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Skills |
Skill Ascension |
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Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritDMG% | Materials | Total Materials |
1 | 968 | 27.0 | 64.02 | 5.0% | 50.0% | 0% | ||
20 | 2510 | 70.04 | 166.06 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
20+ | 3340 | 93.18 | 220.95 | 5.0% | 50.0% | 0% | ||
40 | 4997 | 139.43 | 330.62 | 5.0% | 50.0% | 0% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
40+ | 5587 | 155.88 | 369.62 | 5.0% | 50.0% | 9.6% | ||
50 | 6428 | 179.34 | 425.25 | 5.0% | 50.0% | 9.6% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
50+ | 7214 | 201.27 | 477.25 | 5.0% | 50.0% | 19.2% | ||
60 | 8063 | 224.98 | 533.46 | 5.0% | 50.0% | 19.2% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
60+ | 8653 | 241.42 | 572.46 | 5.0% | 50.0% | 19.2% | ||
70 | 9510 | 265.34 | 629.18 | 5.0% | 50.0% | 19.2% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
70+ | 10099 | 281.79 | 668.18 | 5.0% | 50.0% | 28.8% | ||
80 | 10966 | 305.98 | 725.54 | 5.0% | 50.0% | 28.8% | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
80+ | 11556 | 322.43 | 764.54 | 5.0% | 50.0% | 38.4% | ||
90 | 12430 | 346.81 | 822.35 | 5.0% | 50.0% | 38.4% | ||
90+ | 12430 | 346.81 | 822.35 | 5.0% | 50.0% | 38.4% | ||
100 | 13313 | 424.84 | 880.8 | 5.0% | 50.0% | 38.4% |
Skills
Active Skils
![]() | Corte del ala ardiente | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Realiza hasta 4 ataques consecutivos con espada. Consume una cierta cantidad de Aguante para ejecutar un golpe frontal. Se lanza desde el aire para golpear el suelo, atacando a los enemigos que encuentre en su trayecto e infligiendo Daño en el AdE en el momento del impacto. | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | Forma binaria: Convergencia y división | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Purifica la esencia del alma y los deseos para realizar una Inflige Inflige Cuando Durin entra en el estado de | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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![]() | Principio de pureza: Fluctuación lumínica | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Libera el poder de la “bestia” de diferentes maneras. Según el estado de Si Durin está en estado de Si Durin está en estado de Además, si Durin no está en ningún estado especial de transformación esencial, usará la Habilidad Definitiva | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
![]() | Ecos de la tierra |
Aumenta en un 25% las recompensas de las expediciones de 20 h en Mondstadt. |
![]() | Manifestación de los espíritus de luz por mandato divino |
Según la forma de poder que manifieste Durin al lanzar su Habilidad Definitiva, se producen diferentes efectos de fortalecimiento. Si el poder de Durin se manifiesta como: Cuando los personajes cercanos del equipo activen las reacciones de Quemadura, Sobrecarga, Torbellino Pyro o Cristalización Pyro contra un enemigo, la El daño infligido por las reacciones de Vaporización activadas por Durin aumenta en un 40%, y el daño infligido por las reacciones de Derretido aumenta en un 40%. |
![]() | El caos se forma como la noche |
Mientras Durin esté en el estado de confirmación de la pureza o negación de la oscuridad de |
![]() | Rito de la noche de brujas: Oda de ascensión |
Tras completar la misión Potencia en un 75% todos los efectos (excepto la duración) del talento pasivo {LINK#P1232101} |
Constellations
![]() | Redención de Adamah |
El daño de Habilidad Definitiva que inflige Durin aumenta un 25%. Además, tras usar una Habilidad Definitiva, dependiendo de la Habilidad Definitiva que use Durin, podrá producir distintos efectos. Si la Habilidad Definitiva que usa Durin es: · · Al usar la Habilidad Definitiva, las acumulaciones de iluminación cíclica se renovarán. |
![]() | Visiones sin fundamento |
Durante 20 s tras usar la Habilidad Definitiva de Durin, cuando los personajes cercanos del equipo causen una reacción de Vaporización, Derretido, Quemadura, Sobrecarga, Torbellino Pyro o Cristalización Pyro contra un enemigo, los personajes cercanos del equipo obtendrán un 50% de |
![]() | Revelación del espejo ardiente |
Aumenta el nivel de habilidad de Puede ser aumentado hasta Niv. 15. |
![]() | Fuente desbordante |
Al activar los efectos que consumen iluminación cíclica de la constelación |
![]() | Fisura del fuego amargo |
Aumenta el nivel de habilidad de Puede ser aumentado hasta Niv. 15. |
![]() | Nacimiento doble |
El daño de la Habilidad Definitiva de Durin ignora el 30% de la DEF del enemigo. Además, las Habilidades Definitivas de Durin · Cuando la Habilidad Definitiva · El daño de la Habilidad Definitiva |
Skill Ascension
Gallery
Sounds
Quotes
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Stories
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2 responses to “Durin”
My view’s on Durin:
I’m glad to see that Hoyoverse is releasing a character that seems designed to help out older characters, compared to what we have been getting in Natlan and early Nod Krai, which have been focusing on newer characters.
