
![]() | Name | Luz Lunar de Xifos |
Family | Weapon, Sword | |
Rarity | ![]() ![]() ![]() ![]() | |
Conversion Exp | 50000 | |
Base Attack | 42.4 | |
Substat Type | Elemental Mastery | |
Base Substat | 36 | |
Weapon Affix | Susurro del genio | |
Affix Description | Cada 10 s, la Recarga de Energía del personaje que lleve esta arma equipada aumenta durante 12 s en un | |
Description | Una espada de doble filo que emite un brillo similar al de la luna. Según la leyenda, en ella reside un genio que ahora permanece en silencio. | |
Weapon Ascension Materials | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Table of Content |
Weapon Stats |
Weapon Affix |
Item Story |
Gallery |
Weapon Stats
Lv | Atk | Bonus EM | Materials | Total Materials |
1 | 42.4 | 36 | ||
20 | 108.93 | 63.61 | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() |
20+ | 134.83 | 63.61 | ||
40 | 204.83 | 92.7 | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
40+ | 230.83 | 92.7 | ||
50 | 265.86 | 107.24 | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 291.76 | 107.24 | ||
60 | 326.78 | 121.79 | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 352.68 | 121.79 | ||
70 | 387.66 | 136.3 | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 413.66 | 136.3 | ||
80 | 448.68 | 150.84 | ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 474.58 | 150.84 | ||
90 | 509.61 | 165.38 |
Weapon Affix
Lv | Affix Progression | Materials |
1 | Cada 10 s, la Recarga de Energía del personaje que lleve esta arma equipada aumenta durante 12 s en un | |
2 | Cada 10 s, la Recarga de Energía del personaje que lleve esta arma equipada aumenta durante 12 s en un | ![]() ![]() |
3 | Cada 10 s, la Recarga de Energía del personaje que lleve esta arma equipada aumenta durante 12 s en un | ![]() ![]() |
4 | Cada 10 s, la Recarga de Energía del personaje que lleve esta arma equipada aumenta durante 12 s en un | ![]() ![]() |
5 | Cada 10 s, la Recarga de Energía del personaje que lleve esta arma equipada aumenta durante 12 s en un | ![]() ![]() |
Item Story
Esta historia sucedió hace miles de años, durante la era en la que el necio rey divino fue sepultado por las tormentas de arena. Las ciudades de los mortales convivían unas junto a las otras esparciéndose a través del territorio. Entre ellas, destacaba Tulaytulah, donde se reunían sabios y personas de talento extraordinario. Los edificios de esta ciudad estaban coronados por pintorescas cúpulas de zafiro y adornados con frondosos jardines que teñían el entorno de un hermoso verde jade. En las eras posteriores a la muerte del rey divino, la ciudad conservó la sabiduría y esplendorosa prosperidad que siempre la caracterizaron. Según se dice, en esta ciudad donde abundaba el verde jade, una vez vivió un guerrero llamado Xifos. Era un experto en el uso de espadas largas de doble filo, destreza con la que salvó a incontables doncellas de las garras de los monstruos, y con la que consiguió buenos botines en cada rescate. Según se relata en las historias de los tignarios, su espada fue poseída por un genio recalcitrante y despiadado. Y por esa misma razón, su filo resultaba más cortante con cada muerte, y su brillo relucía con más fuerza con cada derramamiento de sangre. “Mi más preciado maestro, permítame que me alimente con este jugo carmesí, permítame que me deleite con este vino escarlata. “Mi devoción solo brota por usted, como cuando la vid sacrifica a sus hijas por la mera satisfacción de los ebrios. Siempre y cuando posea mi afecto, siempre y cuando la luna resplandezca y revele su rostro eternamente joven... Siempre y cuando sus adversarios se nieguen a abandonar este mundo, siempre y cuando no olviden los nombres de sus madres, usted será un guerrero invencible”. Más tarde, el guerrero Xifos, que todavía gozaba del favor del genio, se encontró