Table of Content |
Stats |
Skills |
Skill Ascension |
Related Items |
Gallery |
Sounds |
Quotes |
Stories |
Stats
Lv | HP | Atk | Def | CritRate% | CritDMG% | Bonus CritRate% | Materials | Total Materials |
1 | 763 | 27.0 | 47.86 | 5.0% | 50.0% | 0% | ||
20 | 1978 | 70.04 | 124.16 | 5.0% | 50.0% | 0% | 1 3 3 20000 | 1 3 3 20000 |
20+ | 2632 | 93.18 | 165.2 | 5.0% | 50.0% | 0% | ||
40 | 3939 | 139.43 | 247.19 | 5.0% | 50.0% | 0% | 3 2 10 15 40000 | 1 13 18 60000 3 2 |
40+ | 4403 | 155.88 | 276.35 | 5.0% | 50.0% | 4.8% | ||
50 | 5066 | 179.34 | 317.94 | 5.0% | 50.0% | 4.8% | 6 4 20 12 60000 | 1 33 18 120K 9 6 12 |
50+ | 5686 | 201.27 | 356.82 | 5.0% | 50.0% | 9.6% | ||
60 | 6355 | 224.98 | 398.85 | 5.0% | 50.0% | 9.6% | 3 8 30 18 80000 | 1 63 18 200K 9 14 30 3 |
60+ | 6820 | 241.42 | 428.01 | 5.0% | 50.0% | 9.6% | ||
70 | 7495 | 265.34 | 470.42 | 5.0% | 50.0% | 9.6% | 6 12 45 12 100K | 1 108 18 300K 9 26 30 9 12 |
70+ | 7960 | 281.79 | 499.58 | 5.0% | 50.0% | 14.4% | ||
80 | 8643 | 305.98 | 542.46 | 5.0% | 50.0% | 14.4% | 6 20 60 24 120K | 1 168 18 420K 9 46 30 9 36 6 |
80+ | 9108 | 322.43 | 571.62 | 5.0% | 50.0% | 19.2% | ||
90 | 9797 | 346.81 | 614.84 | 5.0% | 50.0% | 19.2% |
Skills
Active Skils
普通攻击·迷羽流击 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
进行至多四段的连续弓箭射击。 进行伤害更高、更为精准的 瞄准时,强风会在箭矢上持续积聚。聚满了强风之力的箭矢会造成 从空中射出箭雨,并迅速下坠冲击地面,攻击下落路径上的敌人,在落地时造成范围伤害。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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灵缰追影 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
恰斯卡与武器中寄宿的意志共鸣,造成具有夜魂性质的 施放后,恰斯卡将获得80点夜魂值,并进入夜魂加持状态。 持续消耗夜魂值。夜魂值耗尽时,或是再次施放时,恰斯卡的夜魂加持将会结束。夜魂加持状态具有如下特性: ·搭乘「灵枪·仪式杖」,提升恰斯卡的移动速度与抗打断能力,在这种状态下,恰斯卡将持续消耗夜魂值或燃素,维持悬浮状态,进行冲刺或抬升高度时,将额外消耗夜魂值或燃素; ·进行普通攻击与重击时,依据点按、长按,将转为以不同的方式进行「多重瞄准」。 对前方的敌人造成具有夜魂性质的 进入瞄准状态,装填弹匣,并选定一定范围内一定数量的敌人,根据蓄力时间长短,对选定的敌人发射至多6发「追影弹」;长按一段时间后,恰斯卡将完成装填,并直接对选定的敌人发射X发「追影弹」。 ·造成具有夜魂性质的 ·根据队伍中其他角色的元素类型,第四枚、第五枚与第六枚装填入弹匣的「追影弹」将会发生元素转化;队伍中每存在一名 ·后装填入弹匣的「追影弹」会优先发射。 理论上,只要她愿意,那缰绳可以牵起任何一样东西…但是,能有什么比一把巨大的手炮更帅呢? | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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索魂命袭 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
恰斯卡集注意志,射出一枚「裂风索魂弹」,造成具有夜魂性质的 ·造成具有夜魂性质的 ·队伍中每存在一名 没人可以从夜晚的絮语与月光之中逃脱,正如没有被盯上的敌人可以逃离她专注的眼睛。 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Passive Skills
生活天赋 | |
队伍中自己的角色滑翔时移动速度提高15%。 无法与效果完全相同的固有天赋叠加。 |
夜域赐礼·不熄炽心 | |
在夜魂值耗竭后,恰斯卡将会转而消耗燃素来维持夜魂加持。 在纳塔存在燃素机制的区域时,能够进行夜魂传递·恰斯卡。当前场上角色位于一定高度的空中时,切换恰斯卡登场时触发:恰斯卡将进入夜魂加持状态,并获得32点夜魂值。自己的队伍每10秒可以触发一次夜魂传递。 此外,在夜魂加持状态下,长按施放元素战技 |
子弹的戏法 | |
施放元素战技 |
掩护的心意 | |
队伍中的附近的角色触发「夜魂迸发」时,恰斯卡会对附近的敌人发射「流焰追影弹」,造成具有夜魂性质的 通过上述方式造成的伤害视为重击伤害。 |
Constellations
弹匣,躁动的轮盘 | |
触发固有天赋「子弹的戏法」中的「附灵转化」时,会额外使第二枚装入弹匣的 此外,触发「附灵转化」的几率增加:若队伍中存在1/2/3种 需要解锁固有天赋「子弹的戏法」。 此外,恰斯卡的夜魂加持状态消耗的夜魂值与燃素在战斗外降低30%。 |
枪口,灼烧的轻烟 | |
施放元素战技 |
笼绳,缜密的掌控 | |
元素战技 至多提升至15级。 |
星火,瞬息的击发 | |
元素爆发 |
帽檐,沙影的轮廓 | |
元素爆发 至多提升至15级。 |
相决,斗争的荣光 | |
触发固有天赋「子弹的戏法」中的「附灵转化」后,恰斯卡将获得「命袭」状态,在接下来的3秒内,恰斯卡下一次施放元素战技 需要解锁固有天赋「子弹的戏法」。 |
Skill Ascension
Gallery
Sounds
Quotes
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Stories
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56 responses to “恰斯卡”
so she’s quite literally scaramouche but good
could have had a lazier design but eh
Where are the gameplay animations for both her and Ororon? You gonna add them soon?