Durin is looking to very powerful off-field DPS. I would say that in terms of sustained raw damage off-field, he is at the same level as Furina, Emilie, and Ineffa. If you include amplifying reactions, he may be straight up the strongest in terms of damage numbers. I really like that he effectively has no energy requirements because his skill basically refunds almost his entire energy supply on every rotation.
In terms of teams, looking at the current cast of characters, I’m seeing him in 4 main team archetypes.
“White” or Support:
Overloaded—————————–
He is looking like a great choice for overloaded teams with Chevreuse. ESPECIALLY for Raiden Shogun if she is the main DPS, because she has very poor synergy with Mavuika. Durin is going to be a great upgrade for players like myself who are still rocking the electro Archon many years later.
For Clorinde and Varesa (whom as newer characters have a higher baseline than Shogun) Durin is more of a side-grade compared to Mavuika as the off-field pyro applier. However, getting Durin to free up Mavuika for another team could be well worth it.
If the main DPS is a Pyro unit, they will also benefit quite a bit. I would say that Klee would the most notable one since she can get her Hexenzirkel faction buff with Durin on the team and go mad with her bombs.
Burning——————————-
I think Kinich got his new best pryo-applicator in Durin. Maybe not a major upgrade compared Mavuika, but then again, freeing her up for another team is nice.
Pyro DPS characters (if combined with Emilie) can also benefit. Once again, Klee is probably the most notable since really isn’t too great for Vaporize or Freeze thanks to her high pyro application (which becomes even more prominent with her Hexenzirkel buffs).
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“Black” or Damage:
Vaporize————————-
Neuvillette gets yet ANOTHER strong team archetype with Durin. This time, as a Hydro applicator for Durin to Reverse-Vaporize on. I really like how Neuvillette such a high amount of flexibility in his teammate..
I believe another equally valid option will be Hexenzirkel Mona. She seems designed to make her an on-field Hydro applicator for Durin, and out of the current cast should give Durin his highest damaging vapes.
Kokomi, Ayato, and Childe could also be viable on-field Hydro drivers but they would be lesser options.
Melt—————————-
I feel that Ganyu and Wriothesley could be good choices as a on-field Cyro applicator for Durin to Forward-Melt from off-field. For 4* alternatives, Chongyun is probably the best since he can do cyro infusion and do decent damage with his burst.
Technically Citlali would be the best option, but I do feel it would a bit of a waste to use her with Durin. It would be better use a proper main DPS instead. I think that this team archetype will improve with a new character (like Nicole?)
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Other teams:
While there are 4 main team archetypes, there are some others that he should be good pick on. I read somewhere that Hexenzirkel Albedo and Durin could be part of Navia’s best team (with Bennett). On the same wavelength, Durin could replace Furina for Xiao teams. There may be others I can’t think off.
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Despite his main strong points, I do see one major negative for Durin.
That would be his pyro application. From what I have read, his burst hits every 1.25 seconds, with a standard ICD (so applying Pyro every 2.5 seconds). This is pretty slow pyro application (equal to Dehya). This actually good for his “Black” form as it helps to ensure he can Reverse-Vape or Forward-Melt half his hits. But for his “White” form, it seems too slow for Forward Vaporize and quite poor for Reverse-Melt for a main DPS.
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Equipment
Durin’s signature weapon seems a bit underwhelming if he is the only Hexenzirkel member on the team. Fortunately, he can do well with a 5* as a stat stick (Jade Cutter and Mistsplitter being best IMO). His best 4* option in the BP weapon Wolf-Fang, and his best free to play option is the 3* Harbinger of Dawn.
In terms of artifacts, none of the existing sets seem to fit him perfectly, so I hope he gets a signature set in a later patch. From what I see, the best support set for his “White” form is Noblesse Oblige (+20% burst damage and +20% party wide attack), while the best set for his “Black” form is the Gilded Dreams (for EM buffs for his Vaporize and Melt damage). Otherwise a 2 + 2 piece of attack %/Pryo Damage %/EM/Burst% if nothing else is available.
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Summary
I think Durin’s is going to be a great addition to Genshin Impact, particulary for longtime players who look forward to using old favorites in the endgame content again. I’m looking forward to what type of changes we will get in the Beta.
HE’S BEAUTIFUL