con un forastero exiliado que vagaba por el lugar. El forastero errante aceptó monedas de plata manchadas de sangre de reyes enemigos despreciables, y manifestó el rencor y desprecio que sentía hacia el héroe. Y así, aquellos que habrían cultivado una buena amistad en una taberna acabaron convirtiéndose en enemigos, luchando a muerte en un combate que solo la luna pudo atestiguar. Y de la misma manera, los filos de las espadas acabaron bañados de vino rojo como el rubí, dando lugar a un estallido de jugo carmesí que explotaba con viveza para anunciar una muerte inminente. Cuando el combate culminó, la pálida luna todavía alumbraba con su resplandor tanto al vencedor como al derrotado. “No importa en qué dirección sople el viento, en la copa de la vida nunca habrá ondulaciones. Las tres difuntas diosas ya habían determinado el destino de estos guerreros, por más que ellos no lograsen comprenderlo jamás”. El forastero errante tomó la espada que relucía con el brillo de la luna, recogió las monedas de plata manchadas de sangre, y dio continuación a su travesía sin rumbo, adentrándose en la selva y perdiéndose en la lejanía. Así fue cómo la ciudad del verde jade quedó despojada de la protección de Xifos y perdió su fulgor, decayendo hasta desvanecerse por completo en apenas unos años. La ciudad quedó tan derruida como su destino, y el viento del desierto la sumió en la corrosión, hasta que no quedó de ella más que polvo imperceptible. Al final, tanto la llave negra como el ímpetu del joven príncipe por recuperar la viveza de su reino se hundieron en el seno del desierto... |
103 responses to “Luz Lunar de Xifos”
At r5 the calculations should be (if 1000 EM) 1,000×0.104% = 1.04 energy. Is this really right? If so that’s really bad. It is basically nothing.
I have seen other people say it is 1,000×0.104 = 104 energy which is awesome. However, in the the description of the weapon, it states 0.104% (as in procent) so which is the correct calculation?
The answer is 1000x.104, the same way Kazuha’s and Yae’s EM dmg% passives work.
Since energy recharge is always expressed as a % there is no need to divide it by 100 to convert it to decimal. Just multiply the em with the passive as is.
ER is a percentage value. You get at R5 0.104 ER per 1 EM point, so the it’s 1000×0.104 = 104% ER
Thank you guys so much. Definitely helped clear up any confusion. 🙂
So, this sword is exactly what I need for my Traveler build, atm I am having Sac sword on my Dendro Traveler because the burst is very costy and I have no other decent dendro char to generate energy for him.
This means that I can 100% focus on building EM and forget about ER.
imagine a full team of these lmao
Not every character can reach 1k em, but it’s still something like +170 ER if everyone in the party is equipped and decked out full EM
And if it does stack with itself for 2 seconds every rotation, that’s about +340 during that period
440 total ER, and that’s without artifacts or character ascension stats
The amount of people coping that this r5 didn’t just powercreep freedom sworn in most of its uses.
at least it’s a gacha-limited 4* as consolation *cope*. FS havers best start hoping it gets nerfed before live
There’s cases for both
In teams with infusion dps characters, Freedom sworn likely results in better overall dps because of the damage% bonus, and the party-wide attack buff is also nice in most teams. But if you miss the timing and end up doing a rotation while it’s on cooldown, you miss out on quite a bit. 8 seconds of downtime takes a bit, but should conceivably be a pretty natural rotation.
The team-wide ER bonus is better for quick-swap burst dps teams, allowing other party members on the team to mostly ignore stacking ER on their own artifacts. Moonlight has perfect uptime so no missing any rotations here.