dodogama pls
*combat gameplay animations
Ororon’s are broken rn I think so there’ll be a delay
Unless it’s been fixed since I last checked
Her kit seems particular but an anemo doing elemental dmg is what I wanted for so long =D
Animations are cool, design is cool, gameplay seems cool.
For me it’s a win win =)
whats bro yapping about? anemo doing elemental damage? thats kinda obvious isnt it?
I’m not talking about EM anemo char (with elemental absorption and swirls) but DPS anemo char. Wanderer and Xiao only do green dmg.
Crazy she outflies Wanderer even outside Natlan.
And C1 again extends that duration.
Ended that fraud
I’m not that good in reading stats and understanding strength. To me seems a bit mid, what’s your thoughts?
Or at least compared to kinch and mualani
the 1st idle? just no. the hair doesn’t even move in the front. it’s still stuck in yer eye!
it would be unfinished lol
So by using Cinder City set she would be able to buff all her damage (both anemo and converted bullet) and her teamates as well right? Or would it be better to just use Obsidian Codex?
And is Faruzan C6 buffs and CC worth losing one PECH slot in party? Or maybe Zhongli since it would shred all elements resistances… so many questions ô_Ô
Given her damage numbers I think losing the infused shots for Faruzan buff/Zhong shred would be a DPS loss, since infused do 3x damage on skill (where you’d lose 1 shot and turn another into a 67% chance rather than a guarantee) and 2x damage on burst (where you’d lose 2 shots). I think rather than doing the whole rainbow thing it would probably be stronger to use her in a mono element setup. For example Shenhe, Rosaria, and Layla, then just play Chasca as a Cryo DPS. Or Sara, Fisch, and… Lisa? then Chasca as Electro DPS. Furina, Mona, Koko/Barb for Hydro.
Crazy as it might sound, since this method will give a lot of dmg buffs from the team and since res shred is much rarer, it might actually be worth going VV if you can make up the crit elsewhere.
Which all sounds boring as hell to be honest. From what I’ve seen her infused shots all practically hit at the same time so I don’t know if there’s a reliable way to control vapes/melts which would be a more interesting playstyle. Maybe she’ll be nice for people who wanna do different elements but don’t have a hypercarry for all of them. I was hoping to have someone to pair with Faruzan who wasn’t a chuuni twink (don’t be mad if that’s your thing, that’s cool, it just ain’t mine) but alas.
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She fine tho. 🔥🔥🔥 (The gun)
Give me, i’ll shoot le gun at le pepol.
Venti in-game being the worst archon patch after patch.
The fuck is this multi element dogshit gimmick? Did the autist who designed Hydro Traveler’s kit got their hands on her design? Da Wei is an absolute imbecile for allowing this, lmao.
Cope and seethe, Chasca fans. Your pixels on a screen will be shit on by the community. But hey, at least Dehya will accompany her in the list of F- tier characters, lol.
Im a starving child starving to death and this is the very last thing I have ever read. Gootbye.
TheIncorrectOpinion when he sees anemo do what it should’ve done 4 years ago
bro chill she literally just got added to beta tests
You could be hateful without being ableist, but you fail even in this. Please, don’t write ever more.
Can she cast her E while in mid-air? If not easy skip.
idk, more variety of gameplay i guess? Genshin is more boring than ever. i mean FUCK META and FUCK “do it Fast as shit as humanly possible, Big PP Damage per Screenshot” bullshit, i want more Variety of gameplay.
What kinda low effort bait is this?
Its anemo bro its whole point is to swirl elements, in what way is that comparable to the bs of hydro traveler
Blud seethin he didnt get the 364th infusion on E/Q NA spam character
kazuha literally does this w/ his burst, just less gimmicky and not a main dps. and no need to be ableist as well . lol
this is still beta and she could turn out to be ultra busted in practice
This is the kind of comment that makes this community so funny to me. Thanks for your contribution, sir.