Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritRate% | Materials | Total Materials |
1 | 1009 | 26.25 | 61.03 | 5.0% | 50.0% | 0% | ||
20 | 2616 | 68.1 | 158.3 | 5.0% | 50.0% | 0% | 1 3 3 20000 | 1 3 3 20000 |
20+ | 3481 | 90.61 | 210.63 | 5.0% | 50.0% | 0% | ||
40 | 5209 | 135.59 | 315.17 | 5.0% | 50.0% | 0% | 3 2 10 15 40000 | 1 13 18 60000 3 2 |
40+ | 5823 | 151.58 | 352.35 | 5.0% | 50.0% | 4.8% | ||
50 | 6700 | 174.39 | 405.38 | 5.0% | 50.0% | 4.8% | 6 4 20 12 60000 | 1 33 18 120K 9 6 12 |
50+ | 7519 | 195.72 | 454.95 | 5.0% | 50.0% | 9.6% | ||
60 | 8405 | 218.77 | 508.53 | 5.0% | 50.0% | 9.6% | 3 8 30 18 80000 | 1 63 18 200K 9 14 30 3 |
60+ | 9019 | 234.76 | 545.71 | 5.0% | 50.0% | 9.6% | ||
70 | 9913 | 258.02 | 599.78 | 5.0% | 50.0% | 9.6% | 6 12 45 12 100K | 1 108 18 300K 9 26 30 9 12 |
70+ | 10527 | 274.02 | 636.96 | 5.0% | 50.0% | 14.4% | ||
80 | 11431 | 297.54 | 691.64 | 5.0% | 50.0% | 14.4% | 6 20 60 24 120K | 1 168 18 420K 9 46 30 9 36 6 |
80+ | 12045 | 313.53 | 728.82 | 5.0% | 50.0% | 19.2% | ||
90 | 12956 | 337.24 | 783.93 | 5.0% | 50.0% | 19.2% |
Skills
Active Skils
普通攻击·逐影之誓 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
进行至多五段的连续剑击。 消耗一定体力,以铳枪打出扇面压制射击。 从空中下坠冲击地面,攻击下落路径上的敌人,并在落地时造成范围伤害。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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狩夜之巡 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
预装铳枪,进入剑枪结合作战的「夜巡」状态。在此状态下,克洛琳德的普通攻击将转为进行铳枪射击「驰猎」,造成的伤害将转为无法被附魔覆盖的 ·生命之契大于或等于生命值上限的100%时:进行铳枪射击; ·生命之契小于生命值上限的100%时:发射铳枪时基于克洛琳德的生命值上限赋予她一定的生命之契,打出能穿透敌人的弹药,对路径上的敌人造成更高的伤害。 根据克洛琳德当前生命之契的百分比,决定此次贯夜的效果: ·生命之契为0%时,将进行突进剑击; ·生命之契小于生命值上限的100%时,将为克洛琳德恢复生命值,回复量基于她的生命之契数值,并提升此次贯夜的范围与造成的伤害; ·生命之契大于或等于生命值上限的100%时,将进行贯夜·契令,为克洛琳德恢复更高比例的生命值,并进一步提升此次贯夜的攻击范围与造成的伤害。 此外,克洛琳德处于夜巡状态下时,贯夜以外的治疗效果将不会生效,并转为为她赋予相当于生命值回复量一定比例的生命之契。 「夜巡」状态将在克洛琳德退场时解除。 每隔一段时间,克洛琳德的驰猎命中时,将在敌人的位置降下流涌之刃,造成具有荒性的 夜影中潜伏的邪祟之物早已在千年间被诛讨殆尽,然而人心中亦有光明难及的阴影。 时至今日,她依然铭记着「黄金猎人」留下的告诫:点燃烛火的巡夜之人更应时刻保持警惕,莫要被冰冷的黑暗浸染。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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残光将终 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
基于生命值上限为自己赋予生命之契,随后以剑枪齐奏的技艺闪身截击,造成 以凡人之躯对抗非人之物的古老技艺,据说其传承最早可以追溯到反抗雷穆利亚帝国的纯水骑士。 话虽如此,只要能想办法控制住力道,倒也不是完全不能在决斗中对普通的敌人使用。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
夜巡之获 | |
在小地图上显示周围的 |
破夜的明焰 | |
队伍中附近的角色对敌人触发 |
契令的酬偿 | |
如果克洛琳德的生命之契大于或等于生命值上限的100%,生命之契的数值提升或降低时,克洛琳德的暴击率提升10%,此效果持续15秒,至多叠加2层,每层独立计时。 此外, |
Constellations