You thinking this power crept freedom sworn is coping
Yeah on Raiden, or quickswaps it pwns freedom sworn
However if ur on like any normal/charge atk elemental infusion main dps like yoim/ayato/hutao etc its much worse
thinking 16% na bonus is enough to put FS above it without considering the fact that 30% er is about 5 stat rolls to the entire team and 12 to the wielder.
compare 16% na dmg% that can be diluted on your carry and 20% attack that not every character benefits much from (i.e tao/Yelan/Kok etc) to dropping 30% er requirements for your ENTIRE team and the extra damage share Kaz gets in teams where he would have needed ER sands. It has literally no proc conditions since you can just wait 10s at the start of the chamber if it resets on character deployment, it stacks with other copies of itself AND elegy which FS cant. the ER% share also has the possibility to interact with things like emblems ER% to burst damage and frees up weapon choices for energy starved characters
not going to bother trying to beat the fact that 30% er drop can be directly translated to more offensive stats on most characters over peoples head. FS has part of its budget (na damage buff) solely on one character which is pretty for some showcases but isnt universal (i.e raiden doesnt do NA damage). xiphos is a full team buff through and through so it ends up reflecting better on team dps in most cases. First week gone with no nerf, if it releases as is without any nerfs or conditions you’ll see how much it’ll be spammed in team building
Is this translation correct? this is a crazy sharpening, something is wrong with it
is it good with kazuha…?
wtf this thing is fucking broken
I AGREE
damn, it’s a solid sword for kazuha. on r1, assuming he has 850 EM (which is really easy to get) he can get 44.2% ER for himself and share 13.3% ER for your team. on r5 you multiply everything by 2, and it gives him 88.4% ER and shares 26.6% ER. Basically, this sword solves 2 problems other swords couldn’t solve: EM and ER. It would’ve been enough if it gave ER only to character equipping this, but no, it also shares 30% of it to other party members almost CONSTANTLY. Why would you use Favonius then, if you already get almost the same ER from R3 of this sword, share some of it to the team and…. YOU ALSO HAVE EM FOR THE BUFF. Best sword for Kazuha 100%
But kazuha has no problems with the ER, the sword would be better if it also gave ATK % like the claymore and the catalyst.
That’s outright false, Kazuha has ER issues in the majority of his teams. On top of that, giving ATK instead of ER isn’t even close to being better. More ER means less ER subs, more offensive substat rolls. That’s just more DPS in multiple ways.
If your kazuha has em issues then your using him improperly.
Sooooo…Put one on Kazuha, Dendro Traveler, Kuki and Xinqiu and never have energy issues again? Cause assuming r1 and like 800 em on kazu and kuki and 300 on the other two thats like 41.6 er for kuki and kazu and 15.6 for lumine and XQ not counting the party wide er buffs which should be something like 34.32% er total.
I doubt it will solve the ER issues for Kuki or Dendro traveler since they will need LOTS of EM to get the ER bonus. It makes perfect since for Kazuha.
What’s even the point of putting the buff on a timer if its duration is longer than the cooldown and it triggers off-field?
the fact that u can stack the buff every 10 seconds
Because you can have multiple instance so for two second the effect should be doubled
it might just be a constantly resetting buff timer to accommodate for em buffers like sucrose so that the weapons passive can adjust
It has probably to do with co-op, it only applies every 10 seconds if they’re in range.
Kazuha: *has a small er problem that doesn’t stop his kit from being crazy strong*
Hyv: I WILL SAVE YOU, MY SON
New 4* Kazuha BiS! Doesn’t look half bad either.
Honestly if there’s no mistranslation going on it might just be his BiS, period, even toppling freedom sworn.
That passive effect is ridiculous, +100 ER to himself and +30 ER to all teammates for just building 1k EM Kazuha correctly is obscenely powerful, and if it’s true that the duration going past the cooldown means it stacks with itself, then for two seconds out of every twelve that becomes +200 ER to self and +60 to allies, which is just comical at that point.
1000 EM – R5: 104 ER and 31.2 ER
104 + 31.2 * 3= 197.6 ER FOR THE ENTIRE TEAM OF 4 PEOPLE