s, su Vida Máx. aumenta en un 56% y su Maestría Elemental aumenta en 70 pts. Este efecto se anulará cuando el portador de esta arma entre en el campo de batalla y permanezca en él durante 10 s.
Jade Sacrificial
Mora4000
5Cuando el personaje está en tu equipo pero no en uso durante más de 5 s, su Vida Máx. aumenta en un 64% y su Maestría Elemental aumenta en 80 pts. Este efecto se anulará cuando el portador de esta arma entre en el campo de batalla y permanezca en él durante 10 s.
Jade Sacrificial
Mora8000

34 responses to “Jade Sacrificial”

  1. This weapon at R5 + hp/dendro/crit c6 Baizhu would actually possibly be disgusting. I’d even say C2 could also almost fully utilize it to its max potential when going sub dos Baizhu.

    For C6: More HP than Jadefall’s Splendor, and simply just existing procs his gossamer splices and shields, and his Es unlock HP scaling too which you only need around a second to cast. Due to the sheer amount of hits he does, ER would be a non-issue. Put him in a spread team to make use of the EM passive then boom. C2 is basically the same thing minus the constantly shield proc. Off fielder Baizhu’s BiS would probably be this weapon, especially at C2 +.

    I hope I’ll be able to get this weapon and its refinements for my Baizhu eventually.

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    • His rotations will be tight. No more than 10 seconds onfield and you lose the HP. You need to switch immediately after E -> Q -> CA, and only after switching back can you spend the rest of your water droplets on more charged attacks.

      There’s definitely potential for a quick swap oriented team.

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      • You can easily switch him out and in again to reset the 10 seconds onfield timer. Even if its only to do a normal and charged attack on Nahida or something like that. I’m sure you can tinker some rotations that allow his maximal field time while keeping the buff up.

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  2. just imagine this thing on yelan if it was a bow, those stats are cracked.

    pretty sure this will be nerfed or future off field Hp scaling catalysts won’t be able to sell their 5star weapons

      
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    • rarely will mihoyo nerf a weapon/character’s stats/kit because they could get into a lawsuit about suddenly making a product worse after customers “bought”/pulled for it. it could fall under deceptive marketing tactics.

      since they don’t have a competitive content between players, they can’t reason out nerfing it for “balance” purposes.

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    • Nowhere near cracked for a 5*. Aqua Simulacra, for example, has 88.2% CV, while this thing has “only” 73.5% CV. The buffs may look great, but we currently have not a single Catalyst Character who benefits from both EM and HP (except, perhaps, Baizhu, but not much). Contrast this with 20% DMG bonus and 16%HP from R1 Aqua when used by Yelan, and things get interesting.

      Still insane for a 4* weapon, easily among the best available due to its CV alone.

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  3. Agreed, this weapon’s effect feels like it would work well in the right situation and it’s specific enough that I have to imagine it was designed with a particular Fontaine character(s) in mind.

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  4. hmmm… it is a weapon for a HP multiplicative damage SubDPS, no characters to use its full potencial in the game right now

      
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      • Kokomi does not need any CR whatsoever, and needs no EM in hyperbloom (the electro unit is the trigger). You’re better off with Prototype Amber or Sacfrags.

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    • What about Baizhu? He use the EM and the Crit rate, he scales on HP, and he is off field (passive apply with him just existing). This weapon at r5 give him the same HP than the Prototype amber, but with 160 more EM.

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        • but a HP weapon will give him the same HP at best, Prototype Amber give him 1% more HP, not crit rato, no em.

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          • You don’t need crit on Baizhu unless you have Fav, his damage isn’t worth building towards unless you’re C6R5. You will struggle with energy on Baizhu with this weapon. The reason Prototype Amber is so amazing is because it restores energy in addition to giving HP%.

          • I do disagree base on the fact that Spread damage take into consideration both critical rate and EM. Also remember that prototype amber only five him 18 energy which is nice but not a need, and for people that own baizhu c1 that passive is completely usless. Sacrificial Jade r5 give the same HP, significantly more damage and match with his outfit.

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