「自此,行过烛影之帷」 | |
此效果每1.2秒至多触发一次,通过这种方式造成的伤害视为普通攻击伤害。 |
「自此,直面长夜之危」 | |
固有天赋「破夜的明焰」的效果获得强化:队伍中附近的角色对敌人触发 需要解锁固有天赋「破夜的明焰」。 |
「我将铭记白昼的誓言」 | |
至多提升至15级。 |
「铭记泪,生命与仁爱」 | |
「也铭记黎明终将到来」 | |
至多提升至15级。 |
「为此,勿将希望弃扬」 | |
施放 此外,夜巡状态持续期间,明烛之影会在特定条件下出现,追击敌人,造成克洛琳德200%攻击力的 明烛之影会在如下情况下出现: ·克洛琳德即将被敌人的攻击命中时; ·克洛琳德进行贯夜·契令时。 每1秒至多通过上述方式唤出1次明烛之影,一次夜巡状态持续期间,至多唤出6次明烛之影。 此外,夜巡状态持续期间,克洛琳德受到的伤害降低80%,抗打断能力提高,该效果将在夜巡状态结束或唤出6次明烛之影的1秒后移除。 |
Skill Ascension
Gallery
360 Spin
Idle #1
Idle #2
loc_gallery_vid_combat
Sounds
Quotes
Audio Language:
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Stories
Title | Text |
??? | ??? |
??? | ??? * 好感等级达到2后开启 |
??? | ??? * 好感等级达到3后开启 |
??? | ??? * 好感等级达到4后开启 |
??? | ??? * 好感等级达到5后开启 |
??? | ??? * 好感等级达到6后开启 |
??? | ??? * 好感等级达到4后开启 |
??? | ??? * 好感等级达到6后开启 |
530 responses to “克洛琳德”
Well alright, since no one is talking about it—
Wondering if Clorinde’s E state stays active even if you switch her out during it. Based on how characters have been lately, gonna assume that’s a nope. Would be great if it persisted, nonetheless.
I didn’t even realise it wasn’t mentioned, but the duration is short and there’s downtime so it’s much better to not switch out anyway
There’s not that many characters that continues their on-field stance when switched out anyway. Noelle, Arlecchino, maybe (haven’t tried) Ayaka/Keqing albeit a short 5 seconds.
you can use thundering fury, and you get unlimited elemental skills.
who would be better in electro charged and aggravate team chlorinde or raiden or keqing as dps ? can someone rank em ?
Aggravate: I would go 1. Clorinde 2. Raiden (her dmg is already so high that she edges out Keqing and the most important aggravate is her initial slash which will always trigger the reaction), 3. Keqing (conceptually she is better than Raiden but cannot overcome the Archon dmg difference)
Electro charged: 1. Beidou (she shines against 2+ targets which is the optimal situation for electro charged), 2. is a three way tie between the rest because everyone has something going for them; Keqing aoe burst with more hits, Clorinde faster NA application, Raiden persistent semi-aoe application
Electro charged as the sole reaction is pretty unexplored so take my opinion with a huge grain of salt
that she does WHAT to Keqing?????
Another useless woman. fk feminism give me more male characters. atleast they make female characters true to real life females; boring personality, only use to pop out a human.
Bait used to be believable
Would a ATK% Goblet be better to maximize her A1 or would Electro DMG be better?
electro dmg
the A1 doesn’t make her suddenly need more atk than other units, rather it’s the opposite it makes too much atk a waste on her
Think of every other atk scaling DPS, you don’t typically aim for 3k atk, but because its actually mentioned in Clorinde’s kit people hyperextension on it too much
hyperfixate*
autocorrect sorry
What if playing with Furina? Would ATK% goblet be better?
Probably not unless you’re running EM sands or something. If she’s already at 3k Atk, any more won’t help that much. If she’s still under 3k with all buffs active (Chev, Benny, NO/TotM/TTDS, etc.) then sure go for it.
Retarden midgun stan taking unhealthy amount of copium as usual to write their thrashy comments here. your Fan service archon was already beneath tons of non-FONTAINE characters. Fontaine characters on the other hand are just built different.
Who is gonna tell him that Raiden can do other things than dealing personal dmg, unlike Clorinde
by giving her the same set we can give to yae (but let’s say double 18% atk 15% electro), and giving them their BIS, which unit will do higher numbers?
BIS-better in almost all cases, but there is an alternative in the form of Gladiator’s Finale (A loss of ~10%.) and Echoes of an Offering (scam).
Clorinde’s best team DPS: 69k
Dori’s best team DPS: 74k
It’s over. Only males like Neuvillette, Alhaitham or Arlecchino are allowed to be meta DPS.
Genshin players try not to use skewed or incorrect information to push their agenda challenge IMPOSSIBLE GONE WRONG GONE SEXUAL
Clorinde’s best team has more than 69k dps.
Dori’s best team has more than 74k dps.
You’re a liar.
P.S. Dori’s best team 81k dps (Of the famous). (Neuv+Furina with dori as healer, as well as to let kazuha swirl ec.) A source: gcsim.
Dori>Clorinde 100%.
P.P.S. Dehya’s best team 205k dps. Wooow is she the best character in the game? (Don’t tell anyone that there is a с6 Yelan and с6 Furina in this team)
What exactly is her best team, and how much DPS does it have?
Could it be Clorinde + Nahida C2 + Kazuha C2 + Fischl C6?
Oh, I’m sorry, were you talking about Clorinde?
Excuse me for the confusion
Yes, I was asking about Clorinde’s team
I’ve seen two graphs. The first is the Overload command. The Second Is Aggravate.
The calculations were carried out BEFORE the buffIng of Clorinde.
Clorinde (R1 sig)-Chev-Sara (There is no information whether it was c6)-Xiangling. Team dps = 72k.
Clorinde (R1 sig)-Nahida-Kazuha-Fischl (I have no information about the constellations Nahida and Kazuha)=79k.
Soooo…given the buffing of Clorinda last week, it is possible to add some amount of dmg to the overall result.
Dori or Dehya? All data is taken from the gcsim website.
I have already indicated that I was able to find the Nevi-Furina-Kazuha=81k dps command. Dori’s dps in this team is 4%
(I hope it was obvious that my first comment was ironic.)
DPS of Dahya’s “best” team can be viewed on the gcsim website by sorting the teams’ data DPS. (1%)
If you want to seriously criticize the “realism” of these commands, then yes, keep in mind that, obviously, all these tests were created in artificial conditions. And the real state of affairs of these teams may differ from the one presented.
jsut got a circlet with 3.1 cr 19.8 atk 35 em 11.2 er is it good or too low cr ?
it doesn’t seem like it rolled into crit rate at all which sucks. I personally would not use unless it was my only piece or if it had at least 2-3 rolls into crit rate.
Is it a crit DMG circlet?
Other stats are also important so unless you get a godly crit circlet I’d keep that
Depends on your overall crit stats. In general though, no wasted substats regardless of the low CR roll, so it’s at least usable. If your CR is good with CR substats, I’d say that’s a pretty solid CD circlet.
Quite good, imo. No wasted substats and Clorinde gains a lot of cr from her kit anyway.
um just got a circlet with 3.1 cr 19.8 atk 11 er and 35 em is it good for her on the new set or the cr too low ?